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Diffstat (limited to 'protocols/Steam/src/steam_login.cpp')
-rw-r--r--protocols/Steam/src/steam_login.cpp15
1 files changed, 3 insertions, 12 deletions
diff --git a/protocols/Steam/src/steam_login.cpp b/protocols/Steam/src/steam_login.cpp
index 771051a68b..b54149b03c 100644
--- a/protocols/Steam/src/steam_login.cpp
+++ b/protocols/Steam/src/steam_login.cpp
@@ -16,10 +16,7 @@ bool CSteamProto::IsMe(const char *steamId)
void CSteamProto::OnGotRsaKey(const NETLIBHTTPREQUEST *response)
{
- if (!response)
- return;
-
- if (!response->pData)
+ if (!CheckResponse(response))
return;
// load rsa key parts
@@ -78,13 +75,7 @@ void CSteamProto::OnGotRsaKey(const NETLIBHTTPREQUEST *response)
void CSteamProto::OnAuthorization(const NETLIBHTTPREQUEST *response)
{
- if (!response)
- {
- SetStatus(ID_STATUS_OFFLINE);
- return;
- }
-
- if (!response->pData)
+ if (!CheckResponse(response))
{
SetStatus(ID_STATUS_OFFLINE);
return;
@@ -269,7 +260,7 @@ void CSteamProto::HandleTokenExpired()
void CSteamProto::OnLoggedOn(const NETLIBHTTPREQUEST *response)
{
- if (!response)
+ if (!CheckResponse(response))
{
// Probably timeout or no connection, we can do nothing here
SetStatus(ID_STATUS_OFFLINE);