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-Yahoo Messenger Protocol v 9
-----------------------------
-
-The Yahoo Messenger Protocol is an application layer protocol running most
-of the time over TCP, but in some cases over HTTP as well. Throughout
-this document, we will speak about the YMSG packets, after stripping out
-any other protocol data, but will mention this other data if it is of
-relevance.
-
-This document is incomplete. For anything not mentioned here, refer to the
-source of libyahoo2.
-
-
-1. The YMSG packet structure
-
-The YMSG packet structure is as follows:
-
-(each byte is represented by 5 spaces in the following diagram,
-including the | at the end)
-
- <------- 4B -------><------- 4B -------><---2B--->
- +-------------------+-------------------+---------+
- | Y M S G | version | pkt_len |
- +---------+---------+---------+---------+---------+
- | service | status | session_id |
- +---------+-------------------+-------------------+
- | |
- : D A T A :
- | 0 - 65535* |
- +-------------------------------------------------+
-
-
-* 65535 is the theoretical limit, since the length field is two bytes
-long. Practically though, the data section does not exceed about 1000
-bytes.
-
-All numeric fields are stored in network byte order. i.e. Most
-significant byte first.
-
-YMSG - The first four bytes of all packets are always YMSG - the
- protocol name.
-
-version - The next four bytes are for the protocol version number.
- For version 9, these are 0x09 0x00 0x00 0x00
- NOTE: The last three bytes of this may just be padding bytes.
-
-pkt_len - A two byte value, in network byte order, stating how many bytes
- are in the _data_ section of the packet. In practice, this
- value does not exceed about 1000.
-
-service - This is an opcode that tells the client/server what kind of
- service is requested/being responded to. There are 45 known
- services. See the services section of this document for a
- full listing.
-
-status - In case of a response from the server, indicates the status
- of the request (success/failure/etc.). For a request, it is 0
- in most cases, except for packets that set the user's status
- (set status, typing notify, etc.)
-
-session - The session id is used primarily when connecting through a HTTP
-id proxy. It is set in all cases, but has no effect in a direct
- connection. When the client sends the first packet, it is 0,
- the server responds with a session id that is used by the client
- and the server in all further packets. The server may change
- the session id, in which case the client must use the new
- session id henceforth.
-
-DATA - The data section is pkt_len bytes long and consists of a series
- of key/value pairs. All keys are numeric strings. The packet
- contains their numeric values in the ASCII character set. e.g.
- 1 == 0x31, 21 == 0x32 0x31
-
- The maximum number of digits in a key is unknown, although keys
- of up to three digits have been seen.
-
- Every key and value is terminated by a two byte sequence of
- 0xc0 0x80. Some keys may have empty values.
-
- The actual keys sent, and their meanings depend on the service
- in use.
-
- e.g. The packet data to send an instant message looks like this:
-
- 0x30 0xc080 yahoo_id 0xc080 0x31 0xc080 active_id 0xc080 0x35
- 0xc080 recipient_id 0xc080 0x3134 0xc080 message_text 0xc080
-
- The 0xc080 byte sequence is a separator. The values 0x30, 0x31,
- 0x35 and 0x3134 are the keys. Convert them to their ASCII
- equivalents and you get 0, 1, 5, 14 (0x3134 == 0x31 0x34)
-
-
-2. Services
-
-There are 45 known services at the moment, although more may exist. All
-known services are listed below along with the hex values that they
-correspond to. Any service without a hex value is one more than the
-previous value. i.e. YAHOO_SERVICE_LOGOFF=0x02 and
-YAHOO_SERVICE_ISBACK=0x04.
-
- YAHOO_SERVICE_LOGON = 0x01
- YAHOO_SERVICE_LOGOFF
- YAHOO_SERVICE_ISAWAY
- YAHOO_SERVICE_ISBACK
- YAHOO_SERVICE_IDLE = 0x05
- YAHOO_SERVICE_MESSAGE
- YAHOO_SERVICE_IDACT
- YAHOO_SERVICE_IDDEACT
- YAHOO_SERVICE_MAILSTAT
- YAHOO_SERVICE_USERSTAT = 0x0a
- YAHOO_SERVICE_NEWMAIL
- YAHOO_SERVICE_CHATINVITE
- YAHOO_SERVICE_CALENDAR
- YAHOO_SERVICE_NEWPERSONALMAIL
- YAHOO_SERVICE_NEWCONTACT = 0x0f
- YAHOO_SERVICE_ADDIDENT = 0x10
- YAHOO_SERVICE_ADDIGNORE
- YAHOO_SERVICE_PING
- YAHOO_SERVICE_GROUPRENAME
- YAHOO_SERVICE_SYSMESSAGE = 0x14
- YAHOO_SERVICE_PASSTHROUGH2 = 0x16
- YAHOO_SERVICE_CONFINVITE = 0x18
- YAHOO_SERVICE_CONFLOGON
- YAHOO_SERVICE_CONFDECLINE = 0x1a
- YAHOO_SERVICE_CONFLOGOFF
- YAHOO_SERVICE_CONFADDINVITE
- YAHOO_SERVICE_CONFMSG
- YAHOO_SERVICE_CHATLOGON
- YAHOO_SERVICE_CHATLOGOFF = 0x1f
- YAHOO_SERVICE_CHATMSG = 0x20
- YAHOO_SERVICE_GAMELOGON = 0x28
- YAHOO_SERVICE_GAMELOGOFF
- YAHOO_SERVICE_GAMEMSG = 0x2a
- YAHOO_SERVICE_FILETRANSFER = 0x46
- YAHOO_SERVICE_VOICECHAT = 0x4a
- YAHOO_SERVICE_NOTIFY = 0x4b
- YAHOO_SERVICE_P2PFILEXFER = 0x4d
- YAHOO_SERVICE_PEERTOPEER = 0x4f
- YAHOO_SERVICE_AUTHRESP = 0x54
- YAHOO_SERVICE_LIST = 0x55
- YAHOO_SERVICE_AUTH = 0x57
- YAHOO_SERVICE_ADDBUDDY = 0x83
- YAHOO_SERVICE_REMBUDDY = 0x84
- YAHOO_SERVICE_IGNORECONTACT = 0x85
- YAHOO_SERVICE_REJECTCONTACT = 0x86
-
-Most of the service codes should be self explanatory. Those that aren't
-are listed here:
-
-IDACT/IDDEACT - activate/deactivate an identity
-NOTIFY - typing/game notification
-FILETRASNFER - transfer a file using the yahoo filetransfer server as an
- intermediate
-P2PFILEXFER - transfer a file between two peers, yahoo server not used
-PEERTOPEER - check if peer to peer connections are possible
-AUTH - Send initial login packet (username), response contains
- challenge string
-AUTHRESP - Send response to challenge string, or, if received from
- server, contains reason for login failure
-LOGON/LOGOFF - a buddy logged in/out
-
-
-3. Status codes
-
-The status code is a four byte value. Most status codes are two bytes
-long. The status codes (in decimal except for offline and typing) are:
-
- YAHOO_STATUS_AVAILABLE = 0
- YAHOO_STATUS_BRB
- YAHOO_STATUS_BUSY
- YAHOO_STATUS_NOTATHOME
- YAHOO_STATUS_NOTATDESK
- YAHOO_STATUS_NOTINOFFICE = 5
- YAHOO_STATUS_ONPHONE
- YAHOO_STATUS_ONVACATION
- YAHOO_STATUS_OUTTOLUNCH
- YAHOO_STATUS_STEPPEDOUT = 9
- YAHOO_STATUS_INVISIBLE = 12
- YAHOO_STATUS_CUSTOM = 99
- YAHOO_STATUS_IDLE = 999
- YAHOO_STATUS_OFFLINE = 0x5a55aa56
- YAHOO_STATUS_TYPING = 0x16
-
-You may choose either AVAILABLE or INVISIBLE as your initial login status.
-TYPING is used only when sending a TYPING notification packet.
-
-
-4. Session states
-
-A Yahoo session has two states, Authentication and Messaging.
-
-4.1. Authentication
-
-The session starts in the authentication state. The client sends the username
-to the server. The server responds with a challenge string. The client
-responds to this challenge with two response strings. If authentication is
-successful, the connection goes into the messaging state, else, an error
-response is sent back.
-
-4.2. Messaging state
-
-After successful authentication, the session goes into the messaging state.
-The server sends the buddy list, ignore list, identity list and a list of
-cookies to the client. These might all be sent in a single packet. It then
-sends the list of online buddies along with their status codes. All this is
-sent without the client requesting anything.
-
-At this time, any offline messages are also delivered to the client.
-
-In the messaging state, a client may send/receive messages, join conferences,
-send/receive files, change state, etc.
-
-Messaging state is terminated when the user goes offline by sending a LOGOFF
-packet.
-
-
-5. Requests
-
-5.1. Authentication
-
-The first packet sent from the client is the authentication request
-packet. This consists of the user's yahoo id, or any identity
-corresponding to that yahoo id. The AUTH packet has one key/value pair.
-
- service: YAHOO_SERVICE_AUTH
- status: YAHOO_STATUS_AVAILABLE
-
- 1: yahoo_id
-
-The server responds with a Challenge string. The client then hashes the
-username and password with this challenge string, and sends it back as an
-AUTH_RESP packet.
-
- service: YAHOO_SERVICE_AUTHRESP
- status: initial login status
-
- 0: yahoo_id
- 6: response_string_1
- 96: response_string_2
- 1: active_id
-
-
-5.2. Sending a message
-
- service: YAHOO_SERVICE_MESSAGE
- status: 0
-
- 0: yahoo_id
- 1: active_id
- 5: recipient_id
- 14: message to send
-
-5.3. Send typing start/stop notification
-
- service: YAHOO_SERVICE_NOTIFY
- status: YAHOO_STATUS_TYPING
-
- 4: active_id
- 5: recipient_id
- 13: 1 or 0 depending on whether this is a typing start or stop
- packet
- 14: <space>
- 49: TYPING /* The literal string */
-
-5.4. Set status
-
- service: YAHOO_SERVICE_ISBACK or YAHOO_SERVICE_ISAWAY
- status: the status to set to
-
- 10: status_code
- if custom_status:
- 19: custom away message
- 47: 0 or 1 depending on whether it is away or not
-
-
-5.5. Logoff
-
- service: YAHOO_SERVICE_LOGOFF
- status: YAHOO_STATUS_AVAILABLE
-
- no key value pairs
-
-5.6. Keep alive - sent every 20 minutes
-
- service: YAHOO_SERVICE_PING
- status: YAHOO_STATUS_AVAILABLE
-
- no key value pairs
-
-5.7. Add buddy
-
- service: YAHOO_SERVICE_ADDBUDDY
- status: YAHOO_STATUS_AVAILABLE
-
- 1: yahoo_id
- 7: buddy_to_add
- 65: group to add to
-
-5.8. Remove buddy
-
- service: YAHOO_SERVICE_REMBUDDY
- status: YAHOO_STATUS_AVAILABLE
-
- 1: yahoo_id
- 7: buddy_to_remove
- 65: group to remove from
-
-
-5.9. Reject buddy add
-
- service: YAHOO_SERVICE_REJECTCONTACT
- status: YAHOO_STATUS_AVAILABLE
-
- 1: yahoo_id
- 7: buddy_to_reject
- 14: reject message
-
-
------------------------------------------------------------------------
-
-What? Is that all?
-
- Use the source Luke!
-
------------------------------------------------------------------------
-