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-rw-r--r--protocols/Xfire/src/dummyxfiregameresolver.h67
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diff --git a/protocols/Xfire/src/dummyxfiregameresolver.h b/protocols/Xfire/src/dummyxfiregameresolver.h
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--- a/protocols/Xfire/src/dummyxfiregameresolver.h
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-/*
- * xfirelib - C++ Library for the xfire protocol.
- * Copyright (C) 2006 by
- * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net
- * Herbert Poul <herbert.poul@gmail.com> / http://goim.us
- * http://xfirelib.sphene.net
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef __DUMMYXFIREGAMERESOLVER_H
-#define __DUMMYXFIREGAMERESOLVER_H
-
-#include "xfiregame.h"
-#include "xfiregameresolver.h"
-#include "xdebug.h"
-
-namespace xfirelib {
- struct DummyXFireGame;
-
- class DummyXFireGameResolver : public XFireGameResolver
- {
- public:
- XFireGame *resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet);
- };
-
- class DummyXFireGame : public XFireGame
- {
- public:
- // TODO !!!!!!!!!!!!! this->packet = packet should NOT be used !!
- // we need to create a copy of packet, because it will be deleted as soon
- // as all listeners are notified !!!
- void init(int gameid, std::string gamename, BuddyListGamesPacket *packet, int iterator)
- {
- m_gameid = gameid;
- m_gamename = gamename;
- m_packet = packet;
-
- memcpy(m_ip, packet->ips->at(iterator), 4);
- m_port = packet->ports->at(iterator);
- XDEBUG(("init .. %d / %s\n", gameid, gamename.c_str()));
- }
-
- int getGameId() { return m_gameid; }
- std::string getGameName() { return m_gamename; }
-
- BuddyListGamesPacket *m_packet;
- int m_gameid;
- char m_ip[4];
- long m_port;
- std::string m_gamename;
- };
-};
-
-#endif