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Diffstat (limited to 'protocols/Xfire/src/gameinfopacket.cpp')
-rw-r--r-- | protocols/Xfire/src/gameinfopacket.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/protocols/Xfire/src/gameinfopacket.cpp b/protocols/Xfire/src/gameinfopacket.cpp new file mode 100644 index 0000000000..a134af85c9 --- /dev/null +++ b/protocols/Xfire/src/gameinfopacket.cpp @@ -0,0 +1,85 @@ +/* + * xfirelib - C++ Library for the xfire protocol. + * Copyright (C) 2006 by + * Beat Wolf <asraniel@fryx.ch> / http://gfire.sf.net + * Herbert Poul <herbert.poul@gmail.com> / http://goim.us + * dufte <dufte@justmail.de> + * + * http://xfirelib.sphene.net + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "stdafx.h" + +#include <vector> +#include <string> + +#include "gameinfopacket.h" +#include "xfireparse.h" +#include "variablevalue.h" +#include "xdebug.h" + +namespace xfirelib { + using namespace std; + + GameInfoPacket::GameInfoPacket() { + } + GameInfoPacket::~GameInfoPacket() { + } + + void GameInfoPacket::parseContent(char *buf, int length, int numberOfAtts) { + int index = 0; + int numberOfSids = 0; + VariableValue val; + + index += val.readName(buf,index); + + index++; //ignore 04 + index++; //ignore 03 + + XDEBUG2("Anzahl: %d\n",buf[index]); + numberOfSids = buf[index]; + + index++; //ignore 01 + index++; //ignore 0 + + sids = new vector<char *>; + for(int i = 0 ; i < numberOfSids ; i++) { + index += val.readValue(buf,index,16); + char *sid = new char[16]; + memcpy(sid,val.getValue(),16); + sids->push_back(sid); + } + index += val.readName(buf,index); + + index += 4; // nächsten 4 bytes skippen + + gameinfo=new vector<string>; + for(int i = 0 ; i < numberOfSids ; i++) { + int length = (unsigned char)buf[index++]; + index++; + index += val.readValue(buf,index,length); + string stringvalue = string(val.getValue(),length); + gameinfo->push_back(stringvalue); + XDEBUG(( "String length: %2d : %s\n", length, stringvalue.c_str() )); + } + + XDEBUG2("Position: %d\n",index); + + } + + +}; |