| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-07 | fixes #4962 (Steam: невозможно подключиться в ↵ | George Hazan | |
| текущей сессии, если отказаться от ввода кода) | |||
| 2025-01-05 | Steam: basic group chat support | George Hazan | |
| 2024-12-29 | Steam: added device authorization family | George Hazan | |
| 2024-12-29 | code cleaning | George Hazan | |
| 2024-12-18 | fix for shitty error code about nothing | George Hazan | |
| 2024-12-18 | even more logs | George Hazan | |
| 2024-12-18 | more logs | George Hazan | |
| 2024-12-18 | obsolete code removed | George Hazan | |
| 2024-12-18 | websocket logic simplification | George Hazan | |
| 2024-12-17 | Steam: | George Hazan | |
| - contact statuses are back; - contact info is back too; - Miranda's account status is passed to the server; - some old code removed; | |||
| 2024-12-17 | fixes errors during relogin of the same account | George Hazan | |
| 2024-12-16 | minus GetFriendListRequest HTTP request | George Hazan | |
| 2024-12-15 | introducing Steam message descriptors & static message handlers | George Hazan | |
| 2024-12-15 | service message to receive a packet header too | George Hazan | |
| 2024-12-15 | Steam: service calls switched to static handlers | George Hazan | |
| 2024-12-14 | Steam: working login packet | George Hazan | |
| 2024-12-13 | suddenly CMsgClientLogon is not needed at all | George Hazan | |
| 2024-12-13 | Steam: sessionID analysis + heartbeat infrastructure | George Hazan | |
| 2024-12-13 | Steam: no need to store access key | George Hazan | |
| 2024-12-12 | more code cleaning | George Hazan | |
| 2024-12-12 | Steam: final version of getting access token via websockets | George Hazan | |
| 2024-12-12 | Steam: code cleaning | George Hazan | |
| 2024-06-13 | websocket internal code went to MWebSocket | George Hazan | |
| 2023-06-18 | Steam: "Device name" option | George Hazan | |
| 2023-06-15 | Steam: complete login sequence (though always gives us "Invalid password" error) | George Hazan | |
| 2023-06-15 | Steam: service packet sending | George Hazan | |
| 2023-06-14 | Steam: ClientHello packet sending | George Hazan | |
| 2023-06-14 | Steam: websocket: beginning | George Hazan | |
| 2023-06-14 | Steam: first working SendRequest() | George Hazan | |
| 2023-06-14 | Steam: old shitty perversion migrated to the kernel MHttpRequest | George Hazan | |
| 2023-06-14 | Steam: we don't need http polling queue either | George Hazan | |
| 2023-06-14 | Steam: we don't need polling anymore | George Hazan | |
| 2021-12-26 | BYTE -> uint8_t | George Hazan | |
| 2021-01-04 | Steam: | George Hazan | |
| - global LastMessageTS field removed because it's senseless, now it's stored for each contact separately; - options code cleaning; - project file fix; - version bump | |||
| 2020-06-10 | fixes #2438 (Jabber: списки приватности странно ↵ | George Hazan | |
| себя ведут) + some another DoModal() calls cleaning | |||
| 2020-05-26 | Steam: | George Hazan | |
| - final fix for UI dialogs; - major fix for CSteamProto::SetStatus method, not to launch the worker thread in parallel; - code cleaning; - version bump | |||
| 2020-05-24 | fixes #2398 (Steam выводит диалог ввода кода ↵ | George Hazan | |
| проверки много раз) | |||
| 2020-01-30 | fixes #1583 (Steam: enhanced processing of error code 401) | George Hazan | |
| 2019-07-17 | Steam: | George Hazan | |
| - fixes #1114 (Contact/auth requests do not work as intended) - massive code cleaning; - version bump | |||
| 2018-02-03 | Don't show unknown login error as a notification | LittleVulpix | |
| There is no need to show this error as a notification because it generally happens when there is no connectivity and none of the other protocols behave this way. | |||
| 2018-02-02 | Steam: | aunsane | |
| - switched on c++17 language support - forsed update user summaries when got "personastate" message - added detection of VR (?) clent into MirVer | |||
| 2018-01-14 | Steam: refactoring pt.2 | aunsane | |
| 2017-12-29 | Steam: fix high CPU usage | aunsane | |
| 2017-12-28 | Steam: refactoring | aunsane | |
| - reworking http requests - added ability to get game name by appid - another attempt to fix #633 - minor refactoring | |||
| 2017-12-06 | convert all files exept curl and new_gpg to utf-8 BOM (reverted from commit ↵ | Kirill Volinsky | |
| 62202ed10617927d5429bc59898e12a366abe744) | |||
| 2017-12-06 | convert all files exept curl and new_gpg to utf-8 BOM | Kirill Volinsky | |
| 2017-12-05 | Steam: For RsaEncryption use exponent received from server | Robert Pösel | |
| 2017-12-05 | Steam: Fix unending connecting when "clear_password_field" error | Robert Pösel | |
| Previously connecting was stuck when plugin received "clear_password_field" error. This commit fixes that by switching plugin to offline in that case. | |||
| 2017-11-13 | Code modernize ... | Goraf | |
| * replace 0/NULL with nullptr [using clang-tidy] | |||
| 2016-12-25 | Steam: Start polling thread after loading contacts (addresses #646) | Robert Pösel | |
