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-rw-r--r--protocols/Telegram/tgl/libevent/buffer_iocp.c326
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diff --git a/protocols/Telegram/tgl/libevent/buffer_iocp.c b/protocols/Telegram/tgl/libevent/buffer_iocp.c
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+++ b/protocols/Telegram/tgl/libevent/buffer_iocp.c
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+/*
+ * Copyright (c) 2009-2012 Niels Provos and Nick Mathewson
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ @file buffer_iocp.c
+
+ This module implements overlapped read and write functions for evbuffer
+ objects on Windows.
+*/
+#include "event2/event-config.h"
+#include "evconfig-private.h"
+
+#include "event2/buffer.h"
+#include "event2/buffer_compat.h"
+#include "event2/util.h"
+#include "event2/thread.h"
+#include "util-internal.h"
+#include "evthread-internal.h"
+#include "evbuffer-internal.h"
+#include "iocp-internal.h"
+#include "mm-internal.h"
+
+#include <winsock2.h>
+#include <windows.h>
+#include <stdio.h>
+
+#define MAX_WSABUFS 16
+
+/** An evbuffer that can handle overlapped IO. */
+struct evbuffer_overlapped {
+ struct evbuffer buffer;
+ /** The socket that we're doing overlapped IO on. */
+ evutil_socket_t fd;
+
+ /** pending I/O type */
+ unsigned read_in_progress : 1;
+ unsigned write_in_progress : 1;
+
+ /** The first pinned chain in the buffer. */
+ struct evbuffer_chain *first_pinned;
+
+ /** How many chains are pinned; how many of the fields in buffers
+ * are we using. */
+ int n_buffers;
+ WSABUF buffers[MAX_WSABUFS];
+};
+
+/** Given an evbuffer, return the correponding evbuffer structure, or NULL if
+ * the evbuffer isn't overlapped. */
+static inline struct evbuffer_overlapped *
+upcast_evbuffer(struct evbuffer *buf)
+{
+ if (!buf || !buf->is_overlapped)
+ return NULL;
+ return EVUTIL_UPCAST(buf, struct evbuffer_overlapped, buffer);
+}
+
+/** Unpin all the chains noted as pinned in 'eo'. */
+static void
+pin_release(struct evbuffer_overlapped *eo, unsigned flag)
+{
+ int i;
+ struct evbuffer_chain *next, *chain = eo->first_pinned;
+
+ for (i = 0; i < eo->n_buffers; ++i) {
+ EVUTIL_ASSERT(chain);
+ next = chain->next;
+ evbuffer_chain_unpin_(chain, flag);
+ chain = next;
+ }
+}
+
+void
+evbuffer_commit_read_(struct evbuffer *evbuf, ev_ssize_t nBytes)
+{
+ struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
+ struct evbuffer_chain **chainp;
+ size_t remaining, len;
+ unsigned i;
+
+ EVBUFFER_LOCK(evbuf);
+ EVUTIL_ASSERT(buf->read_in_progress && !buf->write_in_progress);
+ EVUTIL_ASSERT(nBytes >= 0); /* XXXX Can this be false? */
+
+ evbuffer_unfreeze(evbuf, 0);
+
+ chainp = evbuf->last_with_datap;
+ if (!((*chainp)->flags & EVBUFFER_MEM_PINNED_R))
+ chainp = &(*chainp)->next;
+ remaining = nBytes;
+ for (i = 0; remaining > 0 && i < (unsigned)buf->n_buffers; ++i) {
+ EVUTIL_ASSERT(*chainp);
+ len = buf->buffers[i].len;
+ if (remaining < len)
+ len = remaining;
+ (*chainp)->off += len;
+ evbuf->last_with_datap = chainp;
+ remaining -= len;
+ chainp = &(*chainp)->next;
+ }
+
+ pin_release(buf, EVBUFFER_MEM_PINNED_R);
+
+ buf->read_in_progress = 0;
+
+ evbuf->total_len += nBytes;
+ evbuf->n_add_for_cb += nBytes;
+
+ evbuffer_invoke_callbacks_(evbuf);
+
+ evbuffer_decref_and_unlock_(evbuf);
+}
+
+void
+evbuffer_commit_write_(struct evbuffer *evbuf, ev_ssize_t nBytes)
+{
+ struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf);
+
+ EVBUFFER_LOCK(evbuf);
+ EVUTIL_ASSERT(buf->write_in_progress && !buf->read_in_progress);
+ evbuffer_unfreeze(evbuf, 1);
+ evbuffer_drain(evbuf, nBytes);
+ pin_release(buf,EVBUFFER_MEM_PINNED_W);
+ buf->write_in_progress = 0;
+ evbuffer_decref_and_unlock_(evbuf);
+}
+
+struct evbuffer *
+evbuffer_overlapped_new_(evutil_socket_t fd)
+{
+ struct evbuffer_overlapped *evo;
+
+ evo = mm_calloc(1, sizeof(struct evbuffer_overlapped));
+ if (!evo)
+ return NULL;
+
+ LIST_INIT(&evo->buffer.callbacks);
+ evo->buffer.refcnt = 1;
+ evo->buffer.last_with_datap = &evo->buffer.first;
+
+ evo->buffer.is_overlapped = 1;
+ evo->fd = fd;
+
+ return &evo->buffer;
+}
+
+int
+evbuffer_launch_write_(struct evbuffer *buf, ev_ssize_t at_most,
+ struct event_overlapped *ol)
+{
+ struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
+ int r = -1;
+ int i;
+ struct evbuffer_chain *chain;
+ DWORD bytesSent;
+
+ if (!buf) {
+ /* No buffer, or it isn't overlapped */
+ return -1;
+ }
+
+ EVBUFFER_LOCK(buf);
+ EVUTIL_ASSERT(!buf_o->read_in_progress);
+ if (buf->freeze_start || buf_o->write_in_progress)
+ goto done;
+ if (!buf->total_len) {
+ /* Nothing to write */
+ r = 0;
+ goto done;
+ } else if (at_most < 0 || (size_t)at_most > buf->total_len) {
+ at_most = buf->total_len;
+ }
+ evbuffer_freeze(buf, 1);
+
+ buf_o->first_pinned = NULL;
+ buf_o->n_buffers = 0;
+ memset(buf_o->buffers, 0, sizeof(buf_o->buffers));
+
+ chain = buf_o->first_pinned = buf->first;
+
+ for (i=0; i < MAX_WSABUFS && chain; ++i, chain=chain->next) {
+ WSABUF *b = &buf_o->buffers[i];
+ b->buf = (char*)( chain->buffer + chain->misalign );
+ evbuffer_chain_pin_(chain, EVBUFFER_MEM_PINNED_W);
+
+ if ((size_t)at_most > chain->off) {
+ /* XXXX Cast is safe for now, since win32 has no
+ mmaped chains. But later, we need to have this
+ add more WSAbufs if chain->off is greater than
+ ULONG_MAX */
+ b->len = (unsigned long)chain->off;
+ at_most -= chain->off;
+ } else {
+ b->len = (unsigned long)at_most;
+ ++i;
+ break;
+ }
+ }
+
+ buf_o->n_buffers = i;
+ evbuffer_incref_(buf);
+ if (WSASend(buf_o->fd, buf_o->buffers, i, &bytesSent, 0,
+ &ol->overlapped, NULL)) {
+ int error = WSAGetLastError();
+ if (error != WSA_IO_PENDING) {
+ /* An actual error. */
+ pin_release(buf_o, EVBUFFER_MEM_PINNED_W);
+ evbuffer_unfreeze(buf, 1);
+ evbuffer_free(buf); /* decref */
+ goto done;
+ }
+ }
+
+ buf_o->write_in_progress = 1;
+ r = 0;
+done:
+ EVBUFFER_UNLOCK(buf);
+ return r;
+}
+
+int
+evbuffer_launch_read_(struct evbuffer *buf, size_t at_most,
+ struct event_overlapped *ol)
+{
+ struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
+ int r = -1, i;
+ int nvecs;
+ int npin=0;
+ struct evbuffer_chain *chain=NULL, **chainp;
+ DWORD bytesRead;
+ DWORD flags = 0;
+ struct evbuffer_iovec vecs[MAX_WSABUFS];
+
+ if (!buf_o)
+ return -1;
+ EVBUFFER_LOCK(buf);
+ EVUTIL_ASSERT(!buf_o->write_in_progress);
+ if (buf->freeze_end || buf_o->read_in_progress)
+ goto done;
+
+ buf_o->first_pinned = NULL;
+ buf_o->n_buffers = 0;
+ memset(buf_o->buffers, 0, sizeof(buf_o->buffers));
+
+ if (evbuffer_expand_fast_(buf, at_most, MAX_WSABUFS) == -1)
+ goto done;
+ evbuffer_freeze(buf, 0);
+
+ nvecs = evbuffer_read_setup_vecs_(buf, at_most,
+ vecs, MAX_WSABUFS, &chainp, 1);
+ for (i=0;i<nvecs;++i) {
+ WSABUF_FROM_EVBUFFER_IOV(
+ &buf_o->buffers[i],
+ &vecs[i]);
+ }
+
+ buf_o->n_buffers = nvecs;
+ buf_o->first_pinned = chain = *chainp;
+
+ npin=0;
+ for ( ; chain; chain = chain->next) {
+ evbuffer_chain_pin_(chain, EVBUFFER_MEM_PINNED_R);
+ ++npin;
+ }
+ EVUTIL_ASSERT(npin == nvecs);
+
+ evbuffer_incref_(buf);
+ if (WSARecv(buf_o->fd, buf_o->buffers, nvecs, &bytesRead, &flags,
+ &ol->overlapped, NULL)) {
+ int error = WSAGetLastError();
+ if (error != WSA_IO_PENDING) {
+ /* An actual error. */
+ pin_release(buf_o, EVBUFFER_MEM_PINNED_R);
+ evbuffer_unfreeze(buf, 0);
+ evbuffer_free(buf); /* decref */
+ goto done;
+ }
+ }
+
+ buf_o->read_in_progress = 1;
+ r = 0;
+done:
+ EVBUFFER_UNLOCK(buf);
+ return r;
+}
+
+evutil_socket_t
+evbuffer_overlapped_get_fd_(struct evbuffer *buf)
+{
+ struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
+ return buf_o ? buf_o->fd : -1;
+}
+
+void
+evbuffer_overlapped_set_fd_(struct evbuffer *buf, evutil_socket_t fd)
+{
+ struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf);
+ EVBUFFER_LOCK(buf);
+ /* XXX is this right?, should it cancel current I/O operations? */
+ if (buf_o)
+ buf_o->fd = fd;
+ EVBUFFER_UNLOCK(buf);
+}