diff options
Diffstat (limited to 'protocols/Xfire/src/addgamedialog.cpp')
| -rw-r--r-- | protocols/Xfire/src/addgamedialog.cpp | 54 | 
1 files changed, 27 insertions, 27 deletions
diff --git a/protocols/Xfire/src/addgamedialog.cpp b/protocols/Xfire/src/addgamedialog.cpp index af55def988..600dcf38ce 100644 --- a/protocols/Xfire/src/addgamedialog.cpp +++ b/protocols/Xfire/src/addgamedialog.cpp @@ -212,7 +212,7 @@ static void FillGameList( LPVOID hwndDlg ) {  						//nur eintragen, wenn kein doppelter gefunden wurde
  						if(addtolist) {
  							//eintrag einfügen
 -							int idx=SendDlgItemMessage( (HWND)hwndDlg, IDC_GAMELIST, LB_ADDSTRING, 0, (LPARAM)listentry.name);
 +							int idx=SendDlgItemMessageA( (HWND)hwndDlg, IDC_GAMELIST, LB_ADDSTRING, 0, (LPARAM)listentry.name);
  							SendDlgItemMessage( (HWND)hwndDlg, IDC_GAMELIST, LB_SETITEMDATA, idx, listentry.gameid);
  							//eintrag in den buffer für die dublikateprüfung
  							dublBuffer.push_back(uniqid);
 @@ -235,7 +235,7 @@ static void FillGameList( LPVOID hwndDlg ) {  			if(!xgamelist.Gameinlist(LOWORD(Inicache.at(i).gameid)))
  			{
  				//eintrag in die listeeinfügen
 -				int idx=SendDlgItemMessage( (HWND)hwndDlg, IDC_GAMELIST, LB_ADDSTRING, 0, (LPARAM)Inicache.at(i).name);
 +				int idx=SendDlgItemMessageA( (HWND)hwndDlg, IDC_GAMELIST, LB_ADDSTRING, 0, (LPARAM)Inicache.at(i).name);
  				//gameid zuweisen
  				SendDlgItemMessage( (HWND)hwndDlg, IDC_GAMELIST, LB_SETITEMDATA, idx, Inicache.at(i).gameid);
  			}
 @@ -253,7 +253,7 @@ static void FillGameList( LPVOID hwndDlg ) {  	dontClose=FALSE;
  }
 -BOOL OpenFileDialog(HWND hwndDlg,OPENFILENAME*ofn,char*exe) {
 +BOOL OpenFileDialog(HWND hwndDlg,OPENFILENAMEA*ofn,char*exe) {
  	//pointer zum exenamen
  	char* exename=NULL;
  	//buffer vom pfad
 @@ -271,8 +271,8 @@ BOOL OpenFileDialog(HWND hwndDlg,OPENFILENAME*ofn,char*exe) {  	for(unsigned int i=0;i<sizeFilter;i++)
  		if(szFilter[i]=='|') szFilter[i]=0;
  	//openfiledia vorbereiten
 -	ZeroMemory(ofn, sizeof(OPENFILENAME));
 -	ofn->lStructSize = sizeof(OPENFILENAME);
 +	ZeroMemory(ofn, sizeof(OPENFILENAMEA));
 +	ofn->lStructSize = sizeof(OPENFILENAMEA);
  	ofn->hwndOwner = hwndDlg;
  	ofn->lpstrFile = szFile;
  	ofn->nMaxFile = sizeof(szFile);
 @@ -283,7 +283,7 @@ BOOL OpenFileDialog(HWND hwndDlg,OPENFILENAME*ofn,char*exe) {  	ofn->lpstrInitialDir = NULL;
  	ofn->Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
 -	return GetOpenFileName(ofn);
 +	return GetOpenFileNameA(ofn);
  }
  INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,
 @@ -308,9 +308,9 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  			{
  				char temp[256];
  				//eingabe bei der suche auslesen
 -				GetDlgItemText(hwndDlg,IDC_SEARCH,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_SEARCH,temp,256);
  				//eingabe in der liste suchen
 -				int idx=SendDlgItemMessage(hwndDlg, IDC_GAMELIST, LB_FINDSTRING, 0, (LPARAM)temp);
 +				int idx=SendDlgItemMessageA(hwndDlg, IDC_GAMELIST, LB_FINDSTRING, 0, (LPARAM)temp);
  				//gefunden?
  				if(idx!=LB_ERR)
  				{
 @@ -354,13 +354,13 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  						mir_snprintf(gameidtemp,10,"%d",gameid1);
  						//einige felder vorbelegen
 -						SetDlgItemText(hPage,IDC_ADD_NAME,ret);
 -						SetDlgItemText(hPage,IDC_ADD_DETECTEXE,"");
 -						SetDlgItemText(hPage,IDC_ADD_LAUNCHEREXE,"");
 -						SetDlgItemText(hPage,IDC_ADD_ID,gameidtemp);
 -						SetDlgItemText(hPage,IDC_ADD_STATUSMSG,"");
 -						SetDlgItemText(hPage,IDC_ADD_CUSTOMPARAMS,"");
 -						SetDlgItemText(hPage,IDC_ADD_SENDID,gameidtemp);
 +						SetDlgItemTextA(hPage,IDC_ADD_NAME,ret);
 +						SetDlgItemTextA(hPage,IDC_ADD_DETECTEXE,"");
 +						SetDlgItemTextA(hPage,IDC_ADD_LAUNCHEREXE,"");
 +						SetDlgItemTextA(hPage,IDC_ADD_ID,gameidtemp);
 +						SetDlgItemTextA(hPage,IDC_ADD_STATUSMSG,"");
 +						SetDlgItemTextA(hPage,IDC_ADD_CUSTOMPARAMS,"");
 +						SetDlgItemTextA(hPage,IDC_ADD_SENDID,gameidtemp);
  						//auf customeintrag edit tab wechseln
  						TabCtrl_SetCurSel(hwndTab, 1);
 @@ -379,7 +379,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  				else
  				{
  					//datei öffnen dialog
 -					OPENFILENAME ofn;
 +					OPENFILENAMEA ofn;
  					//listdata auslesen, wo die gameid gespeihcert ist
  					int gameids=SendDlgItemMessage( (HWND)hwndDlg, IDC_GAMELIST, LB_GETITEMDATA, idx, 0);
  					//gameid splitten
 @@ -590,18 +590,18 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  			}
  			else if(LOWORD(wParam) == IDC_ADD_BROWSEDETECT) 
  			{
 -				OPENFILENAME ofn;
 +				OPENFILENAMEA ofn;
  				if(OpenFileDialog(hwndDlg,&ofn,"*.exe"))
  				{
 -					SetDlgItemText(hwndDlg,IDC_ADD_DETECTEXE,ofn.lpstrFile);
 +					SetDlgItemTextA(hwndDlg,IDC_ADD_DETECTEXE,ofn.lpstrFile);
  				}
  			}
  			else if(LOWORD(wParam) == IDC_ADD_BROWSELAUNCHER) 
  			{
 -				OPENFILENAME ofn;
 +				OPENFILENAMEA ofn;
  				if(OpenFileDialog(hwndDlg,&ofn,"*.exe"))
  				{
 -					SetDlgItemText(hwndDlg,IDC_ADD_LAUNCHEREXE,ofn.lpstrFile);
 +					SetDlgItemTextA(hwndDlg,IDC_ADD_LAUNCHEREXE,ofn.lpstrFile);
  				}
  			}
  			else if(LOWORD(wParam) == IDCANCEL)
 @@ -632,7 +632,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  					newgame=new Xfire_game();
  				//Spielname
 -				GetDlgItemText(hwndDlg,IDC_ADD_NAME,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_NAME,temp,256);
  				if(!strlen(temp))
  				{
  					if(!editgame) delete newgame;
 @@ -647,7 +647,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				}
  				//spielid nur setzen/prüfen, wenn kein editgame
  				if(!editgame) {
 -					GetDlgItemText(hwndDlg,IDC_ADD_ID,temp,256);
 +					GetDlgItemTextA(hwndDlg,IDC_ADD_ID,temp,256);
  					if(!strlen(temp))
  					{
  						if(!editgame) delete newgame;
 @@ -675,7 +675,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  					}
  				}
  				//zu sendene spielid
 -				GetDlgItemText(hwndDlg,IDC_ADD_SENDID,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_SENDID,temp,256);
  				if(strlen(temp))
  				{
  					//standardmäßig wird bei einem customeintrag keine id versendet
 @@ -685,7 +685,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				}
  				//launcher exe
 -				GetDlgItemText(hwndDlg,IDC_ADD_LAUNCHEREXE,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_LAUNCHEREXE,temp,256);
  				if(strlen(temp))
  				{
  					//lowercase pfad
 @@ -694,7 +694,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  					newgame->setString(temp,&newgame->launchparams);
  				}
  				//detectexe
 -				GetDlgItemText(hwndDlg,IDC_ADD_DETECTEXE,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_DETECTEXE,temp,256);
  				if(!strlen(temp))
  				{
  					if(!editgame) delete newgame;
 @@ -712,13 +712,13 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				}
  				//mustcontain parameter
 -				GetDlgItemText(hwndDlg,IDC_ADD_CUSTOMPARAMS,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_CUSTOMPARAMS,temp,256);
  				if(strlen(temp))
  				{
  					newgame->setString(temp,&newgame->mustcontain);
  				}
  				//statusmsg speichern
 -				GetDlgItemText(hwndDlg,IDC_ADD_STATUSMSG,temp,256);
 +				GetDlgItemTextA(hwndDlg,IDC_ADD_STATUSMSG,temp,256);
  				if(strlen(temp))
  				{
  					newgame->setString(temp,&newgame->statusmsg);
  | 
