From 05d7641afd10c5af6cb8b5bef34a5e86a001c2d2 Mon Sep 17 00:00:00 2001 From: Dart Raiden Date: Sun, 20 Oct 2013 19:32:54 +0000 Subject: Xfire: spelling corrections git-svn-id: http://svn.miranda-ng.org/main/trunk@6562 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c --- protocols/Xfire/src/main.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'protocols/Xfire/src/main.cpp') diff --git a/protocols/Xfire/src/main.cpp b/protocols/Xfire/src/main.cpp index 3c1a1f02ab..c76e364f38 100644 --- a/protocols/Xfire/src/main.cpp +++ b/protocols/Xfire/src/main.cpp @@ -1191,7 +1191,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000; mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner=protocolname; - mi.ptszName = LPGENT("Join &Game ..."); + mi.ptszName = LPGENT("Join &Game..."); joingame=Menu_AddContactMenuItem(&mi); //joinmenüpunkt @@ -1202,7 +1202,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000; mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner=protocolname; - mi.ptszName = LPGENT("Play this Game ..."); + mi.ptszName = LPGENT("Play this game..."); startthisgame=Menu_AddContactMenuItem(&mi); //remove friend @@ -1213,7 +1213,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 2000070000; mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner=protocolname; - mi.ptszName = LPGENT("Remove F&riend ..."); + mi.ptszName = LPGENT("Remove F&riend..."); removefriend=Menu_AddContactMenuItem(&mi); //block user @@ -1224,7 +1224,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 2000070000; mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner=protocolname; - mi.ptszName = LPGENT("Block U&ser ..."); + mi.ptszName = LPGENT("Block U&ser..."); blockfriend=Menu_AddContactMenuItem(&mi); //my fire profile @@ -1257,7 +1257,7 @@ extern "C" __declspec(dllexport) int Load(void) mi.position = 500090000; mi.hIcon = LoadIcon(hinstance,MAKEINTRESOURCE(ID_OP)); mi.pszContactOwner=protocolname; - mi.ptszName = LPGENT("&Rescan my Games ..."); + mi.ptszName = LPGENT("&Rescan my games..."); Menu_AddMainMenuItem(&mi); strcpy(servicefunction, protocolname); @@ -2243,12 +2243,12 @@ void gamedetectiont(LPVOID lparam) DWORD lowpids=db_get_b(NULL,protocolname,"skiplowpid",100); - //XFireLog("XFire Gamedetectionthread started ...",""); + //XFireLog("XFire Gamedetectionthread started...",""); while(1) { //Sleep(12000); - //XFireLog("12 Sek warten ...",""); + //XFireLog("12 Sek warten...",""); if(mySleep(12000,hGameDetection)) { #ifndef NO_PTHREAD @@ -2268,7 +2268,7 @@ void gamedetectiont(LPVOID lparam) if(myClient!=NULL) if(!myClient->client->connected) { - //XFireLog("PID und TSPID resett ...",""); + //XFireLog("PID und TSPID resett...",""); ts2pid=pid=0; //voicechat internen status zurücksetzen voicechat.resetCurrentvoicestatus(); @@ -2277,14 +2277,14 @@ void gamedetectiont(LPVOID lparam) else*/ { //erstmal nach TS2 suchen - //XFireLog("Teamspeak detection ...",""); + //XFireLog("Teamspeak detection...",""); if(db_get_b(NULL,protocolname,"ts2detection",0)) { SendGameStatus2Packet *packet = new SendGameStatus2Packet(); if(voicechat.checkVoicechat(packet)) { if(myClient!=NULL) { - XFireLog("Send voicechat infos ..."); + XFireLog("Send voicechat infos..."); myClient->client->send( packet ); } } @@ -2402,7 +2402,7 @@ void gamedetectiont(LPVOID lparam) if(currentgame!=NULL) { - //XFireLog("XFire Gamedetection - Game still running ...",""); + //XFireLog("XFire Gamedetection - Game still running...",""); //prüf ob das spiel noch offen ec=0; @@ -2484,7 +2484,7 @@ void gamedetectiont(LPVOID lparam) } else //noch offen { - //XFireLog("Spiel noch offen ...",""); + //XFireLog("Spiel noch offen...",""); //nur nwspiele nach ip/port scannen if(db_get_b(NULL,protocolname,"ipportdetec",0)) if(currentgame->networkparams!=NULL&¤tgame->send_gameid>0) @@ -2492,7 +2492,7 @@ void gamedetectiont(LPVOID lparam) SendGameStatusPacket *packet = new SendGameStatusPacket(); //verscueh serverip und port zu scannen - XFireLog("IPPort detection ...",""); + XFireLog("IPPort detection...",""); if(GetServerIPPort(pid,myClient->client->localaddr,myClient->client->llocaladdr,&packet->ip[3],&packet->ip[2],&packet->ip[1],&packet->ip[0],&packet->port)) { @@ -2519,7 +2519,7 @@ void gamedetectiont(LPVOID lparam) } delete packet; } - //XFireLog("fertig ...",""); + //XFireLog("fertig...",""); //packet->=xf[currentgame].gameid2; } @@ -2527,13 +2527,13 @@ void gamedetectiont(LPVOID lparam) } else { - //XFireLog("nach spiel suchen ...",""); + //XFireLog("nach spiel suchen...",""); //hardcoded game detection HANDLE hSnapShot = CreateToolhelp32Snapshot ( TH32CS_SNAPALL, 0); PROCESSENTRY32* processInfo = new PROCESSENTRY32; processInfo->dwSize = sizeof ( PROCESSENTRY32); - XFireLog("XFire Gamedetection - Suche laufende Spiele ..."); + XFireLog("XFire Gamedetection - Suche laufende Spiele..."); //gamelist blocken xgamelist.Block(TRUE); -- cgit v1.2.3