diff options
Diffstat (limited to 'protocols/Xfire/src/all_statusmsg.cpp')
-rw-r--r-- | protocols/Xfire/src/all_statusmsg.cpp | 304 |
1 files changed, 0 insertions, 304 deletions
diff --git a/protocols/Xfire/src/all_statusmsg.cpp b/protocols/Xfire/src/all_statusmsg.cpp deleted file mode 100644 index 1cffd17784..0000000000 --- a/protocols/Xfire/src/all_statusmsg.cpp +++ /dev/null @@ -1,304 +0,0 @@ -//beinhaltet funktionen zum setzen des status wenn man ingame ist
-
-#include "stdafx.h"
-#include "baseProtocol.h"
-#include "m_variables.h"
-#include "Xfire_gamelist.h"
-
-extern Xfire_gamelist xgamelist;
-
-using namespace std;
-
-#include "xdebug.h"
-
-//vector beinhaltet statusmessages
-vector<string> *olstatusmsg = NULL;
-vector<string> *protoname = NULL;
-vector<unsigned int> *olstatus = NULL;
-vector<unsigned int> *oltostatus = NULL;
-PROTOACCOUNT **temp;
-int anz, statusid;
-int statustype;
-
-BOOL BackupStatusMsg()
-{
- DBVARIANT dbv;
-
- statustype = db_get_b(NULL, protocolname, "statuschgtype", 0);
-
- XFireLog("Backup Status Message...");
-
- //alten vector löschen
- if (olstatusmsg != NULL) {
- delete olstatusmsg;
- olstatusmsg = NULL;
- }
- if (protoname != NULL) {
- delete protoname;
- protoname = NULL;
- }
- if (olstatus != NULL) {
- delete olstatus;
- olstatus = NULL;
- }
- if (oltostatus != NULL) {
- delete oltostatus;
- oltostatus = NULL;
- }
- olstatusmsg = new vector < string >;
- protoname = new vector < string >;
- olstatus = new vector < unsigned int >;
- oltostatus = new vector < unsigned int >;
-
- //alle protokolle durchgehen und den status in den vector sichern
- Proto_EnumAccounts(&anz, &temp);
- for (int i = 0; i < anz; i++) {
- statusid = CallProtoService(temp[i]->szModuleName, PS_GETSTATUS, 0, 0);
- XFireLog("Get Status of %s ...", temp[i]->szModuleName);
-
- //xfire wird geskipped, offline prots und invs prots auch, und locked status prots auch
- if (!temp[i]->bIsEnabled || statusid == ID_STATUS_INVISIBLE || statusid == ID_STATUS_OFFLINE ||
- !mir_strcmpi(temp[i]->szModuleName, protocolname) ||
- !ProtoServiceExists(temp[i]->szModuleName, PS_SETAWAYMSG) ||
- db_get_b(NULL, temp[i]->szModuleName, "LockMainStatus", 0) == 1) {
- XFireLog("-> Skip %s.", temp[i]->szModuleName);
-
- olstatus->push_back(-1);
- olstatusmsg->push_back("");
- if (statustype) oltostatus->push_back(-1);
- protoname->push_back("");
- continue;
- }
-
- if (statustype) {
- int dummystatusid = -1;
-
- if (statusid != 0) {
- int caps = CallProtoService(temp[i]->szModuleName, PS_GETCAPS, PFLAGNUM_2, 0);
- bool dndFirst = db_get_b(NULL, protocolname, "dndfirst", 0) > 0;
-
- if (dndFirst ? caps & PF2_HEAVYDND : caps & PF2_LIGHTDND) {
- dummystatusid = dndFirst ? ID_STATUS_DND : ID_STATUS_OCCUPIED;
- XFireLog("%s supports %s.", temp[i]->szModuleName, dndFirst ? "DND" : "OCCUPIED");
- }
- else if (dndFirst ? caps&PF2_LIGHTDND : caps&PF2_HEAVYDND) {
- dummystatusid = dndFirst ? ID_STATUS_OCCUPIED : ID_STATUS_DND;
- XFireLog("%s supports %s.", temp[i]->szModuleName, dndFirst ? "OCCUPIED" : "DND");
- }
- else if (caps&PF2_SHORTAWAY) {
- dummystatusid = ID_STATUS_AWAY;
- XFireLog("%s supports AWAY.", temp[i]->szModuleName);
- }
- else {
- dummystatusid = statusid;
- XFireLog("%s no Away???.", temp[i]->szModuleName);
- }
- }
-
- oltostatus->push_back(dummystatusid);
- }
-
- switch (statusid) {
- case ID_STATUS_ONLINE:
- if (db_get(NULL, "SRAway", "OnMsg", &dbv))
- olstatusmsg->push_back(Translate("Yep, I'm here."));
- break;
- case ID_STATUS_AWAY:
- if (db_get(NULL, "SRAway", "AwayMsg", &dbv))
- olstatusmsg->push_back(Translate("I've been away since %time%."));
- break;
- case ID_STATUS_NA:
- if (db_get(NULL, "SRAway", "NaMsg", &dbv))
- olstatusmsg->push_back(Translate("Give it up, I'm not in!"));
- break;
- case ID_STATUS_OCCUPIED:
- if (db_get(NULL, "SRAway", "OccupiedMsg", &dbv))
- olstatusmsg->push_back(Translate("Not right now."));
- break;
- case ID_STATUS_DND:
- if (db_get(NULL, "SRAway", "DndMsg", &dbv))
- olstatusmsg->push_back(Translate("Give a guy some peace, would ya?"));
- break;
- case ID_STATUS_FREECHAT:
- if (db_get(NULL, "SRAway", "FreeChatMsg", &dbv))
- olstatusmsg->push_back(Translate("Well, I would talk to you if Miranda ICQ supported chat"));
- break;
- case ID_STATUS_ONTHEPHONE:
- if (db_get(NULL, "SRAway", "OtpMsg", &dbv))
- olstatusmsg->push_back(Translate("That'll be the phone."));
- break;
- case ID_STATUS_OUTTOLUNCH:
- if (db_get(NULL, "SRAway", "OtlMsg", &dbv))
- olstatusmsg->push_back(Translate("Mmm... food."));
- break;
- default:
- //nix zumachn, kenn den status nicht
- olstatus->push_back(-1);
- olstatusmsg->push_back("");
- protoname->push_back("");
- continue;
- }
-
- //ab in den vector
- olstatus->push_back(statusid);
- if (olstatus->size() > olstatusmsg->size()) {
- olstatusmsg->push_back(string(dbv.pszVal));
- protoname->push_back(temp[i]->szModuleName);
- //freigeben
- db_free(&dbv);
- }
- else
- protoname->push_back(temp[i]->szModuleName);
- }
-
- return TRUE;
-}
-
-BOOL SetGameStatusMsg()
-{
- //prüfe ob vector leer
- if (olstatusmsg == NULL) {
- return FALSE;
- }
-
- ptrA statusMsg;
-
- //zusetzende statusmsg erstellen
- if (ServiceExists(MS_VARS_FORMATSTRING)) {
- ptrT statusMsgT(db_get_tsa(NULL, protocolname, "setstatusmsg"));
- //direkte funktionen verwenden
- statusMsgT = variables_parse(statusMsgT, NULL, 0);
- if (statusMsgT == NULL)
- return FALSE;
-
- statusMsg = _T2A(statusMsgT);
- }
- else {
- //alternativ zweig ohne variables
- statusMsg = db_get_sa(NULL, protocolname, "setstatusmsg");
- if (statusMsg == NULL)
- return FALSE;
-
- char *statusmsg = NULL;
-
- //statusmsg rein
- xgamelist.setString(statusMsg, &statusmsg);
-
- //mit den vars ersetzen beginnen
- ptrA tmp;
-
- //derzeitiges spiel
- tmp = db_get_sa(NULL, protocolname, "currentgamename");
- xgamelist.strreplace("%myxfiregame%", tmp, &statusmsg);
-
- //derzeitiges voiceprogram
- tmp = db_get_sa(NULL, protocolname, "currentvoicename");
- xgamelist.strreplace("%myxfirevoice%", tmp, &statusmsg);
-
- //derzeitige voiceip
- tmp = db_get_sa(NULL, protocolname, "VServerIP");
- xgamelist.strreplace("%myxfirevoiceip%", tmp, &statusmsg);
-
- //derzeitige gameip
- tmp = db_get_sa(NULL, protocolname, "ServerIP");
- xgamelist.strreplace("%myxfireserverip%", tmp, &statusmsg);
-
- statusMsg = statusmsg;
- }
-
- Proto_EnumAccounts(&anz, &temp);
- for (int i = 0; i < anz; i++) {
- if (olstatus->at(i) != -1) {
- if (statustype) {
- //newawaysys
- if (ServiceExists("NewAwaySystem/SetStateA")) {
- XFireLog("-> SetStatusMsg of %s with NewAwaySystem/SetStateA.", protoname->at(i).c_str());
-
- NAS_PROTOINFO npi = { 0 };
- npi.cbSize = sizeof(NAS_PROTOINFO);
- npi.szProto = (char*)protoname->at(i).c_str();
- npi.status = oltostatus->at(i);
- npi.szMsg = mir_strdup(statusMsg);
- CallService("NewAwaySystem/SetStateA", (WPARAM)&npi, 1);
- }
- else if (ServiceExists("NewAwaySystem/SetStateW")) {
- XFireLog("-> SetStatusMsg of %s with NewAwaySystem/SetStateW.", protoname->at(i).c_str());
-
- NAS_PROTOINFO npi = { 0 };
- npi.cbSize = sizeof(NAS_PROTOINFO);
- npi.szProto = (char*)protoname->at(i).c_str();
- npi.status = oltostatus->at(i);
- npi.szMsg = mir_strdup(statusMsg);
- CallService("NewAwaySystem/SetStateW", (WPARAM)&npi, 1);
- }
- else {
- XFireLog("-> SetStatusMsg of %s with Miranda with occupied status.", protoname->at(i).c_str());
-
- //statusmsg für beschäftigt setzen
- ptrW wszStatus(mir_a2u(statusMsg));
- CallProtoService(temp[i]->szModuleName, PS_SETAWAYMSG, oltostatus->at(i), wszStatus);
- //status auf beschäftigt wechseln
- CallProtoService(temp[i]->szModuleName, PS_SETSTATUS, oltostatus->at(i), 0);
- //statusmsg für beschäftigt setzen
- if (CallProtoService(temp[i]->szModuleName, PS_GETSTATUS, 0, 0) != oltostatus->at(i)) {
- XFireLog("Set StatusMsg again, Status was not succesfully set.");
- CallProtoService(temp[i]->szModuleName, PS_SETAWAYMSG, oltostatus->at(i), wszStatus);
- }
- }
- }
- else {
- XFireLog("-> SetStatusMsg of %s.", protoname->at(i).c_str());
-
- ptrW wszStatus(mir_a2u(statusMsg));
- CallProtoService(temp[i]->szModuleName, PS_SETAWAYMSG, olstatus->at(i), wszStatus);
- }
- }
- }
-
- return TRUE;
-}
-
-BOOL SetOldStatusMsg()
-{
- //prüfe ob vector leer
- if (olstatusmsg == NULL)
- return FALSE;
-
- Proto_EnumAccounts(&anz, &temp);
- for (int i = 0; i < anz; i++) {
- if (olstatus->at(i) != -1) {
- ptrW wszStatus(mir_a2u(olstatusmsg->at(i).c_str()));
- if (statustype) {
- //alten status setzen
- CallProtoService(temp[i]->szModuleName, PS_SETSTATUS, olstatus->at(i), 0);
- //status wurde nicht gewechselt, dann statusmsg nachträglich setzen
- if (CallProtoService(temp[i]->szModuleName, PS_GETSTATUS, 0, 0) != olstatus->at(i))
- CallProtoService(temp[i]->szModuleName, PS_SETAWAYMSG, olstatus->at(i), wszStatus);
- }
- else {
- CallProtoService(temp[i]->szModuleName, PS_SETSTATUS, olstatus->at(i), 0);
- CallProtoService(temp[i]->szModuleName, PS_SETAWAYMSG, olstatus->at(i), wszStatus);
- }
- }
- }
-
- //alten vector löschen
- if (protoname != NULL) {
- delete protoname;
- protoname = NULL;
- }
- if (olstatusmsg != NULL) {
- delete olstatusmsg;
- olstatusmsg = NULL;
- }
- if (olstatus != NULL) {
- delete olstatus;
- olstatus = NULL;
- }
- if (oltostatus != NULL) {
- delete olstatus;
- olstatus = NULL;
- }
-
- return TRUE;
-}
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