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Diffstat (limited to 'protocols/Xfire/src/main.cpp')
-rw-r--r--protocols/Xfire/src/main.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/protocols/Xfire/src/main.cpp b/protocols/Xfire/src/main.cpp
index 45c93e9412..d1200cbf3d 100644
--- a/protocols/Xfire/src/main.cpp
+++ b/protocols/Xfire/src/main.cpp
@@ -663,10 +663,10 @@ void XFireClient::sendmsg(char*usr,char*cmsg) {
for(int i=0;i<clan->count;i++)
{
sprintf(temp,"Clan_%d",clan->clanid[i]);
- DBWriteContactSettingTString(NULL, protocolname, temp, (char*)clan->name[i].c_str());
+ DBWriteContactSettingString(NULL, protocolname, temp, (char*)clan->name[i].c_str());
sprintf(temp,"ClanUrl_%d",clan->clanid[i]);
- DBWriteContactSettingTString(NULL, protocolname, temp, (char*)clan->url[i].c_str());
+ DBWriteContactSettingString(NULL, protocolname, temp, (char*)clan->url[i].c_str());
if(!DBGetContactSettingByte(NULL,protocolname,"noclangroups",0)) {
CreateGroup((char*)clan->name[i].c_str(),"mainclangroup");
@@ -1772,14 +1772,14 @@ HANDLE CList_AddContact(XFireContact xfc, bool InList, bool SetOnline,int clan)
if(myClient->useutf8)
DBWriteContactSettingUTF8String(hContact, protocolname, "Nick", xfc.nick);
else
- DBWriteContactSettingTString(hContact, protocolname, "Nick", mir_utf8decode(( char* )xfc.nick,NULL));
+ DBWriteContactSettingString(hContact, protocolname, "Nick", mir_utf8decode(( char* )xfc.nick,NULL));
}
else if(strlen(xfc.username)>0)
- DBWriteContactSettingTString(hContact, protocolname, "Nick", xfc.username);
+ DBWriteContactSettingString(hContact, protocolname, "Nick", xfc.username);
- DBWriteContactSettingTString(hContact, protocolname, "Username", xfc.username);
+ DBWriteContactSettingString(hContact, protocolname, "Username", xfc.username);
- //DBWriteContactSettingTString(hContact, protocolname, "Screenname", xfc.nick);
+ //DBWriteContactSettingString(hContact, protocolname, "Screenname", xfc.nick);
DBWriteContactSettingDword(hContact, protocolname, "UserId", xfc.id);
if(clan>0)
@@ -1880,7 +1880,7 @@ void CList_MakeAllOffline()
DBDeleteContactSetting(hContact, protocolname, "Players");
DBDeleteContactSetting(hContact, protocolname, "Passworded");
- DBWriteContactSettingTString(hContact, "CList", "StatusMsg", "");
+ DBWriteContactSettingString(hContact, "CList", "StatusMsg", "");
DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
DBDeleteContactSetting(hContact, protocolname, "XStatusId");
DBDeleteContactSetting(hContact, protocolname, "XStatusName");
@@ -2496,8 +2496,8 @@ void gamedetectiont(LPVOID lparam)
if(packet->ip[3]!=0)
{
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
- DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
- DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Teamspeak");
+ DBWriteContactSettingString(NULL, protocolname, "VServerIP", temp);
+ DBWriteContactSettingString(NULL, protocolname, "currentvoicename", "Teamspeak");
}
else
{
@@ -2527,16 +2527,16 @@ void gamedetectiont(LPVOID lparam)
packet->gameid=vid;
if(vid==32)
- DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Teamspeak");
+ DBWriteContactSettingString(NULL, protocolname, "currentvoicename", "Teamspeak");
else if(vid==33)
- DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Ventrilo");
+ DBWriteContactSettingString(NULL, protocolname, "currentvoicename", "Ventrilo");
else if(vid==34)
- DBWriteContactSettingTString(NULL, protocolname, "currentvoicename", "Mumble");
+ DBWriteContactSettingString(NULL, protocolname, "currentvoicename", "Mumble");
DBWriteContactSettingWord(NULL,protocolname,"currentvoice",vid);
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
- DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
+ DBWriteContactSettingString(NULL, protocolname, "VServerIP", temp);
if(myClient!=NULL)
myClient->client->send( packet );
@@ -2576,7 +2576,7 @@ void gamedetectiont(LPVOID lparam)
DBWriteContactSettingWord(NULL,protocolname,"currentvoice",vid);
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
- DBWriteContactSettingTString(NULL, protocolname, "VServerIP", temp);
+ DBWriteContactSettingString(NULL, protocolname, "VServerIP", temp);
if(myClient!=NULL)
myClient->client->send( packet );
@@ -2631,7 +2631,7 @@ void gamedetectiont(LPVOID lparam)
}
sprintf(temp,Translate("Last game: %s playtime: %.2d:%.2d:%.2d"),currentgame->name,mytm->tm_hour,mytm->tm_min,mytm->tm_sec);
- DBWriteContactSettingTString(NULL, protocolname, "LastGame", temp);
+ DBWriteContactSettingString(NULL, protocolname, "LastGame", temp);
if(currentgame->noicqstatus!=TRUE&&DBGetContactSettingByte(NULL,protocolname,"autosetstatusmsg",0))
SetOldStatusMsg();
@@ -2689,7 +2689,7 @@ void gamedetectiont(LPVOID lparam)
if(packet->ip[3]!=0)
{
sprintf(temp,"%d.%d.%d.%d:%d",(unsigned char)packet->ip[3],(unsigned char)packet->ip[2],(unsigned char)packet->ip[1],(unsigned char)packet->ip[0],packet->port);
- DBWriteContactSettingTString(NULL, protocolname, "ServerIP", temp);
+ DBWriteContactSettingString(NULL, protocolname, "ServerIP", temp);
}
else
DBDeleteContactSetting(NULL,protocolname, "ServerIP");
@@ -2906,15 +2906,15 @@ void setBuddyStatusMsg(BuddyListEntry *entry,string statusmsg)
strcat(status," - ");
strcat(status,temp);
}
- DBWriteContactSettingTString(entry->hcontact, "CList", "StatusMsg", status );
- DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusMsg", status );
+ DBWriteContactSettingString(entry->hcontact, "CList", "StatusMsg", status );
+ DBWriteContactSettingString(entry->hcontact, protocolname, "XStatusMsg", status );
}
else
{
- DBWriteContactSettingTString(entry->hcontact, "CList", "StatusMsg", temp );
- DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusMsg", temp );
+ DBWriteContactSettingString(entry->hcontact, "CList", "StatusMsg", temp );
+ DBWriteContactSettingString(entry->hcontact, protocolname, "XStatusMsg", temp );
DBWriteContactSettingByte(entry->hcontact, protocolname, "XStatusId", 1);
- DBWriteContactSettingTString(entry->hcontact, protocolname, "XStatusName", "");
+ DBWriteContactSettingString(entry->hcontact, protocolname, "XStatusName", "");
}
}
@@ -3007,7 +3007,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
if(myClient->useutf8)
DBWriteContactSettingUTF8String(hContact, protocolname, "Nick", nick);
else
- DBWriteContactSettingTString(hContact, protocolname, "Nick", nick);
+ DBWriteContactSettingString(hContact, protocolname, "Nick", nick);
}
else
DBWriteContactSettingString(hContact, protocolname, "Nick", entry->username.c_str());
@@ -3025,7 +3025,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
DBDeleteContactSetting(hContact, protocolname, "XStatusId");
DBDeleteContactSetting(hContact, protocolname, "XStatusName");
DBDeleteContactSetting(hContact, "CList", "StatusMsg");
- DBWriteContactSettingTString(hContact, protocolname, "XStatusName", "");
+ DBWriteContactSettingString(hContact, protocolname, "XStatusName", "");
DBDeleteContactSetting(hContact, protocolname, "ServerIP");
DBDeleteContactSetting(hContact, protocolname, "Port");
DBDeleteContactSetting(hContact, protocolname, "VServerIP");
@@ -3044,7 +3044,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
DummyXFireGame *gameob;
if(strlen(entry->gameinfo.c_str())>0)
- DBWriteContactSettingTString(hContact, protocolname, "GameInfo", entry->gameinfo.c_str());
+ DBWriteContactSettingString(hContact, protocolname, "GameInfo", entry->gameinfo.c_str());
//beim voicechat foglendes machn
if(entry->game2>0)
@@ -3053,14 +3053,14 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
xgamelist.getGamename(entry->game2,gname,255);
- DBWriteContactSettingTString(hContact, protocolname, "RVoice", gname);
+ DBWriteContactSettingString(hContact, protocolname, "RVoice", gname);
if(gameob)
{
if((unsigned char)gameob->ip[3]!=0) // wenn ip, dann speichern
{
sprintf(temp,"%d.%d.%d.%d",(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0]);
- DBWriteContactSettingTString(hContact, protocolname, "VServerIP", temp);
+ DBWriteContactSettingString(hContact, protocolname, "VServerIP", temp);
DBWriteContactSettingWord(hContact, protocolname, "VPort", (unsigned long)gameob->port);
}
else
@@ -3090,7 +3090,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
xgamelist.getGamename(entry->game,gname,255);
- DBWriteContactSettingTString(hContact, protocolname, "RGame", gname);
+ DBWriteContactSettingString(hContact, protocolname, "RGame", gname);
//beinhaltet ip und port
gameob=(DummyXFireGame*)entry->gameObj;
@@ -3163,7 +3163,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
{
//ip und port in kontakt speichern
sprintf(temp,"%d.%d.%d.%d",(unsigned char)gameob->ip[3],(unsigned char)gameob->ip[2],(unsigned char)gameob->ip[1],(unsigned char)gameob->ip[0]);
- DBWriteContactSettingTString(hContact, protocolname, "ServerIP", temp);
+ DBWriteContactSettingString(hContact, protocolname, "ServerIP", temp);
DBWriteContactSettingWord(hContact, protocolname, "Port", (unsigned long)gameob->port);
//lass das query arbeiten
@@ -3189,7 +3189,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
//DBDeleteContactSetting(hContact, "CList", "StatusMsg");
DBWriteContactSettingWord(hContact, protocolname, "Status", ID_STATUS_ONLINE);
- DBWriteContactSettingTString(hContact, protocolname, "XStatusName", Translate("Playing"));
+ DBWriteContactSettingString(hContact, protocolname, "XStatusName", Translate("Playing"));
setBuddyStatusMsg(entry,entry->statusmsg);
DBWriteContactSettingByte(hContact, protocolname, "XStatusId", xgamelist.iconmngr.getGameIconId(entry->game)+2);
@@ -3245,7 +3245,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
DBWriteContactSettingWord(hContact, protocolname, "Status", ID_STATUS_ONLINE);
DBWriteContactSettingString(entry->hcontact, protocolname, "MirVer", "xfire");
if(clan>0) DBWriteContactSettingDword(hContact, protocolname, "Clan", clan);
- DBWriteContactSettingTString(hContact, "CList", "StatusMsg", "");
+ DBWriteContactSettingString(hContact, "CList", "StatusMsg", "");
DBDeleteContactSetting(hContact, protocolname, "XStatusMsg");
DBDeleteContactSetting(hContact, protocolname, "XStatusId");
DBDeleteContactSetting(hContact, protocolname, "XStatusName");
@@ -3275,7 +3275,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
{
if(val==0)
{
- DBWriteContactSettingTString(entry->hcontact, "CList", "Group", group);
+ DBWriteContactSettingString(entry->hcontact, "CList", "Group", group);
}
else
{
@@ -3286,7 +3286,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
if(dbv.pszVal!=NULL)
{
sprintf_s(temp,256,"%s\\%s",&dbv.pszVal[1],group);
- DBWriteContactSettingTString(entry->hcontact, "CList", "Group", temp);
+ DBWriteContactSettingString(entry->hcontact, "CList", "Group", temp);
DBFreeVariant(&dbv);
}
}
@@ -3298,7 +3298,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
if(val==0)
{
- DBWriteContactSettingTString(entry->hcontact, "CList", "Group", group);
+ DBWriteContactSettingString(entry->hcontact, "CList", "Group", group);
}
else
{
@@ -3309,7 +3309,7 @@ HANDLE handlingBuddys(BuddyListEntry *entry, int clan,char*group,BOOL dontscan)
if(dbv.pszVal!=NULL)
{
sprintf_s(temp,256,"%s\\%s",&dbv.pszVal[1],group);
- DBWriteContactSettingTString(entry->hcontact, "CList", "Group", temp);
+ DBWriteContactSettingString(entry->hcontact, "CList", "Group", temp);
DBFreeVariant(&dbv);
}
}
@@ -3697,11 +3697,11 @@ int doneQuery( WPARAM wParam, LPARAM lParam ) {
char temp[256];
BuddyListEntry* bud=(BuddyListEntry*)wParam;
gServerstats* gameinfo = (gServerstats*)lParam;
- DBWriteContactSettingTString(bud->hcontact, protocolname, "ServerName", gameinfo->name);
- DBWriteContactSettingTString(bud->hcontact, protocolname, "GameType", gameinfo->gametype);
- DBWriteContactSettingTString(bud->hcontact, protocolname, "Map", gameinfo->map);
+ DBWriteContactSettingString(bud->hcontact, protocolname, "ServerName", gameinfo->name);
+ DBWriteContactSettingString(bud->hcontact, protocolname, "GameType", gameinfo->gametype);
+ DBWriteContactSettingString(bud->hcontact, protocolname, "Map", gameinfo->map);
sprintf(temp,"(%d/%d)",gameinfo->players,gameinfo->maxplayers);
- DBWriteContactSettingTString(bud->hcontact, protocolname, "Players", temp);
+ DBWriteContactSettingString(bud->hcontact, protocolname, "Players", temp);
DBWriteContactSettingByte(bud->hcontact, protocolname, "Passworded", gameinfo->password);
if(myClient!=NULL)