From dfb6bcc66e9755df814c45bba7fc0295f5d681b8 Mon Sep 17 00:00:00 2001 From: George Hazan Date: Wed, 14 Jun 2023 15:43:15 +0300 Subject: Steam: we don't need http polling queue either --- protocols/Steam/src/steam_messages.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'protocols/Steam/src/steam_messages.cpp') diff --git a/protocols/Steam/src/steam_messages.cpp b/protocols/Steam/src/steam_messages.cpp index deeb610a4b..f90bba865c 100644 --- a/protocols/Steam/src/steam_messages.cpp +++ b/protocols/Steam/src/steam_messages.cpp @@ -17,7 +17,7 @@ int CSteamProto::OnSendMessage(MCONTACT hContact, const char *message) ptrA token(getStringA("TokenSecret")); ptrA umqid(getStringA("UMQID")); ptrA steamId(getStringA(hContact, "SteamID")); - PushRequest(new SendMessageRequest(token, umqid, steamId, message), &CSteamProto::OnMessageSent, param); + SendRequest(new SendMessageRequest(token, umqid, steamId, message), &CSteamProto::OnMessageSent, param); return hMessage; } @@ -80,6 +80,6 @@ int CSteamProto::UserIsTyping(MCONTACT hContact, int type) ptrA token(getStringA("TokenSecret")); ptrA umqid(getStringA("UMQID")); ptrA steamId(getStringA(hContact, "SteamID")); - PushRequest(new SendTypingRequest(token, umqid, steamId)); + SendRequest(new SendTypingRequest(token, umqid, steamId)); return 0; } -- cgit v1.2.3