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Diffstat (limited to 'protocols/Xfire/src/dummyxfiregameresolver.cpp')
-rw-r--r-- | protocols/Xfire/src/dummyxfiregameresolver.cpp | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/protocols/Xfire/src/dummyxfiregameresolver.cpp b/protocols/Xfire/src/dummyxfiregameresolver.cpp deleted file mode 100644 index 7d4f14f151..0000000000 --- a/protocols/Xfire/src/dummyxfiregameresolver.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/* - * xfirelib - C++ Library for the xfire protocol. - * Copyright (C) 2006 by - * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net - * Herbert Poul <herbert.poul@gmail.com> / http://goim.us - * http://xfirelib.sphene.net - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#include "stdafx.h" -#include "dummyxfiregameresolver.h" -#include "xdebug.h" - -namespace xfirelib -{ - XFireGame* DummyXFireGameResolver::resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) - { - XDEBUG2("Resolving GameId: %d\n", gameid); - DummyXFireGame *game = new DummyXFireGame(); - switch (gameid) { - case 2: game->init(gameid, "America's Army: Special Forces", packet, iterator); break; - case 3: game->init(gameid, "Unreal Tournament", packet, iterator); break; - case 4: game->init(gameid, "Unreal Tournament 2003", packet, iterator); break; - case 5: game->init(gameid, "Counter-Strike 1.6", packet, iterator); break; - case 32: game->init(gameid, "Teamspeak", packet, iterator); break; - case 4181: game->init(gameid, "Unreal Tournament 2004", packet, iterator); break; - case 4578: game->init(gameid, "Battlefield 2", packet, iterator); break; - case 4611: game->init(gameid, "Live for Speed", packet, iterator); break; - default: - game->init(gameid, "Non Resolvegame", packet, iterator); - break; - } - return game; - } -}; |