From 925c04de5ee370511fe1c09d42ba8c4589c7d2ee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robert=20P=C3=B6sel?= Date: Sat, 19 Dec 2015 21:24:11 +0000 Subject: Steam: Support for receiving "user left conversation" events (like jabber has) Miranda is NOT sending this event, maybe in future if there is exists such request from mobile/web steam. git-svn-id: http://svn.miranda-ng.org/main/trunk@15903 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c --- protocols/Steam/src/steam_proto.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'protocols/Steam/src/steam_proto.h') diff --git a/protocols/Steam/src/steam_proto.h b/protocols/Steam/src/steam_proto.h index 613a50c6b4..89805d86af 100644 --- a/protocols/Steam/src/steam_proto.h +++ b/protocols/Steam/src/steam_proto.h @@ -211,6 +211,8 @@ protected: static void CSteamProto::ShowNotification(const TCHAR *message, int flags = 0, MCONTACT hContact = NULL); static void CSteamProto::ShowNotification(const TCHAR *caption, const wchar_t *message, int flags = 0, MCONTACT hContact = NULL); + INT_PTR __cdecl OnGetEventTextChatStates(WPARAM wParam, LPARAM lParam); + // helpers inline int IdleSeconds() { // Based on idle time we report Steam server will mark us as online/away/snooze -- cgit v1.2.3