diff options
Diffstat (limited to 'protocols/Xfire/src/dummyxfiregameresolver.cpp')
-rw-r--r-- | protocols/Xfire/src/dummyxfiregameresolver.cpp | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/protocols/Xfire/src/dummyxfiregameresolver.cpp b/protocols/Xfire/src/dummyxfiregameresolver.cpp index 5189c8ef9b..7d4f14f151 100644 --- a/protocols/Xfire/src/dummyxfiregameresolver.cpp +++ b/protocols/Xfire/src/dummyxfiregameresolver.cpp @@ -24,26 +24,25 @@ #include "dummyxfiregameresolver.h" #include "xdebug.h" -namespace xfirelib { - - XFireGame *DummyXFireGameResolver::resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) { - XDEBUG2( "Resolving GameId: %d\n", gameid ); - DummyXFireGame *game = new DummyXFireGame(); - switch(gameid) { - case 2: game->init( gameid, "America's Army: Special Forces", packet,iterator ); break; - case 3: game->init( gameid, "Unreal Tournament", packet,iterator ); break; - case 4: game->init( gameid, "Unreal Tournament 2003", packet ,iterator); break; - case 5: game->init( gameid, "Counter-Strike 1.6", packet ,iterator); break; - case 32: game->init( gameid, "Teamspeak", packet ,iterator); break; - case 4181: game->init( gameid, "Unreal Tournament 2004", packet,iterator ); break; - case 4578: game->init( gameid, "Battlefield 2", packet ,iterator); break; - case 4611: game->init( gameid, "Live for Speed", packet,iterator ); break; - default: - game->init( gameid, "Non Resolvegame", packet,iterator ); - break; - } - return game; - } - - +namespace xfirelib +{ + XFireGame* DummyXFireGameResolver::resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) + { + XDEBUG2("Resolving GameId: %d\n", gameid); + DummyXFireGame *game = new DummyXFireGame(); + switch (gameid) { + case 2: game->init(gameid, "America's Army: Special Forces", packet, iterator); break; + case 3: game->init(gameid, "Unreal Tournament", packet, iterator); break; + case 4: game->init(gameid, "Unreal Tournament 2003", packet, iterator); break; + case 5: game->init(gameid, "Counter-Strike 1.6", packet, iterator); break; + case 32: game->init(gameid, "Teamspeak", packet, iterator); break; + case 4181: game->init(gameid, "Unreal Tournament 2004", packet, iterator); break; + case 4578: game->init(gameid, "Battlefield 2", packet, iterator); break; + case 4611: game->init(gameid, "Live for Speed", packet, iterator); break; + default: + game->init(gameid, "Non Resolvegame", packet, iterator); + break; + } + return game; + } }; |