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+/* tox.h
+ *
+ * The Tox public API.
+ *
+ * Copyright (C) 2013 Tox project All Rights Reserved.
+ *
+ * This file is part of Tox.
+ *
+ * Tox is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tox is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tox. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef TOX_H
+#define TOX_H
+
+#include <stdint.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define TOX_MAX_NAME_LENGTH 128
+
+/* Maximum length of single messages after which they should be split. */
+#define TOX_MAX_MESSAGE_LENGTH 1368
+#define TOX_MAX_STATUSMESSAGE_LENGTH 1007
+#define TOX_CLIENT_ID_SIZE 32
+
+#define TOX_FRIEND_ADDRESS_SIZE (TOX_CLIENT_ID_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
+
+#define TOX_ENABLE_IPV6_DEFAULT 1
+
+/* Errors for m_addfriend
+ * FAERR - Friend Add Error
+ */
+enum {
+ TOX_FAERR_TOOLONG = -1,
+ TOX_FAERR_NOMESSAGE = -2,
+ TOX_FAERR_OWNKEY = -3,
+ TOX_FAERR_ALREADYSENT = -4,
+ TOX_FAERR_UNKNOWN = -5,
+ TOX_FAERR_BADCHECKSUM = -6,
+ TOX_FAERR_SETNEWNOSPAM = -7,
+ TOX_FAERR_NOMEM = -8
+};
+
+/* USERSTATUS -
+ * Represents userstatuses someone can have.
+ */
+typedef enum {
+ TOX_USERSTATUS_NONE,
+ TOX_USERSTATUS_AWAY,
+ TOX_USERSTATUS_BUSY,
+ TOX_USERSTATUS_INVALID
+}
+TOX_USERSTATUS;
+
+#ifndef __TOX_DEFINED__
+#define __TOX_DEFINED__
+typedef struct Tox Tox;
+#endif
+
+/* NOTE: Strings in Tox are all UTF-8, (This means that there is no terminating NULL character.)
+ *
+ * The exact buffer you send will be received at the other end without modification.
+ *
+ * Do not treat Tox strings as C strings.
+ */
+
+/* return TOX_FRIEND_ADDRESS_SIZE byte address to give to others.
+ * format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
+ */
+void tox_get_address(const Tox *tox, uint8_t *address);
+
+/* Add a friend.
+ * Set the data that will be sent along with friend request.
+ * address is the address of the friend (returned by getaddress of the friend you wish to add) it must be TOX_FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
+ * data is the data and length is the length.
+ *
+ * return the friend number if success.
+ * return TOX_FAERR_TOOLONG if message length is too long.
+ * return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
+ * return TOX_FAERR_OWNKEY if user's own key.
+ * return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
+ * return TOX_FAERR_UNKNOWN for unknown error.
+ * return TOX_FAERR_BADCHECKSUM if bad checksum in address.
+ * return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
+ * (the nospam for that friend was set to the new one).
+ * return TOX_FAERR_NOMEM if increasing the friend list size fails.
+ */
+int32_t tox_add_friend(Tox *tox, const uint8_t *address, const uint8_t *data, uint16_t length);
+
+
+/* Add a friend without sending a friendrequest.
+ * return the friend number if success.
+ * return -1 if failure.
+ */
+int32_t tox_add_friend_norequest(Tox *tox, const uint8_t *client_id);
+
+/* return the friend number associated to that client id.
+ return -1 if no such friend */
+int32_t tox_get_friend_number(const Tox *tox, const uint8_t *client_id);
+
+/* Copies the public key associated to that friend id into client_id buffer.
+ * Make sure that client_id is of size CLIENT_ID_SIZE.
+ * return 0 if success.
+ * return -1 if failure.
+ */
+int tox_get_client_id(const Tox *tox, int32_t friendnumber, uint8_t *client_id);
+
+/* Remove a friend.
+ *
+ * return 0 if success.
+ * return -1 if failure.
+ */
+int tox_del_friend(Tox *tox, int32_t friendnumber);
+
+/* Checks friend's connecting status.
+ *
+ * return 1 if friend is connected to us (Online).
+ * return 0 if friend is not connected to us (Offline).
+ * return -1 on failure.
+ */
+int tox_get_friend_connection_status(const Tox *tox, int32_t friendnumber);
+
+/* Checks if there exists a friend with given friendnumber.
+ *
+ * return 1 if friend exists.
+ * return 0 if friend doesn't exist.
+ */
+int tox_friend_exists(const Tox *tox, int32_t friendnumber);
+
+/* Send a text chat message to an online friend.
+ *
+ * return the message id if packet was successfully put into the send queue.
+ * return 0 if it was not.
+ *
+ * maximum length of messages is TOX_MAX_MESSAGE_LENGTH, your client must split larger messages
+ * or else sending them will not work. No the core will not split messages for you because that
+ * requires me to parse UTF-8.
+ *
+ * You will want to retain the return value, it will be passed to your read_receipt callback
+ * if one is received.
+ * m_sendmessage_withid will send a message with the id of your choosing,
+ * however we can generate an id for you by calling plain m_sendmessage.
+ */
+uint32_t tox_send_message(Tox *tox, int32_t friendnumber, const uint8_t *message, uint32_t length);
+uint32_t tox_send_message_withid(Tox *tox, int32_t friendnumber, uint32_t theid, const uint8_t *message,
+ uint32_t length);
+
+/* Send an action to an online friend.
+ *
+ * return the message id if packet was successfully put into the send queue.
+ * return 0 if it was not.
+ *
+ * maximum length of actions is TOX_MAX_MESSAGE_LENGTH, your client must split larger actions
+ * or else sending them will not work. No the core will not split actions for you because that
+ * requires me to parse UTF-8.
+ *
+ * You will want to retain the return value, it will be passed to your read_receipt callback
+ * if one is received.
+ * m_sendaction_withid will send an action message with the id of your choosing,
+ * however we can generate an id for you by calling plain m_sendaction.
+ */
+uint32_t tox_send_action(Tox *tox, int32_t friendnumber, const uint8_t *action, uint32_t length);
+uint32_t tox_send_action_withid(Tox *tox, int32_t friendnumber, uint32_t theid, const uint8_t *action, uint32_t length);
+
+/* Set our nickname.
+ * name must be a string of maximum MAX_NAME_LENGTH length.
+ * length must be at least 1 byte.
+ * length is the length of name with the NULL terminator.
+ *
+ * return 0 if success.
+ * return -1 if failure.
+ */
+int tox_set_name(Tox *tox, const uint8_t *name, uint16_t length);
+
+/*
+ * Get your nickname.
+ * m - The messenger context to use.
+ * name - needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
+ *
+ * return length of name.
+ * return 0 on error.
+ */
+uint16_t tox_get_self_name(const Tox *tox, uint8_t *name);
+
+/* Get name of friendnumber and put it in name.
+ * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
+ *
+ * return length of name if success.
+ * return -1 if failure.
+ */
+int tox_get_name(const Tox *tox, int32_t friendnumber, uint8_t *name);
+
+/* returns the length of name on success.
+ * returns -1 on failure.
+ */
+int tox_get_name_size(const Tox *tox, int32_t friendnumber);
+int tox_get_self_name_size(const Tox *tox);
+
+/* Set our user status.
+ *
+ * userstatus must be one of TOX_USERSTATUS values.
+ * max length of the status is TOX_MAX_STATUSMESSAGE_LENGTH.
+ *
+ * returns 0 on success.
+ * returns -1 on failure.
+ */
+int tox_set_status_message(Tox *tox, const uint8_t *status, uint16_t length);
+int tox_set_user_status(Tox *tox, uint8_t userstatus);
+
+/* returns the length of status message on success.
+ * returns -1 on failure.
+ */
+int tox_get_status_message_size(const Tox *tox, int32_t friendnumber);
+int tox_get_self_status_message_size(const Tox *tox);
+
+/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
+ * Get the size you need to allocate from m_get_statusmessage_size.
+ * The self variant will copy our own status message.
+ *
+ * returns the length of the copied data on success
+ * retruns -1 on failure.
+ */
+int tox_get_status_message(const Tox *tox, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
+int tox_get_self_status_message(const Tox *tox, uint8_t *buf, uint32_t maxlen);
+
+/* return one of TOX_USERSTATUS values.
+ * Values unknown to your application should be represented as TOX_USERSTATUS_NONE.
+ * As above, the self variant will return our own TOX_USERSTATUS.
+ * If friendnumber is invalid, this shall return TOX_USERSTATUS_INVALID.
+ */
+uint8_t tox_get_user_status(const Tox *tox, int32_t friendnumber);
+uint8_t tox_get_self_user_status(const Tox *tox);
+
+
+/* returns timestamp of last time friendnumber was seen online, or 0 if never seen.
+ * returns -1 on error.
+ */
+uint64_t tox_get_last_online(const Tox *tox, int32_t friendnumber);
+
+/* Set our typing status for a friend.
+ * You are responsible for turning it on or off.
+ *
+ * returns 0 on success.
+ * returns -1 on failure.
+ */
+int tox_set_user_is_typing(Tox *tox, int32_t friendnumber, uint8_t is_typing);
+
+/* Get the typing status of a friend.
+ *
+ * returns 0 if friend is not typing.
+ * returns 1 if friend is typing.
+ */
+uint8_t tox_get_is_typing(const Tox *tox, int32_t friendnumber);
+
+/* Return the number of friends in the instance m.
+ * You should use this to determine how much memory to allocate
+ * for copy_friendlist. */
+uint32_t tox_count_friendlist(const Tox *tox);
+
+/* Return the number of online friends in the instance m. */
+uint32_t tox_get_num_online_friends(const Tox *tox);
+
+/* Copy a list of valid friend IDs into the array out_list.
+ * If out_list is NULL, returns 0.
+ * Otherwise, returns the number of elements copied.
+ * If the array was too small, the contents
+ * of out_list will be truncated to list_size. */
+uint32_t tox_get_friendlist(const Tox *tox, int32_t *out_list, uint32_t list_size);
+
+/* Set the function that will be executed when a friend request is received.
+ * Function format is function(Tox *tox, uint8_t * public_key, uint8_t * data, uint16_t length, void *userdata)
+ */
+void tox_callback_friend_request(Tox *tox, void (*function)(Tox *tox, const uint8_t *, const uint8_t *, uint16_t,
+ void *), void *userdata);
+
+/* Set the function that will be executed when a message from a friend is received.
+ * Function format is: function(Tox *tox, int32_t friendnumber, uint8_t * message, uint16_t length, void *userdata)
+ */
+void tox_callback_friend_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set the function that will be executed when an action from a friend is received.
+ * Function format is: function(Tox *tox, int32_t friendnumber, uint8_t * action, uint16_t length, void *userdata)
+ */
+void tox_callback_friend_action(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set the callback for name changes.
+ * function(Tox *tox, int32_t friendnumber, uint8_t *newname, uint16_t length, void *userdata)
+ * You are not responsible for freeing newname
+ */
+void tox_callback_name_change(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set the callback for status message changes.
+ * function(Tox *tox, int32_t friendnumber, uint8_t *newstatus, uint16_t length, void *userdata)
+ * You are not responsible for freeing newstatus.
+ */
+void tox_callback_status_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set the callback for status type changes.
+ * function(Tox *tox, int32_t friendnumber, uint8_t TOX_USERSTATUS, void *userdata)
+ */
+void tox_callback_user_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
+
+/* Set the callback for typing changes.
+ * function (Tox *tox, int32_t friendnumber, uint8_t is_typing, void *userdata)
+ */
+void tox_callback_typing_change(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
+
+/* Set the callback for read receipts.
+ * function(Tox *tox, int32_t friendnumber, uint32_t receipt, void *userdata)
+ *
+ * If you are keeping a record of returns from m_sendmessage;
+ * receipt might be one of those values, meaning the message
+ * has been received on the other side.
+ * Since core doesn't track ids for you, receipt may not correspond to any message.
+ * In that case, you should discard it.
+ */
+void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int32_t, uint32_t, void *), void *userdata);
+
+/* Set the callback for connection status changes.
+ * function(Tox *tox, int32_t friendnumber, uint8_t status, void *userdata)
+ *
+ * Status:
+ * 0 -- friend went offline after being previously online
+ * 1 -- friend went online
+ *
+ * NOTE: This callback is not called when adding friends, thus the "after
+ * being previously online" part. it's assumed that when adding friends,
+ * their connection status is offline.
+ */
+void tox_callback_connection_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
+
+
+/**********ADVANCED FUNCTIONS (If you don't know what they do you can safely ignore them.) ************/
+
+/* Functions to get/set the nospam part of the id.
+ */
+uint32_t tox_get_nospam(const Tox *tox);
+void tox_set_nospam(Tox *tox, uint32_t nospam);
+
+/* Copy the public and secret key from the Tox object.
+ public_key and secret_key must be 32 bytes big.
+ if the pointer is NULL, no data will be copied to it.*/
+void tox_get_keys(Tox *tox, uint8_t *public_key, uint8_t *secret_key);
+
+/**********GROUP CHAT FUNCTIONS: WARNING Group chats will be rewritten so this might change ************/
+
+/* Set the callback for group invites.
+ *
+ * Function(Tox *tox, int friendnumber, uint8_t *group_public_key, void *userdata)
+ */
+void tox_callback_group_invite(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, void *), void *userdata);
+
+/* Set the callback for group messages.
+ *
+ * Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
+ */
+void tox_callback_group_message(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set the callback for group actions.
+ *
+ * Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * action, uint16_t length, void *userdata)
+ */
+void tox_callback_group_action(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
+ void *userdata);
+
+/* Set callback function for peer name list changes.
+ *
+ * It gets called every time the name list changes(new peer/name, deleted peer)
+ * Function(Tox *tox, int groupnumber, int peernumber, TOX_CHAT_CHANGE change, void *userdata)
+ */
+typedef enum {
+ TOX_CHAT_CHANGE_PEER_ADD,
+ TOX_CHAT_CHANGE_PEER_DEL,
+ TOX_CHAT_CHANGE_PEER_NAME,
+} TOX_CHAT_CHANGE;
+
+void tox_callback_group_namelist_change(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t, void *),
+ void *userdata);
+
+/* Creates a new groupchat and puts it in the chats array.
+ *
+ * return group number on success.
+ * return -1 on failure.
+ */
+int tox_add_groupchat(Tox *tox);
+
+/* Delete a groupchat from the chats array.
+ *
+ * return 0 on success.
+ * return -1 if failure.
+ */
+int tox_del_groupchat(Tox *tox, int groupnumber);
+
+/* Copy the name of peernumber who is in groupnumber to name.
+ * name must be at least TOX_MAX_NAME_LENGTH long.
+ *
+ * return length of name if success
+ * return -1 if failure
+ */
+int tox_group_peername(const Tox *tox, int groupnumber, int peernumber, uint8_t *name);
+
+/* invite friendnumber to groupnumber
+ * return 0 on success
+ * return -1 on failure
+ */
+int tox_invite_friend(Tox *tox, int32_t friendnumber, int groupnumber);
+
+/* Join a group (you need to have been invited first.)
+ *
+ * returns group number on success
+ * returns -1 on failure.
+ */
+int tox_join_groupchat(Tox *tox, int32_t friendnumber, const uint8_t *friend_group_public_key);
+
+/* send a group message
+ * return 0 on success
+ * return -1 on failure
+ */
+int tox_group_message_send(Tox *tox, int groupnumber, const uint8_t *message, uint32_t length);
+
+/* send a group action
+ * return 0 on success
+ * return -1 on failure
+ */
+int tox_group_action_send(Tox *tox, int groupnumber, const uint8_t *action, uint32_t length);
+
+/* Return the number of peers in the group chat on success.
+ * return -1 on failure
+ */
+int tox_group_number_peers(const Tox *tox, int groupnumber);
+
+/* List all the peers in the group chat.
+ *
+ * Copies the names of the peers to the name[length][TOX_MAX_NAME_LENGTH] array.
+ *
+ * Copies the lengths of the names to lengths[length]
+ *
+ * returns the number of peers on success.
+ *
+ * return -1 on failure.
+ */
+int tox_group_get_names(const Tox *tox, int groupnumber, uint8_t names[][TOX_MAX_NAME_LENGTH], uint16_t lengths[],
+ uint16_t length);
+
+/* Return the number of chats in the instance m.
+ * You should use this to determine how much memory to allocate
+ * for copy_chatlist. */
+uint32_t tox_count_chatlist(const Tox *tox);
+
+/* Copy a list of valid chat IDs into the array out_list.
+ * If out_list is NULL, returns 0.
+ * Otherwise, returns the number of elements copied.
+ * If the array was too small, the contents
+ * of out_list will be truncated to list_size. */
+uint32_t tox_get_chatlist(const Tox *tox, int *out_list, uint32_t list_size);
+
+
+/****************FILE SENDING FUNCTIONS*****************/
+/* NOTE: This how to will be updated.
+ *
+ * HOW TO SEND FILES CORRECTLY:
+ * 1. Use tox_new_file_sender(...) to create a new file sender.
+ * 2. Wait for the callback set with tox_callback_file_control(...) to be called with receive_send == 1 and control_type == TOX_FILECONTROL_ACCEPT
+ * 3. Send the data with tox_file_send_data(...) with chunk size tox_file_data_size(...)
+ * 4. When sending is done, send a tox_file_send_control(...) with send_receive = 0 and message_id = TOX_FILECONTROL_FINISHED
+ * 5. when the callback set with tox_callback_file_control(...) is called with receive_send == 1 and control_type == TOX_FILECONTROL_FINISHED
+ * the other person has received the file correctly.
+ *
+ * HOW TO RECEIVE FILES CORRECTLY:
+ * 1. wait for the callback set with tox_callback_file_send_request(...)
+ * 2. accept or refuse the connection with tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_ACCEPT or TOX_FILECONTROL_KILL
+ * 3. save all the data received with the callback set with tox_callback_file_data(...) to a file.
+ * 4. when the callback set with tox_callback_file_control(...) is called with receive_send == 0 and control_type == TOX_FILECONTROL_FINISHED
+ * the file is done transferring.
+ * 5. send a tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_FINISHED to confirm that we did receive the file.
+ *
+ * tox_file_data_remaining(...) can be used to know how many bytes are left to send/receive.
+ *
+ * If the connection breaks during file sending (The other person goes offline without pausing the sending and then comes back)
+ * the receiver must send a control packet with send_receive == 1 message_id = TOX_FILECONTROL_RESUME_BROKEN and the data being
+ * a uint64_t (in host byte order) containing the number of bytes received.
+ *
+ * If the sender receives this packet, he must send a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT
+ * then he must start sending file data from the position (data , uint64_t in host byte order) received in the TOX_FILECONTROL_RESUME_BROKEN packet.
+ *
+ * To pause a file transfer send a control packet with control_type == TOX_FILECONTROL_PAUSE.
+ * To unpause a file transfer send a control packet with control_type == TOX_FILECONTROL_ACCEPT.
+ *
+ * If you receive a control packet with receive_send == 1 and control_type == TOX_FILECONTROL_PAUSE, you must stop sending filenumber until the other
+ * person sends a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT with the filenumber being a paused filenumber.
+ *
+ * If you receive a control packet with receive_send == 0 and control_type == TOX_FILECONTROL_PAUSE, it means the sender of filenumber has paused the
+ * transfer and will resume it later with a control packet with send_receive == 1 and control_type == TOX_FILECONTROL_ACCEPT for that file number.
+ *
+ * More to come...
+ */
+
+enum {
+ TOX_FILECONTROL_ACCEPT,
+ TOX_FILECONTROL_PAUSE,
+ TOX_FILECONTROL_KILL,
+ TOX_FILECONTROL_FINISHED,
+ TOX_FILECONTROL_RESUME_BROKEN
+};
+/* Set the callback for file send requests.
+ *
+ * Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
+ */
+void tox_callback_file_send_request(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint64_t, const uint8_t *,
+ uint16_t, void *), void *userdata);
+
+/* Set the callback for file control requests.
+ *
+ * receive_send is 1 if the message is for a slot on which we are currently sending a file and 0 if the message
+ * is for a slot on which we are receiving the file
+ *
+ * Function(Tox *tox, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
+ *
+ */
+void tox_callback_file_control(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint8_t, uint8_t, const uint8_t *,
+ uint16_t, void *), void *userdata);
+
+/* Set the callback for file data.
+ *
+ * Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
+ *
+ */
+void tox_callback_file_data(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, const uint8_t *, uint16_t length,
+ void *), void *userdata);
+
+
+/* Send a file send request.
+ * Maximum filename length is 255 bytes.
+ * return file number on success
+ * return -1 on failure
+ */
+int tox_new_file_sender(Tox *tox, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
+ uint16_t filename_length);
+
+/* Send a file control request.
+ *
+ * send_receive is 0 if we want the control packet to target a file we are currently sending,
+ * 1 if it targets a file we are currently receiving.
+ *
+ * return 0 on success
+ * return -1 on failure
+ */
+int tox_file_send_control(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
+ const uint8_t *data, uint16_t length);
+
+/* Send file data.
+ *
+ * return 0 on success
+ * return -1 on failure
+ */
+int tox_file_send_data(Tox *tox, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length);
+
+/* Returns the recommended/maximum size of the filedata you send with tox_file_send_data()
+ *
+ * return size on success
+ * return -1 on failure (currently will never return -1)
+ */
+int tox_file_data_size(const Tox *tox, int32_t friendnumber);
+
+/* Give the number of bytes left to be sent/received.
+ *
+ * send_receive is 0 if we want the sending files, 1 if we want the receiving.
+ *
+ * return number of bytes remaining to be sent/received on success
+ * return 0 on failure
+ */
+uint64_t tox_file_data_remaining(const Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
+
+/***************END OF FILE SENDING FUNCTIONS******************/
+
+/*
+ * Use this function to bootstrap the client.
+ */
+
+/* Resolves address into an IP address. If successful, sends a "get nodes"
+ * request to the given node with ip, port (in host byte order).
+ * and public_key to setup connections
+ *
+ * address can be a hostname or an IP address (IPv4 or IPv6).
+ *
+ * returns 1 if the address could be converted into an IP address
+ * returns 0 otherwise
+ */
+int tox_bootstrap_from_address(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key);
+
+/* return 0 if we are not connected to the DHT.
+ * return 1 if we are.
+ */
+int tox_isconnected(const Tox *tox);
+
+typedef struct {
+ /*
+ * The type of UDP socket created depends on ipv6enabled:
+ * If set to 0 (zero), creates an IPv4 socket which subsequently only allows
+ * IPv4 communication
+ * If set to anything else (default), creates an IPv6 socket which allows both IPv4 AND
+ * IPv6 communication
+ */
+ uint8_t ipv6enabled;
+
+ /* Set to 1 to disable udp support. (default: 0)
+ This will force Tox to use TCP only which may slow things down.
+ Disabling udp support is necessary when using anonymous proxies or Tor.*/
+ uint8_t udp_disabled;
+
+ /* Enable proxy support. (only basic TCP socks5 proxy currently supported.) (default: 0 (disabled))*/
+ uint8_t proxy_enabled;
+ char proxy_address[256]; /* Proxy ip or domain in NULL terminated string format. */
+ uint16_t proxy_port; /* Proxy port: in host byte order. */
+} Tox_Options;
+
+/*
+ * Run this function at startup.
+ *
+ * Options are some options that can be passed to the Tox instance (see above struct).
+ *
+ * If options is NULL, tox_new() will use default settings.
+ *
+ * Initializes a tox structure
+ * return allocated instance of tox on success.
+ * return NULL on failure.
+ */
+Tox *tox_new(Tox_Options *options);
+
+/* Run this before closing shop.
+ * Free all datastructures. */
+void tox_kill(Tox *tox);
+
+/* Return the time in milliseconds before tox_do() should be called again
+ * for optimal performance.
+ *
+ * returns time (in ms) before the next tox_do() needs to be run on success.
+ */
+uint32_t tox_do_interval(Tox *tox);
+
+/* The main loop that needs to be run in intervals of tox_do_interval() ms. */
+void tox_do(Tox *tox);
+
+/* SAVING AND LOADING FUNCTIONS: */
+
+/* return size of messenger data (for saving). */
+uint32_t tox_size(const Tox *tox);
+
+/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
+void tox_save(const Tox *tox, uint8_t *data);
+
+/* Load the messenger from data of size length.
+ *
+ * returns 0 on success
+ * returns -1 on failure
+ */
+int tox_load(Tox *tox, const uint8_t *data, uint32_t length);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif