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-rw-r--r--protocols/Steam/src/steam_avatars.cpp3
-rw-r--r--protocols/Steam/src/steam_contacts.cpp16
-rw-r--r--protocols/Steam/src/steam_menus.cpp3
-rw-r--r--protocols/Steam/src/steam_messages.cpp2
-rw-r--r--protocols/Steam/src/steam_pooling.cpp3
-rw-r--r--protocols/Steam/src/steam_proto.cpp28
-rw-r--r--protocols/Steam/src/steam_proto.h28
-rw-r--r--protocols/Steam/src/steam_queue.cpp37
8 files changed, 74 insertions, 46 deletions
diff --git a/protocols/Steam/src/steam_avatars.cpp b/protocols/Steam/src/steam_avatars.cpp
index 22b80f1f26..b0d2cb0bbc 100644
--- a/protocols/Steam/src/steam_avatars.cpp
+++ b/protocols/Steam/src/steam_avatars.cpp
@@ -81,7 +81,8 @@ INT_PTR CSteamProto::GetAvatarInfo(WPARAM wParam, LPARAM lParam)
PushRequest(
new SteamWebApi::GetAvatarRequest(avatarUrl),
&CSteamProto::OnGotAvatar,
- (void*)pai->hContact);
+ (void*)pai->hContact,
+ ARG_NO_FREE);
return GAIR_WAITFOR;
}
diff --git a/protocols/Steam/src/steam_contacts.cpp b/protocols/Steam/src/steam_contacts.cpp
index 1ab84505ee..0bd0ddd959 100644
--- a/protocols/Steam/src/steam_contacts.cpp
+++ b/protocols/Steam/src/steam_contacts.cpp
@@ -572,7 +572,7 @@ void CSteamProto::OnFriendBlocked(const NETLIBHTTPREQUEST *response, void *arg)
{
if (response == NULL || response->resultCode != HTTP_STATUS_OK || lstrcmpiA(response->pData, "true"))
{
- debugLogA("CSteamProto::OnFriendIgnored: failed to ignore friend %s", ptrA((char*)arg));
+ debugLogA("CSteamProto::OnFriendIgnored: failed to ignore friend %s", (char*)arg);
return;
}
}
@@ -593,7 +593,7 @@ void CSteamProto::OnAuthRequested(const NETLIBHTTPREQUEST *response, void *arg)
{
if (response == NULL || response->resultCode != HTTP_STATUS_OK)
{
- debugLogA("CSteamProto::OnAuthRequested: failed to request info for %s", ptrA((char*)arg));
+ debugLogA("CSteamProto::OnAuthRequested: failed to request info for %s", (char*)arg);
return;
}
@@ -657,7 +657,7 @@ void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg
{
if (response == NULL || response->resultCode != HTTP_STATUS_OK)
{
- debugLogA("CSteamProto::OnPendingApproved: failed to approve pending from %s", ptrA((char*)arg));
+ debugLogA("CSteamProto::OnPendingApproved: failed to approve pending from %s", (char*)arg);
return;
}
@@ -669,7 +669,7 @@ void CSteamProto::OnPendingApproved(const NETLIBHTTPREQUEST *response, void *arg
if (json_as_int(node) == 0)
{
node = json_get(root, "error_text");
- debugLogA("CSteamProto::OnPendingApproved: failed to approve pending from %s (%s)", ptrA((char*)arg), ptrA(mir_utf8encodeW(ptrT(json_as_string(node)))));
+ debugLogA("CSteamProto::OnPendingApproved: failed to approve pending from %s (%s)", (char*)arg, ptrA(mir_utf8encodeW(ptrT(json_as_string(node)))));
}
}
@@ -677,7 +677,7 @@ void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *ar
{
if (response == NULL || response->resultCode != HTTP_STATUS_OK)
{
- debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s", ptrA((char*)arg));
+ debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s", (char*)arg);
return;
}
@@ -689,7 +689,7 @@ void CSteamProto::OnPendingIgnoreded(const NETLIBHTTPREQUEST *response, void *ar
if (json_as_int(node) == 0)
{
node = json_get(root, "error_text");
- debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s (%s)", ptrA((char*)arg), ptrA(mir_utf8encodeW(ptrT(json_as_string(node)))));
+ debugLogA("CSteamProto::OnPendingApproved: failed to ignore pending from %s (%s)", (char*)arg, ptrA(mir_utf8encodeW(ptrT(json_as_string(node)))));
}
}
@@ -698,7 +698,7 @@ void CSteamProto::OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg
if (response == NULL || response->resultCode != HTTP_STATUS_OK)
{
ProtoBroadcastAck(NULL, ACKTYPE_SEARCH, ACKRESULT_FAILED, (HANDLE)STEAM_SEARCH_BYID, 0);
- debugLogA("CSteamProto::OnSearchByIdEnded: failed to get summaries for %s", ptrA((char*)arg));
+ debugLogA("CSteamProto::OnSearchByIdEnded: failed to get summaries for %s", (char*)arg);
return;
}
@@ -716,7 +716,7 @@ void CSteamProto::OnSearchByIdEnded(const NETLIBHTTPREQUEST *response, void *arg
ssr.hdr.cbSize = sizeof(STEAM_SEARCH_RESULT);
ssr.hdr.flags = PSR_TCHAR;
- ssr.hdr.id = (wchar_t*)arg;
+ ssr.hdr.id = (TCHAR*)arg;
node = json_get(nroot, "personaname");
ssr.hdr.nick = mir_wstrdup(ptrT(json_as_string(node)));
diff --git a/protocols/Steam/src/steam_menus.cpp b/protocols/Steam/src/steam_menus.cpp
index 44c058b4f2..4ec5f32339 100644
--- a/protocols/Steam/src/steam_menus.cpp
+++ b/protocols/Steam/src/steam_menus.cpp
@@ -35,7 +35,8 @@ int CSteamProto::BlockCommand(WPARAM hContact, LPARAM)
PushRequest(
new SteamWebApi::BlockFriendRequest(token, sessionId, steamId, who),
&CSteamProto::OnFriendBlocked,
- who);
+ who,
+ ARG_MIR_FREE);
return 0;
}
diff --git a/protocols/Steam/src/steam_messages.cpp b/protocols/Steam/src/steam_messages.cpp
index ba6a98649e..418d57d814 100644
--- a/protocols/Steam/src/steam_messages.cpp
+++ b/protocols/Steam/src/steam_messages.cpp
@@ -48,6 +48,4 @@ void CSteamProto::OnMessageSent(const NETLIBHTTPREQUEST *response, void *arg)
status,
param->hMessage,
error);
-
- mir_free(param);
} \ No newline at end of file
diff --git a/protocols/Steam/src/steam_pooling.cpp b/protocols/Steam/src/steam_pooling.cpp
index 8eaef3baee..374ccc4caa 100644
--- a/protocols/Steam/src/steam_pooling.cpp
+++ b/protocols/Steam/src/steam_pooling.cpp
@@ -131,7 +131,8 @@ void CSteamProto::ParsePollData(JSONNODE *data)
PushRequest(
new SteamWebApi::GetUserSummariesRequest(token, steamId),
&CSteamProto::OnAuthRequested,
- mir_strdup(steamId));
+ mir_strdup(steamId),
+ ARG_MIR_FREE);
}
break;
diff --git a/protocols/Steam/src/steam_proto.cpp b/protocols/Steam/src/steam_proto.cpp
index 5e796d06eb..1867187985 100644
--- a/protocols/Steam/src/steam_proto.cpp
+++ b/protocols/Steam/src/steam_proto.cpp
@@ -128,7 +128,8 @@ int __cdecl CSteamProto::Authorize(MEVENT hDbEvent)
PushRequest(
new SteamWebApi::ApprovePendingRequest(token, sessionId, steamId, who),
&CSteamProto::OnPendingApproved,
- who);
+ who,
+ ARG_MIR_FREE);
return 0;
}
@@ -154,7 +155,8 @@ int __cdecl CSteamProto::AuthDeny(MEVENT hDbEvent, const TCHAR* szReason)
PushRequest(
new SteamWebApi::IgnorePendingRequest(token, sessionId, steamId, who),
&CSteamProto::OnPendingIgnoreded,
- who);
+ who,
+ ARG_MIR_FREE);
return 0;
}
@@ -198,7 +200,8 @@ int __cdecl CSteamProto::AuthRequest(MCONTACT hContact, const TCHAR* szMessage)
PushRequest(
new SteamWebApi::AddFriendRequest(token, sessionId, steamId, who),
&CSteamProto::OnFriendAdded,
- param);
+ param,
+ ARG_MIR_FREE);
return hAuth;
}
@@ -259,12 +262,13 @@ HANDLE __cdecl CSteamProto::SearchBasic(const TCHAR* id)
//ForkThread(&CSteamProto::SearchByIdThread, mir_wstrdup(id));
ptrA token(getStringA("TokenSecret"));
- ptrA steamId(mir_u2a(id));
+ ptrA steamId(mir_t2a(id));
PushRequest(
new SteamWebApi::GetUserSummariesRequest(token, steamId),
&CSteamProto::OnSearchByIdEnded,
- mir_wstrdup(id));
+ mir_tstrdup(id),
+ ARG_MIR_FREE);
return (HANDLE)STEAM_SEARCH_BYID;
}
@@ -287,9 +291,9 @@ HANDLE __cdecl CSteamProto::SearchByName(const TCHAR* nick, const TCHAR* firstNa
keywords.AppendFormat(L" %s", lastName);
keywords.Trim();
- //ForkThread(&CSteamProto::SearchByNameThread, mir_wstrdup(keywords));
+ //ForkThread(&CSteamProto::SearchByNameThread, ptrT(mir_tstrdup(keywords)));
PushRequest(
- new SteamWebApi::SearchRequest(token, mir_utf8encodeW(keywords)),
+ new SteamWebApi::SearchRequest(token, ptrT(mir_utf8encodeT(keywords))),
&CSteamProto::OnSearchByNameStarted);
return (HANDLE)STEAM_SEARCH_BYNAME;*/
@@ -343,7 +347,8 @@ int __cdecl CSteamProto::SendMsg(MCONTACT hContact, int flags, const char *msg)
PushRequest(
new SteamWebApi::SendMessageRequest(token, umqid, steamId, message),
&CSteamProto::OnMessageSent,
- param);
+ param,
+ ARG_MIR_FREE);
return hMessage;
}
@@ -377,9 +382,6 @@ int CSteamProto::SetStatus(int new_status)
if (new_status == ID_STATUS_OFFLINE)
{
- //isTerminated = true;
- //ForkThread(&CSteamProto::LogOutThread, NULL);
-
m_iStatus = m_iDesiredStatus = ID_STATUS_OFFLINE;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
@@ -393,7 +395,6 @@ int CSteamProto::SetStatus(int new_status)
m_iStatus = ID_STATUS_CONNECTING;
ProtoBroadcastAck(NULL, ACKTYPE_STATUS, ACKRESULT_SUCCESS, (HANDLE)old_status, m_iStatus);
- //ForkThread(&CSteamProto::LogInThread, NULL);
StartQueue();
}
@@ -438,7 +439,8 @@ int __cdecl CSteamProto::OnEvent(PROTOEVENTTYPE eventType, WPARAM wParam, LPARAM
PushRequest(
new SteamWebApi::RemoveFriendRequest(token, sessionId, steamId, who),
&CSteamProto::OnFriendRemoved,
- (void*)hContact);
+ (void*)hContact,
+ ARG_NO_FREE);
}
return 0;
diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h
index 705b2e080b..1ed62dff5c 100644
--- a/protocols/Steam/src/steam_proto.h
+++ b/protocols/Steam/src/steam_proto.h
@@ -62,12 +62,19 @@ enum HTTP_STATUS
HTTP_STATUS_INSUFICIENTE_STORAGE = 507
};
+enum ARG_FREE_TYPE
+{
+ ARG_NO_FREE,
+ ARG_MIR_FREE
+};
+
typedef void (CSteamProto::*RESPONSE)(const NETLIBHTTPREQUEST *response, void *arg);
struct QueueItem
{
SteamWebApi::HttpRequest *request;
void *arg;
+ ARG_FREE_TYPE arg_free_type;
RESPONSE responseCallback;
//RESPONSE responseFailedCallback;
@@ -80,7 +87,24 @@ struct QueueItem
//QueueItem(SteamWebApi::HttpRequest *request, RESPONSE response, RESPONSE responseFailedCallback) :
// request(request), arg(NULL), responseCallback(response), responseFailedCallback(responseFailedCallback) { }
- ~QueueItem() { delete request; responseCallback = NULL; }
+ ~QueueItem() {
+ // Free request
+ delete request;
+
+ // Free argument
+ switch (arg_free_type)
+ {
+ case ARG_NO_FREE:
+ break;
+ case ARG_MIR_FREE:
+ mir_free(arg);
+ default:
+ break;
+ }
+
+ responseCallback = NULL;
+ //responseFailedCallback = NULL;
+ }
};
class CSteamProto : public PROTO<CSteamProto>
@@ -170,7 +194,7 @@ protected:
void PushRequest(SteamWebApi::HttpRequest *request);
void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response);
- void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg);
+ void PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg, ARG_FREE_TYPE arg_free_type);
void ExecuteRequest(QueueItem *requestItem);
diff --git a/protocols/Steam/src/steam_queue.cpp b/protocols/Steam/src/steam_queue.cpp
index 54cb2de4fc..ff61da24a7 100644
--- a/protocols/Steam/src/steam_queue.cpp
+++ b/protocols/Steam/src/steam_queue.cpp
@@ -28,10 +28,13 @@ void CSteamProto::StartQueue()
}
else
{
- ptrA username(mir_urlEncode(ptrA(mir_utf8encodeW(getWStringA("Username")))));
+ ptrA username(mir_urlEncode(ptrA(mir_utf8encodeT(getTStringA("Username")))));
if (username == NULL || username[0] == '\0')
return;
- PushRequest(new SteamWebApi::RsaKeyRequest(username), (RESPONSE)&CSteamProto::OnGotRsaKey);
+
+ PushRequest(
+ new SteamWebApi::RsaKeyRequest(username),
+ &CSteamProto::OnGotRsaKey);
}
m_hQueueThread = ForkThreadEx(&CSteamProto::QueueThread, 0, NULL);
@@ -50,9 +53,8 @@ void CSteamProto::StopQueue()
QueueItem *item = requestsQueue[0];
requestsQueue.remove(0);
- // We call ExecuteRequest() but as we have set isTerminated=true it will only run callback to behave correctly (free arguments, raise errors, etc.)
- if (item != NULL)
- ExecuteRequest(item);
+ // QueueItem's destructor properly free request and arg
+ delete item;
}
}
@@ -72,29 +74,30 @@ void CSteamProto::StopQueue()
void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request)
{
- PushRequest(request, NULL, NULL);
+ PushRequest(request, NULL, NULL, ARG_NO_FREE);
}
void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response)
{
- PushRequest(request, response, NULL);
+ PushRequest(request, response, NULL, ARG_NO_FREE);
}
-void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg)
+void CSteamProto::PushRequest(SteamWebApi::HttpRequest *request, RESPONSE response, void *arg, ARG_FREE_TYPE arg_free_type)
{
+ // Always prepare QueueItem so we can use it's destructor to free request and arg
+ QueueItem *item = new QueueItem(request, response);
+ item->arg = arg;
+ item->arg_free_type = arg_free_type;
+
if (isTerminated)
{
- // Call response callback so it can react properly (free arguments, raise errors, etc.)
- if (response != NULL)
- (this->*(response))(NULL, arg);
-
+ // QueueItem's destructor properly free request and arg
+ delete item;
return;
}
{
mir_cslock lock(requests_queue_lock);
- QueueItem *item = new QueueItem(request, response);
- item->arg = arg;
requestsQueue.insert(item);
}
@@ -105,10 +108,8 @@ void CSteamProto::ExecuteRequest(QueueItem *item)
{
if (isTerminated)
{
- // Call response callback so it can react properly (free arguments, raise errors, etc.)
- if (item->responseCallback != NULL)
- (this->*(item->responseCallback))(NULL, item->arg);
-
+ // QueueItem's destructor properly free request and arg
+ delete item;
return;
}