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path: root/protocols/Xfire/src/addgamedialog.cpp
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Diffstat (limited to 'protocols/Xfire/src/addgamedialog.cpp')
-rw-r--r--protocols/Xfire/src/addgamedialog.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/protocols/Xfire/src/addgamedialog.cpp b/protocols/Xfire/src/addgamedialog.cpp
index e729a80ab3..2783d38c13 100644
--- a/protocols/Xfire/src/addgamedialog.cpp
+++ b/protocols/Xfire/src/addgamedialog.cpp
@@ -144,12 +144,12 @@ static void FillGameList(LPVOID hwndDlg) {
if (z2 != zahlbuffer2)
{
listentry.gameid = MAKELONG(gameid, atoi(zahlbuffer2));
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d_%d", gameid, atoi(zahlbuffer2));
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d_%d", gameid, atoi(zahlbuffer2));
}
else
{
listentry.gameid = gameid;
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d", gameid);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d", gameid);
}
@@ -265,7 +265,7 @@ BOOL OpenFileDialog(HWND hwndDlg, OPENFILENAMEA*ofn, char*exe) {
//kein backslash dann normal ret als exenamen verwenden
if ((int)exename == 1) exename = exe;
//filterstring aufbauen
- mir_snprintf(szFilter, SIZEOF(szFilter), "%s|%s|%s|*.*|", exename, exename, Translate("All Files"));
+ mir_snprintf(szFilter, _countof(szFilter), "%s|%s|%s|*.*|", exename, exename, Translate("All Files"));
//umbruch in 0 wandeln
unsigned int sizeFilter = mir_strlen(szFilter);
for (unsigned int i = 0; i < sizeFilter; i++)
@@ -275,7 +275,7 @@ BOOL OpenFileDialog(HWND hwndDlg, OPENFILENAMEA*ofn, char*exe) {
ofn->lStructSize = sizeof(OPENFILENAMEA);
ofn->hwndOwner = hwndDlg;
ofn->lpstrFile = szFile;
- ofn->nMaxFile = SIZEOF(szFile);
+ ofn->nMaxFile = _countof(szFile);
ofn->lpstrFilter = szFilter;
ofn->nFilterIndex = 1;
ofn->lpstrFileTitle = exe;
@@ -308,7 +308,7 @@ INT_PTR CALLBACK DlgAddGameProc(HWND hwndDlg,
{
char temp[256];
//eingabe bei der suche auslesen
- GetDlgItemTextA(hwndDlg, IDC_SEARCH, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_SEARCH, temp, _countof(temp));
//eingabe in der liste suchen
int idx = SendDlgItemMessageA(hwndDlg, IDC_GAMELIST, LB_FINDSTRING, 0, (LPARAM)temp);
//gefunden?
@@ -345,13 +345,13 @@ INT_PTR CALLBACK DlgAddGameProc(HWND hwndDlg,
int gameid2 = HIWORD(gameids);
if (gameid2 != 0)
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d_%d", gameid1, gameid2);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d_%d", gameid1, gameid2);
else
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d", gameid1);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d", gameid1);
//spielnamen holen
if (xfire_GetPrivateProfileString(gameidtemp, "LongName", "", ret, 512, inipath)) {
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d", gameid1);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d", gameid1);
//einige felder vorbelegen
SetDlgItemTextA(hPage, IDC_ADD_NAME, ret);
@@ -389,9 +389,9 @@ INT_PTR CALLBACK DlgAddGameProc(HWND hwndDlg,
char ret[512];
if (gameid2 != 0)
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d_%d", gameid1, gameid2);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d_%d", gameid1, gameid2);
else
- mir_snprintf(gameidtemp, SIZEOF(gameidtemp), "%d", gameid1);
+ mir_snprintf(gameidtemp, _countof(gameidtemp), "%d", gameid1);
//neuen gameeintrag anlegen
Xfire_game* newgame = new Xfire_game();
@@ -628,7 +628,7 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
newgame = new Xfire_game();
//Spielname
- GetDlgItemTextA(hwndDlg, IDC_ADD_NAME, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_NAME, temp, _countof(temp));
if (!mir_strlen(temp))
{
if (!editgame) delete newgame;
@@ -643,7 +643,7 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
}
//spielid nur setzen/prüfen, wenn kein editgame
if (!editgame) {
- GetDlgItemTextA(hwndDlg, IDC_ADD_ID, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_ID, temp, _countof(temp));
if (!mir_strlen(temp))
{
if (!editgame) delete newgame;
@@ -671,7 +671,7 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
}
}
//zu sendene spielid
- GetDlgItemTextA(hwndDlg, IDC_ADD_SENDID, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_SENDID, temp, _countof(temp));
if (mir_strlen(temp))
{
//standardmäßig wird bei einem customeintrag keine id versendet
@@ -681,7 +681,7 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
}
//launcher exe
- GetDlgItemTextA(hwndDlg, IDC_ADD_LAUNCHEREXE, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_LAUNCHEREXE, temp, _countof(temp));
if (mir_strlen(temp))
{
//lowercase pfad
@@ -690,7 +690,7 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
newgame->setString(temp, &newgame->launchparams);
}
//detectexe
- GetDlgItemTextA(hwndDlg, IDC_ADD_DETECTEXE, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_DETECTEXE, temp, _countof(temp));
if (!mir_strlen(temp))
{
if (!editgame) delete newgame;
@@ -708,13 +708,13 @@ INT_PTR CALLBACK DlgAddGameProc2(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
}
//mustcontain parameter
- GetDlgItemTextA(hwndDlg, IDC_ADD_CUSTOMPARAMS, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_CUSTOMPARAMS, temp, _countof(temp));
if (mir_strlen(temp))
{
newgame->setString(temp, &newgame->mustcontain);
}
//statusmsg speichern
- GetDlgItemTextA(hwndDlg, IDC_ADD_STATUSMSG, temp, SIZEOF(temp));
+ GetDlgItemTextA(hwndDlg, IDC_ADD_STATUSMSG, temp, _countof(temp));
if (mir_strlen(temp))
{
newgame->setString(temp, &newgame->statusmsg);