summaryrefslogtreecommitdiff
path: root/protocols
diff options
context:
space:
mode:
Diffstat (limited to 'protocols')
-rw-r--r--protocols/Steam/Steam.vcxproj33
-rw-r--r--protocols/Steam/Steam.vcxproj.filters4
-rw-r--r--protocols/Steam/Steam_10.vcxproj248
-rw-r--r--protocols/Steam/Steam_10.vcxproj.filters133
-rw-r--r--protocols/Steam/Steam_12.vcxproj242
-rw-r--r--protocols/Steam/Steam_12.vcxproj.filters133
-rw-r--r--protocols/Steam/src/stdafx.cxx (renamed from protocols/Steam/src/stdafx.cpp)4
-rw-r--r--protocols/Steam/src/stdafx.h (renamed from protocols/Steam/src/common.h)0
-rw-r--r--protocols/Steam/src/steam_account.cpp2
-rw-r--r--protocols/Steam/src/steam_avatars.cpp2
-rw-r--r--protocols/Steam/src/steam_contacts.cpp2
-rw-r--r--protocols/Steam/src/steam_dialogs.cpp2
-rw-r--r--protocols/Steam/src/steam_events.cpp2
-rw-r--r--protocols/Steam/src/steam_instances.cpp2
-rw-r--r--protocols/Steam/src/steam_menus.cpp2
-rw-r--r--protocols/Steam/src/steam_messages.cpp2
-rw-r--r--protocols/Steam/src/steam_pooling.cpp2
-rw-r--r--protocols/Steam/src/steam_proto.cpp2
-rw-r--r--protocols/Steam/src/steam_queue.cpp2
-rw-r--r--protocols/Steam/src/steam_utils.cpp6
-rw-r--r--protocols/Steam/src/steam_xstatus.cpp6
21 files changed, 57 insertions, 774 deletions
diff --git a/protocols/Steam/Steam.vcxproj b/protocols/Steam/Steam.vcxproj
new file mode 100644
index 0000000000..7f9e2eba8b
--- /dev/null
+++ b/protocols/Steam/Steam.vcxproj
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{8236EA1F-579A-4AFB-9DFE-5FA056AEDDBB}</ProjectGuid>
+ <ProjectName>Steam</ProjectName>
+ </PropertyGroup>
+ <ImportGroup Label="PropertySheets">
+ <Import Project="$(ProjectDir)..\..\build\vc.common\common.props" />
+ </ImportGroup>
+ <ItemDefinitionGroup>
+ <ClCompile>
+ <ExceptionHandling>Sync</ExceptionHandling>
+ </ClCompile>
+ </ItemDefinitionGroup>
+</Project> \ No newline at end of file
diff --git a/protocols/Steam/Steam.vcxproj.filters b/protocols/Steam/Steam.vcxproj.filters
new file mode 100644
index 0000000000..de5ad9f66c
--- /dev/null
+++ b/protocols/Steam/Steam.vcxproj.filters
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(ProjectDir)..\..\build\vc.common\common.filters" />
+</Project> \ No newline at end of file
diff --git a/protocols/Steam/Steam_10.vcxproj b/protocols/Steam/Steam_10.vcxproj
deleted file mode 100644
index f52cbf1189..0000000000
--- a/protocols/Steam/Steam_10.vcxproj
+++ /dev/null
@@ -1,248 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{8236EA1F-579A-4AFB-9DFE-5FA056AEDDBB}</ProjectGuid>
- <ProjectName>Steam</ProjectName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
- <IgnoreImportLibrary>true</IgnoreImportLibrary>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <StringPooling>false</StringPooling>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <StringPooling>false</StringPooling>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="src\common.h" />
- <ClInclude Include="src\Steam\authorization.h" />
- <ClInclude Include="src\Steam\avatar.h" />
- <ClInclude Include="src\Steam\captcha.h" />
- <ClInclude Include="src\Steam\pending.h" />
- <ClInclude Include="src\Steam\rsa_key.h" />
- <ClInclude Include="src\Steam\friend.h" />
- <ClInclude Include="src\Steam\friend_list.h" />
- <ClInclude Include="src\Steam\login.h" />
- <ClInclude Include="src\Steam\message.h" />
- <ClInclude Include="src\Steam\poll.h" />
- <ClInclude Include="src\Steam\search.h" />
- <ClInclude Include="src\Steam\session.h" />
- <ClInclude Include="src\Steam\steam.h" />
- <ClInclude Include="src\steam_proto.h" />
- <ClInclude Include="src\version.h" />
- <ClInclude Include="src\resource.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="src\steam_account.cpp" />
- <ClCompile Include="src\steam_avatars.cpp" />
- <ClCompile Include="src\steam_instances.cpp" />
- <ClCompile Include="src\steam_contacts.cpp" />
- <ClCompile Include="src\steam_events.cpp" />
- <ClCompile Include="src\steam_dialogs.cpp" />
- <ClCompile Include="src\steam_menus.cpp" />
- <ClCompile Include="src\steam_messages.cpp" />
- <ClCompile Include="src\steam_pooling.cpp" />
- <ClCompile Include="src\steam_proto.cpp" />
- <ClCompile Include="src\stdafx.cpp">
- <PrecompiledHeader>Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="src\steam_queue.cpp" />
- <ClCompile Include="src\steam_utils.cpp" />
- <ClCompile Include="src\steam_xstatus.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="res\Version.rc" />
- <ResourceCompile Include="res\Resource.rc" />
- </ItemGroup>
- <ItemGroup>
- <Image Include="res\call.ico" />
- <Image Include="res\block.ico" />
- <Image Include="res\delete.ico" />
- <Image Include="res\send_contacts.ico" />
- <Image Include="res\add_contacts.ico" />
- <Image Include="res\conference.ico" />
- <Image Include="res\contact.ico" />
- <Image Include="res\skype.ico" />
- </ItemGroup>
- <ItemGroup>
- <None Include="res\gaming.ico" />
- <None Include="res\steam.ico" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/protocols/Steam/Steam_10.vcxproj.filters b/protocols/Steam/Steam_10.vcxproj.filters
deleted file mode 100644
index 4b9cbf0d34..0000000000
--- a/protocols/Steam/Steam_10.vcxproj.filters
+++ /dev/null
@@ -1,133 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{13e9b105-554f-4080-b7de-8adf0f43b9f6}</UniqueIdentifier>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{b14a0070-da9c-49e8-8a47-d93df5eed672}</UniqueIdentifier>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{901463af-0f59-4125-b874-1662b095d403}</UniqueIdentifier>
- </Filter>
- <Filter Include="Resource Files\Icon">
- <UniqueIdentifier>{4df49e9a-8abc-4fcc-978b-8a6e6f86d70f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Header Files\Steam">
- <UniqueIdentifier>{f3fc3bb2-b1ba-4066-bd18-d2e458cd5724}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="src\stdafx.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_proto.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_events.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_dialogs.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_contacts.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_instances.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_account.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_messages.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_utils.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_avatars.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_menus.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_pooling.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_queue.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_xstatus.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="src\resource.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\version.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\steam_proto.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\steam.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\common.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\authorization.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\friend_list.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\friend.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\login.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\poll.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\message.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\search.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\rsa_key.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\captcha.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\avatar.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\pending.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\session.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="res\resource.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- <ResourceCompile Include="res\version.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- </ItemGroup>
- <ItemGroup>
- <None Include="res\steam.ico">
- <Filter>Resource Files\Icon</Filter>
- </None>
- <None Include="res\gaming.ico">
- <Filter>Resource Files\Icon</Filter>
- </None>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/protocols/Steam/Steam_12.vcxproj b/protocols/Steam/Steam_12.vcxproj
deleted file mode 100644
index 02b74b1588..0000000000
--- a/protocols/Steam/Steam_12.vcxproj
+++ /dev/null
@@ -1,242 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{8236EA1F-579A-4AFB-9DFE-5FA056AEDDBB}</ProjectGuid>
- <ProjectName>Steam</ProjectName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v120</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v120</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v120</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v120</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
- <IgnoreImportLibrary>true</IgnoreImportLibrary>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <StringPooling>false</StringPooling>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <StringPooling>false</StringPooling>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin10\lib;$(ProfileDir)..\..\..\OpenSSL\Win64\lib\VC</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB% %(AdditionalOptions)</AdditionalOptions>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Full</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include;..\..\plugins\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ObjectFileName>$(IntDir)\%(RelativeDir)\</ObjectFileName>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>common.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <AdditionalOptions>/PDBALTPATH:%_PDB%</AdditionalOptions>
- <AdditionalDependencies>crypt32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
- <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
- </Link>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
- </ResourceCompile>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="src\common.h" />
- <ClInclude Include="src\Steam\authorization.h" />
- <ClInclude Include="src\Steam\avatar.h" />
- <ClInclude Include="src\Steam\captcha.h" />
- <ClInclude Include="src\Steam\friend.h" />
- <ClInclude Include="src\Steam\friend_list.h" />
- <ClInclude Include="src\Steam\pending.h" />
- <ClInclude Include="src\Steam\login.h" />
- <ClInclude Include="src\Steam\message.h" />
- <ClInclude Include="src\Steam\poll.h" />
- <ClInclude Include="src\Steam\rsa_key.h" />
- <ClInclude Include="src\Steam\session.h" />
- <ClInclude Include="src\Steam\steam.h" />
- <ClInclude Include="src\steam_dialogs.h" />
- <ClInclude Include="src\steam_proto.h" />
- <ClInclude Include="src\version.h" />
- <ClInclude Include="src\resource.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="src\steam_account.cpp" />
- <ClCompile Include="src\steam_avatars.cpp" />
- <ClCompile Include="src\steam_contacts.cpp" />
- <ClCompile Include="src\steam_events.cpp" />
- <ClCompile Include="src\steam_dialogs.cpp" />
- <ClCompile Include="src\steam_instances.cpp" />
- <ClCompile Include="src\steam_menus.cpp" />
- <ClCompile Include="src\steam_messages.cpp" />
- <ClCompile Include="src\steam_proto.cpp" />
- <ClCompile Include="src\stdafx.cpp">
- <PrecompiledHeader>Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="src\steam_queue.cpp" />
- <ClCompile Include="src\steam_pooling.cpp" />
- <ClCompile Include="src\steam_utils.cpp" />
- <ClCompile Include="src\steam_xstatus.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="res\Version.rc" />
- <ResourceCompile Include="res\Resource.rc" />
- </ItemGroup>
- <ItemGroup>
- <None Include="res\steam.ico" />
- <None Include="res\gaming.ico" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/protocols/Steam/Steam_12.vcxproj.filters b/protocols/Steam/Steam_12.vcxproj.filters
deleted file mode 100644
index 8dd369638a..0000000000
--- a/protocols/Steam/Steam_12.vcxproj.filters
+++ /dev/null
@@ -1,133 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source Files">
- <UniqueIdentifier>{13e9b105-554f-4080-b7de-8adf0f43b9f6}</UniqueIdentifier>
- </Filter>
- <Filter Include="Header Files">
- <UniqueIdentifier>{b14a0070-da9c-49e8-8a47-d93df5eed672}</UniqueIdentifier>
- </Filter>
- <Filter Include="Resource Files">
- <UniqueIdentifier>{901463af-0f59-4125-b874-1662b095d403}</UniqueIdentifier>
- </Filter>
- <Filter Include="Resource Files\Icon">
- <UniqueIdentifier>{4df49e9a-8abc-4fcc-978b-8a6e6f86d70f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Header Files\Steam">
- <UniqueIdentifier>{d01fa53f-d17d-468f-988d-ab1a2d154af5}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="src\stdafx.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_proto.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_events.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_dialogs.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_account.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_instances.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_contacts.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_messages.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_utils.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_avatars.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_menus.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_queue.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_pooling.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="src\steam_xstatus.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="src\resource.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\version.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\steam_proto.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\authorization.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\friend.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\friend_list.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\login.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\steam.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\poll.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\message.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\avatar.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\common.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\pending.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\session.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\rsa_key.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\Steam\captcha.h">
- <Filter>Header Files\Steam</Filter>
- </ClInclude>
- <ClInclude Include="src\steam_dialogs.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="res\resource.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- <ResourceCompile Include="res\version.rc">
- <Filter>Resource Files</Filter>
- </ResourceCompile>
- </ItemGroup>
- <ItemGroup>
- <None Include="res\steam.ico">
- <Filter>Resource Files\Icon</Filter>
- </None>
- <None Include="res\gaming.ico">
- <Filter>Resource Files\Icon</Filter>
- </None>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/protocols/Steam/src/stdafx.cpp b/protocols/Steam/src/stdafx.cxx
index 7c6793d8cb..6fe8317684 100644
--- a/protocols/Steam/src/stdafx.cpp
+++ b/protocols/Steam/src/stdafx.cxx
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
int hLangpack;
HINSTANCE g_hInstance;
@@ -27,7 +27,7 @@ DWORD WINAPI DllMain(HINSTANCE hInstance, DWORD, LPVOID)
return TRUE;
}
-extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD mirandaVersion)
+extern "C" __declspec(dllexport) PLUGININFOEX* MirandaPluginInfoEx(DWORD)
{
return &pluginInfo;
}
diff --git a/protocols/Steam/src/common.h b/protocols/Steam/src/stdafx.h
index d39881dbd2..d39881dbd2 100644
--- a/protocols/Steam/src/common.h
+++ b/protocols/Steam/src/stdafx.h
diff --git a/protocols/Steam/src/steam_account.cpp b/protocols/Steam/src/steam_account.cpp
index 9ea391ad95..a01bc51e38 100644
--- a/protocols/Steam/src/steam_account.cpp
+++ b/protocols/Steam/src/steam_account.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
bool CSteamProto::IsOnline()
{
diff --git a/protocols/Steam/src/steam_avatars.cpp b/protocols/Steam/src/steam_avatars.cpp
index b0d2cb0bbc..ec2694b878 100644
--- a/protocols/Steam/src/steam_avatars.cpp
+++ b/protocols/Steam/src/steam_avatars.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
TCHAR* CSteamProto::GetAvatarFilePath(MCONTACT hContact)
{
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 8fca50265a..64c98467de 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
void CSteamProto::SetContactStatus(MCONTACT hContact, WORD status)
{
diff --git a/protocols/Steam/src/steam_dialogs.cpp b/protocols/Steam/src/steam_dialogs.cpp
index c071c7cc84..e75d1a913f 100644
--- a/protocols/Steam/src/steam_dialogs.cpp
+++ b/protocols/Steam/src/steam_dialogs.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
CSteamPasswordEditor::CSteamPasswordEditor(CSteamProto *proto) :
CSuper(proto, IDD_PASSWORD_EDITOR, false), m_ok(this, IDOK),
diff --git a/protocols/Steam/src/steam_events.cpp b/protocols/Steam/src/steam_events.cpp
index 2da994ebfc..ee4669ca5b 100644
--- a/protocols/Steam/src/steam_events.cpp
+++ b/protocols/Steam/src/steam_events.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
int CSteamProto::OnModulesLoaded(WPARAM, LPARAM)
{
diff --git a/protocols/Steam/src/steam_instances.cpp b/protocols/Steam/src/steam_instances.cpp
index 82b62f9654..c2113d3c6c 100644
--- a/protocols/Steam/src/steam_instances.cpp
+++ b/protocols/Steam/src/steam_instances.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
int CSteamProto::CompareProtos(const CSteamProto *p1, const CSteamProto *p2)
{
diff --git a/protocols/Steam/src/steam_menus.cpp b/protocols/Steam/src/steam_menus.cpp
index 4ec5f32339..b4507db158 100644
--- a/protocols/Steam/src/steam_menus.cpp
+++ b/protocols/Steam/src/steam_menus.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
HANDLE CSteamProto::hChooserMenu;
HGENMENU CSteamProto::contactMenuItems[CMI_MAX];
diff --git a/protocols/Steam/src/steam_messages.cpp b/protocols/Steam/src/steam_messages.cpp
index f2f2c51c8a..48f59b0ce6 100644
--- a/protocols/Steam/src/steam_messages.cpp
+++ b/protocols/Steam/src/steam_messages.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
//void CSteamProto::SendTypingThread(void *arg)
//{
diff --git a/protocols/Steam/src/steam_pooling.cpp b/protocols/Steam/src/steam_pooling.cpp
index 1bf9f8314e..e1dcb1ff28 100644
--- a/protocols/Steam/src/steam_pooling.cpp
+++ b/protocols/Steam/src/steam_pooling.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
#define POLLING_ERRORS_LIMIT 3
diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp
index d144abd8f5..1b005a628d 100644
--- a/protocols/Steam/src/steam_proto.cpp
+++ b/protocols/Steam/src/steam_proto.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
CSteamProto::CSteamProto(const char* protoName, const TCHAR* userName) :
PROTO<CSteamProto>(protoName, userName),
diff --git a/protocols/Steam/src/steam_queue.cpp b/protocols/Steam/src/steam_queue.cpp
index d0bd54ad61..dd51f4caee 100644
--- a/protocols/Steam/src/steam_queue.cpp
+++ b/protocols/Steam/src/steam_queue.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
void CSteamProto::InitQueue()
{
diff --git a/protocols/Steam/src/steam_utils.cpp b/protocols/Steam/src/steam_utils.cpp
index 40fd27d888..ea924eac86 100644
--- a/protocols/Steam/src/steam_utils.cpp
+++ b/protocols/Steam/src/steam_utils.cpp
@@ -1,4 +1,6 @@
-#include "common.h"
+#include "stdafx.h"
+
+#pragma comment(lib, "crypt32.lib")
WORD CSteamProto::SteamToMirandaStatus(int state)
{
@@ -116,7 +118,7 @@ int CSteamProto::RsaEncrypt(const char *pszModulus, const char *data, BYTE *encr
goto exit;
}
- DWORD dataSize = strlen(data);
+ DWORD dataSize = (DWORD)strlen(data);
// if data is not allocated just renurn size
if (encryptedData == NULL)
diff --git a/protocols/Steam/src/steam_xstatus.cpp b/protocols/Steam/src/steam_xstatus.cpp
index ca20df452a..eee37f824a 100644
--- a/protocols/Steam/src/steam_xstatus.cpp
+++ b/protocols/Steam/src/steam_xstatus.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "stdafx.h"
#define STATUS_TITLE_MAX 64
#define STATUS_DESC_MAX 250
@@ -6,7 +6,7 @@
static std::vector<int> xstatusIconsValid;
static std::map<int, int> xstatusIcons;
-int OnReloadIcons(WPARAM wParam, LPARAM lParam)
+int OnReloadIcons(WPARAM, LPARAM)
{
xstatusIconsValid.clear();
return 0;
@@ -113,7 +113,7 @@ INT_PTR CSteamProto::OnGetXStatusIcon(WPARAM wParam, LPARAM lParam)
return (INT_PTR)GetXStatusIcon(wParam, lParam);
}
-INT_PTR CSteamProto::OnRequestAdvStatusIconIdx(WPARAM wParam, LPARAM lParam)
+INT_PTR CSteamProto::OnRequestAdvStatusIconIdx(WPARAM wParam, LPARAM)
{
int status = GetContactXStatus(wParam);
if (status)