From 0c1facf5ca73994ad269fd18a88e5b8fe68551c8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Robert=20P=C3=B6sel?= Date: Sun, 17 Apr 2016 11:14:30 +0000 Subject: Facebook: Fix opening resources in Visual Studio? (someone check this please) This way it is used in Steam protocol where it works, but I'm now sure if this is correct way or how does it work at all. It seems working now though. git-svn-id: http://svn.miranda-ng.org/main/trunk@16684 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c --- protocols/FacebookRM/res/facebook.rc | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'protocols') diff --git a/protocols/FacebookRM/res/facebook.rc b/protocols/FacebookRM/res/facebook.rc index e6ff53fd6b..b6d0fcc0d8 100644 --- a/protocols/FacebookRM/res/facebook.rc +++ b/protocols/FacebookRM/res/facebook.rc @@ -7,8 +7,8 @@ // // Generated from the TEXTINCLUDE 2 resource. // -#include "afxres.h" -#include "..\src\constants.h" +#include "winres.h" + ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS @@ -32,13 +32,14 @@ END 2 TEXTINCLUDE BEGIN - "#include ""afxres.h""\r\n" - "#include ""..\\src\\constants.h""\0" + "#include ""winres.h""\r\n" + "\0" END 3 TEXTINCLUDE BEGIN - "\r\0" + "\r\n" + "\0" END #endif // APSTUDIO_INVOKED -- cgit v1.2.3