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Diffstat (limited to 'protocols/Xfire/src/buddylist.h')
-rw-r--r-- | protocols/Xfire/src/buddylist.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/protocols/Xfire/src/buddylist.h b/protocols/Xfire/src/buddylist.h new file mode 100644 index 0000000000..7ab1e26878 --- /dev/null +++ b/protocols/Xfire/src/buddylist.h @@ -0,0 +1,100 @@ +/* + * xfirelib - C++ Library for the xfire protocol. + * Copyright (C) 2006 by + * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net + * Herbert Poul <herbert.poul@gmail.com> / http://goim.us + * http://xfirelib.sphene.net + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef __BUDDYLIST_H +#define __BUDDYLIST_H + +#include <iostream> +#include <vector> + +#include "buddylistnamespacket.h" +#include "clanbuddylistnamespacket.h" +#include "buddylistgamespacket.h" +#include "buddylistonlinepacket.h" +#include "packetlistener.h" +#include "client.h" +#include "xfiregame.h" +#include "friendsoffriendlist.h" + + +namespace xfirelib { + using namespace std; + + struct Client; + struct BuddyListEntry; + + class BuddyList : public PacketListener { + public: + BuddyList(Client *client); + ~BuddyList(); + + vector <BuddyListEntry *> * getEntries() { return entries; } + vector <BuddyListEntry *> * getEntriesClan() { return entriesClan; } + + void receivedPacket(XFirePacket *packet); + BuddyListEntry *getBuddyById(long userid); + BuddyListEntry *getBuddyBySid(const char *sid); + BuddyListEntry *getBuddyByName(string username); + private: + void initEntries(BuddyListNamesPacket* buddynames); + void initEntriesClan(ClanBuddyListNamesPacket* buddynames); + void updateOnlineBuddies(BuddyListOnlinePacket* buddiesOnline); + void updateBuddiesGame(BuddyListGamesPacket* buddiesGames); + void updateFriendsofFriend(FriendsBuddyListNamesPacket* friends); + + Client *client; + vector <BuddyListEntry *> * entries; + vector <BuddyListEntry *> * entriesClan; + }; + + + class BuddyListEntry { + public: + BuddyListEntry(); + ~BuddyListEntry(); + bool isOnline(); + + void setSid(const char *sid); + + long userid; + char sid[16]; + string nick; + string username; + string statusmsg; + string gameinfo; + long game; + long game2; + HANDLE hcontact; + int clanid; + + //lastpopup + char* lastpopup; + + XFireGame *gameObj; + XFireGame *game2Obj; + }; + + typedef BuddyListEntry *PBuddyListEntry; +}; + + +#endif |