Age | Commit message (Collapse) | Author |
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- finally database is not used anymore (only as a settings' storage);
- MGROUP type introduced to replace HANDLE for group ids;
- MS_CLIST_GROUP* services became Clist_Group* functions;
- CLIST_INTERFACE members pfnGetGroupName & pfnRenameGroup also transformed into static Clist_Group* functions
git-svn-id: http://svn.miranda-ng.org/main/trunk@16659 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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chat window); version bump
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This commit fixes some requests to web api, where was missing some required cookies which resulted in error 400.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15911 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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But maybe it could be done simpler - not with this one new request.
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Like by name or nickname, but it doesn't matter in which input user writes the text, it is searched as a whole combined string separated by spaces.
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git-svn-id: http://svn.miranda-ng.org/main/trunk@15907 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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r12594)
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Miranda is NOT sending this event, maybe in future if there is exists such request from mobile/web steam.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15903 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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This also fixes incorrect quit from PollingThread, because it was previously checking this isTerminated property, which was always false. There is also other isTerminated property - but of RequestQueue - so maybe that's why was there this confusion.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15902 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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Do relogin in PollingThread only if we still want to be online. Because we might call logout from Steam servers before we quit polling thread - so we always get at least one "Not Logged On" error. This commit stops doing relogin when our m_iStatus is already offline.
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login
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And previous commit (r15373) was indeed correct, I missed the switched logic. But I think the change (r15895) makes it more readable anyway.
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NETLIBHTTPREQUEST)
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Removed transparency inside and fill it correctly with white color.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15838 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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force disconnects (thanks Vulpix for tip)
It might be reenabled in future again, we just need to make sure we're updating and cancelling it correctly in case we receive error or something. Now we remember the new response->nlc only in one branch of that if, which is obviously wrong, because we're trying to use the old nlc anyway without resetting it.
But maybe Steam servers doesn't support the polling thread with persistent connection at all, it needs to be tested further.
git-svn-id: http://svn.miranda-ng.org/main/trunk@15762 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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times polling tries before giving up, and raise default value from 3 to 5
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- remove custom db event adding
- add charset utf-8 to some of requests
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- attempt to fix one more crash (fixes #1024)
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- attempt to fix one more crash
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- attempt to fix numerous crashes
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possible
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- warning fixes;
- code cleaning
git-svn-id: http://svn.miranda-ng.org/main/trunk@14988 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
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