From e7eadee4856f2f3a2d6873712d5f73ce03b11918 Mon Sep 17 00:00:00 2001 From: Alexander Lantsev Date: Mon, 14 Apr 2014 19:49:51 +0000 Subject: Steam: work commit - added joint to game menu item - first approach to contacts management - minor fixes git-svn-id: http://svn.miranda-ng.org/main/trunk@8977 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c --- protocols/Steam/src/steam_events.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'protocols/Steam/src/steam_events.cpp') diff --git a/protocols/Steam/src/steam_events.cpp b/protocols/Steam/src/steam_events.cpp index 27e63951b7..2d6daf07d3 100644 --- a/protocols/Steam/src/steam_events.cpp +++ b/protocols/Steam/src/steam_events.cpp @@ -13,6 +13,8 @@ int CSteamProto::OnModulesLoaded(WPARAM, LPARAM) nlu.szSettingsModule = m_szModuleName; m_hNetlibUser = (HANDLE)CallService(MS_NETLIB_REGISTERUSER, 0, (LPARAM)&nlu); + HookEvent(ME_CLIST_PREBUILDCONTACTMENU, &CSteamProto::PrebuildContactMenu); + return 0; } -- cgit v1.2.3