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Diffstat (limited to 'src/mir_core/src/tinyxml2.h')
-rw-r--r-- | src/mir_core/src/tinyxml2.h | 4783 |
1 files changed, 2384 insertions, 2399 deletions
diff --git a/src/mir_core/src/tinyxml2.h b/src/mir_core/src/tinyxml2.h index 01040aeb90..7586f7b8d0 100644 --- a/src/mir_core/src/tinyxml2.h +++ b/src/mir_core/src/tinyxml2.h @@ -1,2399 +1,2384 @@ -/* -Original code by Lee Thomason (www.grinninglizard.com) - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any -damages arising from the use of this software. - -Permission is granted to anyone to use this software for any -purpose, including commercial applications, and to alter it and -redistribute it freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must -not claim that you wrote the original software. If you use this -software in a product, an acknowledgment in the product documentation -would be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and -must not be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source -distribution. -*/ - -#ifndef TINYXML2_INCLUDED -#define TINYXML2_INCLUDED - -#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__) -# include <ctype.h> -# include <limits.h> -# include <stdio.h> -# include <stdlib.h> -# include <string.h> -# if defined(__PS3__) -# include <stddef.h> -# endif -#else -# include <cctype> -# include <climits> -# include <cstdio> -# include <cstdlib> -# include <cstring> -#endif -#include <stdint.h> - -/* - TODO: intern strings instead of allocation. -*/ -/* - gcc: - g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe - - Formatting, Artistic Style: - AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h -*/ - -#if defined( _DEBUG ) || defined (__DEBUG__) -# ifndef TINYXML2_DEBUG -# define TINYXML2_DEBUG -# endif -#endif - -#ifdef _MSC_VER -# pragma warning(push) -# pragma warning(disable: 4251) -#endif - -#ifdef _WIN32 -# ifdef TINYXML2_EXPORT -# define TINYXML2_LIB __declspec(dllexport) -# elif defined(TINYXML2_IMPORT) -# define TINYXML2_LIB __declspec(dllimport) -# else -# define TINYXML2_LIB -# endif -#elif __GNUC__ >= 4 -# define TINYXML2_LIB __attribute__((visibility("default"))) -#else -# define TINYXML2_LIB -#endif - - -#if !defined(TIXMLASSERT) -#if defined(TINYXML2_DEBUG) -# if defined(_MSC_VER) -# // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like -# define TIXMLASSERT( x ) if ( !((void)0,(x))) { __debugbreak(); } -# elif defined (ANDROID_NDK) -# include <android/log.h> -# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } -# else -# include <assert.h> -# define TIXMLASSERT assert -# endif -#else -# define TIXMLASSERT( x ) {} -#endif -#endif - -/* Versioning, past 1.0.14: - http://semver.org/ -*/ -static const int TIXML2_MAJOR_VERSION = 8; -static const int TIXML2_MINOR_VERSION = 1; -static const int TIXML2_PATCH_VERSION = 0; - -#define TINYXML2_MAJOR_VERSION 8 -#define TINYXML2_MINOR_VERSION 1 -#define TINYXML2_PATCH_VERSION 0 - -// A fixed element depth limit is problematic. There needs to be a -// limit to avoid a stack overflow. However, that limit varies per -// system, and the capacity of the stack. On the other hand, it's a trivial -// attack that can result from ill, malicious, or even correctly formed XML, -// so there needs to be a limit in place. -static const int TINYXML2_MAX_ELEMENT_DEPTH = 100; - -namespace tinyxml2 -{ -class XMLDocument; -class XMLElement; -class XMLAttribute; -class XMLComment; -class XMLText; -class XMLDeclaration; -class XMLUnknown; -class XMLPrinter; - -/* - A class that wraps strings. Normally stores the start and end - pointers into the XML file itself, and will apply normalization - and entity translation if actually read. Can also store (and memory - manage) a traditional char[] - - Isn't clear why TINYXML2_LIB is needed; but seems to fix #719 -*/ -class TINYXML2_LIB StrPair -{ -public: - enum Mode { - NEEDS_ENTITY_PROCESSING = 0x01, - NEEDS_NEWLINE_NORMALIZATION = 0x02, - NEEDS_WHITESPACE_COLLAPSING = 0x04, - - TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, - TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, - ATTRIBUTE_NAME = 0, - ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION, - ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION, - COMMENT = NEEDS_NEWLINE_NORMALIZATION - }; - - StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {} - ~StrPair(); - - void Set( char* start, char* end, int flags ) { - TIXMLASSERT( start ); - TIXMLASSERT( end ); - Reset(); - _start = start; - _end = end; - _flags = flags | NEEDS_FLUSH; - } - - const char* GetStr(); - - bool Empty() const { - return _start == _end; - } - - void SetInternedStr( const char* str ) { - Reset(); - _start = const_cast<char*>(str); - } - - void SetStr( const char* str, int flags=0 ); - - char* ParseText( char* in, const char* endTag, int strFlags, int* curLineNumPtr ); - char* ParseName( char* in ); - - void TransferTo( StrPair* other ); - void Reset(); - -private: - void CollapseWhitespace(); - - enum { - NEEDS_FLUSH = 0x100, - NEEDS_DELETE = 0x200 - }; - - int _flags; - char* _start; - char* _end; - - StrPair( const StrPair& other ); // not supported - void operator=( const StrPair& other ); // not supported, use TransferTo() -}; - - -/* - A dynamic array of Plain Old Data. Doesn't support constructors, etc. - Has a small initial memory pool, so that low or no usage will not - cause a call to new/delete -*/ -template <class T, int INITIAL_SIZE> -class DynArray -{ -public: - DynArray() : - _mem( _pool ), - _allocated( INITIAL_SIZE ), - _size( 0 ) - { - } - - ~DynArray() { - if ( _mem != _pool ) { - delete [] _mem; - } - } - - void Clear() { - _size = 0; - } - - void Push( T t ) { - TIXMLASSERT( _size < INT_MAX ); - EnsureCapacity( _size+1 ); - _mem[_size] = t; - ++_size; - } - - T* PushArr( int count ) { - TIXMLASSERT( count >= 0 ); - TIXMLASSERT( _size <= INT_MAX - count ); - EnsureCapacity( _size+count ); - T* ret = &_mem[_size]; - _size += count; - return ret; - } - - T Pop() { - TIXMLASSERT( _size > 0 ); - --_size; - return _mem[_size]; - } - - void PopArr( int count ) { - TIXMLASSERT( _size >= count ); - _size -= count; - } - - bool Empty() const { - return _size == 0; - } - - T& operator[](int i) { - TIXMLASSERT( i>= 0 && i < _size ); - return _mem[i]; - } - - const T& operator[](int i) const { - TIXMLASSERT( i>= 0 && i < _size ); - return _mem[i]; - } - - const T& PeekTop() const { - TIXMLASSERT( _size > 0 ); - return _mem[ _size - 1]; - } - - int Size() const { - TIXMLASSERT( _size >= 0 ); - return _size; - } - - int Capacity() const { - TIXMLASSERT( _allocated >= INITIAL_SIZE ); - return _allocated; - } - - void SwapRemove(int i) { - TIXMLASSERT(i >= 0 && i < _size); - TIXMLASSERT(_size > 0); - _mem[i] = _mem[_size - 1]; - --_size; - } - - const T* Mem() const { - TIXMLASSERT( _mem ); - return _mem; - } - - T* Mem() { - TIXMLASSERT( _mem ); - return _mem; - } - -private: - DynArray( const DynArray& ); // not supported - void operator=( const DynArray& ); // not supported - - void EnsureCapacity( int cap ) { - TIXMLASSERT( cap > 0 ); - if ( cap > _allocated ) { - TIXMLASSERT( cap <= INT_MAX / 2 ); - const int newAllocated = cap * 2; - T* newMem = new T[newAllocated]; - TIXMLASSERT( newAllocated >= _size ); - memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs - if ( _mem != _pool ) { - delete [] _mem; - } - _mem = newMem; - _allocated = newAllocated; - } - } - - T* _mem; - T _pool[INITIAL_SIZE]; - int _allocated; // objects allocated - int _size; // number objects in use -}; - - -/* - Parent virtual class of a pool for fast allocation - and deallocation of objects. -*/ -class MemPool -{ -public: - MemPool() {} - virtual ~MemPool() {} - - virtual int ItemSize() const = 0; - virtual void* Alloc() = 0; - virtual void Free( void* ) = 0; - virtual void SetTracked() = 0; -}; - - -/* - Template child class to create pools of the correct type. -*/ -template< int ITEM_SIZE > -class MemPoolT : public MemPool -{ -public: - MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {} - ~MemPoolT() { - MemPoolT< ITEM_SIZE >::Clear(); - } - - void Clear() { - // Delete the blocks. - while( !_blockPtrs.Empty()) { - Block* lastBlock = _blockPtrs.Pop(); - delete lastBlock; - } - _root = 0; - _currentAllocs = 0; - _nAllocs = 0; - _maxAllocs = 0; - _nUntracked = 0; - } - - virtual int ItemSize() const { - return ITEM_SIZE; - } - int CurrentAllocs() const { - return _currentAllocs; - } - - virtual void* Alloc() { - if ( !_root ) { - // Need a new block. - Block* block = new Block(); - _blockPtrs.Push( block ); - - Item* blockItems = block->items; - for( int i = 0; i < ITEMS_PER_BLOCK - 1; ++i ) { - blockItems[i].next = &(blockItems[i + 1]); - } - blockItems[ITEMS_PER_BLOCK - 1].next = 0; - _root = blockItems; - } - Item* const result = _root; - TIXMLASSERT( result != 0 ); - _root = _root->next; - - ++_currentAllocs; - if ( _currentAllocs > _maxAllocs ) { - _maxAllocs = _currentAllocs; - } - ++_nAllocs; - ++_nUntracked; - return result; - } - - virtual void Free( void* mem ) { - if ( !mem ) { - return; - } - --_currentAllocs; - Item* item = static_cast<Item*>( mem ); -#ifdef TINYXML2_DEBUG - memset( item, 0xfe, sizeof( *item ) ); -#endif - item->next = _root; - _root = item; - } - void Trace( const char* name ) { - printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n", - name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs, - ITEM_SIZE, _nAllocs, _blockPtrs.Size() ); - } - - void SetTracked() { - --_nUntracked; - } - - int Untracked() const { - return _nUntracked; - } - - // This number is perf sensitive. 4k seems like a good tradeoff on my machine. - // The test file is large, 170k. - // Release: VS2010 gcc(no opt) - // 1k: 4000 - // 2k: 4000 - // 4k: 3900 21000 - // 16k: 5200 - // 32k: 4300 - // 64k: 4000 21000 - // Declared public because some compilers do not accept to use ITEMS_PER_BLOCK - // in private part if ITEMS_PER_BLOCK is private - enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE }; - -private: - MemPoolT( const MemPoolT& ); // not supported - void operator=( const MemPoolT& ); // not supported - - union Item { - Item* next; - char itemData[ITEM_SIZE]; - }; - struct Block { - Item items[ITEMS_PER_BLOCK]; - }; - DynArray< Block*, 10 > _blockPtrs; - Item* _root; - - int _currentAllocs; - int _nAllocs; - int _maxAllocs; - int _nUntracked; -}; - - - -/** - Implements the interface to the "Visitor pattern" (see the Accept() method.) - If you call the Accept() method, it requires being passed a XMLVisitor - class to handle callbacks. For nodes that contain other nodes (Document, Element) - you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs - are simply called with Visit(). - - If you return 'true' from a Visit method, recursive parsing will continue. If you return - false, <b>no children of this node or its siblings</b> will be visited. - - All flavors of Visit methods have a default implementation that returns 'true' (continue - visiting). You need to only override methods that are interesting to you. - - Generally Accept() is called on the XMLDocument, although all nodes support visiting. - - You should never change the document from a callback. - - @sa XMLNode::Accept() -*/ -class TINYXML2_LIB XMLVisitor -{ -public: - virtual ~XMLVisitor() {} - - /// Visit a document. - virtual bool VisitEnter( const XMLDocument& /*doc*/ ) { - return true; - } - /// Visit a document. - virtual bool VisitExit( const XMLDocument& /*doc*/ ) { - return true; - } - - /// Visit an element. - virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) { - return true; - } - /// Visit an element. - virtual bool VisitExit( const XMLElement& /*element*/ ) { - return true; - } - - /// Visit a declaration. - virtual bool Visit( const XMLDeclaration& /*declaration*/ ) { - return true; - } - /// Visit a text node. - virtual bool Visit( const XMLText& /*text*/ ) { - return true; - } - /// Visit a comment node. - virtual bool Visit( const XMLComment& /*comment*/ ) { - return true; - } - /// Visit an unknown node. - virtual bool Visit( const XMLUnknown& /*unknown*/ ) { - return true; - } -}; - -// WARNING: must match XMLDocument::_errorNames[] -enum XMLError { - XML_SUCCESS = 0, - XML_NO_ATTRIBUTE, - XML_WRONG_ATTRIBUTE_TYPE, - XML_ERROR_FILE_NOT_FOUND, - XML_ERROR_FILE_COULD_NOT_BE_OPENED, - XML_ERROR_FILE_READ_ERROR, - XML_ERROR_PARSING_ELEMENT, - XML_ERROR_PARSING_ATTRIBUTE, - XML_ERROR_PARSING_TEXT, - XML_ERROR_PARSING_CDATA, - XML_ERROR_PARSING_COMMENT, - XML_ERROR_PARSING_DECLARATION, - XML_ERROR_PARSING_UNKNOWN, - XML_ERROR_EMPTY_DOCUMENT, - XML_ERROR_MISMATCHED_ELEMENT, - XML_ERROR_PARSING, - XML_CAN_NOT_CONVERT_TEXT, - XML_NO_TEXT_NODE, - XML_ELEMENT_DEPTH_EXCEEDED, - - XML_ERROR_COUNT -}; - - -/* - Utility functionality. -*/ -class TINYXML2_LIB XMLUtil -{ -public: - static const char* SkipWhiteSpace( const char* p, int* curLineNumPtr ) { - TIXMLASSERT( p ); - - while( IsWhiteSpace(*p) ) { - if (curLineNumPtr && *p == '\n') { - ++(*curLineNumPtr); - } - ++p; - } - TIXMLASSERT( p ); - return p; - } - static char* SkipWhiteSpace( char* const p, int* curLineNumPtr ) { - return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p), curLineNumPtr ) ); - } - - // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't - // correct, but simple, and usually works. - static bool IsWhiteSpace( char p ) { - return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) ); - } - - inline static bool IsNameStartChar( unsigned char ch ) { - if ( ch >= 128 ) { - // This is a heuristic guess in attempt to not implement Unicode-aware isalpha() - return true; - } - if ( isalpha( ch ) ) { - return true; - } - return ch == ':' || ch == '_'; - } - - inline static bool IsNameChar( unsigned char ch ) { - return IsNameStartChar( ch ) - || isdigit( ch ) - || ch == '.' - || ch == '-'; - } - - inline static bool IsPrefixHex( const char* p) { - p = SkipWhiteSpace(p, 0); - return p && *p == '0' && ( *(p + 1) == 'x' || *(p + 1) == 'X'); - } - - inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) { - if ( p == q ) { - return true; - } - TIXMLASSERT( p ); - TIXMLASSERT( q ); - TIXMLASSERT( nChar >= 0 ); - return strncmp( p, q, nChar ) == 0; - } - - inline static bool IsUTF8Continuation( const char p ) { - return ( p & 0x80 ) != 0; - } - - static const char* ReadBOM( const char* p, bool* hasBOM ); - // p is the starting location, - // the UTF-8 value of the entity will be placed in value, and length filled in. - static const char* GetCharacterRef( const char* p, char* value, int* length ); - static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length ); - - // converts primitive types to strings - static void ToStr( int v, char* buffer, int bufferSize ); - static void ToStr( unsigned v, char* buffer, int bufferSize ); - static void ToStr( bool v, char* buffer, int bufferSize ); - static void ToStr( float v, char* buffer, int bufferSize ); - static void ToStr( double v, char* buffer, int bufferSize ); - static void ToStr(int64_t v, char* buffer, int bufferSize); - static void ToStr(uint64_t v, char* buffer, int bufferSize); - - // converts strings to primitive types - static bool ToInt( const char* str, int* value ); - static bool ToUnsigned( const char* str, unsigned* value ); - static bool ToBool( const char* str, bool* value ); - static bool ToFloat( const char* str, float* value ); - static bool ToDouble( const char* str, double* value ); - static bool ToInt64(const char* str, int64_t* value); - static bool ToUnsigned64(const char* str, uint64_t* value); - // Changes what is serialized for a boolean value. - // Default to "true" and "false". Shouldn't be changed - // unless you have a special testing or compatibility need. - // Be careful: static, global, & not thread safe. - // Be sure to set static const memory as parameters. - static void SetBoolSerialization(const char* writeTrue, const char* writeFalse); - -private: - static const char* writeBoolTrue; - static const char* writeBoolFalse; -}; - - -/** XMLNode is a base class for every object that is in the - XML Document Object Model (DOM), except XMLAttributes. - Nodes have siblings, a parent, and children which can - be navigated. A node is always in a XMLDocument. - The type of a XMLNode can be queried, and it can - be cast to its more defined type. - - A XMLDocument allocates memory for all its Nodes. - When the XMLDocument gets deleted, all its Nodes - will also be deleted. - - @verbatim - A Document can contain: Element (container or leaf) - Comment (leaf) - Unknown (leaf) - Declaration( leaf ) - - An Element can contain: Element (container or leaf) - Text (leaf) - Attributes (not on tree) - Comment (leaf) - Unknown (leaf) - - @endverbatim -*/ -class TINYXML2_LIB XMLNode -{ - friend class XMLDocument; - friend class XMLElement; -public: - - /// Get the XMLDocument that owns this XMLNode. - const XMLDocument* GetDocument() const { - TIXMLASSERT( _document ); - return _document; - } - /// Get the XMLDocument that owns this XMLNode. - XMLDocument* GetDocument() { - TIXMLASSERT( _document ); - return _document; - } - - /// Safely cast to an Element, or null. - virtual XMLElement* ToElement() { - return 0; - } - /// Safely cast to Text, or null. - virtual XMLText* ToText() { - return 0; - } - /// Safely cast to a Comment, or null. - virtual XMLComment* ToComment() { - return 0; - } - /// Safely cast to a Document, or null. - virtual XMLDocument* ToDocument() { - return 0; - } - /// Safely cast to a Declaration, or null. - virtual XMLDeclaration* ToDeclaration() { - return 0; - } - /// Safely cast to an Unknown, or null. - virtual XMLUnknown* ToUnknown() { - return 0; - } - - virtual const XMLElement* ToElement() const { - return 0; - } - virtual const XMLText* ToText() const { - return 0; - } - virtual const XMLComment* ToComment() const { - return 0; - } - virtual const XMLDocument* ToDocument() const { - return 0; - } - virtual const XMLDeclaration* ToDeclaration() const { - return 0; - } - virtual const XMLUnknown* ToUnknown() const { - return 0; - } - - /** The meaning of 'value' changes for the specific type. - @verbatim - Document: empty (NULL is returned, not an empty string) - Element: name of the element - Comment: the comment text - Unknown: the tag contents - Text: the text string - @endverbatim - */ - const char* Value() const; - - /** Set the Value of an XML node. - @sa Value() - */ - void SetValue( const char* val, bool staticMem=false ); - - /// Gets the line number the node is in, if the document was parsed from a file. - int GetLineNum() const { return _parseLineNum; } - - /// Get the parent of this node on the DOM. - const XMLNode* Parent() const { - return _parent; - } - - XMLNode* Parent() { - return _parent; - } - - /// Returns true if this node has no children. - bool NoChildren() const { - return !_firstChild; - } - - /// Get the first child node, or null if none exists. - const XMLNode* FirstChild() const { - return _firstChild; - } - - XMLNode* FirstChild() { - return _firstChild; - } - - /** Get the first child element, or optionally the first child - element with the specified name. - */ - const XMLElement* FirstChildElement( const char* name = 0 ) const; - - XMLElement* FirstChildElement( const char* name = 0 ) { - return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name )); - } - - /// Get the last child node, or null if none exists. - const XMLNode* LastChild() const { - return _lastChild; - } - - XMLNode* LastChild() { - return _lastChild; - } - - /** Get the last child element or optionally the last child - element with the specified name. - */ - const XMLElement* LastChildElement( const char* name = 0 ) const; - - XMLElement* LastChildElement( const char* name = 0 ) { - return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) ); - } - - /// Get the previous (left) sibling node of this node. - const XMLNode* PreviousSibling() const { - return _prev; - } - - XMLNode* PreviousSibling() { - return _prev; - } - - /// Get the previous (left) sibling element of this node, with an optionally supplied name. - const XMLElement* PreviousSiblingElement( const char* name = 0 ) const ; - - XMLElement* PreviousSiblingElement( const char* name = 0 ) { - return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) ); - } - - /// Get the next (right) sibling node of this node. - const XMLNode* NextSibling() const { - return _next; - } - - XMLNode* NextSibling() { - return _next; - } - - /// Get the next (right) sibling element of this node, with an optionally supplied name. - const XMLElement* NextSiblingElement( const char* name = 0 ) const; - - XMLElement* NextSiblingElement( const char* name = 0 ) { - return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) ); - } - - /** - Add a child node as the last (right) child. - If the child node is already part of the document, - it is moved from its old location to the new location. - Returns the addThis argument or 0 if the node does not - belong to the same document. - */ - XMLNode* InsertEndChild( XMLNode* addThis ); - - XMLNode* LinkEndChild( XMLNode* addThis ) { - return InsertEndChild( addThis ); - } - /** - Add a child node as the first (left) child. - If the child node is already part of the document, - it is moved from its old location to the new location. - Returns the addThis argument or 0 if the node does not - belong to the same document. - */ - XMLNode* InsertFirstChild( XMLNode* addThis ); - /** - Add a node after the specified child node. - If the child node is already part of the document, - it is moved from its old location to the new location. - Returns the addThis argument or 0 if the afterThis node - is not a child of this node, or if the node does not - belong to the same document. - */ - XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis ); - - /** - Delete all the children of this node. - */ - void DeleteChildren(); - - /** - Delete a child of this node. - */ - void DeleteChild( XMLNode* node ); - - /** - Make a copy of this node, but not its children. - You may pass in a Document pointer that will be - the owner of the new Node. If the 'document' is - null, then the node returned will be allocated - from the current Document. (this->GetDocument()) - - Note: if called on a XMLDocument, this will return null. - */ - virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0; - - /** - Make a copy of this node and all its children. - - If the 'target' is null, then the nodes will - be allocated in the current document. If 'target' - is specified, the memory will be allocated is the - specified XMLDocument. - - NOTE: This is probably not the correct tool to - copy a document, since XMLDocuments can have multiple - top level XMLNodes. You probably want to use - XMLDocument::DeepCopy() - */ - XMLNode* DeepClone( XMLDocument* target ) const; - - /** - Test if 2 nodes are the same, but don't test children. - The 2 nodes do not need to be in the same Document. - - Note: if called on a XMLDocument, this will return false. - */ - virtual bool ShallowEqual( const XMLNode* compare ) const = 0; - - /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the - XML tree will be conditionally visited and the host will be called back - via the XMLVisitor interface. - - This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse - the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this - interface versus any other.) - - The interface has been based on ideas from: - - - http://www.saxproject.org/ - - http://c2.com/cgi/wiki?HierarchicalVisitorPattern - - Which are both good references for "visiting". - - An example of using Accept(): - @verbatim - XMLPrinter printer; - tinyxmlDoc.Accept( &printer ); - const char* xmlcstr = printer.CStr(); - @endverbatim - */ - virtual bool Accept( XMLVisitor* visitor ) const = 0; - - /** - Set user data into the XMLNode. TinyXML-2 in - no way processes or interprets user data. - It is initially 0. - */ - void SetUserData(void* userData) { _userData = userData; } - - /** - Get user data set into the XMLNode. TinyXML-2 in - no way processes or interprets user data. - It is initially 0. - */ - void* GetUserData() const { return _userData; } - -protected: - explicit XMLNode( XMLDocument* ); - virtual ~XMLNode(); - - virtual char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr); - - XMLDocument* _document; - XMLNode* _parent; - mutable StrPair _value; - int _parseLineNum; - - XMLNode* _firstChild; - XMLNode* _lastChild; - - XMLNode* _prev; - XMLNode* _next; - - void* _userData; - -private: - MemPool* _memPool; - void Unlink( XMLNode* child ); - static void DeleteNode( XMLNode* node ); - void InsertChildPreamble( XMLNode* insertThis ) const; - const XMLElement* ToElementWithName( const char* name ) const; - - XMLNode( const XMLNode& ); // not supported - XMLNode& operator=( const XMLNode& ); // not supported -}; - - -/** XML text. - - Note that a text node can have child element nodes, for example: - @verbatim - <root>This is <b>bold</b></root> - @endverbatim - - A text node can have 2 ways to output the next. "normal" output - and CDATA. It will default to the mode it was parsed from the XML file and - you generally want to leave it alone, but you can change the output mode with - SetCData() and query it with CData(). -*/ -class TINYXML2_LIB XMLText : public XMLNode -{ - friend class XMLDocument; -public: - virtual bool Accept( XMLVisitor* visitor ) const; - - virtual XMLText* ToText() { - return this; - } - virtual const XMLText* ToText() const { - return this; - } - - /// Declare whether this should be CDATA or standard text. - void SetCData( bool isCData ) { - _isCData = isCData; - } - /// Returns true if this is a CDATA text element. - bool CData() const { - return _isCData; - } - - virtual XMLNode* ShallowClone( XMLDocument* document ) const; - virtual bool ShallowEqual( const XMLNode* compare ) const; - -protected: - explicit XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {} - virtual ~XMLText() {} - - char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ); - -private: - bool _isCData; - - XMLText( const XMLText& ); // not supported - XMLText& operator=( const XMLText& ); // not supported -}; - - -/** An XML Comment. */ -class TINYXML2_LIB XMLComment : public XMLNode -{ - friend class XMLDocument; -public: - virtual XMLComment* ToComment() { - return this; - } - virtual const XMLComment* ToComment() const { - return this; - } - - virtual bool Accept( XMLVisitor* visitor ) const; - - virtual XMLNode* ShallowClone( XMLDocument* document ) const; - virtual bool ShallowEqual( const XMLNode* compare ) const; - -protected: - explicit XMLComment( XMLDocument* doc ); - virtual ~XMLComment(); - - char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr); - -private: - XMLComment( const XMLComment& ); // not supported - XMLComment& operator=( const XMLComment& ); // not supported -}; - - -/** In correct XML the declaration is the first entry in the file. - @verbatim - <?xml version="1.0" standalone="yes"?> - @endverbatim - - TinyXML-2 will happily read or write files without a declaration, - however. - - The text of the declaration isn't interpreted. It is parsed - and written as a string. -*/ -class TINYXML2_LIB XMLDeclaration : public XMLNode -{ - friend class XMLDocument; -public: - virtual XMLDeclaration* ToDeclaration() { - return this; - } - virtual const XMLDeclaration* ToDeclaration() const { - return this; - } - - virtual bool Accept( XMLVisitor* visitor ) const; - - virtual XMLNode* ShallowClone( XMLDocument* document ) const; - virtual bool ShallowEqual( const XMLNode* compare ) const; - -protected: - explicit XMLDeclaration( XMLDocument* doc ); - virtual ~XMLDeclaration(); - - char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ); - -private: - XMLDeclaration( const XMLDeclaration& ); // not supported - XMLDeclaration& operator=( const XMLDeclaration& ); // not supported -}; - - -/** Any tag that TinyXML-2 doesn't recognize is saved as an - unknown. It is a tag of text, but should not be modified. - It will be written back to the XML, unchanged, when the file - is saved. - - DTD tags get thrown into XMLUnknowns. -*/ -class TINYXML2_LIB XMLUnknown : public XMLNode -{ - friend class XMLDocument; -public: - virtual XMLUnknown* ToUnknown() { - return this; - } - virtual const XMLUnknown* ToUnknown() const { - return this; - } - - virtual bool Accept( XMLVisitor* visitor ) const; - - virtual XMLNode* ShallowClone( XMLDocument* document ) const; - virtual bool ShallowEqual( const XMLNode* compare ) const; - -protected: - explicit XMLUnknown( XMLDocument* doc ); - virtual ~XMLUnknown(); - - char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ); - -private: - XMLUnknown( const XMLUnknown& ); // not supported - XMLUnknown& operator=( const XMLUnknown& ); // not supported -}; - - - -/** An attribute is a name-value pair. Elements have an arbitrary - number of attributes, each with a unique name. - - @note The attributes are not XMLNodes. You may only query the - Next() attribute in a list. -*/ -class TINYXML2_LIB XMLAttribute -{ - friend class XMLElement; -public: - /// The name of the attribute. - const char* Name() const; - - /// The value of the attribute. - const char* Value() const; - - /// Gets the line number the attribute is in, if the document was parsed from a file. - int GetLineNum() const { return _parseLineNum; } - - /// The next attribute in the list. - const XMLAttribute* Next() const { - return _next; - } - - /** IntValue interprets the attribute as an integer, and returns the value. - If the value isn't an integer, 0 will be returned. There is no error checking; - use QueryIntValue() if you need error checking. - */ - int IntValue() const { - int i = 0; - QueryIntValue(&i); - return i; - } - - int64_t Int64Value() const { - int64_t i = 0; - QueryInt64Value(&i); - return i; - } - - uint64_t Unsigned64Value() const { - uint64_t i = 0; - QueryUnsigned64Value(&i); - return i; - } - - /// Query as an unsigned integer. See IntValue() - unsigned UnsignedValue() const { - unsigned i=0; - QueryUnsignedValue( &i ); - return i; - } - /// Query as a boolean. See IntValue() - bool BoolValue() const { - bool b=false; - QueryBoolValue( &b ); - return b; - } - /// Query as a double. See IntValue() - double DoubleValue() const { - double d=0; - QueryDoubleValue( &d ); - return d; - } - /// Query as a float. See IntValue() - float FloatValue() const { - float f=0; - QueryFloatValue( &f ); - return f; - } - - /** QueryIntValue interprets the attribute as an integer, and returns the value - in the provided parameter. The function will return XML_SUCCESS on success, - and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful. - */ - XMLError QueryIntValue( int* value ) const; - /// See QueryIntValue - XMLError QueryUnsignedValue( unsigned int* value ) const; - /// See QueryIntValue - XMLError QueryInt64Value(int64_t* value) const; - /// See QueryIntValue - XMLError QueryUnsigned64Value(uint64_t* value) const; - /// See QueryIntValue - XMLError QueryBoolValue( bool* value ) const; - /// See QueryIntValue - XMLError QueryDoubleValue( double* value ) const; - /// See QueryIntValue - XMLError QueryFloatValue( float* value ) const; - - /// Set the attribute to a string value. - void SetAttribute( const char* value ); - /// Set the attribute to a wide string value. - void SetAttribute( const wchar_t* value ); - /// Set the attribute to value. - void SetAttribute( int value ); - /// Set the attribute to value. - void SetAttribute( unsigned value ); - /// Set the attribute to value. - void SetAttribute(int64_t value); - /// Set the attribute to value. - void SetAttribute(uint64_t value); - /// Set the attribute to value. - void SetAttribute( bool value ); - /// Set the attribute to value. - void SetAttribute( double value ); - /// Set the attribute to value. - void SetAttribute( float value ); - -private: - enum { BUF_SIZE = 200 }; - - XMLAttribute() : _name(), _value(),_parseLineNum( 0 ), _next( 0 ), _memPool( 0 ) {} - virtual ~XMLAttribute() {} - - XMLAttribute( const XMLAttribute& ); // not supported - void operator=( const XMLAttribute& ); // not supported - void SetName( const char* name ); - - char* ParseDeep( char* p, bool processEntities, int* curLineNumPtr ); - - mutable StrPair _name; - mutable StrPair _value; - int _parseLineNum; - XMLAttribute* _next; - MemPool* _memPool; -}; - - -/** The element is a container class. It has a value, the element name, - and can contain other elements, text, comments, and unknowns. - Elements also contain an arbitrary number of attributes. -*/ -class TINYXML2_LIB XMLElement : public XMLNode -{ - friend class XMLDocument; -public: - /// Get the name of an element (which is the Value() of the node.) - const char* Name() const { - return Value(); - } - /// Set the name of the element. - void SetName( const char* str, bool staticMem=false ) { - SetValue( str, staticMem ); - } - - virtual XMLElement* ToElement() { - return this; - } - virtual const XMLElement* ToElement() const { - return this; - } - virtual bool Accept( XMLVisitor* visitor ) const; - - /** Given an attribute name, Attribute() returns the value - for the attribute of that name, or null if none - exists. For example: - - @verbatim - const char* value = ele->Attribute( "foo" ); - @endverbatim - - The 'value' parameter is normally null. However, if specified, - the attribute will only be returned if the 'name' and 'value' - match. This allow you to write code: - - @verbatim - if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar(); - @endverbatim - - rather than: - @verbatim - if ( ele->Attribute( "foo" ) ) { - if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar(); - } - @endverbatim - */ - const char* Attribute( const char* name, const char* value=0 ) const; - - /** Given an attribute name, IntAttribute() returns the value - of the attribute interpreted as an integer. The default - value will be returned if the attribute isn't present, - or if there is an error. (For a method with error - checking, see QueryIntAttribute()). - */ - int IntAttribute(const char* name, int defaultValue = 0) const; - /// See IntAttribute() - unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const; - /// See IntAttribute() - int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const; - /// See IntAttribute() - uint64_t Unsigned64Attribute(const char* name, uint64_t defaultValue = 0) const; - /// See IntAttribute() - bool BoolAttribute(const char* name, bool defaultValue = false) const; - /// See IntAttribute() - double DoubleAttribute(const char* name, double defaultValue = 0) const; - /// See IntAttribute() - float FloatAttribute(const char* name, float defaultValue = 0) const; - - /** Given an attribute name, QueryIntAttribute() returns - XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion - can't be performed, or XML_NO_ATTRIBUTE if the attribute - doesn't exist. If successful, the result of the conversion - will be written to 'value'. If not successful, nothing will - be written to 'value'. This allows you to provide default - value: - - @verbatim - int value = 10; - QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 - @endverbatim - */ - XMLError QueryIntAttribute( const char* name, int* value ) const { - const XMLAttribute* a = FindAttribute( name ); - if ( !a ) { - return XML_NO_ATTRIBUTE; - } - return a->QueryIntValue( value ); - } - - /// See QueryIntAttribute() - XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const { - const XMLAttribute* a = FindAttribute( name ); - if ( !a ) { - return XML_NO_ATTRIBUTE; - } - return a->QueryUnsignedValue( value ); - } - - /// See QueryIntAttribute() - XMLError QueryInt64Attribute(const char* name, int64_t* value) const { - const XMLAttribute* a = FindAttribute(name); - if (!a) { - return XML_NO_ATTRIBUTE; - } - return a->QueryInt64Value(value); - } - - /// See QueryIntAttribute() - XMLError QueryUnsigned64Attribute(const char* name, uint64_t* value) const { - const XMLAttribute* a = FindAttribute(name); - if(!a) { - return XML_NO_ATTRIBUTE; - } - return a->QueryUnsigned64Value(value); - } - - /// See QueryIntAttribute() - XMLError QueryBoolAttribute( const char* name, bool* value ) const { - const XMLAttribute* a = FindAttribute( name ); - if ( !a ) { - return XML_NO_ATTRIBUTE; - } - return a->QueryBoolValue( value ); - } - /// See QueryIntAttribute() - XMLError QueryDoubleAttribute( const char* name, double* value ) const { - const XMLAttribute* a = FindAttribute( name ); - if ( !a ) { - return XML_NO_ATTRIBUTE; - } - return a->QueryDoubleValue( value ); - } - /// See QueryIntAttribute() - XMLError QueryFloatAttribute( const char* name, float* value ) const { - const XMLAttribute* a = FindAttribute( name ); - if ( !a ) { - return XML_NO_ATTRIBUTE; - } - return a->QueryFloatValue( value ); - } - - /// See QueryIntAttribute() - XMLError QueryStringAttribute(const char* name, const char** value) const { - const XMLAttribute* a = FindAttribute(name); - if (!a) { - return XML_NO_ATTRIBUTE; - } - *value = a->Value(); - return XML_SUCCESS; - } - - - - /** Given an attribute name, QueryAttribute() returns - XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion - can't be performed, or XML_NO_ATTRIBUTE if the attribute - doesn't exist. It is overloaded for the primitive types, - and is a generally more convenient replacement of - QueryIntAttribute() and related functions. - - If successful, the result of the conversion - will be written to 'value'. If not successful, nothing will - be written to 'value'. This allows you to provide default - value: - - @verbatim - int value = 10; - QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10 - @endverbatim - */ - XMLError QueryAttribute( const char* name, int* value ) const { - return QueryIntAttribute( name, value ); - } - - XMLError QueryAttribute( const char* name, unsigned int* value ) const { - return QueryUnsignedAttribute( name, value ); - } - - XMLError QueryAttribute(const char* name, int64_t* value) const { - return QueryInt64Attribute(name, value); - } - - XMLError QueryAttribute(const char* name, uint64_t* value) const { - return QueryUnsigned64Attribute(name, value); - } - - XMLError QueryAttribute( const char* name, bool* value ) const { - return QueryBoolAttribute( name, value ); - } - - XMLError QueryAttribute( const char* name, double* value ) const { - return QueryDoubleAttribute( name, value ); - } - - XMLError QueryAttribute( const char* name, float* value ) const { - return QueryFloatAttribute( name, value ); - } - - XMLError QueryAttribute(const char* name, const char** value) const { - return QueryStringAttribute(name, value); - } - - /// Sets the named attribute to value. - void SetAttribute( const char* name, const char* value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - void SetAttribute( const char* name, const wchar_t* value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - /// Sets the named attribute to value. - void SetAttribute( const char* name, int value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - /// Sets the named attribute to value. - void SetAttribute( const char* name, unsigned value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - - /// Sets the named attribute to value. - void SetAttribute(const char* name, int64_t value) { - XMLAttribute* a = FindOrCreateAttribute(name); - a->SetAttribute(value); - } - - /// Sets the named attribute to value. - void SetAttribute(const char* name, uint64_t value) { - XMLAttribute* a = FindOrCreateAttribute(name); - a->SetAttribute(value); - } - - /// Sets the named attribute to value. - void SetAttribute( const char* name, bool value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - /// Sets the named attribute to value. - void SetAttribute( const char* name, double value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - /// Sets the named attribute to value. - void SetAttribute( const char* name, float value ) { - XMLAttribute* a = FindOrCreateAttribute( name ); - a->SetAttribute( value ); - } - - /** - Delete an attribute. - */ - void DeleteAttribute( const char* name ); - - /// Return the first attribute in the list. - const XMLAttribute* FirstAttribute() const { - return _rootAttribute; - } - /// Query a specific attribute in the list. - const XMLAttribute* FindAttribute( const char* name ) const; - - /** Convenience function for easy access to the text inside an element. Although easy - and concise, GetText() is limited compared to getting the XMLText child - and accessing it directly. - - If the first child of 'this' is a XMLText, the GetText() - returns the character string of the Text node, else null is returned. - - This is a convenient method for getting the text of simple contained text: - @verbatim - <foo>This is text</foo> - const char* str = fooElement->GetText(); - @endverbatim - - 'str' will be a pointer to "This is text". - - Note that this function can be misleading. If the element foo was created from - this XML: - @verbatim - <foo><b>This is text</b></foo> - @endverbatim - - then the value of str would be null. The first child node isn't a text node, it is - another element. From this XML: - @verbatim - <foo>This is <b>text</b></foo> - @endverbatim - GetText() will return "This is ". - */ - const char* GetText() const; - - /** Convenience function for easy access to the text inside an element. Although easy - and concise, SetText() is limited compared to creating an XMLText child - and mutating it directly. - - If the first child of 'this' is a XMLText, SetText() sets its value to - the given string, otherwise it will create a first child that is an XMLText. - - This is a convenient method for setting the text of simple contained text: - @verbatim - <foo>This is text</foo> - fooElement->SetText( "Hullaballoo!" ); - <foo>Hullaballoo!</foo> - @endverbatim - - Note that this function can be misleading. If the element foo was created from - this XML: - @verbatim - <foo><b>This is text</b></foo> - @endverbatim - - then it will not change "This is text", but rather prefix it with a text element: - @verbatim - <foo>Hullaballoo!<b>This is text</b></foo> - @endverbatim - - For this XML: - @verbatim - <foo /> - @endverbatim - SetText() will generate - @verbatim - <foo>Hullaballoo!</foo> - @endverbatim - */ - void SetText( const char* inText ); - void SetText( const wchar_t* inText ); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText( int value ); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText( unsigned value ); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText(int64_t value); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText(uint64_t value); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText( bool value ); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText( double value ); - /// Convenience method for setting text inside an element. See SetText() for important limitations. - void SetText( float value ); - - /** - Convenience method to query the value of a child text node. This is probably best - shown by example. Given you have a document is this form: - @verbatim - <point> - <x>1</x> - <y>1.4</y> - </point> - @endverbatim - - The QueryIntText() and similar functions provide a safe and easier way to get to the - "value" of x and y. - - @verbatim - int x = 0; - float y = 0; // types of x and y are contrived for example - const XMLElement* xElement = pointElement->FirstChildElement( "x" ); - const XMLElement* yElement = pointElement->FirstChildElement( "y" ); - xElement->QueryIntText( &x ); - yElement->QueryFloatText( &y ); - @endverbatim - - @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted - to the requested type, and XML_NO_TEXT_NODE if there is no child text to query. - - */ - XMLError QueryIntText( int* ival ) const; - /// See QueryIntText() - XMLError QueryUnsignedText( unsigned* uval ) const; - /// See QueryIntText() - XMLError QueryInt64Text(int64_t* uval) const; - /// See QueryIntText() - XMLError QueryUnsigned64Text(uint64_t* uval) const; - /// See QueryIntText() - XMLError QueryBoolText( bool* bval ) const; - /// See QueryIntText() - XMLError QueryDoubleText( double* dval ) const; - /// See QueryIntText() - XMLError QueryFloatText( float* fval ) const; - - int IntText(int defaultValue = 0) const; - - /// See QueryIntText() - unsigned UnsignedText(unsigned defaultValue = 0) const; - /// See QueryIntText() - int64_t Int64Text(int64_t defaultValue = 0) const; - /// See QueryIntText() - uint64_t Unsigned64Text(uint64_t defaultValue = 0) const; - /// See QueryIntText() - bool BoolText(bool defaultValue = false) const; - /// See QueryIntText() - double DoubleText(double defaultValue = 0) const; - /// See QueryIntText() - float FloatText(float defaultValue = 0) const; - - /** - Convenience method to create a new XMLElement and add it as last (right) - child of this node. Returns the created and inserted element. - */ - XMLElement* InsertNewChildElement(const char* name); - /// See InsertNewChildElement() - XMLComment* InsertNewComment(const char* comment); - /// See InsertNewChildElement() - XMLText* InsertNewText(const char* text); - /// See InsertNewChildElement() - XMLDeclaration* InsertNewDeclaration(const char* text); - /// See InsertNewChildElement() - XMLUnknown* InsertNewUnknown(const char* text); - - - // internal: - enum ElementClosingType { - OPEN, // <foo> - CLOSED, // <foo/> - CLOSING // </foo> - }; - ElementClosingType ClosingType() const { - return _closingType; - } - virtual XMLNode* ShallowClone( XMLDocument* document ) const; - virtual bool ShallowEqual( const XMLNode* compare ) const; - -protected: - char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ); - -private: - XMLElement( XMLDocument* doc ); - virtual ~XMLElement(); - XMLElement( const XMLElement& ); // not supported - void operator=( const XMLElement& ); // not supported - - XMLAttribute* FindOrCreateAttribute( const char* name ); - char* ParseAttributes( char* p, int* curLineNumPtr ); - static void DeleteAttribute( XMLAttribute* attribute ); - XMLAttribute* CreateAttribute(); - - enum { BUF_SIZE = 200 }; - ElementClosingType _closingType; - // The attribute list is ordered; there is no 'lastAttribute' - // because the list needs to be scanned for dupes before adding - // a new attribute. - XMLAttribute* _rootAttribute; -}; - - -enum Whitespace { - PRESERVE_WHITESPACE, - COLLAPSE_WHITESPACE -}; - - -/** A Document binds together all the functionality. - It can be saved, loaded, and printed to the screen. - All Nodes are connected and allocated to a Document. - If the Document is deleted, all its Nodes are also deleted. -*/ -class TINYXML2_LIB XMLDocument : public XMLNode -{ - friend class XMLElement; - // Gives access to SetError and Push/PopDepth, but over-access for everything else. - // Wishing C++ had "internal" scope. - friend class XMLNode; - friend class XMLText; - friend class XMLComment; - friend class XMLDeclaration; - friend class XMLUnknown; -public: - /// constructor - XMLDocument( bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE ); - ~XMLDocument(); - - virtual XMLDocument* ToDocument() { - TIXMLASSERT( this == _document ); - return this; - } - virtual const XMLDocument* ToDocument() const { - TIXMLASSERT( this == _document ); - return this; - } - - /** - Parse an XML file from a character string. - Returns XML_SUCCESS (0) on success, or - an errorID. - - You may optionally pass in the 'nBytes', which is - the number of bytes which will be parsed. If not - specified, TinyXML-2 will assume 'xml' points to a - null terminated string. - */ - XMLError Parse( const char* xml, size_t nBytes=static_cast<size_t>(-1) ); - - /** - Load an XML file from disk. - Returns XML_SUCCESS (0) on success, or - an errorID. - */ - XMLError LoadFile( const char* filename ); - - /** - Load an XML file from disk. You are responsible - for providing and closing the FILE*. - - NOTE: The file should be opened as binary ("rb") - not text in order for TinyXML-2 to correctly - do newline normalization. - - Returns XML_SUCCESS (0) on success, or - an errorID. - */ - XMLError LoadFile( FILE* ); - - /** - Save the XML file to disk. - Returns XML_SUCCESS (0) on success, or - an errorID. - */ - XMLError SaveFile( const char* filename, bool compact = false ); - - /** - Save the XML file to disk. You are responsible - for providing and closing the FILE*. - - Returns XML_SUCCESS (0) on success, or - an errorID. - */ - XMLError SaveFile( FILE* fp, bool compact = false ); - - bool ProcessEntities() const { - return _processEntities; - } - Whitespace WhitespaceMode() const { - return _whitespaceMode; - } - int BytesParsed() const { - return _bytesParsed; - } - - /** - Returns true if this document has a leading Byte Order Mark of UTF8. - */ - bool HasBOM() const { - return _writeBOM; - } - /** Sets whether to write the BOM when writing the file. - */ - void SetBOM( bool useBOM ) { - _writeBOM = useBOM; - } - - /** Return the root element of DOM. Equivalent to FirstChildElement(). - To get the first node, use FirstChild(). - */ - XMLElement* RootElement() { - return FirstChildElement(); - } - const XMLElement* RootElement() const { - return FirstChildElement(); - } - - /** Print the Document. If the Printer is not provided, it will - print to stdout. If you provide Printer, this can print to a file: - @verbatim - XMLPrinter printer( fp ); - doc.Print( &printer ); - @endverbatim - - Or you can use a printer to print to memory: - @verbatim - XMLPrinter printer; - doc.Print( &printer ); - // printer.CStr() has a const char* to the XML - @endverbatim - */ - void Print( XMLPrinter* streamer=0 ) const; - virtual bool Accept( XMLVisitor* visitor ) const; - - /** - Create a new Element associated with - this Document. The memory for the Element - is managed by the Document. - */ - XMLElement* NewElement( const char* name ); - /** - Create a new Comment associated with - this Document. The memory for the Comment - is managed by the Document. - */ - XMLComment* NewComment( const char* comment ); - /** - Create a new Text associated with - this Document. The memory for the Text - is managed by the Document. - */ - XMLText* NewText( const char* text ); - /** - Create a new Declaration associated with - this Document. The memory for the object - is managed by the Document. - - If the 'text' param is null, the standard - declaration is used.: - @verbatim - <?xml version="1.0" encoding="UTF-8"?> - @endverbatim - */ - XMLDeclaration* NewDeclaration( const char* text=0 ); - /** - Create a new Unknown associated with - this Document. The memory for the object - is managed by the Document. - */ - XMLUnknown* NewUnknown( const char* text ); - - /** - Delete a node associated with this document. - It will be unlinked from the DOM. - */ - void DeleteNode( XMLNode* node ); - - /// Clears the error flags. - void ClearError(); - - /// Return true if there was an error parsing the document. - bool Error() const { - return _errorID != XML_SUCCESS; - } - /// Return the errorID. - XMLError ErrorID() const { - return _errorID; - } - const char* ErrorName() const; - static const char* ErrorIDToName(XMLError errorID); - - /** Returns a "long form" error description. A hopefully helpful - diagnostic with location, line number, and/or additional info. - */ - const char* ErrorStr() const; - - /// A (trivial) utility function that prints the ErrorStr() to stdout. - void PrintError() const; - - /// Return the line where the error occurred, or zero if unknown. - int ErrorLineNum() const - { - return _errorLineNum; - } - - /// Clear the document, resetting it to the initial state. - void Clear(); - - /** - Copies this document to a target document. - The target will be completely cleared before the copy. - If you want to copy a sub-tree, see XMLNode::DeepClone(). - - NOTE: that the 'target' must be non-null. - */ - void DeepCopy(XMLDocument* target) const; - - // internal - char* Identify( char* p, XMLNode** node ); - - // internal - void MarkInUse(const XMLNode* const); - - virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const { - return 0; - } - virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const { - return false; - } - -private: - XMLDocument( const XMLDocument& ); // not supported - void operator=( const XMLDocument& ); // not supported - - bool _writeBOM; - bool _processEntities; - XMLError _errorID; - Whitespace _whitespaceMode; - mutable StrPair _errorStr; - int _errorLineNum; - char* _charBuffer; - int _parseCurLineNum; - int _bytesParsed; - int _parsingDepth; - // Memory tracking does add some overhead. - // However, the code assumes that you don't - // have a bunch of unlinked nodes around. - // Therefore it takes less memory to track - // in the document vs. a linked list in the XMLNode, - // and the performance is the same. - DynArray<XMLNode*, 10> _unlinked; - - MemPoolT< sizeof(XMLElement) > _elementPool; - MemPoolT< sizeof(XMLAttribute) > _attributePool; - MemPoolT< sizeof(XMLText) > _textPool; - MemPoolT< sizeof(XMLComment) > _commentPool; - - static const char* _errorNames[XML_ERROR_COUNT]; - - void Parse(); - - void SetError( XMLError error, int lineNum, const char* format, ... ); - - // Something of an obvious security hole, once it was discovered. - // Either an ill-formed XML or an excessively deep one can overflow - // the stack. Track stack depth, and error out if needed. - class DepthTracker { - public: - explicit DepthTracker(XMLDocument * document) { - this->_document = document; - document->PushDepth(); - } - ~DepthTracker() { - _document->PopDepth(); - } - private: - XMLDocument * _document; - }; - void PushDepth(); - void PopDepth(); - - template<class NodeType, int PoolElementSize> - NodeType* CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool ); -}; - -template<class NodeType, int PoolElementSize> -inline NodeType* XMLDocument::CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool ) -{ - TIXMLASSERT( sizeof( NodeType ) == PoolElementSize ); - TIXMLASSERT( sizeof( NodeType ) == pool.ItemSize() ); - NodeType* returnNode = new (pool.Alloc()) NodeType( this ); - TIXMLASSERT( returnNode ); - returnNode->_memPool = &pool; - - _unlinked.Push(returnNode); - return returnNode; -} - -/** - A XMLHandle is a class that wraps a node pointer with null checks; this is - an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2 - DOM structure. It is a separate utility class. - - Take an example: - @verbatim - <Document> - <Element attributeA = "valueA"> - <Child attributeB = "value1" /> - <Child attributeB = "value2" /> - </Element> - </Document> - @endverbatim - - Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very - easy to write a *lot* of code that looks like: - - @verbatim - XMLElement* root = document.FirstChildElement( "Document" ); - if ( root ) - { - XMLElement* element = root->FirstChildElement( "Element" ); - if ( element ) - { - XMLElement* child = element->FirstChildElement( "Child" ); - if ( child ) - { - XMLElement* child2 = child->NextSiblingElement( "Child" ); - if ( child2 ) - { - // Finally do something useful. - @endverbatim - - And that doesn't even cover "else" cases. XMLHandle addresses the verbosity - of such code. A XMLHandle checks for null pointers so it is perfectly safe - and correct to use: - - @verbatim - XMLHandle docHandle( &document ); - XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement(); - if ( child2 ) - { - // do something useful - @endverbatim - - Which is MUCH more concise and useful. - - It is also safe to copy handles - internally they are nothing more than node pointers. - @verbatim - XMLHandle handleCopy = handle; - @endverbatim - - See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. -*/ -class TINYXML2_LIB XMLHandle -{ -public: - /// Create a handle from any node (at any depth of the tree.) This can be a null pointer. - explicit XMLHandle( XMLNode* node ) : _node( node ) { - } - /// Create a handle from a node. - explicit XMLHandle( XMLNode& node ) : _node( &node ) { - } - /// Copy constructor - XMLHandle( const XMLHandle& ref ) : _node( ref._node ) { - } - /// Assignment - XMLHandle& operator=( const XMLHandle& ref ) { - _node = ref._node; - return *this; - } - - XMLHandle operator[]( const char* name ) { - return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 ); - } - - /// Get the first child of this handle. - XMLHandle FirstChild() { - return XMLHandle( _node ? _node->FirstChild() : 0 ); - } - /// Get the first child element of this handle. - XMLHandle FirstChildElement( const char* name = 0 ) { - return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 ); - } - /// Get the last child of this handle. - XMLHandle LastChild() { - return XMLHandle( _node ? _node->LastChild() : 0 ); - } - /// Get the last child element of this handle. - XMLHandle LastChildElement( const char* name = 0 ) { - return XMLHandle( _node ? _node->LastChildElement( name ) : 0 ); - } - /// Get the previous sibling of this handle. - XMLHandle PreviousSibling() { - return XMLHandle( _node ? _node->PreviousSibling() : 0 ); - } - /// Get the previous sibling element of this handle. - XMLHandle PreviousSiblingElement( const char* name = 0 ) { - return XMLHandle( _node ? _node->PreviousSiblingElement( name ) : 0 ); - } - /// Get the next sibling of this handle. - XMLHandle NextSibling() { - return XMLHandle( _node ? _node->NextSibling() : 0 ); - } - /// Get the next sibling element of this handle. - XMLHandle NextSiblingElement( const char* name = 0 ) { - return XMLHandle( _node ? _node->NextSiblingElement( name ) : 0 ); - } - - /// Safe cast to XMLNode. This can return null. - XMLNode* ToNode() { - return _node; - } - /// Safe cast to XMLElement. This can return null. - XMLElement* ToElement() { - return ( _node ? _node->ToElement() : 0 ); - } - /// Safe cast to XMLText. This can return null. - XMLText* ToText() { - return ( _node ? _node->ToText() : 0 ); - } - /// Safe cast to XMLUnknown. This can return null. - XMLUnknown* ToUnknown() { - return ( _node ? _node->ToUnknown() : 0 ); - } - /// Safe cast to XMLDeclaration. This can return null. - XMLDeclaration* ToDeclaration() { - return ( _node ? _node->ToDeclaration() : 0 ); - } - -private: - XMLNode* _node; -}; - - -/** - A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the - same in all regards, except for the 'const' qualifiers. See XMLHandle for API. -*/ -class TINYXML2_LIB XMLConstHandle -{ -public: - explicit XMLConstHandle( const XMLNode* node ) : _node( node ) { - } - explicit XMLConstHandle( const XMLNode& node ) : _node( &node ) { - } - XMLConstHandle( const XMLConstHandle& ref ) : _node( ref._node ) { - } - - XMLConstHandle& operator=( const XMLConstHandle& ref ) { - _node = ref._node; - return *this; - } - - const XMLConstHandle operator[]( const char* name ) const { - return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 ); - } - - const XMLConstHandle FirstChild() const { - return XMLConstHandle( _node ? _node->FirstChild() : 0 ); - } - const XMLConstHandle FirstChildElement( const char* name = 0 ) const { - return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 ); - } - const XMLConstHandle LastChild() const { - return XMLConstHandle( _node ? _node->LastChild() : 0 ); - } - const XMLConstHandle LastChildElement( const char* name = 0 ) const { - return XMLConstHandle( _node ? _node->LastChildElement( name ) : 0 ); - } - const XMLConstHandle PreviousSibling() const { - return XMLConstHandle( _node ? _node->PreviousSibling() : 0 ); - } - const XMLConstHandle PreviousSiblingElement( const char* name = 0 ) const { - return XMLConstHandle( _node ? _node->PreviousSiblingElement( name ) : 0 ); - } - const XMLConstHandle NextSibling() const { - return XMLConstHandle( _node ? _node->NextSibling() : 0 ); - } - const XMLConstHandle NextSiblingElement( const char* name = 0 ) const { - return XMLConstHandle( _node ? _node->NextSiblingElement( name ) : 0 ); - } - - - const XMLNode* ToNode() const { - return _node; - } - const XMLElement* ToElement() const { - return ( _node ? _node->ToElement() : 0 ); - } - const XMLText* ToText() const { - return ( _node ? _node->ToText() : 0 ); - } - const XMLUnknown* ToUnknown() const { - return ( _node ? _node->ToUnknown() : 0 ); - } - const XMLDeclaration* ToDeclaration() const { - return ( _node ? _node->ToDeclaration() : 0 ); - } - -private: - const XMLNode* _node; -}; - - -/** - Printing functionality. The XMLPrinter gives you more - options than the XMLDocument::Print() method. - - It can: - -# Print to memory. - -# Print to a file you provide. - -# Print XML without a XMLDocument. - - Print to Memory - - @verbatim - XMLPrinter printer; - doc.Print( &printer ); - SomeFunction( printer.CStr() ); - @endverbatim - - Print to a File - - You provide the file pointer. - @verbatim - XMLPrinter printer( fp ); - doc.Print( &printer ); - @endverbatim - - Print without a XMLDocument - - When loading, an XML parser is very useful. However, sometimes - when saving, it just gets in the way. The code is often set up - for streaming, and constructing the DOM is just overhead. - - The Printer supports the streaming case. The following code - prints out a trivially simple XML file without ever creating - an XML document. - - @verbatim - XMLPrinter printer( fp ); - printer.OpenElement( "foo" ); - printer.PushAttribute( "foo", "bar" ); - printer.CloseElement(); - @endverbatim -*/ -class TINYXML2_LIB XMLPrinter : public XMLVisitor -{ -public: - /** Construct the printer. If the FILE* is specified, - this will print to the FILE. Else it will print - to memory, and the result is available in CStr(). - If 'compact' is set to true, then output is created - with only required whitespace and newlines. - */ - XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 ); - virtual ~XMLPrinter() {} - - /** If streaming, write the BOM and declaration. */ - void PushHeader( bool writeBOM, bool writeDeclaration ); - /** If streaming, start writing an element. - The element must be closed with CloseElement() - */ - void OpenElement( const char* name, bool compactMode=false ); - /// If streaming, add an attribute to an open element. - void PushAttribute( const char* name, const char* value ); - void PushAttribute( const char* name, int value ); - void PushAttribute( const char* name, unsigned value ); - void PushAttribute( const char* name, int64_t value ); - void PushAttribute( const char* name, uint64_t value ); - void PushAttribute( const char* name, bool value ); - void PushAttribute( const char* name, double value ); - /// If streaming, close the Element. - virtual void CloseElement( bool compactMode=false ); - - /// Add a text node. - void PushText( const char* text, bool cdata=false ); - /// Add a text node from an integer. - void PushText( int value ); - /// Add a text node from an unsigned. - void PushText( unsigned value ); - /// Add a text node from a signed 64bit integer. - void PushText( int64_t value ); - /// Add a text node from an unsigned 64bit integer. - void PushText( uint64_t value ); - /// Add a text node from a bool. - void PushText( bool value ); - /// Add a text node from a float. - void PushText( float value ); - /// Add a text node from a double. - void PushText( double value ); - - /// Add a comment - void PushComment( const char* comment ); - - void PushDeclaration( const char* value ); - void PushUnknown( const char* value ); - - virtual bool VisitEnter( const XMLDocument& /*doc*/ ); - virtual bool VisitExit( const XMLDocument& /*doc*/ ) { - return true; - } - - virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ); - virtual bool VisitExit( const XMLElement& element ); - - virtual bool Visit( const XMLText& text ); - virtual bool Visit( const XMLComment& comment ); - virtual bool Visit( const XMLDeclaration& declaration ); - virtual bool Visit( const XMLUnknown& unknown ); - - /** - If in print to memory mode, return a pointer to - the XML file in memory. - */ - const char* CStr() const { - return _buffer.Mem(); - } - /** - If in print to memory mode, return the size - of the XML file in memory. (Note the size returned - includes the terminating null.) - */ - int CStrSize() const { - return _buffer.Size(); - } - /** - If in print to memory mode, reset the buffer to the - beginning. - */ - void ClearBuffer( bool resetToFirstElement = true ) { - _buffer.Clear(); - _buffer.Push(0); - _firstElement = resetToFirstElement; - } - -protected: - virtual bool CompactMode( const XMLElement& ) { return _compactMode; } - - /** Prints out the space before an element. You may override to change - the space and tabs used. A PrintSpace() override should call Print(). - */ - virtual void PrintSpace( int depth ); - virtual void Print( const char* format, ... ); - virtual void Write( const char* data, size_t size ); - virtual void Putc( char ch ); - - inline void Write(const char* data) { Write(data, strlen(data)); } - - void SealElementIfJustOpened(); - bool _elementJustOpened; - DynArray< const char*, 10 > _stack; - -private: - /** - Prepares to write a new node. This includes sealing an element that was - just opened, and writing any whitespace necessary if not in compact mode. - */ - void PrepareForNewNode( bool compactMode ); - void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities. - - bool _firstElement; - FILE* _fp; - int _depth; - int _textDepth; - bool _processEntities; - bool _compactMode; - - enum { - ENTITY_RANGE = 64, - BUF_SIZE = 200 - }; - bool _entityFlag[ENTITY_RANGE]; - bool _restrictedEntityFlag[ENTITY_RANGE]; - - DynArray< char, 20 > _buffer; - - // Prohibit cloning, intentionally not implemented - XMLPrinter( const XMLPrinter& ); - XMLPrinter& operator=( const XMLPrinter& ); -}; - - -} // tinyxml2 - -#if defined(_MSC_VER) -# pragma warning(pop) -#endif - -#endif // TINYXML2_INCLUDED +/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#ifndef TINYXML2_INCLUDED
+#define TINYXML2_INCLUDED
+
+#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
+# include <ctype.h>
+# include <limits.h>
+# include <stdio.h>
+# include <stdlib.h>
+# include <string.h>
+# if defined(__PS3__)
+# include <stddef.h>
+# endif
+#else
+# include <cctype>
+# include <climits>
+# include <cstdio>
+# include <cstdlib>
+# include <cstring>
+#endif
+#include <stdint.h>
+
+/*
+ gcc:
+ g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+
+ Formatting, Artistic Style:
+ AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
+*/
+
+#if defined( _DEBUG ) || defined (__DEBUG__)
+# ifndef TINYXML2_DEBUG
+# define TINYXML2_DEBUG
+# endif
+#endif
+
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable: 4251)
+#endif
+
+#ifdef _MSC_VER
+# ifdef TINYXML2_EXPORT
+# define TINYXML2_LIB __declspec(dllexport)
+# elif defined(TINYXML2_IMPORT)
+# define TINYXML2_LIB __declspec(dllimport)
+# else
+# define TINYXML2_LIB
+# endif
+#elif __GNUC__ >= 4
+# define TINYXML2_LIB __attribute__((visibility("default")))
+#else
+# define TINYXML2_LIB
+#endif
+
+
+#if !defined(TIXMLASSERT)
+#if defined(TINYXML2_DEBUG)
+# if defined(_MSC_VER)
+# // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
+# define TIXMLASSERT( x ) do { if ( !((void)0,(x))) { __debugbreak(); } } while(false)
+# elif defined (ANDROID_NDK)
+# include <android/log.h>
+# define TIXMLASSERT( x ) do { if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); } } while(false)
+# else
+# include <assert.h>
+# define TIXMLASSERT assert
+# endif
+#else
+# define TIXMLASSERT( x ) do {} while(false)
+#endif
+#endif
+
+/* Versioning, past 1.0.14:
+ http://semver.org/
+*/
+static const int TIXML2_MAJOR_VERSION = 10;
+static const int TIXML2_MINOR_VERSION = 0;
+static const int TIXML2_PATCH_VERSION = 0;
+
+#define TINYXML2_MAJOR_VERSION 10
+#define TINYXML2_MINOR_VERSION 0
+#define TINYXML2_PATCH_VERSION 0
+
+// A fixed element depth limit is problematic. There needs to be a
+// limit to avoid a stack overflow. However, that limit varies per
+// system, and the capacity of the stack. On the other hand, it's a trivial
+// attack that can result from ill, malicious, or even correctly formed XML,
+// so there needs to be a limit in place.
+static const int TINYXML2_MAX_ELEMENT_DEPTH = 500;
+
+namespace tinyxml2
+{
+class XMLDocument;
+class XMLElement;
+class XMLAttribute;
+class XMLComment;
+class XMLText;
+class XMLDeclaration;
+class XMLUnknown;
+class XMLPrinter;
+
+/*
+ A class that wraps strings. Normally stores the start and end
+ pointers into the XML file itself, and will apply normalization
+ and entity translation if actually read. Can also store (and memory
+ manage) a traditional char[]
+
+ Isn't clear why TINYXML2_LIB is needed; but seems to fix #719
+*/
+class TINYXML2_LIB StrPair
+{
+public:
+ enum Mode {
+ NEEDS_ENTITY_PROCESSING = 0x01,
+ NEEDS_NEWLINE_NORMALIZATION = 0x02,
+ NEEDS_WHITESPACE_COLLAPSING = 0x04,
+
+ TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_NAME = 0,
+ ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ COMMENT = NEEDS_NEWLINE_NORMALIZATION
+ };
+
+ StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
+ ~StrPair();
+
+ void Set( char* start, char* end, int flags ) {
+ TIXMLASSERT( start );
+ TIXMLASSERT( end );
+ Reset();
+ _start = start;
+ _end = end;
+ _flags = flags | NEEDS_FLUSH;
+ }
+
+ const char* GetStr();
+
+ bool Empty() const {
+ return _start == _end;
+ }
+
+ void SetInternedStr( const char* str ) {
+ Reset();
+ _start = const_cast<char*>(str);
+ }
+
+ void SetStr( const char* str, int flags=0 );
+
+ char* ParseText( char* in, const char* endTag, int strFlags, int* curLineNumPtr );
+ char* ParseName( char* in );
+
+ void TransferTo( StrPair* other );
+ void Reset();
+
+private:
+ void CollapseWhitespace();
+
+ enum {
+ NEEDS_FLUSH = 0x100,
+ NEEDS_DELETE = 0x200
+ };
+
+ int _flags;
+ char* _start;
+ char* _end;
+
+ StrPair( const StrPair& other ); // not supported
+ void operator=( const StrPair& other ); // not supported, use TransferTo()
+};
+
+
+/*
+ A dynamic array of Plain Old Data. Doesn't support constructors, etc.
+ Has a small initial memory pool, so that low or no usage will not
+ cause a call to new/delete
+*/
+template <class T, int INITIAL_SIZE>
+class DynArray
+{
+public:
+ DynArray() :
+ _mem( _pool ),
+ _allocated( INITIAL_SIZE ),
+ _size( 0 )
+ {
+ }
+
+ ~DynArray() {
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ }
+
+ void Clear() {
+ _size = 0;
+ }
+
+ void Push( T t ) {
+ TIXMLASSERT( _size < INT_MAX );
+ EnsureCapacity( _size+1 );
+ _mem[_size] = t;
+ ++_size;
+ }
+
+ T* PushArr( int count ) {
+ TIXMLASSERT( count >= 0 );
+ TIXMLASSERT( _size <= INT_MAX - count );
+ EnsureCapacity( _size+count );
+ T* ret = &_mem[_size];
+ _size += count;
+ return ret;
+ }
+
+ T Pop() {
+ TIXMLASSERT( _size > 0 );
+ --_size;
+ return _mem[_size];
+ }
+
+ void PopArr( int count ) {
+ TIXMLASSERT( _size >= count );
+ _size -= count;
+ }
+
+ bool Empty() const {
+ return _size == 0;
+ }
+
+ T& operator[](int i) {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& operator[](int i) const {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& PeekTop() const {
+ TIXMLASSERT( _size > 0 );
+ return _mem[ _size - 1];
+ }
+
+ int Size() const {
+ TIXMLASSERT( _size >= 0 );
+ return _size;
+ }
+
+ int Capacity() const {
+ TIXMLASSERT( _allocated >= INITIAL_SIZE );
+ return _allocated;
+ }
+
+ void SwapRemove(int i) {
+ TIXMLASSERT(i >= 0 && i < _size);
+ TIXMLASSERT(_size > 0);
+ _mem[i] = _mem[_size - 1];
+ --_size;
+ }
+
+ const T* Mem() const {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+ T* Mem() {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+private:
+ DynArray( const DynArray& ); // not supported
+ void operator=( const DynArray& ); // not supported
+
+ void EnsureCapacity( int cap ) {
+ TIXMLASSERT( cap > 0 );
+ if ( cap > _allocated ) {
+ TIXMLASSERT( cap <= INT_MAX / 2 );
+ const int newAllocated = cap * 2;
+ T* newMem = new T[static_cast<unsigned int>(newAllocated)];
+ TIXMLASSERT( newAllocated >= _size );
+ memcpy( newMem, _mem, sizeof(T)*static_cast<size_t>(_size) ); // warning: not using constructors, only works for PODs
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ _mem = newMem;
+ _allocated = newAllocated;
+ }
+ }
+
+ T* _mem;
+ T _pool[static_cast<size_t>(INITIAL_SIZE)];
+ int _allocated; // objects allocated
+ int _size; // number objects in use
+};
+
+
+/*
+ Parent virtual class of a pool for fast allocation
+ and deallocation of objects.
+*/
+class MemPool
+{
+public:
+ MemPool() {}
+ virtual ~MemPool() {}
+
+ virtual int ItemSize() const = 0;
+ virtual void* Alloc() = 0;
+ virtual void Free( void* ) = 0;
+ virtual void SetTracked() = 0;
+};
+
+
+/*
+ Template child class to create pools of the correct type.
+*/
+template< int ITEM_SIZE >
+class MemPoolT : public MemPool
+{
+public:
+ MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {}
+ ~MemPoolT() {
+ MemPoolT< ITEM_SIZE >::Clear();
+ }
+
+ void Clear() {
+ // Delete the blocks.
+ while( !_blockPtrs.Empty()) {
+ Block* lastBlock = _blockPtrs.Pop();
+ delete lastBlock;
+ }
+ _root = 0;
+ _currentAllocs = 0;
+ _nAllocs = 0;
+ _maxAllocs = 0;
+ _nUntracked = 0;
+ }
+
+ virtual int ItemSize() const override{
+ return ITEM_SIZE;
+ }
+ int CurrentAllocs() const {
+ return _currentAllocs;
+ }
+
+ virtual void* Alloc() override{
+ if ( !_root ) {
+ // Need a new block.
+ Block* block = new Block;
+ _blockPtrs.Push( block );
+
+ Item* blockItems = block->items;
+ for( int i = 0; i < ITEMS_PER_BLOCK - 1; ++i ) {
+ blockItems[i].next = &(blockItems[i + 1]);
+ }
+ blockItems[ITEMS_PER_BLOCK - 1].next = 0;
+ _root = blockItems;
+ }
+ Item* const result = _root;
+ TIXMLASSERT( result != 0 );
+ _root = _root->next;
+
+ ++_currentAllocs;
+ if ( _currentAllocs > _maxAllocs ) {
+ _maxAllocs = _currentAllocs;
+ }
+ ++_nAllocs;
+ ++_nUntracked;
+ return result;
+ }
+
+ virtual void Free( void* mem ) override {
+ if ( !mem ) {
+ return;
+ }
+ --_currentAllocs;
+ Item* item = static_cast<Item*>( mem );
+#ifdef TINYXML2_DEBUG
+ memset( item, 0xfe, sizeof( *item ) );
+#endif
+ item->next = _root;
+ _root = item;
+ }
+ void Trace( const char* name ) {
+ printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
+ name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs,
+ ITEM_SIZE, _nAllocs, _blockPtrs.Size() );
+ }
+
+ void SetTracked() override {
+ --_nUntracked;
+ }
+
+ int Untracked() const {
+ return _nUntracked;
+ }
+
+ // This number is perf sensitive. 4k seems like a good tradeoff on my machine.
+ // The test file is large, 170k.
+ // Release: VS2010 gcc(no opt)
+ // 1k: 4000
+ // 2k: 4000
+ // 4k: 3900 21000
+ // 16k: 5200
+ // 32k: 4300
+ // 64k: 4000 21000
+ // Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
+ // in private part if ITEMS_PER_BLOCK is private
+ enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE };
+
+private:
+ MemPoolT( const MemPoolT& ); // not supported
+ void operator=( const MemPoolT& ); // not supported
+
+ union Item {
+ Item* next;
+ char itemData[static_cast<size_t>(ITEM_SIZE)];
+ };
+ struct Block {
+ Item items[ITEMS_PER_BLOCK];
+ };
+ DynArray< Block*, 10 > _blockPtrs;
+ Item* _root;
+
+ int _currentAllocs;
+ int _nAllocs;
+ int _maxAllocs;
+ int _nUntracked;
+};
+
+
+
+/**
+ Implements the interface to the "Visitor pattern" (see the Accept() method.)
+ If you call the Accept() method, it requires being passed a XMLVisitor
+ class to handle callbacks. For nodes that contain other nodes (Document, Element)
+ you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
+ are simply called with Visit().
+
+ If you return 'true' from a Visit method, recursive parsing will continue. If you return
+ false, <b>no children of this node or its siblings</b> will be visited.
+
+ All flavors of Visit methods have a default implementation that returns 'true' (continue
+ visiting). You need to only override methods that are interesting to you.
+
+ Generally Accept() is called on the XMLDocument, although all nodes support visiting.
+
+ You should never change the document from a callback.
+
+ @sa XMLNode::Accept()
+*/
+class TINYXML2_LIB XMLVisitor
+{
+public:
+ virtual ~XMLVisitor() {}
+
+ /// Visit a document.
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+ /// Visit a document.
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+
+ /// Visit an element.
+ virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) {
+ return true;
+ }
+ /// Visit an element.
+ virtual bool VisitExit( const XMLElement& /*element*/ ) {
+ return true;
+ }
+
+ /// Visit a declaration.
+ virtual bool Visit( const XMLDeclaration& /*declaration*/ ) {
+ return true;
+ }
+ /// Visit a text node.
+ virtual bool Visit( const XMLText& /*text*/ ) {
+ return true;
+ }
+ /// Visit a comment node.
+ virtual bool Visit( const XMLComment& /*comment*/ ) {
+ return true;
+ }
+ /// Visit an unknown node.
+ virtual bool Visit( const XMLUnknown& /*unknown*/ ) {
+ return true;
+ }
+};
+
+// WARNING: must match XMLDocument::_errorNames[]
+enum XMLError {
+ XML_SUCCESS = 0,
+ XML_NO_ATTRIBUTE,
+ XML_WRONG_ATTRIBUTE_TYPE,
+ XML_ERROR_FILE_NOT_FOUND,
+ XML_ERROR_FILE_COULD_NOT_BE_OPENED,
+ XML_ERROR_FILE_READ_ERROR,
+ XML_ERROR_PARSING_ELEMENT,
+ XML_ERROR_PARSING_ATTRIBUTE,
+ XML_ERROR_PARSING_TEXT,
+ XML_ERROR_PARSING_CDATA,
+ XML_ERROR_PARSING_COMMENT,
+ XML_ERROR_PARSING_DECLARATION,
+ XML_ERROR_PARSING_UNKNOWN,
+ XML_ERROR_EMPTY_DOCUMENT,
+ XML_ERROR_MISMATCHED_ELEMENT,
+ XML_ERROR_PARSING,
+ XML_CAN_NOT_CONVERT_TEXT,
+ XML_NO_TEXT_NODE,
+ XML_ELEMENT_DEPTH_EXCEEDED,
+
+ XML_ERROR_COUNT
+};
+
+
+/*
+ Utility functionality.
+*/
+class TINYXML2_LIB XMLUtil
+{
+public:
+ static const char* SkipWhiteSpace( const char* p, int* curLineNumPtr ) {
+ TIXMLASSERT( p );
+
+ while( IsWhiteSpace(*p) ) {
+ if (curLineNumPtr && *p == '\n') {
+ ++(*curLineNumPtr);
+ }
+ ++p;
+ }
+ TIXMLASSERT( p );
+ return p;
+ }
+ static char* SkipWhiteSpace( char* const p, int* curLineNumPtr ) {
+ return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p), curLineNumPtr ) );
+ }
+
+ // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
+ // correct, but simple, and usually works.
+ static bool IsWhiteSpace( char p ) {
+ return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
+ }
+
+ inline static bool IsNameStartChar( unsigned char ch ) {
+ if ( ch >= 128 ) {
+ // This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
+ return true;
+ }
+ if ( isalpha( ch ) ) {
+ return true;
+ }
+ return ch == ':' || ch == '_';
+ }
+
+ inline static bool IsNameChar( unsigned char ch ) {
+ return IsNameStartChar( ch )
+ || isdigit( ch )
+ || ch == '.'
+ || ch == '-';
+ }
+
+ inline static bool IsPrefixHex( const char* p) {
+ p = SkipWhiteSpace(p, 0);
+ return p && *p == '0' && ( *(p + 1) == 'x' || *(p + 1) == 'X');
+ }
+
+ inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
+ if ( p == q ) {
+ return true;
+ }
+ TIXMLASSERT( p );
+ TIXMLASSERT( q );
+ TIXMLASSERT( nChar >= 0 );
+ return strncmp( p, q, static_cast<size_t>(nChar) ) == 0;
+ }
+
+ inline static bool IsUTF8Continuation( const char p ) {
+ return ( p & 0x80 ) != 0;
+ }
+
+ static const char* ReadBOM( const char* p, bool* hasBOM );
+ // p is the starting location,
+ // the UTF-8 value of the entity will be placed in value, and length filled in.
+ static const char* GetCharacterRef( const char* p, char* value, int* length );
+ static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+
+ // converts primitive types to strings
+ static void ToStr( int v, char* buffer, int bufferSize );
+ static void ToStr( unsigned v, char* buffer, int bufferSize );
+ static void ToStr( bool v, char* buffer, int bufferSize );
+ static void ToStr( float v, char* buffer, int bufferSize );
+ static void ToStr( double v, char* buffer, int bufferSize );
+ static void ToStr(int64_t v, char* buffer, int bufferSize);
+ static void ToStr(uint64_t v, char* buffer, int bufferSize);
+
+ // converts strings to primitive types
+ static bool ToInt( const char* str, int* value );
+ static bool ToUnsigned( const char* str, unsigned* value );
+ static bool ToBool( const char* str, bool* value );
+ static bool ToFloat( const char* str, float* value );
+ static bool ToDouble( const char* str, double* value );
+ static bool ToInt64(const char* str, int64_t* value);
+ static bool ToUnsigned64(const char* str, uint64_t* value);
+ // Changes what is serialized for a boolean value.
+ // Default to "true" and "false". Shouldn't be changed
+ // unless you have a special testing or compatibility need.
+ // Be careful: static, global, & not thread safe.
+ // Be sure to set static const memory as parameters.
+ static void SetBoolSerialization(const char* writeTrue, const char* writeFalse);
+
+private:
+ static const char* writeBoolTrue;
+ static const char* writeBoolFalse;
+};
+
+
+/** XMLNode is a base class for every object that is in the
+ XML Document Object Model (DOM), except XMLAttributes.
+ Nodes have siblings, a parent, and children which can
+ be navigated. A node is always in a XMLDocument.
+ The type of a XMLNode can be queried, and it can
+ be cast to its more defined type.
+
+ A XMLDocument allocates memory for all its Nodes.
+ When the XMLDocument gets deleted, all its Nodes
+ will also be deleted.
+
+ @verbatim
+ A Document can contain: Element (container or leaf)
+ Comment (leaf)
+ Unknown (leaf)
+ Declaration( leaf )
+
+ An Element can contain: Element (container or leaf)
+ Text (leaf)
+ Attributes (not on tree)
+ Comment (leaf)
+ Unknown (leaf)
+
+ @endverbatim
+*/
+class TINYXML2_LIB XMLNode
+{
+ friend class XMLDocument;
+ friend class XMLElement;
+public:
+
+ /// Get the XMLDocument that owns this XMLNode.
+ const XMLDocument* GetDocument() const {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+ /// Get the XMLDocument that owns this XMLNode.
+ XMLDocument* GetDocument() {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+
+ /// Safely cast to an Element, or null.
+ virtual XMLElement* ToElement() {
+ return 0;
+ }
+ /// Safely cast to Text, or null.
+ virtual XMLText* ToText() {
+ return 0;
+ }
+ /// Safely cast to a Comment, or null.
+ virtual XMLComment* ToComment() {
+ return 0;
+ }
+ /// Safely cast to a Document, or null.
+ virtual XMLDocument* ToDocument() {
+ return 0;
+ }
+ /// Safely cast to a Declaration, or null.
+ virtual XMLDeclaration* ToDeclaration() {
+ return 0;
+ }
+ /// Safely cast to an Unknown, or null.
+ virtual XMLUnknown* ToUnknown() {
+ return 0;
+ }
+
+ virtual const XMLElement* ToElement() const {
+ return 0;
+ }
+ virtual const XMLText* ToText() const {
+ return 0;
+ }
+ virtual const XMLComment* ToComment() const {
+ return 0;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ return 0;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return 0;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return 0;
+ }
+
+ // ChildElementCount was originally suggested by msteiger on the sourceforge page for TinyXML and modified by KB1SPH for TinyXML-2.
+
+ int ChildElementCount(const char *value) const;
+
+ int ChildElementCount() const;
+
+ /** The meaning of 'value' changes for the specific type.
+ @verbatim
+ Document: empty (NULL is returned, not an empty string)
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ const char* Value() const;
+
+ /** Set the Value of an XML node.
+ @sa Value()
+ */
+ void SetValue( const char* val, bool staticMem=false );
+
+ /// Gets the line number the node is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// Get the parent of this node on the DOM.
+ const XMLNode* Parent() const {
+ return _parent;
+ }
+
+ XMLNode* Parent() {
+ return _parent;
+ }
+
+ /// Returns true if this node has no children.
+ bool NoChildren() const {
+ return !_firstChild;
+ }
+
+ /// Get the first child node, or null if none exists.
+ const XMLNode* FirstChild() const {
+ return _firstChild;
+ }
+
+ XMLNode* FirstChild() {
+ return _firstChild;
+ }
+
+ /** Get the first child element, or optionally the first child
+ element with the specified name.
+ */
+ const XMLElement* FirstChildElement( const char* name = 0 ) const;
+
+ XMLElement* FirstChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name ));
+ }
+
+ /// Get the last child node, or null if none exists.
+ const XMLNode* LastChild() const {
+ return _lastChild;
+ }
+
+ XMLNode* LastChild() {
+ return _lastChild;
+ }
+
+ /** Get the last child element or optionally the last child
+ element with the specified name.
+ */
+ const XMLElement* LastChildElement( const char* name = 0 ) const;
+
+ XMLElement* LastChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) );
+ }
+
+ /// Get the previous (left) sibling node of this node.
+ const XMLNode* PreviousSibling() const {
+ return _prev;
+ }
+
+ XMLNode* PreviousSibling() {
+ return _prev;
+ }
+
+ /// Get the previous (left) sibling element of this node, with an optionally supplied name.
+ const XMLElement* PreviousSiblingElement( const char* name = 0 ) const ;
+
+ XMLElement* PreviousSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) );
+ }
+
+ /// Get the next (right) sibling node of this node.
+ const XMLNode* NextSibling() const {
+ return _next;
+ }
+
+ XMLNode* NextSibling() {
+ return _next;
+ }
+
+ /// Get the next (right) sibling element of this node, with an optionally supplied name.
+ const XMLElement* NextSiblingElement( const char* name = 0 ) const;
+
+ XMLElement* NextSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) );
+ }
+
+ /**
+ Add a child node as the last (right) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertEndChild( XMLNode* addThis );
+
+ XMLNode* LinkEndChild( XMLNode* addThis ) {
+ return InsertEndChild( addThis );
+ }
+ /**
+ Add a child node as the first (left) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertFirstChild( XMLNode* addThis );
+ /**
+ Add a node after the specified child node.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the afterThis node
+ is not a child of this node, or if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
+
+ /**
+ Delete all the children of this node.
+ */
+ void DeleteChildren();
+
+ /**
+ Delete a child of this node.
+ */
+ void DeleteChild( XMLNode* node );
+
+ /**
+ Make a copy of this node, but not its children.
+ You may pass in a Document pointer that will be
+ the owner of the new Node. If the 'document' is
+ null, then the node returned will be allocated
+ from the current Document. (this->GetDocument())
+
+ Note: if called on a XMLDocument, this will return null.
+ */
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
+
+ /**
+ Make a copy of this node and all its children.
+
+ If the 'target' is null, then the nodes will
+ be allocated in the current document. If 'target'
+ is specified, the memory will be allocated is the
+ specified XMLDocument.
+
+ NOTE: This is probably not the correct tool to
+ copy a document, since XMLDocuments can have multiple
+ top level XMLNodes. You probably want to use
+ XMLDocument::DeepCopy()
+ */
+ XMLNode* DeepClone( XMLDocument* target ) const;
+
+ /**
+ Test if 2 nodes are the same, but don't test children.
+ The 2 nodes do not need to be in the same Document.
+
+ Note: if called on a XMLDocument, this will return false.
+ */
+ virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
+
+ /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
+ XML tree will be conditionally visited and the host will be called back
+ via the XMLVisitor interface.
+
+ This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
+ the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
+ interface versus any other.)
+
+ The interface has been based on ideas from:
+
+ - http://www.saxproject.org/
+ - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
+
+ Which are both good references for "visiting".
+
+ An example of using Accept():
+ @verbatim
+ XMLPrinter printer;
+ tinyxmlDoc.Accept( &printer );
+ const char* xmlcstr = printer.CStr();
+ @endverbatim
+ */
+ virtual bool Accept( XMLVisitor* visitor ) const = 0;
+
+ /**
+ Set user data into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void SetUserData(void* userData) { _userData = userData; }
+
+ /**
+ Get user data set into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void* GetUserData() const { return _userData; }
+
+protected:
+ explicit XMLNode( XMLDocument* );
+ virtual ~XMLNode();
+
+ virtual char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
+
+ XMLDocument* _document;
+ XMLNode* _parent;
+ mutable StrPair _value;
+ int _parseLineNum;
+
+ XMLNode* _firstChild;
+ XMLNode* _lastChild;
+
+ XMLNode* _prev;
+ XMLNode* _next;
+
+ void* _userData;
+
+private:
+ MemPool* _memPool;
+ void Unlink( XMLNode* child );
+ static void DeleteNode( XMLNode* node );
+ void InsertChildPreamble( XMLNode* insertThis ) const;
+ const XMLElement* ToElementWithName( const char* name ) const;
+
+ XMLNode( const XMLNode& ); // not supported
+ XMLNode& operator=( const XMLNode& ); // not supported
+};
+
+
+/** XML text.
+
+ Note that a text node can have child element nodes, for example:
+ @verbatim
+ <root>This is <b>bold</b></root>
+ @endverbatim
+
+ A text node can have 2 ways to output the next. "normal" output
+ and CDATA. It will default to the mode it was parsed from the XML file and
+ you generally want to leave it alone, but you can change the output mode with
+ SetCData() and query it with CData().
+*/
+class TINYXML2_LIB XMLText : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ virtual XMLText* ToText() override {
+ return this;
+ }
+ virtual const XMLText* ToText() const override {
+ return this;
+ }
+
+ /// Declare whether this should be CDATA or standard text.
+ void SetCData( bool isCData ) {
+ _isCData = isCData;
+ }
+ /// Returns true if this is a CDATA text element.
+ bool CData() const {
+ return _isCData;
+ }
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const override;
+ virtual bool ShallowEqual( const XMLNode* compare ) const override;
+
+protected:
+ explicit XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {}
+ virtual ~XMLText() {}
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ) override;
+
+private:
+ bool _isCData;
+
+ XMLText( const XMLText& ); // not supported
+ XMLText& operator=( const XMLText& ); // not supported
+};
+
+
+/** An XML Comment. */
+class TINYXML2_LIB XMLComment : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLComment* ToComment() override {
+ return this;
+ }
+ virtual const XMLComment* ToComment() const override {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const override;
+ virtual bool ShallowEqual( const XMLNode* compare ) const override;
+
+protected:
+ explicit XMLComment( XMLDocument* doc );
+ virtual ~XMLComment();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr) override;
+
+private:
+ XMLComment( const XMLComment& ); // not supported
+ XMLComment& operator=( const XMLComment& ); // not supported
+};
+
+
+/** In correct XML the declaration is the first entry in the file.
+ @verbatim
+ <?xml version="1.0" standalone="yes"?>
+ @endverbatim
+
+ TinyXML-2 will happily read or write files without a declaration,
+ however.
+
+ The text of the declaration isn't interpreted. It is parsed
+ and written as a string.
+*/
+class TINYXML2_LIB XMLDeclaration : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLDeclaration* ToDeclaration() override {
+ return this;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const override {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const override;
+ virtual bool ShallowEqual( const XMLNode* compare ) const override;
+
+protected:
+ explicit XMLDeclaration( XMLDocument* doc );
+ virtual ~XMLDeclaration();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ) override;
+
+private:
+ XMLDeclaration( const XMLDeclaration& ); // not supported
+ XMLDeclaration& operator=( const XMLDeclaration& ); // not supported
+};
+
+
+/** Any tag that TinyXML-2 doesn't recognize is saved as an
+ unknown. It is a tag of text, but should not be modified.
+ It will be written back to the XML, unchanged, when the file
+ is saved.
+
+ DTD tags get thrown into XMLUnknowns.
+*/
+class TINYXML2_LIB XMLUnknown : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLUnknown* ToUnknown() override {
+ return this;
+ }
+ virtual const XMLUnknown* ToUnknown() const override {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const override;
+ virtual bool ShallowEqual( const XMLNode* compare ) const override;
+
+protected:
+ explicit XMLUnknown( XMLDocument* doc );
+ virtual ~XMLUnknown();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ) override;
+
+private:
+ XMLUnknown( const XMLUnknown& ); // not supported
+ XMLUnknown& operator=( const XMLUnknown& ); // not supported
+};
+
+
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+ number of attributes, each with a unique name.
+
+ @note The attributes are not XMLNodes. You may only query the
+ Next() attribute in a list.
+*/
+class TINYXML2_LIB XMLAttribute
+{
+ friend class XMLElement;
+public:
+ /// The name of the attribute.
+ const char* Name() const;
+
+ /// The value of the attribute.
+ const char* Value() const;
+
+ /// Gets the line number the attribute is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// The next attribute in the list.
+ const XMLAttribute* Next() const {
+ return _next;
+ }
+
+ /** IntValue interprets the attribute as an integer, and returns the value.
+ If the value isn't an integer, 0 will be returned. There is no error checking;
+ use QueryIntValue() if you need error checking.
+ */
+ int IntValue() const {
+ int i = 0;
+ QueryIntValue(&i);
+ return i;
+ }
+
+ int64_t Int64Value() const {
+ int64_t i = 0;
+ QueryInt64Value(&i);
+ return i;
+ }
+
+ uint64_t Unsigned64Value() const {
+ uint64_t i = 0;
+ QueryUnsigned64Value(&i);
+ return i;
+ }
+
+ /// Query as an unsigned integer. See IntValue()
+ unsigned UnsignedValue() const {
+ unsigned i=0;
+ QueryUnsignedValue( &i );
+ return i;
+ }
+ /// Query as a boolean. See IntValue()
+ bool BoolValue() const {
+ bool b=false;
+ QueryBoolValue( &b );
+ return b;
+ }
+ /// Query as a double. See IntValue()
+ double DoubleValue() const {
+ double d=0;
+ QueryDoubleValue( &d );
+ return d;
+ }
+ /// Query as a float. See IntValue()
+ float FloatValue() const {
+ float f=0;
+ QueryFloatValue( &f );
+ return f;
+ }
+
+ /** QueryIntValue interprets the attribute as an integer, and returns the value
+ in the provided parameter. The function will return XML_SUCCESS on success,
+ and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
+ */
+ XMLError QueryIntValue( int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryUnsignedValue( unsigned int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryInt64Value(int64_t* value) const;
+ /// See QueryIntValue
+ XMLError QueryUnsigned64Value(uint64_t* value) const;
+ /// See QueryIntValue
+ XMLError QueryBoolValue( bool* value ) const;
+ /// See QueryIntValue
+ XMLError QueryDoubleValue( double* value ) const;
+ /// See QueryIntValue
+ XMLError QueryFloatValue( float* value ) const;
+
+ /// Set the attribute to a string value.
+ void SetAttribute( const char* value );
+ /// Set the attribute to value.
+ void SetAttribute( int value );
+ /// Set the attribute to value.
+ void SetAttribute( unsigned value );
+ /// Set the attribute to value.
+ void SetAttribute(int64_t value);
+ /// Set the attribute to value.
+ void SetAttribute(uint64_t value);
+ /// Set the attribute to value.
+ void SetAttribute( bool value );
+ /// Set the attribute to value.
+ void SetAttribute( double value );
+ /// Set the attribute to value.
+ void SetAttribute( float value );
+
+private:
+ enum { BUF_SIZE = 200 };
+
+ XMLAttribute() : _name(), _value(),_parseLineNum( 0 ), _next( 0 ), _memPool( 0 ) {}
+ virtual ~XMLAttribute() {}
+
+ XMLAttribute( const XMLAttribute& ); // not supported
+ void operator=( const XMLAttribute& ); // not supported
+ void SetName( const char* name );
+
+ char* ParseDeep( char* p, bool processEntities, int* curLineNumPtr );
+
+ mutable StrPair _name;
+ mutable StrPair _value;
+ int _parseLineNum;
+ XMLAttribute* _next;
+ MemPool* _memPool;
+};
+
+
+/** The element is a container class. It has a value, the element name,
+ and can contain other elements, text, comments, and unknowns.
+ Elements also contain an arbitrary number of attributes.
+*/
+class TINYXML2_LIB XMLElement : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ /// Get the name of an element (which is the Value() of the node.)
+ const char* Name() const {
+ return Value();
+ }
+ /// Set the name of the element.
+ void SetName( const char* str, bool staticMem=false ) {
+ SetValue( str, staticMem );
+ }
+
+ virtual XMLElement* ToElement() override {
+ return this;
+ }
+ virtual const XMLElement* ToElement() const override {
+ return this;
+ }
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none
+ exists. For example:
+
+ @verbatim
+ const char* value = ele->Attribute( "foo" );
+ @endverbatim
+
+ The 'value' parameter is normally null. However, if specified,
+ the attribute will only be returned if the 'name' and 'value'
+ match. This allow you to write code:
+
+ @verbatim
+ if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
+ @endverbatim
+
+ rather than:
+ @verbatim
+ if ( ele->Attribute( "foo" ) ) {
+ if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
+ }
+ @endverbatim
+ */
+ const char* Attribute( const char* name, const char* value=0 ) const;
+
+ /** Given an attribute name, IntAttribute() returns the value
+ of the attribute interpreted as an integer. The default
+ value will be returned if the attribute isn't present,
+ or if there is an error. (For a method with error
+ checking, see QueryIntAttribute()).
+ */
+ int IntAttribute(const char* name, int defaultValue = 0) const;
+ /// See IntAttribute()
+ unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const;
+ /// See IntAttribute()
+ int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const;
+ /// See IntAttribute()
+ uint64_t Unsigned64Attribute(const char* name, uint64_t defaultValue = 0) const;
+ /// See IntAttribute()
+ bool BoolAttribute(const char* name, bool defaultValue = false) const;
+ /// See IntAttribute()
+ double DoubleAttribute(const char* name, double defaultValue = 0) const;
+ /// See IntAttribute()
+ float FloatAttribute(const char* name, float defaultValue = 0) const;
+
+ /** Given an attribute name, QueryIntAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ XMLError QueryIntAttribute( const char* name, int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryIntValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryUnsignedValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryInt64Attribute(const char* name, int64_t* value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryInt64Value(value);
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryUnsigned64Attribute(const char* name, uint64_t* value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if(!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryUnsigned64Value(value);
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryBoolAttribute( const char* name, bool* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryBoolValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryDoubleAttribute( const char* name, double* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryDoubleValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryFloatAttribute( const char* name, float* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryFloatValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryStringAttribute(const char* name, const char** value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ *value = a->Value();
+ return XML_SUCCESS;
+ }
+
+
+
+ /** Given an attribute name, QueryAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. It is overloaded for the primitive types,
+ and is a generally more convenient replacement of
+ QueryIntAttribute() and related functions.
+
+ If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ XMLError QueryAttribute( const char* name, int* value ) const {
+ return QueryIntAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, unsigned int* value ) const {
+ return QueryUnsignedAttribute( name, value );
+ }
+
+ XMLError QueryAttribute(const char* name, int64_t* value) const {
+ return QueryInt64Attribute(name, value);
+ }
+
+ XMLError QueryAttribute(const char* name, uint64_t* value) const {
+ return QueryUnsigned64Attribute(name, value);
+ }
+
+ XMLError QueryAttribute( const char* name, bool* value ) const {
+ return QueryBoolAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, double* value ) const {
+ return QueryDoubleAttribute( name, value );
+ }
+
+ XMLError QueryAttribute( const char* name, float* value ) const {
+ return QueryFloatAttribute( name, value );
+ }
+
+ XMLError QueryAttribute(const char* name, const char** value) const {
+ return QueryStringAttribute(name, value);
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, const char* value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, int value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, unsigned value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute(const char* name, int64_t value) {
+ XMLAttribute* a = FindOrCreateAttribute(name);
+ a->SetAttribute(value);
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute(const char* name, uint64_t value) {
+ XMLAttribute* a = FindOrCreateAttribute(name);
+ a->SetAttribute(value);
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, bool value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, double value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, float value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /**
+ Delete an attribute.
+ */
+ void DeleteAttribute( const char* name );
+
+ /// Return the first attribute in the list.
+ const XMLAttribute* FirstAttribute() const {
+ return _rootAttribute;
+ }
+ /// Query a specific attribute in the list.
+ const XMLAttribute* FindAttribute( const char* name ) const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, GetText() is limited compared to getting the XMLText child
+ and accessing it directly.
+
+ If the first child of 'this' is a XMLText, the GetText()
+ returns the character string of the Text node, else null is returned.
+
+ This is a convenient method for getting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ const char* str = fooElement->GetText();
+ @endverbatim
+
+ 'str' will be a pointer to "This is text".
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then the value of str would be null. The first child node isn't a text node, it is
+ another element. From this XML:
+ @verbatim
+ <foo>This is <b>text</b></foo>
+ @endverbatim
+ GetText() will return "This is ".
+ */
+ const char* GetText() const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, SetText() is limited compared to creating an XMLText child
+ and mutating it directly.
+
+ If the first child of 'this' is a XMLText, SetText() sets its value to
+ the given string, otherwise it will create a first child that is an XMLText.
+
+ This is a convenient method for setting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ fooElement->SetText( "Hullaballoo!" );
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then it will not change "This is text", but rather prefix it with a text element:
+ @verbatim
+ <foo>Hullaballoo!<b>This is text</b></foo>
+ @endverbatim
+
+ For this XML:
+ @verbatim
+ <foo />
+ @endverbatim
+ SetText() will generate
+ @verbatim
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+ */
+ void SetText( const char* inText );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( int value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( unsigned value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText(int64_t value);
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText(uint64_t value);
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( bool value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( double value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( float value );
+
+ /**
+ Convenience method to query the value of a child text node. This is probably best
+ shown by example. Given you have a document is this form:
+ @verbatim
+ <point>
+ <x>1</x>
+ <y>1.4</y>
+ </point>
+ @endverbatim
+
+ The QueryIntText() and similar functions provide a safe and easier way to get to the
+ "value" of x and y.
+
+ @verbatim
+ int x = 0;
+ float y = 0; // types of x and y are contrived for example
+ const XMLElement* xElement = pointElement->FirstChildElement( "x" );
+ const XMLElement* yElement = pointElement->FirstChildElement( "y" );
+ xElement->QueryIntText( &x );
+ yElement->QueryFloatText( &y );
+ @endverbatim
+
+ @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
+ to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
+
+ */
+ XMLError QueryIntText( int* ival ) const;
+ /// See QueryIntText()
+ XMLError QueryUnsignedText( unsigned* uval ) const;
+ /// See QueryIntText()
+ XMLError QueryInt64Text(int64_t* uval) const;
+ /// See QueryIntText()
+ XMLError QueryUnsigned64Text(uint64_t* uval) const;
+ /// See QueryIntText()
+ XMLError QueryBoolText( bool* bval ) const;
+ /// See QueryIntText()
+ XMLError QueryDoubleText( double* dval ) const;
+ /// See QueryIntText()
+ XMLError QueryFloatText( float* fval ) const;
+
+ int IntText(int defaultValue = 0) const;
+
+ /// See QueryIntText()
+ unsigned UnsignedText(unsigned defaultValue = 0) const;
+ /// See QueryIntText()
+ int64_t Int64Text(int64_t defaultValue = 0) const;
+ /// See QueryIntText()
+ uint64_t Unsigned64Text(uint64_t defaultValue = 0) const;
+ /// See QueryIntText()
+ bool BoolText(bool defaultValue = false) const;
+ /// See QueryIntText()
+ double DoubleText(double defaultValue = 0) const;
+ /// See QueryIntText()
+ float FloatText(float defaultValue = 0) const;
+
+ /**
+ Convenience method to create a new XMLElement and add it as last (right)
+ child of this node. Returns the created and inserted element.
+ */
+ XMLElement* InsertNewChildElement(const char* name);
+ /// See InsertNewChildElement()
+ XMLComment* InsertNewComment(const char* comment);
+ /// See InsertNewChildElement()
+ XMLText* InsertNewText(const char* text);
+ /// See InsertNewChildElement()
+ XMLDeclaration* InsertNewDeclaration(const char* text);
+ /// See InsertNewChildElement()
+ XMLUnknown* InsertNewUnknown(const char* text);
+
+
+ // internal:
+ enum ElementClosingType {
+ OPEN, // <foo>
+ CLOSED, // <foo/>
+ CLOSING // </foo>
+ };
+ ElementClosingType ClosingType() const {
+ return _closingType;
+ }
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const override;
+ virtual bool ShallowEqual( const XMLNode* compare ) const override;
+
+protected:
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr ) override;
+
+private:
+ XMLElement( XMLDocument* doc );
+ virtual ~XMLElement();
+ XMLElement( const XMLElement& ); // not supported
+ void operator=( const XMLElement& ); // not supported
+
+ XMLAttribute* FindOrCreateAttribute( const char* name );
+ char* ParseAttributes( char* p, int* curLineNumPtr );
+ static void DeleteAttribute( XMLAttribute* attribute );
+ XMLAttribute* CreateAttribute();
+
+ enum { BUF_SIZE = 200 };
+ ElementClosingType _closingType;
+ // The attribute list is ordered; there is no 'lastAttribute'
+ // because the list needs to be scanned for dupes before adding
+ // a new attribute.
+ XMLAttribute* _rootAttribute;
+};
+
+
+enum Whitespace {
+ PRESERVE_WHITESPACE,
+ COLLAPSE_WHITESPACE,
+ PEDANTIC_WHITESPACE
+};
+
+
+/** A Document binds together all the functionality.
+ It can be saved, loaded, and printed to the screen.
+ All Nodes are connected and allocated to a Document.
+ If the Document is deleted, all its Nodes are also deleted.
+*/
+class TINYXML2_LIB XMLDocument : public XMLNode
+{
+ friend class XMLElement;
+ // Gives access to SetError and Push/PopDepth, but over-access for everything else.
+ // Wishing C++ had "internal" scope.
+ friend class XMLNode;
+ friend class XMLText;
+ friend class XMLComment;
+ friend class XMLDeclaration;
+ friend class XMLUnknown;
+public:
+ /// constructor
+ XMLDocument( bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE );
+ ~XMLDocument();
+
+ virtual XMLDocument* ToDocument() override {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+ virtual const XMLDocument* ToDocument() const override {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+
+ /**
+ Parse an XML file from a character string.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+
+ You may optionally pass in the 'nBytes', which is
+ the number of bytes which will be parsed. If not
+ specified, TinyXML-2 will assume 'xml' points to a
+ null terminated string.
+ */
+ XMLError Parse( const char* xml, size_t nBytes=static_cast<size_t>(-1) );
+
+ /**
+ Load an XML file from disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( const char* filename );
+
+ /**
+ Load an XML file from disk. You are responsible
+ for providing and closing the FILE*.
+
+ NOTE: The file should be opened as binary ("rb")
+ not text in order for TinyXML-2 to correctly
+ do newline normalization.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( FILE* );
+
+ /**
+ Save the XML file to disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( const char* filename, bool compact = false );
+
+ /**
+ Save the XML file to disk. You are responsible
+ for providing and closing the FILE*.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( FILE* fp, bool compact = false );
+
+ bool ProcessEntities() const {
+ return _processEntities;
+ }
+ Whitespace WhitespaceMode() const {
+ return _whitespaceMode;
+ }
+
+ /**
+ Returns true if this document has a leading Byte Order Mark of UTF8.
+ */
+ bool HasBOM() const {
+ return _writeBOM;
+ }
+ /** Sets whether to write the BOM when writing the file.
+ */
+ void SetBOM( bool useBOM ) {
+ _writeBOM = useBOM;
+ }
+
+ /** Return the root element of DOM. Equivalent to FirstChildElement().
+ To get the first node, use FirstChild().
+ */
+ XMLElement* RootElement() {
+ return FirstChildElement();
+ }
+ const XMLElement* RootElement() const {
+ return FirstChildElement();
+ }
+
+ /** Print the Document. If the Printer is not provided, it will
+ print to stdout. If you provide Printer, this can print to a file:
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Or you can use a printer to print to memory:
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ // printer.CStr() has a const char* to the XML
+ @endverbatim
+ */
+ void Print( XMLPrinter* streamer=0 ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const override;
+
+ /**
+ Create a new Element associated with
+ this Document. The memory for the Element
+ is managed by the Document.
+ */
+ XMLElement* NewElement( const char* name );
+ /**
+ Create a new Comment associated with
+ this Document. The memory for the Comment
+ is managed by the Document.
+ */
+ XMLComment* NewComment( const char* comment );
+ /**
+ Create a new Text associated with
+ this Document. The memory for the Text
+ is managed by the Document.
+ */
+ XMLText* NewText( const char* text );
+ /**
+ Create a new Declaration associated with
+ this Document. The memory for the object
+ is managed by the Document.
+
+ If the 'text' param is null, the standard
+ declaration is used.:
+ @verbatim
+ <?xml version="1.0" encoding="UTF-8"?>
+ @endverbatim
+ */
+ XMLDeclaration* NewDeclaration( const char* text=0 );
+ /**
+ Create a new Unknown associated with
+ this Document. The memory for the object
+ is managed by the Document.
+ */
+ XMLUnknown* NewUnknown( const char* text );
+
+ /**
+ Delete a node associated with this document.
+ It will be unlinked from the DOM.
+ */
+ void DeleteNode( XMLNode* node );
+
+ /// Clears the error flags.
+ void ClearError();
+
+ /// Return true if there was an error parsing the document.
+ bool Error() const {
+ return _errorID != XML_SUCCESS;
+ }
+ /// Return the errorID.
+ XMLError ErrorID() const {
+ return _errorID;
+ }
+ const char* ErrorName() const;
+ static const char* ErrorIDToName(XMLError errorID);
+
+ /** Returns a "long form" error description. A hopefully helpful
+ diagnostic with location, line number, and/or additional info.
+ */
+ const char* ErrorStr() const;
+
+ /// A (trivial) utility function that prints the ErrorStr() to stdout.
+ void PrintError() const;
+
+ /// Return the line where the error occurred, or zero if unknown.
+ int ErrorLineNum() const
+ {
+ return _errorLineNum;
+ }
+
+ /// Clear the document, resetting it to the initial state.
+ void Clear();
+
+ /**
+ Copies this document to a target document.
+ The target will be completely cleared before the copy.
+ If you want to copy a sub-tree, see XMLNode::DeepClone().
+
+ NOTE: that the 'target' must be non-null.
+ */
+ void DeepCopy(XMLDocument* target) const;
+
+ // internal
+ char* Identify( char* p, XMLNode** node, bool first );
+
+ // internal
+ void MarkInUse(const XMLNode* const);
+
+ virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const override{
+ return 0;
+ }
+ virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const override{
+ return false;
+ }
+
+private:
+ XMLDocument( const XMLDocument& ); // not supported
+ void operator=( const XMLDocument& ); // not supported
+
+ bool _writeBOM;
+ bool _processEntities;
+ XMLError _errorID;
+ Whitespace _whitespaceMode;
+ mutable StrPair _errorStr;
+ int _errorLineNum;
+ char* _charBuffer;
+ int _parseCurLineNum;
+ int _parsingDepth;
+ // Memory tracking does add some overhead.
+ // However, the code assumes that you don't
+ // have a bunch of unlinked nodes around.
+ // Therefore it takes less memory to track
+ // in the document vs. a linked list in the XMLNode,
+ // and the performance is the same.
+ DynArray<XMLNode*, 10> _unlinked;
+
+ MemPoolT< sizeof(XMLElement) > _elementPool;
+ MemPoolT< sizeof(XMLAttribute) > _attributePool;
+ MemPoolT< sizeof(XMLText) > _textPool;
+ MemPoolT< sizeof(XMLComment) > _commentPool;
+
+ static const char* _errorNames[XML_ERROR_COUNT];
+
+ void Parse();
+
+ void SetError( XMLError error, int lineNum, const char* format, ... );
+
+ // Something of an obvious security hole, once it was discovered.
+ // Either an ill-formed XML or an excessively deep one can overflow
+ // the stack. Track stack depth, and error out if needed.
+ class DepthTracker {
+ public:
+ explicit DepthTracker(XMLDocument * document) {
+ this->_document = document;
+ document->PushDepth();
+ }
+ ~DepthTracker() {
+ _document->PopDepth();
+ }
+ private:
+ XMLDocument * _document;
+ };
+ void PushDepth();
+ void PopDepth();
+
+ template<class NodeType, int PoolElementSize>
+ NodeType* CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool );
+};
+
+template<class NodeType, int PoolElementSize>
+inline NodeType* XMLDocument::CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool )
+{
+ TIXMLASSERT( sizeof( NodeType ) == PoolElementSize );
+ TIXMLASSERT( sizeof( NodeType ) == pool.ItemSize() );
+ NodeType* returnNode = new (pool.Alloc()) NodeType( this );
+ TIXMLASSERT( returnNode );
+ returnNode->_memPool = &pool;
+
+ _unlinked.Push(returnNode);
+ return returnNode;
+}
+
+/**
+ A XMLHandle is a class that wraps a node pointer with null checks; this is
+ an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
+ DOM structure. It is a separate utility class.
+
+ Take an example:
+ @verbatim
+ <Document>
+ <Element attributeA = "valueA">
+ <Child attributeB = "value1" />
+ <Child attributeB = "value2" />
+ </Element>
+ </Document>
+ @endverbatim
+
+ Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
+ easy to write a *lot* of code that looks like:
+
+ @verbatim
+ XMLElement* root = document.FirstChildElement( "Document" );
+ if ( root )
+ {
+ XMLElement* element = root->FirstChildElement( "Element" );
+ if ( element )
+ {
+ XMLElement* child = element->FirstChildElement( "Child" );
+ if ( child )
+ {
+ XMLElement* child2 = child->NextSiblingElement( "Child" );
+ if ( child2 )
+ {
+ // Finally do something useful.
+ @endverbatim
+
+ And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
+ of such code. A XMLHandle checks for null pointers so it is perfectly safe
+ and correct to use:
+
+ @verbatim
+ XMLHandle docHandle( &document );
+ XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
+ if ( child2 )
+ {
+ // do something useful
+ @endverbatim
+
+ Which is MUCH more concise and useful.
+
+ It is also safe to copy handles - internally they are nothing more than node pointers.
+ @verbatim
+ XMLHandle handleCopy = handle;
+ @endverbatim
+
+ See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
+*/
+class TINYXML2_LIB XMLHandle
+{
+public:
+ /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+ explicit XMLHandle( XMLNode* node ) : _node( node ) {
+ }
+ /// Create a handle from a node.
+ explicit XMLHandle( XMLNode& node ) : _node( &node ) {
+ }
+ /// Copy constructor
+ XMLHandle( const XMLHandle& ref ) : _node( ref._node ) {
+ }
+ /// Assignment
+ XMLHandle& operator=( const XMLHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ /// Get the first child of this handle.
+ XMLHandle FirstChild() {
+ return XMLHandle( _node ? _node->FirstChild() : 0 );
+ }
+ /// Get the first child element of this handle.
+ XMLHandle FirstChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ /// Get the last child of this handle.
+ XMLHandle LastChild() {
+ return XMLHandle( _node ? _node->LastChild() : 0 );
+ }
+ /// Get the last child element of this handle.
+ XMLHandle LastChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ /// Get the previous sibling of this handle.
+ XMLHandle PreviousSibling() {
+ return XMLHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ /// Get the previous sibling element of this handle.
+ XMLHandle PreviousSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ /// Get the next sibling of this handle.
+ XMLHandle NextSibling() {
+ return XMLHandle( _node ? _node->NextSibling() : 0 );
+ }
+ /// Get the next sibling element of this handle.
+ XMLHandle NextSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+ /// Safe cast to XMLNode. This can return null.
+ XMLNode* ToNode() {
+ return _node;
+ }
+ /// Safe cast to XMLElement. This can return null.
+ XMLElement* ToElement() {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ /// Safe cast to XMLText. This can return null.
+ XMLText* ToText() {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ /// Safe cast to XMLUnknown. This can return null.
+ XMLUnknown* ToUnknown() {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ /// Safe cast to XMLDeclaration. This can return null.
+ XMLDeclaration* ToDeclaration() {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ XMLNode* _node;
+};
+
+
+/**
+ A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
+ same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
+*/
+class TINYXML2_LIB XMLConstHandle
+{
+public:
+ explicit XMLConstHandle( const XMLNode* node ) : _node( node ) {
+ }
+ explicit XMLConstHandle( const XMLNode& node ) : _node( &node ) {
+ }
+ XMLConstHandle( const XMLConstHandle& ref ) : _node( ref._node ) {
+ }
+
+ XMLConstHandle& operator=( const XMLConstHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ const XMLConstHandle FirstChild() const {
+ return XMLConstHandle( _node ? _node->FirstChild() : 0 );
+ }
+ const XMLConstHandle FirstChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ const XMLConstHandle LastChild() const {
+ return XMLConstHandle( _node ? _node->LastChild() : 0 );
+ }
+ const XMLConstHandle LastChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ const XMLConstHandle PreviousSibling() const {
+ return XMLConstHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ const XMLConstHandle PreviousSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ const XMLConstHandle NextSibling() const {
+ return XMLConstHandle( _node ? _node->NextSibling() : 0 );
+ }
+ const XMLConstHandle NextSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+
+ const XMLNode* ToNode() const {
+ return _node;
+ }
+ const XMLElement* ToElement() const {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ const XMLText* ToText() const {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ const XMLUnknown* ToUnknown() const {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ const XMLDeclaration* ToDeclaration() const {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ const XMLNode* _node;
+};
+
+
+/**
+ Printing functionality. The XMLPrinter gives you more
+ options than the XMLDocument::Print() method.
+
+ It can:
+ -# Print to memory.
+ -# Print to a file you provide.
+ -# Print XML without a XMLDocument.
+
+ Print to Memory
+
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ SomeFunction( printer.CStr() );
+ @endverbatim
+
+ Print to a File
+
+ You provide the file pointer.
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Print without a XMLDocument
+
+ When loading, an XML parser is very useful. However, sometimes
+ when saving, it just gets in the way. The code is often set up
+ for streaming, and constructing the DOM is just overhead.
+
+ The Printer supports the streaming case. The following code
+ prints out a trivially simple XML file without ever creating
+ an XML document.
+
+ @verbatim
+ XMLPrinter printer( fp );
+ printer.OpenElement( "foo" );
+ printer.PushAttribute( "foo", "bar" );
+ printer.CloseElement();
+ @endverbatim
+*/
+class TINYXML2_LIB XMLPrinter : public XMLVisitor
+{
+public:
+ /** Construct the printer. If the FILE* is specified,
+ this will print to the FILE. Else it will print
+ to memory, and the result is available in CStr().
+ If 'compact' is set to true, then output is created
+ with only required whitespace and newlines.
+ */
+ XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 );
+ virtual ~XMLPrinter() {}
+
+ /** If streaming, write the BOM and declaration. */
+ void PushHeader( bool writeBOM, bool writeDeclaration );
+ /** If streaming, start writing an element.
+ The element must be closed with CloseElement()
+ */
+ void OpenElement( const char* name, bool compactMode=false );
+ /// If streaming, add an attribute to an open element.
+ void PushAttribute( const char* name, const char* value );
+ void PushAttribute( const char* name, int value );
+ void PushAttribute( const char* name, unsigned value );
+ void PushAttribute( const char* name, int64_t value );
+ void PushAttribute( const char* name, uint64_t value );
+ void PushAttribute( const char* name, bool value );
+ void PushAttribute( const char* name, double value );
+ /// If streaming, close the Element.
+ virtual void CloseElement( bool compactMode=false );
+
+ /// Add a text node.
+ void PushText( const char* text, bool cdata=false );
+ /// Add a text node from an integer.
+ void PushText( int value );
+ /// Add a text node from an unsigned.
+ void PushText( unsigned value );
+ /// Add a text node from a signed 64bit integer.
+ void PushText( int64_t value );
+ /// Add a text node from an unsigned 64bit integer.
+ void PushText( uint64_t value );
+ /// Add a text node from a bool.
+ void PushText( bool value );
+ /// Add a text node from a float.
+ void PushText( float value );
+ /// Add a text node from a double.
+ void PushText( double value );
+
+ /// Add a comment
+ void PushComment( const char* comment );
+
+ void PushDeclaration( const char* value );
+ void PushUnknown( const char* value );
+
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ ) override;
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) override {
+ return true;
+ }
+
+ virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute ) override;
+ virtual bool VisitExit( const XMLElement& element ) override;
+
+ virtual bool Visit( const XMLText& text ) override;
+ virtual bool Visit( const XMLComment& comment ) override;
+ virtual bool Visit( const XMLDeclaration& declaration ) override;
+ virtual bool Visit( const XMLUnknown& unknown ) override;
+
+ /**
+ If in print to memory mode, return a pointer to
+ the XML file in memory.
+ */
+ const char* CStr() const {
+ return _buffer.Mem();
+ }
+ /**
+ If in print to memory mode, return the size
+ of the XML file in memory. (Note the size returned
+ includes the terminating null.)
+ */
+ int CStrSize() const {
+ return _buffer.Size();
+ }
+ /**
+ If in print to memory mode, reset the buffer to the
+ beginning.
+ */
+ void ClearBuffer( bool resetToFirstElement = true ) {
+ _buffer.Clear();
+ _buffer.Push(0);
+ _firstElement = resetToFirstElement;
+ }
+
+protected:
+ virtual bool CompactMode( const XMLElement& ) { return _compactMode; }
+
+ /** Prints out the space before an element. You may override to change
+ the space and tabs used. A PrintSpace() override should call Print().
+ */
+ virtual void PrintSpace( int depth );
+ virtual void Print( const char* format, ... );
+ virtual void Write( const char* data, size_t size );
+ virtual void Putc( char ch );
+
+ inline void Write(const char* data) { Write(data, strlen(data)); }
+
+ void SealElementIfJustOpened();
+ bool _elementJustOpened;
+ DynArray< const char*, 10 > _stack;
+
+private:
+ /**
+ Prepares to write a new node. This includes sealing an element that was
+ just opened, and writing any whitespace necessary if not in compact mode.
+ */
+ void PrepareForNewNode( bool compactMode );
+ void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
+
+ bool _firstElement;
+ FILE* _fp;
+ int _depth;
+ int _textDepth;
+ bool _processEntities;
+ bool _compactMode;
+
+ enum {
+ ENTITY_RANGE = 64,
+ BUF_SIZE = 200
+ };
+ bool _entityFlag[ENTITY_RANGE];
+ bool _restrictedEntityFlag[ENTITY_RANGE];
+
+ DynArray< char, 20 > _buffer;
+
+ // Prohibit cloning, intentionally not implemented
+ XMLPrinter( const XMLPrinter& );
+ XMLPrinter& operator=( const XMLPrinter& );
+};
+
+
+} // tinyxml2
+
+#if defined(_MSC_VER)
+# pragma warning(pop)
+#endif
+
+#endif // TINYXML2_INCLUDED
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