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-rw-r--r--tools/lpgen/translate.js158
1 files changed, 97 insertions, 61 deletions
diff --git a/tools/lpgen/translate.js b/tools/lpgen/translate.js
index a62c838b81..caab61ec65 100644
--- a/tools/lpgen/translate.js
+++ b/tools/lpgen/translate.js
@@ -49,8 +49,9 @@ var popuntranslated = false;
var release = false;
//Path variables
var scriptpath = FSO.GetParentFolderName(WScript.ScriptFullName);
-//crazy way to get path two layers upper "\tools\lpgen\"
-var trunk = FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
+var UnTranslatedPath = "";
+//get path two layers upper "\tools\lpgen\"
+var trunkPath = FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath));
//path to "English" langpack
var langpackenglish = "\\langpacks\\english\\";
//stream - our variable for output UTF-8 files with BOM
@@ -59,30 +60,34 @@ var stream = new ActiveXObject("ADODB.Stream");
stream.Type = 2; // text mode
stream.Charset = "utf-8";
//init translate dictionaries
-CoreTranslateDict = WScript.CreateObject("Scripting.Dictionary");
-DupesTranslateDict = WScript.CreateObject("Scripting.Dictionary");
-LangpackTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+var CoreTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+var DupesTranslateDict = WScript.CreateObject("Scripting.Dictionary");
+var LangpackTranslateDict = WScript.CreateObject("Scripting.Dictionary");
//init arrays
-Translated_Core_Array = new Array();
-UnTranslated_Core_Array = new Array();
-full_langpack_array = new Array();
-release_array = new Array();
+var Translated_Core_Array = [];
+var UnTranslated_Core_Array = [];
+var full_langpack_array = [];
+var release_array = [];
//*********************************************************************************//
// Checking command line parameters *//
//*********************************************************************************//
-// if console param /log: specified, put it to var log. To enable log, specify /log:"yes"
+// if console param /log: specified, put it to var log.
+// To enable log, specify /log:"yes"
if (WScript.Arguments.Named.Item("log")) {
log = true;
}
-// if console param /noref: specified, put it to var noref. To remove ref's to files, specify /noref:"yes"
+// if console param /noref: specified, put it to var noref.
+// To remove ref's to files, specify /noref:"yes"
if (WScript.Arguments.Named.Item("noref")) {
noref = true;
}
-// if console param /untranslated: specified, put it to var untranslated. To output untranslated_* files, specify /untranslated:"yes", or specify a path to output untranslated files folder
+// if console param /untranslated: specified, put it to var untranslated.
+// To output untranslated_* files, specify /untranslated:"yes",
+// or specify a path to output untranslated files folder
if (WScript.Arguments.Named.Item("untranslated")) {
untranslated = true;
UnTranslatedPath = WScript.Arguments.Named.Item("untranslated");
@@ -92,25 +97,25 @@ if (WScript.Arguments.Named.Item("untranslated")) {
}
//if console param /popuntranslated: specified, put it to var popuntranslated
-if (WScript.Arguments.Named.Item("popuntranslated")) {
+if (WScript.Arguments.Named.Exists("popuntranslated")) {
popuntranslated = true;
}
// if console pararm /outpfile:"\path\filename.txt" given, put it to var outfile.
-if (WScript.Arguments.Named.Item("outfile")) {
+if (WScript.Arguments.Named.Exists("outfile")) {
outfile = true;
//path to full langpack file
- full_langpack_file = WScript.Arguments.Named.Item("outfile");
+ var full_langpack_file = WScript.Arguments.Named.Item("outfile");
}
// if console pararm /release:"\path\filename.txt" given, put it to var release.
-if (WScript.Arguments.Named.Item("release")) {
+if (WScript.Arguments.Named.Exists("release")) {
release = true;
//path to full langpack file
- release_langpack_file = WScript.Arguments.Named.Item("release");
+ var release_langpack_file = WScript.Arguments.Named.Item("release");
}
// if param /out specified, build a path and put it into var.
-if (WScript.Arguments.Named.Item("out")) {
+if (WScript.Arguments.Named.Exists("out")) {
var out = WScript.Arguments.Named.Item("out");
var OutPlugins = FSO.BuildPath(out, "Plugins");
var OutWeather = FSO.BuildPath(out, "Weather");
@@ -119,17 +124,21 @@ if (WScript.Arguments.Named.Item("out")) {
CreateFldr(OutWeather);
}
-//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script.
+//If script run by double click, open choose folder dialog to choose plugin folder to parse.
+//If Cancel pressed, quit script.
if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11) == "w") {
WScript.Echo("Please run from command line!");
WScript.Quit();
}
-//when /sourcelang specified, setup all source files already existed in trunk. Useful for running translate.js from trunk.
-// Currently seldom languages have same files structure, thus it is much more easier to just specify a language folder name, instead of specifying /path, /dupes, /langpack.
+//when /sourcelang specified, setup all source files already existed in trunk.
+//Useful for running translate.js from trunk.
+// Currently seldom languages have same files structure,
+//thus it is much more easier to just specify a language folder name,
+//instead of specifying /path, /dupes, /langpack.
if (WScript.Arguments.Named.Item("sourcelang")) {
var sourcelang = WScript.Arguments.Named.Item("sourcelang");
- var langpack_path = FSO.BuildPath(FSO.BuildPath(trunk, "langpacks"), sourcelang);
+ var langpack_path = FSO.BuildPath(FSO.BuildPath(trunkPath, "langpacks"), sourcelang);
var translated_plugins = FSO.BuildPath(langpack_path, "Plugins");
var translated_weather = FSO.BuildPath(langpack_path, "Weather");
var translated_core = FSO.BuildPath(langpack_path, "=CORE=.txt");
@@ -147,18 +156,19 @@ if (WScript.Arguments.Named.Item("plugin")) {
checkparams();
GenerateDictionaries();
//plugin from command line:
- var cmdline_file = new String(WScript.Arguments.Named.Item("plugin"));
+ var cmdline_file = WScript.Arguments.Named.Item("plugin");
//init array for our file translation and untranslated strings
- var cmdline_file_array = new Array();
- var cmdline_untranslated_array = new Array();
+ var cmdline_file_array = [];
+ var cmdline_untranslated_array = [];
//Output filename variable
- var traslated_cmdline_file = new String(FSO.BuildPath(scriptpath, FSO.GetFileName(cmdline_file)));
- var untranslated_cmdline_file = new String(FSO.BuildPath(scriptpath, "untranslated_" + FSO.GetFileName(cmdline_file)));
+ var traslated_cmdline_file = FSO.BuildPath(scriptpath, FSO.GetFileName(cmdline_file));
+ var untranslated_cmdline_file = FSO.BuildPath(scriptpath, "untranslated_" + FSO.GetFileName(cmdline_file));
//logging
if (log) {
WScript.Echo("translating " + cmdline_file);
}
- //Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template", output result to "scriptpath"
+ //Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template",
+ //output result to "scriptpath"
TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"), cmdline_file_array, cmdline_untranslated_array);
//Output results to scriptpath folder.
WriteToUnicodeFileNoBOM(cmdline_file_array, traslated_cmdline_file);
@@ -205,7 +215,7 @@ if (log) {
WScript.Echo("Translating Core");
}
//Call function for translate core template
-TranslateTemplateFile(FSO.BuildPath(trunk, langpackenglish + "=CORE=.txt"), Translated_Core_Array, UnTranslated_Core_Array);
+TranslateTemplateFile(FSO.BuildPath(trunkPath, langpackenglish + "=CORE=.txt"), Translated_Core_Array, UnTranslated_Core_Array);
//output core file, if /out specified.
if (out) {
OutputFiles(Translated_Core_Array, UnTranslated_Core_Array, "", "=CORE=.txt");
@@ -213,16 +223,16 @@ if (out) {
//Init array of template files
-TemplateFilesArray = new Array();
+var TemplateFilesArray = [];
//Init array of weather.ini translation files
-WeatherFilesArray = new Array();
+var WeatherFilesArray = [];
//Find all template files and put them to array
-FindFiles(FSO.BuildPath(trunk, langpackenglish + "plugins\\"), "\\.txt$", TemplateFilesArray);
+FindFiles(FSO.BuildPath(trunkPath, langpackenglish + "plugins\\"), "\\.txt$", TemplateFilesArray);
//Find all weather.ini template files and add them into array
-FindFiles(FSO.BuildPath(trunk, langpackenglish + "Weather\\"), "\\.txt$", WeatherFilesArray);
+FindFiles(FSO.BuildPath(trunkPath, langpackenglish + "Weather\\"), "\\.txt$", WeatherFilesArray);
//Build enumerator for each file array
-TemplateFilesEnum = new Enumerator(TemplateFilesArray);
-WeatherFilesEnum = new Enumerator(WeatherFilesArray);
+var TemplateFilesEnum = new Enumerator(TemplateFilesArray);
+var WeatherFilesEnum = new Enumerator(WeatherFilesArray);
//Run processing files one-by-one;
ProcessFiles(TemplateFilesEnum);
@@ -251,11 +261,14 @@ if (log) {
//Process files one-by-one using enummerator
function ProcessFiles(FilesEnum) {
+ var TranslatedTemplate = [],
+ UnTranslatedStrings = [],
+ curfile;
//cycle through file list
while (!FilesEnum.atEnd()) {
- //intit Array with translated strings and untranslated stings
- TranslatedTemplate = new Array();
- UnTranslatedStrings = new Array();
+ //empty strings
+ TranslatedTemplate = [];
+ UnTranslatedStrings = [];
//curfile is our current file in files enumerator
curfile = FilesEnum.item();
//Log output to console
@@ -288,12 +301,14 @@ function CreateFldr(FolderPathName) {
//output to files. Checking params, and output file(s).
function OutputFiles(TranslatedArray, UntranslatedArray, FolderName, FileName) {
//clear var outpath
- var outpath;
+ var outpath = "",
+ TraslatedTemplateFile = "",
+ UnTranslatedFile = "";
//outpath is a /out:"path" + FolderName
outpath = FSO.BuildPath(out, FolderName);
//define default path to files in "langpacks\english\plugins"
- TraslatedTemplateFile = trunk + langpackenglish + "plugins\\translated_" + FileName;
- UnTranslatedFile = trunk + langpackenglish + "plugins\\untranslated_" + FileName;
+ TraslatedTemplateFile = trunkPath + langpackenglish + "plugins\\translated_" + FileName;
+ UnTranslatedFile = trunkPath + langpackenglish + "plugins\\untranslated_" + FileName;
//redefine path to files, if /out specified
if (out) {
@@ -303,10 +318,11 @@ function OutputFiles(TranslatedArray, UntranslatedArray, FolderName, FileName) {
//redefine path to files, if FileName is a =CORE=.txt
if (FileName == "=CORE=.txt") {
- TraslatedTemplateFile = trunk + langpackenglish + "translated_" + FileName;
- UnTranslatedFile = trunk + langpackenglish + "untranslated_" + FileName;
+ TraslatedTemplateFile = trunkPath + langpackenglish + "translated_" + FileName;
+ UnTranslatedFile = trunkPath + langpackenglish + "untranslated_" + FileName;
if (out) {
- // if /out:"/path/folder" specified redefine path of translated and untranslated =CORE=.txt file to parent folder of specified path
+ // if /out:"/path/folder" specified
+ // redefine path of translated and untranslated =CORE=.txt file to parent folder of specified path
TraslatedTemplateFile = FSO.BuildPath(outpath, FileName);
// if /untranslated:"yes" specified, redefine untranslated core to parent folder, same as above.
UnTranslatedFile = FSO.BuildPath(outpath, "untranslated_" + FileName);
@@ -338,7 +354,9 @@ function OutputFiles(TranslatedArray, UntranslatedArray, FolderName, FileName) {
}
}
-//when /sourcelang: and /path: are NOT specified, thus we don't have any langpack file(s) to get translated strings. Thus all other job are useless
+//when /sourcelang: and /path: are NOT specified,
+//thus we don't have any langpack file(s) to get translated strings.
+//Thus all other job are useless
function checkparams() {
if (!WScript.Arguments.Named.Exists("langpack") && !WScript.Arguments.Named.Exists("path") && !sourcelang) {
WScript.Echo("you didn't specify /langpack:\"/path/to/langpack.txt\", /path:\"/path/to/plugnis/\" or /sourcelang:\"language\" parameter, there is no files with translated strings!");
@@ -355,6 +373,8 @@ function CheckFileExist(file) {
//Generate DB with translations from Core and Dupes files
function GenerateDictionaries() {
+ var PathToCore = "",
+ PathToDupes = "";
//if /sourcelang:"language" specified, use it for generate dicitionaries
if (sourcelang) {
CheckFileExist(translated_core);
@@ -387,6 +407,10 @@ function GenerateDictionaries() {
//Generate Dictionary with english sting + translated string from file
function GenerateTransalteDict(file, dictionary) {
+ var string = [],
+ key = "",
+ item = "",
+ lowerKey = "";
//if file does not exist, it's a core, we do not need do the job again, so return.
if (!FSO.FileExists(file)) return;
//open file
@@ -394,15 +418,16 @@ function GenerateTransalteDict(file, dictionary) {
stream.LoadFromFile(file);
//read file into var
var translatefiletext = stream.ReadText();
- //"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation
+ //"find" - RegularExpression, first string have to start with [ and end with].
+ //Next string - translation
var find = /(^\[.+?\](?=$))\r?\n(^(?!;file|\r|\n).+?(?=$))/mg;
//While our "find" RegExp return a results, add strings into dictionary.
while ((string = find.exec(translatefiletext)) !== null) {
//first, init empty var
- var string;
- //first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary
- var key = string[1];
- var item = string[2];
+ //first match as original string [....], is a key of dictionary,
+ //second match is a translation - item of key in dictionary
+ key = string[1];
+ item = string[2];
//ignore "translations" (wrongly parsed untranslated strings) begining and ending with []
if (item.match(/^\[.*\]$/)) {
continue;
@@ -434,6 +459,9 @@ function GenerateTransalteDict(file, dictionary) {
//Generate array with stirngs from translation template, adding founded translation, if exist.
function TranslateTemplateFile(Template_file, translated_array, untranslated_array) {
+ var englishstring = "",
+ refline = "",
+ headerline = "";
//Init PluginTranslate Dictionary from plugins translate file
var PluginTranslateDict = WScript.CreateObject("Scripting.Dictionary");
//if /sourcelang specified, use it for search plugin translation.
@@ -456,13 +484,15 @@ function TranslateTemplateFile(Template_file, translated_array, untranslated_arr
englishstring = "";
//read on line
var line = stream.ReadText(-2);
- //If we need reference to "; file source\file\path" in template or langpack, put into array every line
+ //If we need reference to "; file source\file\path" in template or langpack,
+ //put into array every line
if (!noref) {
translated_array.push(line);
}
//RegExp matching strings, starting from ";file"
refline = line.match(/^;file.+/);
- //RegExp for match a =CORE=.txt header line "Miranda Language Pack Version 1". If /noref specified, remove this line as well.
+ //RegExp for match a =CORE=.txt header line "Miranda Language Pack Version 1".
+ //If /noref specified, remove this line as well.
headerline = line.match(/^Miranda Language Pack Version 1$/);
//if /noref enabled, check string and if not matched, add to array
if (noref && (!refline && !headerline)) {
@@ -544,7 +574,8 @@ function TranslateTemplateFile(Template_file, translated_array, untranslated_arr
}
}
-//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray
+//Recourse find all files in "path" with file RegExp mask "name"
+//and return file list into filelistarray
function FindFiles(path, name, filelistarray) {
//Init vars
var Folder, Folders, Files, file, filename;
@@ -579,8 +610,12 @@ function FindFiles(path, name, filelistarray) {
//Write UTF-8 file
function WriteToUnicodeFile(array, langpack) {
+ var i = 0,
+ len = 0;
+
stream.Open();
- for (i = 0; i <= array.length - 1; i++) {
+ len = array.length - 1;
+ for (i = 0; i <= len; i++) {
stream.WriteText(array[i] + "\r\n");
}
stream.SaveToFile(langpack, 2);
@@ -591,19 +626,20 @@ function WriteToUnicodeFile(array, langpack) {
function WriteToUnicodeFileNoBOM(array, filename) {
var UTFStream = WScript.CreateObject("ADODB.Stream");
var BinaryStream = WScript.CreateObject("ADODB.Stream");
- var len = 0;
- var adTypeBinary = 1;
- var adTypeText = 2;
- var adModeReadWrite = 3;
- var adSaveCreateOverWrite = 2;
+ var i = 0,
+ len = 0,
+ adTypeBinary = 1,
+ adTypeText = 2,
+ adModeReadWrite = 3,
+ adSaveCreateOverWrite = 2;
UTFStream.Type = adTypeText;
UTFStream.Mode = adModeReadWrite;
UTFStream.Charset = "utf-8";
UTFStream.Open();
-
+
len = array.length - 1;
- for (var i = 0; i <= len; i++) {
+ for (i = 0; i <= len; i++) {
UTFStream.WriteText(array[i] + "\r\n");
}