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path: root/protocols/Xfire/src/addgamedialog.cpp
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Diffstat (limited to 'protocols/Xfire/src/addgamedialog.cpp')
-rw-r--r--protocols/Xfire/src/addgamedialog.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/protocols/Xfire/src/addgamedialog.cpp b/protocols/Xfire/src/addgamedialog.cpp
index 53e8519c9b..95a1ae863c 100644
--- a/protocols/Xfire/src/addgamedialog.cpp
+++ b/protocols/Xfire/src/addgamedialog.cpp
@@ -582,7 +582,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,
{
if(LOWORD(wParam) == IDC_SENDIDHELP)
{
- MessageBoxA(hwndDlg, Translate("If you add a mod of a Xfire supported game, then you can specify what gameid will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game id and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
+ MessageBoxA(hwndDlg, Translate("If you add a mod of a Xfire supported game, then you can specify what game ID will be sent to Xfire. So if you add a Half-Life mod, you can set the Half-Life game ID and if you start the game, your Xfire buddies will see the Half-Life game icon next to your name and the game time will be tracked."), Translate("XFire Options"), MB_OK|MB_ICONASTERISK);
}
else if(LOWORD(wParam) == IDC_GAMEIDHELP)
{
@@ -651,7 +651,7 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,
if(!strlen(temp))
{
if(!editgame) delete newgame;
- return MessageBoxA(hwndDlg, Translate("Please enter a game id."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
+ return MessageBoxA(hwndDlg, Translate("Please enter a game ID."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
}
else
{
@@ -660,13 +660,13 @@ INT_PTR CALLBACK DlgAddGameProc2 (HWND hwndDlg,
if(gameid<1)
{
if(!editgame) delete newgame;
- return MessageBoxA(hwndDlg, Translate("Please enter a game id above 1."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
+ return MessageBoxA(hwndDlg, Translate("Please enter a game ID above 1."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
}
//gameid auf uniq prüfen
else if(xgamelist.getGamebyGameid(gameid))
{
if(!editgame) delete newgame;
- return MessageBoxA(hwndDlg, Translate("This game id is already in use."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
+ return MessageBoxA(hwndDlg, Translate("This game ID is already in use."), Translate("XFire Options"), MB_OK|MB_ICONEXCLAMATION);
}
//gameid zuordnen
newgame->id=gameid;