From 8508d083487e03f6dd0371ab2c67ec0168c7b746 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Robert=20P=C3=B6sel?= <robyer@seznam.cz>
Date: Tue, 22 Dec 2015 11:44:06 +0000
Subject: Steam: Fix indefinite cycle when loading offline messages

git-svn-id: http://svn.miranda-ng.org/main/trunk@15929 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
---
 protocols/Steam/src/steam_history.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'protocols/Steam')

diff --git a/protocols/Steam/src/steam_history.cpp b/protocols/Steam/src/steam_history.cpp
index dc1f746928..d2fe8b4d50 100644
--- a/protocols/Steam/src/steam_history.cpp
+++ b/protocols/Steam/src/steam_history.cpp
@@ -82,9 +82,9 @@ void CSteamProto::OnGotHistoryMessages(const HttpResponse *response, void *arg)
 	// Self SteamID
 	ptrA steamId(getStringA("SteamID"));
 
-	for (size_t i = json_size(nmessages) - 1; i >= 0; i--)
+	for (size_t i = json_size(nmessages); i > 0; i--)
 	{
-		JSONNode *message = json_at(nmessages, i);
+		JSONNode *message = json_at(nmessages, i - 1);
 
 		node = json_get(message, "accountid");
 		const char *authorSteamId = AccountIdToSteamId(_ttoi64(ptrT(json_as_string(node))));
-- 
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