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-rw-r--r--protocols/Steam/src/steam_contacts.cpp52
-rw-r--r--protocols/Steam/src/steam_login.cpp2
-rw-r--r--protocols/Steam/src/steam_messages.cpp2
-rw-r--r--protocols/Steam/src/steam_pooling.cpp8
-rw-r--r--protocols/Steam/src/steam_proto.h8
5 files changed, 36 insertions, 36 deletions
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index fa6f2c0965..72a5422e5a 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -94,9 +94,9 @@ MCONTACT CSteamProto::FindContact(const char *steamId)
return hContact;
}
-void CSteamProto::UpdateContact(MCONTACT hContact, JSONNODE *data)
+void CSteamProto::UpdateContact(MCONTACT hContact, JSONNode *data)
{
- JSONNODE *node = NULL;
+ JSONNode *node = NULL;
// set common data
node = json_get(data, "personaname");
@@ -322,15 +322,15 @@ MCONTACT CSteamProto::AddContact(const char *steamId, bool isTemporary)
return hContact;
}
-void CSteamProto::ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact)
+void CSteamProto::ProcessContact(std::map<std::string, JSONNode*>::iterator *it, MCONTACT hContact)
{
std::string steamId = (*it)->first;
- JSONNODE *child = (*it)->second;
+ JSONNode *child = (*it)->second;
if (!hContact)
hContact = AddContact(steamId.c_str());
- JSONNODE *node = json_get(child, "friend_since");
+ JSONNode *node = json_get(child, "friend_since");
if (node)
db_set_dw(hContact, "UserInfo", "ContactAddTime", json_as_int(node));
@@ -365,16 +365,16 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response)
std::string steamIds = ptrA(getStringA("SteamID"));
- std::map<std::string, JSONNODE*> friends;
+ std::map<std::string, JSONNode*> friends;
// Remember contacts on server
- JSONNODE *node = json_get(root, "friends");
- JSONNODE *nroot = json_as_array(node);
+ JSONNode *node = json_get(root, "friends");
+ JSONNode *nroot = json_as_array(node);
if (nroot != NULL)
{
for (size_t i = 0; i < json_size(nroot); i++)
{
- JSONNODE *child = json_at(nroot, i);
+ JSONNode *child = json_at(nroot, i);
if (child == NULL)
break;
@@ -397,7 +397,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response)
if (id == NULL)
continue;
- std::map<std::string, JSONNODE*>::iterator it = friends.find(std::string(id));
+ std::map<std::string, JSONNode*>::iterator it = friends.find(std::string(id));
if (it != friends.end())
{
@@ -415,7 +415,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response)
}
// Check remaining contacts in map and add them to contact list
- for (std::map<std::string, JSONNODE*>::iterator it = friends.begin(); it != friends.end();)
+ for (std::map<std::string, JSONNode*>::iterator it = friends.begin(); it != friends.end();)
{
// Contact is on server-list, but not in database, add (but not notify) it
ProcessContact(&it, NULL);
@@ -425,7 +425,7 @@ void CSteamProto::OnGotFriendList(const NETLIBHTTPREQUEST *response)
}
friends.clear();
- // We need to delete nroot here at the end, because we had references to JSONNODE objects stored in friends map
+ // We need to delete nroot here at the end, because we had references to JSONNode objects stored in friends map
json_delete(nroot);
if (!steamIds.empty())
@@ -450,13 +450,13 @@ void CSteamProto::OnGotBlockList(const NETLIBHTTPREQUEST *response)
//std::string steamIds;
- JSONNODE *node = json_get(root, "friends");
- JSONNODE *nroot = json_as_array(node);
+ JSONNode *node = json_get(root, "friends");
+ JSONNode *nroot = json_as_array(node);
if (nroot != NULL)
{
for (size_t i = 0; i < json_size(nroot); i++)
{
- JSONNODE *child = json_at(nroot, i);
+ JSONNode *child = json_at(nroot, i);
if (child == NULL)
break;
@@ -492,13 +492,13 @@ void CSteamProto::OnGotUserSummaries(const NETLIBHTTPREQUEST *response)
if (root == NULL)
return;
- JSONNODE *node = json_get(root, "players");
- JSONNODE *nroot = json_as_array(node);
+ JSONNode *node = json_get(root, "players");
+ JSONNode *nroot = json_as_array(node);
if (nroot != NULL)
{
for (size_t i = 0; i < json_size(nroot); i++)
{
- JSONNODE *item = json_at(nroot, i);
+ JSONNode *item = json_at(nroot, i);
if (item == NULL)
break;
@@ -601,9 +601,9 @@ void CSteamProto::OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg)
if (root == NULL)
return;
- JSONNODE *node = json_get(root, "players");
- JSONNODE *nodes = json_as_array(node);
- JSONNODE *nroot = json_at(nodes, 0);
+ JSONNode *node = json_get(root, "players");
+ JSONNode *nodes = json_as_array(node);
+ JSONNode *nroot = json_at(nodes, 0);
if (nroot != NULL)
{
@@ -665,7 +665,7 @@ void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg
if (root == NULL)
return;
- JSONNODE *node = json_get(root, "success");
+ JSONNode *node = json_get(root, "success");
if (json_as_int(node) == 0)
{
node = json_get(root, "error_text");
@@ -685,7 +685,7 @@ void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *ar
if (root == NULL)
return;
- JSONNODE *node = json_get(root, "success");
+ JSONNode *node = json_get(root, "success");
if (json_as_int(node) == 0)
{
node = json_get(root, "error_text");
@@ -706,9 +706,9 @@ void CSteamProto::OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg
if (root == NULL)
return;
- JSONNODE *node = json_get(root, "players");
- JSONNODE *nodes = json_as_array(node);
- JSONNODE *nroot = json_at(nodes, 0);
+ JSONNode *node = json_get(root, "players");
+ JSONNode *nodes = json_as_array(node);
+ JSONNode *nroot = json_at(nodes, 0);
if (nroot != NULL)
{
diff --git a/protocols/Steam/src/steam_login.cpp b/protocols/Steam/src/steam_login.cpp
index 2002586053..6128428dbe 100644
--- a/protocols/Steam/src/steam_login.cpp
+++ b/protocols/Steam/src/steam_login.cpp
@@ -269,7 +269,7 @@ void CSteamProto::OnLoggedOn(const NETLIBHTTPREQUEST *response)
JSONROOT root(response->pData);
- JSONNODE *node = json_get(root, "error");
+ JSONNode *node = json_get(root, "error");
ptrT error(json_as_string(node));
if (mir_tstrcmpi(error, _T("OK")) || response->resultCode == HTTP_STATUS_UNAUTHORIZED)
{
diff --git a/protocols/Steam/src/steam_messages.cpp b/protocols/Steam/src/steam_messages.cpp
index 5a55919a07..563923c919 100644
--- a/protocols/Steam/src/steam_messages.cpp
+++ b/protocols/Steam/src/steam_messages.cpp
@@ -23,7 +23,7 @@ void CSteamProto::OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg)
if (response != NULL && response->resultCode == HTTP_STATUS_OK)
{
JSONROOT root(response->pData);
- JSONNODE *node = json_get(root, "error");
+ JSONNode *node = json_get(root, "error");
if (node)
error = json_as_string(node);
}
diff --git a/protocols/Steam/src/steam_pooling.cpp b/protocols/Steam/src/steam_pooling.cpp
index b6cb91f56e..71d1b20f0e 100644
--- a/protocols/Steam/src/steam_pooling.cpp
+++ b/protocols/Steam/src/steam_pooling.cpp
@@ -2,9 +2,9 @@
#define POLLING_ERRORS_LIMIT 3
-void CSteamProto::ParsePollData(JSONNODE *data)
+void CSteamProto::ParsePollData(JSONNode *data)
{
- JSONNODE *node, *item = NULL;
+ JSONNode *node, *item = NULL;
std::string steamIds;
for (size_t i = 0; i < json_size(data); i++)
@@ -192,7 +192,7 @@ void CSteamProto::PollingThread(void*)
errors = 0;
JSONROOT root(response->pData);
- JSONNODE *node = json_get(root, "error");
+ JSONNode *node = json_get(root, "error");
ptrT error(json_as_string(node));
if (!lstrcmpi(error, _T("OK")))
@@ -201,7 +201,7 @@ void CSteamProto::PollingThread(void*)
messageId = json_as_int(node);
node = json_get(root, "messages");
- JSONNODE *nroot = json_as_array(node);
+ JSONNode *nroot = json_as_array(node);
if (nroot != NULL)
{
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h
index fc82986b67..4b4dcaa40a 100644
--- a/protocols/Steam/src/steam_proto.h
+++ b/protocols/Steam/src/steam_proto.h
@@ -27,7 +27,7 @@ struct SendMessageParam
struct STEAM_SEARCH_RESULT
{
PROTOSEARCHRESULT hdr;
- JSONNODE *data;
+ JSONNode *data;
};
enum
@@ -129,7 +129,7 @@ protected:
static void MirFreeArg(void *arg) { mir_free(arg); }
// pooling thread
- void ParsePollData(JSONNODE *data);
+ void ParsePollData(JSONNode *data);
void __cdecl PollingThread(void*);
// account
@@ -153,8 +153,8 @@ protected:
MCONTACT GetContactFromAuthEvent(MEVENT hEvent);
- void UpdateContact(MCONTACT hContact, JSONNODE *data);
- void ProcessContact(std::map<std::string, JSONNODE*>::iterator *it, MCONTACT hContact);
+ void UpdateContact(MCONTACT hContact, JSONNode *data);
+ void ProcessContact(std::map<std::string, JSONNode*>::iterator *it, MCONTACT hContact);
void ContactIsRemoved(MCONTACT hContact);
void ContactIsFriend(MCONTACT hContact);