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path: root/protocols/Xfire/src/all_statusmsg.cpp
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Diffstat (limited to 'protocols/Xfire/src/all_statusmsg.cpp')
-rw-r--r--protocols/Xfire/src/all_statusmsg.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/protocols/Xfire/src/all_statusmsg.cpp b/protocols/Xfire/src/all_statusmsg.cpp
index 75a8f0a165..7063507879 100644
--- a/protocols/Xfire/src/all_statusmsg.cpp
+++ b/protocols/Xfire/src/all_statusmsg.cpp
@@ -65,7 +65,7 @@ BOOL BackupStatusMsg() {
char ttemp[128]="";
sprintf_s(ttemp,128,"%s%s",temp[i]->szModuleName,PS_SETAWAYMSG);
-
+
//xfire wird geskipped, offline prots und invs prots auch, und locked status prots auch
if(!temp[i]->bIsEnabled||statusid==ID_STATUS_INVISIBLE||statusid==ID_STATUS_OFFLINE||!lstrcmpiA( temp[i]->szModuleName, protocolname )||!ServiceExists(ttemp)||DBGetContactSettingByte(NULL,temp[i]->szModuleName,"LockMainStatus",0)==1)
{
@@ -80,7 +80,7 @@ BOOL BackupStatusMsg() {
int dummystatusid=statusid;
- if(statustype)
+ if(statustype)
{
if(statusid!=0)
{
@@ -335,7 +335,7 @@ BOOL SetGameStatusMsg()
}
if (ServiceExists(MS_VARS_FORMATSTRING))
- CallService(MS_VARS_FREEMEMORY, (WPARAM)statusmsg, 0);
+ mir_free(statusmsg);
else
if(statusmsg) delete[] statusmsg;