diff options
Diffstat (limited to 'protocols/Xfire/src/addgamedialog.cpp')
| -rw-r--r-- | protocols/Xfire/src/addgamedialog.cpp | 42 | 
1 files changed, 19 insertions, 23 deletions
diff --git a/protocols/Xfire/src/addgamedialog.cpp b/protocols/Xfire/src/addgamedialog.cpp index dfd3b083e9..ae8ae1a438 100644 --- a/protocols/Xfire/src/addgamedialog.cpp +++ b/protocols/Xfire/src/addgamedialog.cpp @@ -322,7 +322,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  			{
  				//nicht schließen, wenn noch der thread läuft
  				if (dontClose) {
 -					MessageBoxA(hwndDlg, Translate("Please wait, game.ini will be currently parsed..."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +					MessageBox(hwndDlg, TranslateT("Please wait, game.ini will be currently parsed..."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  					return FALSE;
  				}
  				return SendMessage(GetParent(hwndDlg),WM_CLOSE,0,0);
 @@ -332,7 +332,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  				int idx=SendDlgItemMessage(hwndDlg, IDC_GAMELIST, LB_GETCURSEL, 0, 0);
  				//es wurde was ausgewählt?
  				if (idx==LB_ERR) {
 -					MessageBoxA(hwndDlg,Translate("Please choose one game in the list!"),Translate("XFire Options"),MB_OK|MB_ICONEXCLAMATION);
 +					MessageBox(hwndDlg,TranslateT("Please choose one game in the list!"),TranslateT("XFire Options"),MB_OK|MB_ICONEXCLAMATION);
  				}
  				else
  				{
 @@ -355,11 +355,11 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  						//einige felder vorbelegen
  						SetDlgItemTextA(hPage,IDC_ADD_NAME,ret);
 -						SetDlgItemTextA(hPage,IDC_ADD_DETECTEXE,"");
 -						SetDlgItemTextA(hPage,IDC_ADD_LAUNCHEREXE,"");
 +						SetDlgItemText(hPage,IDC_ADD_DETECTEXE,_T(""));
 +						SetDlgItemText(hPage,IDC_ADD_LAUNCHEREXE,_T(""));
  						SetDlgItemTextA(hPage,IDC_ADD_ID,gameidtemp);
 -						SetDlgItemTextA(hPage,IDC_ADD_STATUSMSG,"");
 -						SetDlgItemTextA(hPage,IDC_ADD_CUSTOMPARAMS,"");
 +						SetDlgItemText(hPage,IDC_ADD_STATUSMSG,_T(""));
 +						SetDlgItemText(hPage,IDC_ADD_CUSTOMPARAMS,_T(""));
  						SetDlgItemTextA(hPage,IDC_ADD_SENDID,gameidtemp);
  						//auf customeintrag edit tab wechseln
 @@ -374,7 +374,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  				int idx=SendDlgItemMessage(hwndDlg, IDC_GAMELIST, LB_GETCURSEL, 0, 0);
  				//es wurde was ausgewählt?
  				if (idx==LB_ERR) {
 -					MessageBoxA(hwndDlg,Translate("Please choose one game in the list!"),Translate("XFire Options"),MB_OK|MB_ICONEXCLAMATION);
 +					MessageBox(hwndDlg,TranslateT("Please choose one game in the list!"),TranslateT("XFire Options"),MB_OK|MB_ICONEXCLAMATION);
  				}
  				else
  				{
 @@ -509,7 +509,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  		case WM_CLOSE:
  			//nicht schließen, wenn noch der thread läuft
  			if (dontClose) {
 -				MessageBoxA(hwndDlg, Translate("Please wait, game.ini will be currently parsed..."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +				MessageBox(hwndDlg, TranslateT("Please wait, game.ini will be currently parsed..."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  				return FALSE;
  			}
  			//hauptfenster schließen
 @@ -520,11 +520,7 @@ INT_PTR CALLBACK DlgAddGameProc (HWND hwndDlg,  }
 -INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,
 -    UINT uMsg,
 -    WPARAM wParam,
 -    LPARAM lParam
 -)
 +INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
  {
  	switch (uMsg)
  	{
 @@ -532,7 +528,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  			//ein spiel wurde zum editieren geöffnet, felder alle vorbelegen
  			if (editgame) {
  				//add augf übernehmen umstellen
 -				SetDlgItemTextA(hwndDlg,IDOK,Translate("Apply"));
 +				SetDlgItemText(hwndDlg,IDOK,TranslateT("Apply"));
  				//namen vorbelegen
  				if (editgame->customgamename)
 @@ -582,11 +578,11 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  		{
  			if (LOWORD(wParam) == IDC_SENDIDHELP)
  			{
 -				MessageBoxA(hwndDlg, Translate("If you add a mod of an Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
 +				MessageBox(hwndDlg, TranslateT("If you add a mod of an Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), TranslateT("XFire Options"), MB_OK|MB_ICONASTERISK);
  			}
  			else if (LOWORD(wParam) == IDC_GAMEIDHELP)
  			{
 -				MessageBoxA(hwndDlg, Translate("Every game in Xfire needs an ID. Use a number above the last used ID to avoid problems with used IDs. Every number above 10000 should be save. This ID will not be sent to Xfire, when you start a game."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
 +				MessageBox(hwndDlg, TranslateT("Every game in Xfire needs an ID. Use a number above the last used ID to avoid problems with used IDs. Every number above 10000 should be save. This ID will not be sent to Xfire, when you start a game."), TranslateT("XFire Options"), MB_OK|MB_ICONASTERISK);
  			}
  			else if (LOWORD(wParam) == IDC_ADD_BROWSEDETECT) 
  			{
 @@ -608,7 +604,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  			{
  				//nicht schließen, wenn noch der thread läuft
  				if (dontClose) {
 -					MessageBoxA(hwndDlg, Translate("Please wait, game.ini will be currently parsed..."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +					MessageBox(hwndDlg, TranslateT("Please wait, game.ini will be currently parsed..."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  					return FALSE;
  				}
  				return SendMessage(GetParent(hwndDlg),WM_CLOSE,0,0);
 @@ -619,7 +615,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				//fillgames sucht noch
  				if (dontClose) {
 -					MessageBoxA(hwndDlg, Translate("Please wait, game.ini will be currently parsed..."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +					MessageBox(hwndDlg, TranslateT("Please wait, game.ini will be currently parsed..."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  					return FALSE;
  				}
 @@ -636,7 +632,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				if (!strlen(temp))
  				{
  					if (!editgame) delete newgame;
 -					return MessageBoxA(hwndDlg, Translate("Please enter a game name."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +					return MessageBox(hwndDlg, TranslateT("Please enter a game name."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  				}
  				else
  				{
 @@ -651,7 +647,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  					if (!strlen(temp))
  					{
  						if (!editgame) delete newgame;
 -						return MessageBoxA(hwndDlg, Translate("Please enter a game ID."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +						return MessageBox(hwndDlg, TranslateT("Please enter a game ID."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  					}
  					else
  					{
 @@ -660,13 +656,13 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  						if (gameid<1)
  						{
  							if (!editgame) delete newgame;
 -							return MessageBoxA(hwndDlg, Translate("Please enter a game ID above 1."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +							return MessageBox(hwndDlg, TranslateT("Please enter a game ID above 1."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  						}
  						//gameid auf uniq prüfen
  						else if (xgamelist.getGamebyGameid(gameid))
  						{
  							if (!editgame) delete newgame;
 -							return MessageBoxA(hwndDlg, Translate("This game ID is already in use."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +							return MessageBox(hwndDlg, TranslateT("This game ID is already in use."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  						}
  						//gameid zuordnen
  						newgame->id=gameid;
 @@ -698,7 +694,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,  				if (!strlen(temp))
  				{
  					if (!editgame) delete newgame;
 -					return MessageBoxA(hwndDlg, Translate("Please select a game exe. Note: If you don't select a launcher exe, the game exe will be used in the game start menu."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
 +					return MessageBox(hwndDlg, TranslateT("Please select a game exe. Note: If you don't select a launcher exe, the game exe will be used in the game start menu."), TranslateT("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
  				}
  				else
  				{
  | 
