diff options
Diffstat (limited to 'protocols/Steam/src')
| -rw-r--r-- | protocols/Steam/src/steam_menus.cpp | 13 | ||||
| -rw-r--r-- | protocols/Steam/src/steam_proto.h | 6 |
2 files changed, 6 insertions, 13 deletions
diff --git a/protocols/Steam/src/steam_menus.cpp b/protocols/Steam/src/steam_menus.cpp index d82d3e46cf..1926c27179 100644 --- a/protocols/Steam/src/steam_menus.cpp +++ b/protocols/Steam/src/steam_menus.cpp @@ -3,13 +3,6 @@ int CSteamProto::hChooserMenu;
HGENMENU CSteamProto::contactMenuItems[CMI_MAX];
-template<int(__cdecl CSteamProto::*Service)(WPARAM, LPARAM)>
-INT_PTR GlobalService(WPARAM hContact, LPARAM lParam)
-{
- CSteamProto *ppro = CMPlugin::getInstance((MCONTACT)hContact);
- return ppro ? (ppro->*Service)(hContact, lParam) : 0;
-}
-
INT_PTR CSteamProto::AuthRequestCommand(WPARAM hContact, LPARAM)
{
ProtoChainSend(hContact, PSS_AUTHREQUEST, 0, 0);
@@ -22,19 +15,19 @@ INT_PTR CSteamProto::AuthRevokeCommand(WPARAM hContact, LPARAM) return 0;
}
-int CSteamProto::BlockCommand(WPARAM hContact, LPARAM)
+INT_PTR CSteamProto::BlockCommand(WPARAM hContact, LPARAM)
{
SendUserIgnoreRequest(hContact, true);
return 0;
}
-int CSteamProto::UnblockCommand(WPARAM hContact, LPARAM)
+INT_PTR CSteamProto::UnblockCommand(WPARAM hContact, LPARAM)
{
SendUserIgnoreRequest(hContact, false);
return 0;
}
-int CSteamProto::JoinToGameCommand(WPARAM hContact, LPARAM)
+INT_PTR CSteamProto::JoinToGameCommand(WPARAM hContact, LPARAM)
{
char url[MAX_PATH];
uint32_t gameId = getDword(hContact, "GameID", 0);
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h index 360a7403b3..f21bcb4869 100644 --- a/protocols/Steam/src/steam_proto.h +++ b/protocols/Steam/src/steam_proto.h @@ -300,9 +300,9 @@ class CSteamProto : public PROTO<CSteamProto> INT_PTR __cdecl AuthRequestCommand(WPARAM, LPARAM);
INT_PTR __cdecl AuthRevokeCommand(WPARAM, LPARAM);
- int __cdecl BlockCommand(WPARAM, LPARAM);
- int __cdecl UnblockCommand(WPARAM, LPARAM);
- int __cdecl JoinToGameCommand(WPARAM, LPARAM);
+ INT_PTR __cdecl BlockCommand(WPARAM, LPARAM);
+ INT_PTR __cdecl UnblockCommand(WPARAM, LPARAM);
+ INT_PTR __cdecl JoinToGameCommand(WPARAM, LPARAM);
INT_PTR __cdecl OpenBlockListCommand(WPARAM, LPARAM);
|
