diff options
Diffstat (limited to 'protocols/Xfire/src/xfiregameresolver.h')
-rw-r--r-- | protocols/Xfire/src/xfiregameresolver.h | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/protocols/Xfire/src/xfiregameresolver.h b/protocols/Xfire/src/xfiregameresolver.h index 1215550009..7ed6969cbe 100644 --- a/protocols/Xfire/src/xfiregameresolver.h +++ b/protocols/Xfire/src/xfiregameresolver.h @@ -25,28 +25,26 @@ #include "buddylistgamespacket.h" #include "xfiregame.h" -#include <string> namespace xfirelib { - /** - * This is a virtual class which users of the library can - * subclass so they can use their own gameid <-> XFireGame object - * resolver (Implementors might want to consider that their application - * also requires backward converting .. from game to gameid since - * SendGameStatusPacket requires a gameid. - */ - class XFireGameResolver { - public: - virtual ~XFireGameResolver() { } - - /** - * this method should resolve the gameid - * and return a new XFireGame object or NULL if it was not resolvable. - * (if more information is needed, it can be taken from packet->xxx[iterator]) - */ - virtual XFireGame *resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) = 0; - }; + /** + * This is a virtual class which users of the library can + * subclass so they can use their own gameid <-> XFireGame object + * resolver (Implementors might want to consider that their application + * also requires backward converting .. from game to gameid since + * SendGameStatusPacket requires a gameid. + */ + class XFireGameResolver { + public: + virtual ~XFireGameResolver() { } + /** + * this method should resolve the gameid + * and return a new XFireGame object or NULL if it was not resolvable. + * (if more information is needed, it can be taken from packet->xxx[iterator]) + */ + virtual XFireGame *resolveGame(int gameid, int iterator, BuddyListGamesPacket *packet) = 0; + }; }; #endif |