diff options
Diffstat (limited to 'tools')
-rw-r--r-- | tools/lpgen/translate.js | 712 |
1 files changed, 356 insertions, 356 deletions
diff --git a/tools/lpgen/translate.js b/tools/lpgen/translate.js index f9ae910c46..62adecd9d5 100644 --- a/tools/lpgen/translate.js +++ b/tools/lpgen/translate.js @@ -1,357 +1,357 @@ -//*****************************************************************************************// -//* Name: translate.js *// -//* Language: JScript *// -//* Function: Parse Miranda-NG translation templates and get translated strings *// -//* Author: BasiL *// -//* Usage: cscript /nologo translate.js to run generation in batches *// -//* Usage: cscript /nologo translate.js /log:"yes" to enable console logging *// -//* Usage: cscript /nologo translate.js /plugin:"path\file" for one template *// -//* Usage: cscript /nologo translate.js /path:"path\folder" - translate folder *// -//* Usage: cscript /nologo translate.js /core:"path\=core=.txt" use core file *// -//* Usage: cscript /nologo translate.js /dupes:"path\=dupes=.txt" use dupes file *// -//* Usage: cscript /nologo translate.js /out:"path\folder" output result to folder *// -//* Usage: cscript /nologo translate.js /outfile:"path\file" output result to one file*// -//* Usage: cscript /nologo translate.js /langpack:"path\lang.txt" - Full langpack *// -//* Usage: cscript /nologo translate.js /noref:"yes" - remove ref. ";file path\file" *// -//* Note: script will use following sequense to find a translation for string: *// -//* 1) Try to get translation from a same file name. Example: /langpack/english/plugin/ *// -//* /TabSRMM.txt strings will be checked in file named TabSRMM.txt in folder from /path: *// -//* if you specify a "path" - /path:"path\folder", so look in path\folder\TabSRMM.txt *// -//* 2) If not find in step 1), check a string in file DUPES, specified in /dupes parameter*// -//* 3) If still not found, try to find trasnlation in /core file *// -//* 4) Still no luck? Well, check a /langpack:"/path/lang.txt" as a last place. *// -//* Example1: cscript /nologo translate.js /core:"path\lang.txt" /path:"path/german" *// -//* will translate english templates using plugins translation from path\german and if *// -//* translation not found, try to find translation in path\lang.txt *// -//* Example2: cscript /nologo translate.js /plugin:"path\file" /langpack:"path\lang.txt" *// -//* will translate path\file using translation from path\lang.txt *// -//* Example3: cscript /nologo translate.js /langpack:"path\lang.txt" /outfile:"path\file"*// -//* will translate all /english/* templates using lang.txt & output langpack in path\file *// -//*****************************************************************************************// - -//Init Variables -//Create FileSystemObject FSO -var FSO=WScript.CreateObject("Scripting.FileSystemObject"); -//FileSystemObject vars -var ForReading=1; -var TristateUseDefault=-2; -var overwritefile=true; -var unicode=false; -//disabling log by default -var log=false; -//output translated templates in separated files by default -var outfile=false; -//do not remove refference to source file, where we found a translation string -var noref=false; -//Path variables -var scriptpath=FSO.GetParentFolderName(WScript.ScriptFullName); -//crazy way to get path two layers upper "\tools\lpgen\" -var trunk=FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath))); -//stream - our variable for output UTF-8 files with BOM -var stream= new ActiveXObject("ADODB.Stream"); -//stream var tune -stream.Type = 2; // text mode -stream.Charset = "utf-8"; -//init translate dictionaries -CoreTranslateDict=WScript.CreateObject("Scripting.Dictionary"); -DupesTranslateDict=WScript.CreateObject("Scripting.Dictionary"); -LangpackTranslateDict=WScript.CreateObject("Scripting.Dictionary"); - -//*********************************************************************************// -// Checking command line parameters *// -//*********************************************************************************// - -// if console param /log: specified, put it to var log. To enable log, specify /log:"yes" -if (WScript.Arguments.Named.Item("log")) log=true; - -// if console param /noref: specified, put it to var noref. To remove reff's to files, specifry /noref:"yes" -if (WScript.Arguments.Named.Item("noref")) noref=true; - -// if console pararm /outpfile:"\path\filename.txt" given, put it to var outfile. -if (WScript.Arguments.Named.Item("outfile")) { - outfile=true; - full_langpack_file=WScript.Arguments.Named.Item("outfile"); - } -// if param /out specified, build a path and put it into var. -if (WScript.Arguments.Named.Item("out")) { - var out=WScript.Arguments.Named.Item("out"); - if (!FSO.FolderExists(out)) { - WScript.Echo("Output folder "+out+" does not exist!\nPlease, create it first!"); - WScript.Quit();} - }; - -//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script. -if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11)=="w") { - WScript.Echo("Please run from command line!"); - WScript.Quit(); -} - -//when /plugin: specified, parse only this path and quit -if (WScript.Arguments.Named.Item("plugin")) { - //First, generate DB of translations from Core and Dupes files - checkparams(); - GenerateDictionaries(); - //plugin from command line: - var cmdline_file=new String(WScript.Arguments.Named.Item("plugin")); - //init array for our file translation - var cmdline_file_array=new Array; - //Output filename variable - var traslated_cmdline_file=new String(FSO.BuildPath(scriptpath,FSO.GetFileName(cmdline_file))); - if (log) WScript.Echo("translating "+cmdline_file); - //Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template", output result to "scriptpath" - TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"),cmdline_file_array); - //Output result to scriptpath folder. - WriteToUnicodeFile(cmdline_file_array,traslated_cmdline_file); - if (log) WScript.Echo("translated file here: "+traslated_cmdline_file); - //We are done, quit. - WScript.Quit(); -} - - -//*********************************************************************************// -// Main part *// -//*********************************************************************************// -//first, check we have files with translated stirngs specified. -checkparams(); -if (log) WScript.Echo("Translation begin"); - -//Generate translation dictionaries from /core, /dupes and /langpack files. -GenerateDictionaries (); - -//Array for translated core & full langpack file -Translate_Core=new Array; -full_langpack=new Array; -if (log) WScript.Echo("Translating Core"); -//Call function for translate core template -TranslateTemplateFile(FSO.BuildPath(trunk,"langpacks\\english\\=CORE=.txt"),Translate_Core); -//var with translated core template file path -Translated_Core=trunk+"\\langpacks\\english\\translated_=CORE=.txt"; -//if "out" specified, redefine output to this path -if (out) Translated_Core=out+"\\=CORE=.txt"; -//output traslated core into file, if outfile not specified -if (!outfile) WriteToFile(Translate_Core,Translated_Core); -//loggin output -if (log & !outfile) WScript.Echo("Output to: "+Translated_Core); -//if output to full langpack, concatenate arrays; -if (outfile) full_langpack=full_langpack.concat(Translate_Core); - -//Init array of template files -TemplateFilesArray=new Array; -//Find all template files and put them to array -FindFiles(FSO.BuildPath(trunk,"langpacks\\english\\plugins\\"),"\\.txt$",TemplateFilesArray) -//create enumerator filesenum from filelist -filesenum=new Enumerator(TemplateFilesArray); -//cycle through file list - while (!filesenum.atEnd()) { - //intit Array with translated strings - TranslatedTemplate=new Array; - //curfile is our current file in files enumerator - curfile=filesenum.item(); - //Log output to console - if (log) WScript.Echo("translating "+curfile); - //path to result file - traslatedtemplatefile=trunk+"\\langpacks\\english\\plugins\\translated_"+FSO.GetFileName(curfile); - //if out key specified, output to this folder - if (out) traslatedtemplatefile=out+"\\"+FSO.GetFileName(curfile); - //now put strings from template and translations into array - TranslateTemplateFile(curfile,TranslatedTemplate); - //Write array into file, if outfile not specified - if (!outfile) WriteToFile(TranslatedTemplate,traslatedtemplatefile); - //if we will output one file only, concatenate array - if (outfile) full_langpack=full_langpack.concat(TranslatedTemplate); - //Log output to console - if (log & !outfile) WScript.Echo("Output to: "+traslatedtemplatefile); - //move to next file - filesenum.moveNext(); - }; -//if output to one langpack file, write a finall array Translate_Core into UTF-8 file with BOM -if (outfile) { - WriteToUnicodeFile(full_langpack,full_langpack_file); - WScript.Echo("Langpack file in "+full_langpack_file); -} -if (log) WScript.Echo("Translation end"); - - -//*********************************************************************************// -// Functions *// -//*********************************************************************************// - -//when /core: and /path: are NOT specified, thus we don't have any langpack file(s) to get translated strings. Thus all other job are uselessg -function checkparams() { -if (!WScript.Arguments.Named.Item("langpack") && !WScript.Arguments.Named.Item("path")) { - WScript.Echo("you didn't specify /langpack: or /path: parameter, there is no files with translated strings!"); - WScript.Quit(); - }; -} - -//Check file existense. If file not found, quit. -function CheckFileExist(file) { - if (!FSO.FileExists(file)) { - WScript.Echo("Can't find "+file) - }; -} - -//Generate DB with translations from Core and Dupes files -function GenerateDictionaries () { -//path variables -if (WScript.Arguments.Named.Item("core")) { - //Check file /core:"path" exist or not - CheckFileExist(WScript.Arguments.Named.Item("core")); - //Generate dictionanry - GenerateTransalteDict(WScript.Arguments.Named.Item("core"),CoreTranslateDict); - } -if (WScript.Arguments.Named.Item("dupes")) { - CheckFileExist(WScript.Arguments.Named.Item("dupes")); - GenerateTransalteDict(WScript.Arguments.Named.Item("dupes"),DupesTranslateDict); - } -if (WScript.Arguments.Named.Item("langpack")) { - CheckFileExist(WScript.Arguments.Named.Item("langpack")); - GenerateTransalteDict(WScript.Arguments.Named.Item("langpack"),LangpackTranslateDict); - } -} - -//Generate Dictionary with english sting + translated string from file -function GenerateTransalteDict (file,dictionary) { -//if file does not exist, it's a core, we do not need do the job again, so return. -if (!FSO.FileExists(file)) return; -//open file -stream.Open(); -stream.LoadFromFile(file); -//read file into var -var translatefiletext=stream.ReadText(); -//"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation -var find=/(^\[.+?\])\r\n(.+?)(?=$)/mg; -//While our "find" RegExp return a results, add strings into dictionary. -while ((string = find.exec(translatefiletext)) != null) { - //first, init empty var - var string; - //first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary - var key=string[1]; - var item=string[2]; - //add key-item pair into dictionary, if not exists already - if (!dictionary.Exists(key)) - dictionary.Add(key,item); - //use also different variants of Miranda name for translations from old langpacks - key = key.replace("Miranda IM", "Miranda NG"); - item = item.replace("Miranda IM", "Miranda NG"); - if (!dictionary.Exists(key)) - dictionary.Add(key,item); - key = key.replace("Miranda NG", "Miranda"); - item = item.replace("Miranda NG", "Miranda"); - if (!dictionary.Exists(key)) - dictionary.Add(key,item); - } -//close file -stream.Close(); -} - -//Generate array with stirngs from translation template, adding founded translation, if exist. -function TranslateTemplateFile(Template_file,array) { - //Init PluginTranslate Dictionary from plugins translate file - var PluginTranslateDict=WScript.CreateObject("Scripting.Dictionary"); - // if /path:"" specified, this is a folder with plugin translations, use it to find out our translation. - if (WScript.Arguments.Named.Item("path")) { - //Generate PluginTranslate Dictionary - GenerateTransalteDict(FSO.BuildPath(WScript.Arguments.Named.Item("path"),FSO.GetFileName(Template_file)),PluginTranslateDict); - } - //If file zero size, return; - if (FSO.GetFile(Template_file).Size==0) return; - //access file - stream.Open(); - stream.LoadFromFile(Template_file); - //Reading line-by-line - while (!stream.EOS) { - //clear up variable - englishstring=""; - //read on line - var line=stream.ReadText(-2); - //Push line int array, we need all lines from template - //array.push(line); - //If we need refference to "; file source\file\path" in template or langpack, put into array every line - if (!noref) array.push(line); - if (noref) { - reffline=line.match(/^;file.+/); - if (!reffline) array.push(line); - } - //find string covered by[] using regexp - englishstring=line.match(/\[.+\]/); - //If current line is english string covered by [], try to find translation in global db - if (englishstring) { - //uncomment next string for more verbose log output - //if (log) WScript.Echo("lookin' for "+englishstring); - //firstly find our string exist in Plugin translate DB dictionary - if (PluginTranslateDict.Exists(line)) { - //yes, we have translation, put translation into array - array.push(PluginTranslateDict.Item(line)); - } else { - //If we do not foud sting in plugin translation, check Dupes and if found, put to array - if (DupesTranslateDict.Exists(line)) { - array.push(DupesTranslateDict.Item(line)); - } else { - //not found in dupes? Check CORE - if (CoreTranslateDict.Exists(line)) { - array.push(CoreTranslateDict.Item(line)); - } else { - //Sill no luck? Check Langpack... - if (LangpackTranslateDict.Exists(line)) { - array.push(LangpackTranslateDict.Item(line)); - } else { - //no translation found, put empty line - array.push(""); - } - } - } - } - } - } - //closing file - stream.Close(); -}; - -//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray -function FindFiles (path,name,filelistarray) { - //Init vars - var Folder, Folders, Files, file, filename; - // second param "name" is our case insensive RegExp - var filemask=new RegExp(name,"i"); - //Put path into var Folder - Folder=FSO.GetFolder(path); - //put subFolders into var - Folders=new Enumerator(Folder.SubFolders); - //Create Enumerator with Folder files inside - Files=new Enumerator(Folder.Files); - //Cycle by files in Folder - while (!Files.atEnd()) { - //file is a next file - file=Files.item(); - //put file name into filename - filename=FSO.GetFileName(file); - //if filename is our name mask, do the job. - if (filemask.test(filename)) filelistarray.push(file); - //move to next file - Files.moveNext(); - }; - //Cycle by subfolders - while (!Folders.atEnd()) { - FindFiles(Folders.item().Path,name,filelistarray); - //WScript.Echo(Folders.item().Path); - Folders.moveNext(); - }; -}; - -//Put array of strings into file -function WriteToFile (array,file) { - //Create file - out_file=FSO.CreateTextFile(file, overwritefile , unicode) - //Finally, write strings from array to file - for (i=0;i<=array.length-1;i++) out_file.WriteLine(array[i]); - //Close file - out_file.Close(); -}; -//Write UTF-8 file -function WriteToUnicodeFile(array,langpack) { -stream.Open(); -for (i=0;i<=array.length-1;i++) stream.WriteText(array[i]+"\r\n"); -stream.SaveToFile(langpack, 2); -stream.Close(); +//*****************************************************************************************//
+//* Name: translate.js *//
+//* Language: JScript *//
+//* Function: Parse Miranda-NG translation templates and get translated strings *//
+//* Author: BasiL *//
+//* Usage: cscript /nologo translate.js to run generation in batches *//
+//* Usage: cscript /nologo translate.js /log:"yes" to enable console logging *//
+//* Usage: cscript /nologo translate.js /plugin:"path\file" for one template *//
+//* Usage: cscript /nologo translate.js /path:"path\folder" - translate folder *//
+//* Usage: cscript /nologo translate.js /core:"path\=core=.txt" use core file *//
+//* Usage: cscript /nologo translate.js /dupes:"path\=dupes=.txt" use dupes file *//
+//* Usage: cscript /nologo translate.js /out:"path\folder" output result to folder *//
+//* Usage: cscript /nologo translate.js /outfile:"path\file" output result to one file*//
+//* Usage: cscript /nologo translate.js /langpack:"path\lang.txt" - Full langpack *//
+//* Usage: cscript /nologo translate.js /noref:"yes" - remove ref. ";file path\file" *//
+//* Note: script will use following sequense to find a translation for string: *//
+//* 1) Try to get translation from a same file name. Example: /langpack/english/plugin/ *//
+//* /TabSRMM.txt strings will be checked in file named TabSRMM.txt in folder from /path: *//
+//* if you specify a "path" - /path:"path\folder", so look in path\folder\TabSRMM.txt *//
+//* 2) If not find in step 1), check a string in file DUPES, specified in /dupes parameter*//
+//* 3) If still not found, try to find trasnlation in /core file *//
+//* 4) Still no luck? Well, check a /langpack:"/path/lang.txt" as a last place. *//
+//* Example1: cscript /nologo translate.js /core:"path\lang.txt" /path:"path/german" *//
+//* will translate english templates using plugins translation from path\german and if *//
+//* translation not found, try to find translation in path\lang.txt *//
+//* Example2: cscript /nologo translate.js /plugin:"path\file" /langpack:"path\lang.txt" *//
+//* will translate path\file using translation from path\lang.txt *//
+//* Example3: cscript /nologo translate.js /langpack:"path\lang.txt" /outfile:"path\file"*//
+//* will translate all /english/* templates using lang.txt & output langpack in path\file *//
+//*****************************************************************************************//
+
+//Init Variables
+//Create FileSystemObject FSO
+var FSO=WScript.CreateObject("Scripting.FileSystemObject");
+//FileSystemObject vars
+var ForReading=1;
+var TristateUseDefault=-2;
+var overwritefile=true;
+var unicode=false;
+//disabling log by default
+var log=false;
+//output translated templates in separated files by default
+var outfile=false;
+//do not remove refference to source file, where we found a translation string
+var noref=false;
+//Path variables
+var scriptpath=FSO.GetParentFolderName(WScript.ScriptFullName);
+//crazy way to get path two layers upper "\tools\lpgen\"
+var trunk=FSO.GetFolder(FSO.GetParentFolderName(FSO.GetParentFolderName(scriptpath)));
+//stream - our variable for output UTF-8 files with BOM
+var stream= new ActiveXObject("ADODB.Stream");
+//stream var tune
+stream.Type = 2; // text mode
+stream.Charset = "utf-8";
+//init translate dictionaries
+CoreTranslateDict=WScript.CreateObject("Scripting.Dictionary");
+DupesTranslateDict=WScript.CreateObject("Scripting.Dictionary");
+LangpackTranslateDict=WScript.CreateObject("Scripting.Dictionary");
+
+//*********************************************************************************//
+// Checking command line parameters *//
+//*********************************************************************************//
+
+// if console param /log: specified, put it to var log. To enable log, specify /log:"yes"
+if (WScript.Arguments.Named.Item("log")) log=true;
+
+// if console param /noref: specified, put it to var noref. To remove reff's to files, specifry /noref:"yes"
+if (WScript.Arguments.Named.Item("noref")) noref=true;
+
+// if console pararm /outpfile:"\path\filename.txt" given, put it to var outfile.
+if (WScript.Arguments.Named.Item("outfile")) {
+ outfile=true;
+ full_langpack_file=WScript.Arguments.Named.Item("outfile");
+ }
+// if param /out specified, build a path and put it into var.
+if (WScript.Arguments.Named.Item("out")) {
+ var out=WScript.Arguments.Named.Item("out");
+ if (!FSO.FolderExists(out)) {
+ WScript.Echo("Output folder "+out+" does not exist!\nPlease, create it first!");
+ WScript.Quit();}
+ };
+
+//If script run by double click, open choose folder dialog to choose plugin folder to parse. If Cancel pressed, quit script.
+if (WScript.FullName.toLowerCase().charAt(WScript.FullName.length - 11)=="w") {
+ WScript.Echo("Please run from command line!");
+ WScript.Quit();
+}
+
+//when /plugin: specified, parse only this path and quit
+if (WScript.Arguments.Named.Item("plugin")) {
+ //First, generate DB of translations from Core and Dupes files
+ checkparams();
+ GenerateDictionaries();
+ //plugin from command line:
+ var cmdline_file=new String(WScript.Arguments.Named.Item("plugin"));
+ //init array for our file translation
+ var cmdline_file_array=new Array;
+ //Output filename variable
+ var traslated_cmdline_file=new String(FSO.BuildPath(scriptpath,FSO.GetFileName(cmdline_file)));
+ if (log) WScript.Echo("translating "+cmdline_file);
+ //Call TranslateTemplateFile for path specified in command line argument /path:"path/to/template", output result to "scriptpath"
+ TranslateTemplateFile(WScript.Arguments.Named.Item("plugin"),cmdline_file_array);
+ //Output result to scriptpath folder.
+ WriteToUnicodeFile(cmdline_file_array,traslated_cmdline_file);
+ if (log) WScript.Echo("translated file here: "+traslated_cmdline_file);
+ //We are done, quit.
+ WScript.Quit();
+}
+
+
+//*********************************************************************************//
+// Main part *//
+//*********************************************************************************//
+//first, check we have files with translated stirngs specified.
+checkparams();
+if (log) WScript.Echo("Translation begin");
+
+//Generate translation dictionaries from /core, /dupes and /langpack files.
+GenerateDictionaries ();
+
+//Array for translated core & full langpack file
+Translate_Core=new Array;
+full_langpack=new Array;
+if (log) WScript.Echo("Translating Core");
+//Call function for translate core template
+TranslateTemplateFile(FSO.BuildPath(trunk,"langpacks\\english\\=CORE=.txt"),Translate_Core);
+//var with translated core template file path
+Translated_Core=trunk+"\\langpacks\\english\\translated_=CORE=.txt";
+//if "out" specified, redefine output to this path
+if (out) Translated_Core=out+"\\=CORE=.txt";
+//output traslated core into file, if outfile not specified
+if (!outfile) WriteToFile(Translate_Core,Translated_Core);
+//loggin output
+if (log & !outfile) WScript.Echo("Output to: "+Translated_Core);
+//if output to full langpack, concatenate arrays;
+if (outfile) full_langpack=full_langpack.concat(Translate_Core);
+
+//Init array of template files
+TemplateFilesArray=new Array;
+//Find all template files and put them to array
+FindFiles(FSO.BuildPath(trunk,"langpacks\\english\\plugins\\"),"\\.txt$",TemplateFilesArray)
+//create enumerator filesenum from filelist
+filesenum=new Enumerator(TemplateFilesArray);
+//cycle through file list
+ while (!filesenum.atEnd()) {
+ //intit Array with translated strings
+ TranslatedTemplate=new Array;
+ //curfile is our current file in files enumerator
+ curfile=filesenum.item();
+ //Log output to console
+ if (log) WScript.Echo("translating "+curfile);
+ //path to result file
+ traslatedtemplatefile=trunk+"\\langpacks\\english\\plugins\\translated_"+FSO.GetFileName(curfile);
+ //if out key specified, output to this folder
+ if (out) traslatedtemplatefile=out+"\\"+FSO.GetFileName(curfile);
+ //now put strings from template and translations into array
+ TranslateTemplateFile(curfile,TranslatedTemplate);
+ //Write array into file, if outfile not specified
+ if (!outfile) WriteToFile(TranslatedTemplate,traslatedtemplatefile);
+ //if we will output one file only, concatenate array
+ if (outfile) full_langpack=full_langpack.concat(TranslatedTemplate);
+ //Log output to console
+ if (log & !outfile) WScript.Echo("Output to: "+traslatedtemplatefile);
+ //move to next file
+ filesenum.moveNext();
+ };
+//if output to one langpack file, write a final array Translate_Core into UTF-8 file with BOM
+if (outfile) {
+ WriteToUnicodeFile(full_langpack,full_langpack_file);
+ WScript.Echo("Langpack file in "+full_langpack_file);
+}
+if (log) WScript.Echo("Translation end");
+
+
+//*********************************************************************************//
+// Functions *//
+//*********************************************************************************//
+
+//when /core: and /path: are NOT specified, thus we don't have any langpack file(s) to get translated strings. Thus all other job are uselessg
+function checkparams() {
+if (!WScript.Arguments.Named.Item("langpack") && !WScript.Arguments.Named.Item("path")) {
+ WScript.Echo("you didn't specify /langpack: or /path: parameter, there is no files with translated strings!");
+ WScript.Quit();
+ };
+}
+
+//Check file existense. If file not found, quit.
+function CheckFileExist(file) {
+ if (!FSO.FileExists(file)) {
+ WScript.Echo("Can't find "+file)
+ };
+}
+
+//Generate DB with translations from Core and Dupes files
+function GenerateDictionaries () {
+//path variables
+if (WScript.Arguments.Named.Item("core")) {
+ //Check file /core:"path" exist or not
+ CheckFileExist(WScript.Arguments.Named.Item("core"));
+ //Generate dictionanry
+ GenerateTransalteDict(WScript.Arguments.Named.Item("core"),CoreTranslateDict);
+ }
+if (WScript.Arguments.Named.Item("dupes")) {
+ CheckFileExist(WScript.Arguments.Named.Item("dupes"));
+ GenerateTransalteDict(WScript.Arguments.Named.Item("dupes"),DupesTranslateDict);
+ }
+if (WScript.Arguments.Named.Item("langpack")) {
+ CheckFileExist(WScript.Arguments.Named.Item("langpack"));
+ GenerateTransalteDict(WScript.Arguments.Named.Item("langpack"),LangpackTranslateDict);
+ }
+}
+
+//Generate Dictionary with english sting + translated string from file
+function GenerateTransalteDict (file,dictionary) {
+//if file does not exist, it's a core, we do not need do the job again, so return.
+if (!FSO.FileExists(file)) return;
+//open file
+stream.Open();
+stream.LoadFromFile(file);
+//read file into var
+var translatefiletext=stream.ReadText();
+//"find" - RegularExpression, first string have to start with [ and end with]. Next string - translation
+var find=/(^\[.+?\])\r\n(.+?)(?=$)/mg;
+//While our "find" RegExp return a results, add strings into dictionary.
+while ((string = find.exec(translatefiletext)) != null) {
+ //first, init empty var
+ var string;
+ //first match as original string [....], is a key of dictionary, second match is a translation - item of key in dictionary
+ var key=string[1];
+ var item=string[2];
+ //add key-item pair into dictionary, if not exists already
+ if (!dictionary.Exists(key))
+ dictionary.Add(key,item);
+ //use also different variants of Miranda name for translations from old langpacks
+ key = key.replace("Miranda IM", "Miranda NG");
+ item = item.replace("Miranda IM", "Miranda NG");
+ if (!dictionary.Exists(key))
+ dictionary.Add(key,item);
+ key = key.replace("Miranda NG", "Miranda");
+ item = item.replace("Miranda NG", "Miranda");
+ if (!dictionary.Exists(key))
+ dictionary.Add(key,item);
+ }
+//close file
+stream.Close();
+}
+
+//Generate array with stirngs from translation template, adding founded translation, if exist.
+function TranslateTemplateFile(Template_file,array) {
+ //Init PluginTranslate Dictionary from plugins translate file
+ var PluginTranslateDict=WScript.CreateObject("Scripting.Dictionary");
+ // if /path:"" specified, this is a folder with plugin translations, use it to find out our translation.
+ if (WScript.Arguments.Named.Item("path")) {
+ //Generate PluginTranslate Dictionary
+ GenerateTransalteDict(FSO.BuildPath(WScript.Arguments.Named.Item("path"),FSO.GetFileName(Template_file)),PluginTranslateDict);
+ }
+ //If file zero size, return;
+ if (FSO.GetFile(Template_file).Size==0) return;
+ //access file
+ stream.Open();
+ stream.LoadFromFile(Template_file);
+ //Reading line-by-line
+ while (!stream.EOS) {
+ //clear up variable
+ englishstring="";
+ //read on line
+ var line=stream.ReadText(-2);
+ //Push line int array, we need all lines from template
+ //array.push(line);
+ //If we need refference to "; file source\file\path" in template or langpack, put into array every line
+ if (!noref) array.push(line);
+ if (noref) {
+ reffline=line.match(/^;file.+/);
+ if (!reffline) array.push(line);
+ }
+ //find string covered by[] using regexp
+ englishstring=line.match(/\[.+\]/);
+ //If current line is english string covered by [], try to find translation in global db
+ if (englishstring) {
+ //uncomment next string for more verbose log output
+ //if (log) WScript.Echo("lookin' for "+englishstring);
+ //firstly find our string exist in Plugin translate DB dictionary
+ if (PluginTranslateDict.Exists(line)) {
+ //yes, we have translation, put translation into array
+ array.push(PluginTranslateDict.Item(line));
+ } else {
+ //If we do not foud sting in plugin translation, check Dupes and if found, put to array
+ if (DupesTranslateDict.Exists(line)) {
+ array.push(DupesTranslateDict.Item(line));
+ } else {
+ //not found in dupes? Check CORE
+ if (CoreTranslateDict.Exists(line)) {
+ array.push(CoreTranslateDict.Item(line));
+ } else {
+ //Sill no luck? Check Langpack...
+ if (LangpackTranslateDict.Exists(line)) {
+ array.push(LangpackTranslateDict.Item(line));
+ } else {
+ //no translation found, put empty line
+ array.push("");
+ }
+ }
+ }
+ }
+ }
+ }
+ //closing file
+ stream.Close();
+};
+
+//Recourse find all files in "path" with file RegExp mask "name" and return file list into filelistarray
+function FindFiles (path,name,filelistarray) {
+ //Init vars
+ var Folder, Folders, Files, file, filename;
+ // second param "name" is our case insensive RegExp
+ var filemask=new RegExp(name,"i");
+ //Put path into var Folder
+ Folder=FSO.GetFolder(path);
+ //put subFolders into var
+ Folders=new Enumerator(Folder.SubFolders);
+ //Create Enumerator with Folder files inside
+ Files=new Enumerator(Folder.Files);
+ //Cycle by files in Folder
+ while (!Files.atEnd()) {
+ //file is a next file
+ file=Files.item();
+ //put file name into filename
+ filename=FSO.GetFileName(file);
+ //if filename is our name mask, do the job.
+ if (filemask.test(filename)) filelistarray.push(file);
+ //move to next file
+ Files.moveNext();
+ };
+ //Cycle by subfolders
+ while (!Folders.atEnd()) {
+ FindFiles(Folders.item().Path,name,filelistarray);
+ //WScript.Echo(Folders.item().Path);
+ Folders.moveNext();
+ };
+};
+
+//Put array of strings into file
+function WriteToFile (array,file) {
+ //Create file
+ out_file=FSO.CreateTextFile(file, overwritefile , unicode)
+ //Finally, write strings from array to file
+ for (i=0;i<=array.length-1;i++) out_file.WriteLine(array[i]);
+ //Close file
+ out_file.Close();
+};
+//Write UTF-8 file
+function WriteToUnicodeFile(array,langpack) {
+stream.Open();
+for (i=0;i<=array.length-1;i++) stream.WriteText(array[i]+"\r\n");
+stream.SaveToFile(langpack, 2);
+stream.Close();
}
\ No newline at end of file |