From 911aa265efca7b33045405f3ac0f0a3c65688edf Mon Sep 17 00:00:00 2001
From: Kirill Volinsky <mataes2007@gmail.com>
Date: Sat, 9 Nov 2013 13:43:42 +0000
Subject: added projects and solutions for vc2013

git-svn-id: http://svn.miranda-ng.org/main/trunk@6831 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
---
 plugins/Boltun/Boltun_12.vcxproj         | 225 +++++++++++++++++++++++++++++++
 plugins/Boltun/Boltun_12.vcxproj.filters | 106 +++++++++++++++
 2 files changed, 331 insertions(+)
 create mode 100644 plugins/Boltun/Boltun_12.vcxproj
 create mode 100644 plugins/Boltun/Boltun_12.vcxproj.filters

(limited to 'plugins/Boltun')

diff --git a/plugins/Boltun/Boltun_12.vcxproj b/plugins/Boltun/Boltun_12.vcxproj
new file mode 100644
index 0000000000..4de03836f0
--- /dev/null
+++ b/plugins/Boltun/Boltun_12.vcxproj
@@ -0,0 +1,225 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{98DF7761-41D7-4C5C-9FFE-E5CCB3997783}</ProjectGuid>
+    <ProjectName>Boltun</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Plugins\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Plugins\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <IgnoreImportLibrary>true</IgnoreImportLibrary>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>Full</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <PrecompiledHeaderFile>boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <SubSystem>Windows</SubSystem>
+      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <Optimization>Full</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <WarningLevel>Level3</WarningLevel>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <PrecompiledHeaderFile>boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <SubSystem>Windows</SubSystem>
+      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <PrecompiledHeaderFile>boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\..\include;..\ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <PrecompiledHeader>Use</PrecompiledHeader>
+      <PrecompiledHeaderFile>boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+      <SubSystem>Windows</SubSystem>
+      <AdditionalLibraryDirectories>$(ProfileDir)..\..\bin12\lib</AdditionalLibraryDirectories>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="src\actionQueue.cpp" />
+    <ClCompile Include="src\boltun.cpp" />
+    <ClCompile Include="src\config.cpp" />
+    <ClCompile Include="src\Engine\Mind.cpp">
+      <PrecompiledHeaderFile>..\boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ClCompile Include="src\Engine\MyCodeCvt.cpp">
+      <PrecompiledHeaderFile>..\boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ClCompile Include="src\Engine\TalkEngine.cpp">
+      <PrecompiledHeaderFile>..\boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ClCompile Include="src\Engine\UnrecentChooser.cpp">
+      <PrecompiledHeaderFile>..\boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ClCompile Include="src\Engine\WordsList.cpp">
+      <PrecompiledHeaderFile>..\boltun.h</PrecompiledHeaderFile>
+    </ClCompile>
+    <ClCompile Include="src\stdafx.cpp">
+      <PrecompiledHeader>Create</PrecompiledHeader>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="src\actionQueue.h" />
+    <ClInclude Include="src\boltun.h" />
+    <ClInclude Include="src\config.h" />
+    <ClInclude Include="src\resource.h" />
+    <ClInclude Include="src\Engine\CriticalSection.h" />
+    <ClInclude Include="src\Engine\Mind.h" />
+    <ClInclude Include="src\Engine\MyCodeCvt.h" />
+    <ClInclude Include="src\Engine\PerContactData.h" />
+    <ClInclude Include="src\Engine\TalkEngine.h" />
+    <ClInclude Include="src\Engine\UnrecentChooser.h" />
+    <ClInclude Include="src\Engine\ValueChooser.h" />
+    <ClInclude Include="src\Engine\WordsList.h" />
+    <ClInclude Include="src\Version.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="src\Engine\boltun.mindw" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\boltun.rc" />
+    <ResourceCompile Include="res\Version.rc" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/plugins/Boltun/Boltun_12.vcxproj.filters b/plugins/Boltun/Boltun_12.vcxproj.filters
new file mode 100644
index 0000000000..0bee6fadb1
--- /dev/null
+++ b/plugins/Boltun/Boltun_12.vcxproj.filters
@@ -0,0 +1,106 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{053e819b-1bb3-488b-8dbd-f6b29640c30c}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+    </Filter>
+    <Filter Include="Source Files\Enigne">
+      <UniqueIdentifier>{e94debaf-39e5-4d66-95b0-b02f301c140c}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{db6f678c-e69c-4576-819a-360e80ffc84c}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl</Extensions>
+    </Filter>
+    <Filter Include="Header Files\Engine">
+      <UniqueIdentifier>{614d736c-849c-4a07-ba4e-a6c9b895154b}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{c04447a2-5567-4425-92b8-a4a1267e7e32}</UniqueIdentifier>
+      <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="src\actionQueue.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="src\boltun.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="src\config.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="src\Engine\Mind.cpp">
+      <Filter>Source Files\Enigne</Filter>
+    </ClCompile>
+    <ClCompile Include="src\Engine\MyCodeCvt.cpp">
+      <Filter>Source Files\Enigne</Filter>
+    </ClCompile>
+    <ClCompile Include="src\Engine\TalkEngine.cpp">
+      <Filter>Source Files\Enigne</Filter>
+    </ClCompile>
+    <ClCompile Include="src\Engine\UnrecentChooser.cpp">
+      <Filter>Source Files\Enigne</Filter>
+    </ClCompile>
+    <ClCompile Include="src\Engine\WordsList.cpp">
+      <Filter>Source Files\Enigne</Filter>
+    </ClCompile>
+    <ClCompile Include="src\stdafx.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="src\actionQueue.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\boltun.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\config.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\resource.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\CriticalSection.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\Mind.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\MyCodeCvt.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\PerContactData.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\TalkEngine.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\UnrecentChooser.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\ValueChooser.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Engine\WordsList.h">
+      <Filter>Header Files\Engine</Filter>
+    </ClInclude>
+    <ClInclude Include="src\Version.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\boltun.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+    <ResourceCompile Include="res\Version.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="src\Engine\boltun.mindw">
+      <Filter>Source Files\Enigne</Filter>
+    </None>
+  </ItemGroup>
+</Project>
\ No newline at end of file
-- 
cgit v1.2.3