From af1927ce05cd07c036c9fb73c363c3b489fc6bc7 Mon Sep 17 00:00:00 2001
From: Kirill Volinsky <mataes2007@gmail.com>
Date: Sat, 12 Apr 2014 14:25:56 +0000
Subject: added proto_steam

git-svn-id: http://svn.miranda-ng.org/main/trunk@8963 1316c22d-e87f-b044-9b9b-93d7a3e3ba9c
---
 protocols/Steam/proto_steam/Proto_Steam_10.vcxproj | 131 ++++++++++++++++++++
 .../proto_steam/Proto_Steam_10.vcxproj.filters     |  23 ++++
 protocols/Steam/proto_steam/Proto_Steam_12.vcxproj | 135 +++++++++++++++++++++
 .../proto_steam/Proto_Steam_12.vcxproj.filters     |  23 ++++
 protocols/Steam/proto_steam/res/Away.ico           | Bin 0 -> 5430 bytes
 protocols/Steam/proto_steam/res/DND.ico            | Bin 0 -> 5430 bytes
 protocols/Steam/proto_steam/res/Offline.ico        | Bin 0 -> 5430 bytes
 protocols/Steam/proto_steam/res/Online.ico         | Bin 0 -> 5430 bytes
 protocols/Steam/proto_steam/res/Out2Lunch.ico      | Bin 0 -> 5430 bytes
 protocols/Steam/proto_steam/res/Proto_Steam.rc     |  73 +++++++++++
 protocols/Steam/proto_steam/src/resource.h         |  20 +++
 11 files changed, 405 insertions(+)
 create mode 100644 protocols/Steam/proto_steam/Proto_Steam_10.vcxproj
 create mode 100644 protocols/Steam/proto_steam/Proto_Steam_10.vcxproj.filters
 create mode 100644 protocols/Steam/proto_steam/Proto_Steam_12.vcxproj
 create mode 100644 protocols/Steam/proto_steam/Proto_Steam_12.vcxproj.filters
 create mode 100644 protocols/Steam/proto_steam/res/Away.ico
 create mode 100644 protocols/Steam/proto_steam/res/DND.ico
 create mode 100644 protocols/Steam/proto_steam/res/Offline.ico
 create mode 100644 protocols/Steam/proto_steam/res/Online.ico
 create mode 100644 protocols/Steam/proto_steam/res/Out2Lunch.ico
 create mode 100644 protocols/Steam/proto_steam/res/Proto_Steam.rc
 create mode 100644 protocols/Steam/proto_steam/src/resource.h

(limited to 'protocols')

diff --git a/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj b/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj
new file mode 100644
index 0000000000..83119cc3c0
--- /dev/null
+++ b/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj
@@ -0,0 +1,131 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{523D76E4-1AB3-49B6-AFF0-E6057FAB9BC0}</ProjectGuid>
+    <ProjectName>Proto_Steam</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Icons\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Icons\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Icons\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Icons\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <IgnoreImportLibrary>true</IgnoreImportLibrary>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="src\resource.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\Proto_Steam.rc" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj.filters b/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj.filters
new file mode 100644
index 0000000000..90190cf89d
--- /dev/null
+++ b/protocols/Steam/proto_steam/Proto_Steam_10.vcxproj.filters
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="src\resource.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\Proto_Steam.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj b/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj
new file mode 100644
index 0000000000..85fbe6c446
--- /dev/null
+++ b/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj
@@ -0,0 +1,135 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{523D76E4-1AB3-49B6-AFF0-E6057FAB9BC0}</ProjectGuid>
+    <ProjectName>Proto_Steam</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset>v120_xp</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Icons\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Icons\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Icons\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Icons\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\</IntDir>
+    <IgnoreImportLibrary>true</IgnoreImportLibrary>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
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+    <Link>
+      <SubSystem>Windows</SubSystem>
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+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Link>
+      <SubSystem>Windows</SubSystem>
+      <NoEntryPoint>true</NoEntryPoint>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <AdditionalLibraryDirectories>$(SolutionDir)\lib</AdditionalLibraryDirectories>
+    </Link>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AdditionalIncludeDirectories>..\..\..\include\msapi</AdditionalIncludeDirectories>
+    </ResourceCompile>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="src\resource.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\Proto_Steam.rc" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj.filters b/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj.filters
new file mode 100644
index 0000000000..90190cf89d
--- /dev/null
+++ b/protocols/Steam/proto_steam/Proto_Steam_12.vcxproj.filters
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="src\resource.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="res\Proto_Steam.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/protocols/Steam/proto_steam/res/Away.ico b/protocols/Steam/proto_steam/res/Away.ico
new file mode 100644
index 0000000000..433a4a4c4c
Binary files /dev/null and b/protocols/Steam/proto_steam/res/Away.ico differ
diff --git a/protocols/Steam/proto_steam/res/DND.ico b/protocols/Steam/proto_steam/res/DND.ico
new file mode 100644
index 0000000000..6ef950a993
Binary files /dev/null and b/protocols/Steam/proto_steam/res/DND.ico differ
diff --git a/protocols/Steam/proto_steam/res/Offline.ico b/protocols/Steam/proto_steam/res/Offline.ico
new file mode 100644
index 0000000000..c9cb650cdb
Binary files /dev/null and b/protocols/Steam/proto_steam/res/Offline.ico differ
diff --git a/protocols/Steam/proto_steam/res/Online.ico b/protocols/Steam/proto_steam/res/Online.ico
new file mode 100644
index 0000000000..0bec3f3067
Binary files /dev/null and b/protocols/Steam/proto_steam/res/Online.ico differ
diff --git a/protocols/Steam/proto_steam/res/Out2Lunch.ico b/protocols/Steam/proto_steam/res/Out2Lunch.ico
new file mode 100644
index 0000000000..3bf1b3fe40
Binary files /dev/null and b/protocols/Steam/proto_steam/res/Out2Lunch.ico differ
diff --git a/protocols/Steam/proto_steam/res/Proto_Steam.rc b/protocols/Steam/proto_steam/res/Proto_Steam.rc
new file mode 100644
index 0000000000..e45d0085aa
--- /dev/null
+++ b/protocols/Steam/proto_steam/res/Proto_Steam.rc
@@ -0,0 +1,73 @@
+// Microsoft Visual C++ generated resource script.
+//
+#include "..\src\resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "afxres.h"
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// Russian (Russia) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
+LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE 
+BEGIN
+    "..\\src\\resource.h\0"
+END
+
+2 TEXTINCLUDE 
+BEGIN
+    "#include ""afxres.h""\r\n"
+    "\0"
+END
+
+3 TEXTINCLUDE 
+BEGIN
+    "\r\n"
+    "\0"
+END
+
+#endif    // APSTUDIO_INVOKED
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Icon
+//
+
+// Icon with lowest ID value placed first to ensure application icon
+// remains consistent on all systems.
+IDI_ICON1               ICON                    "Offline.ico"
+IDI_ICON2               ICON                    "Online.ico"
+IDI_ICON3               ICON                    "Away.ico"
+IDI_ICON4               ICON                    "DND.ico"
+IDI_ICON5               ICON                    "Out2Lunch.ico"
+#endif    // Russian (Russia) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+
+#ifndef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 3 resource.
+//
+
+
+/////////////////////////////////////////////////////////////////////////////
+#endif    // not APSTUDIO_INVOKED
+
diff --git a/protocols/Steam/proto_steam/src/resource.h b/protocols/Steam/proto_steam/src/resource.h
new file mode 100644
index 0000000000..a728ea6e15
--- /dev/null
+++ b/protocols/Steam/proto_steam/src/resource.h
@@ -0,0 +1,20 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Visual C++ generated include file.
+// Used by Proto_IRC.rc
+//
+#define IDI_ICON1                       105
+#define IDI_ICON2                       104
+#define IDI_ICON3                       128
+#define IDI_ICON4                       158
+#define IDI_ICON5                       1003
+
+// Next default values for new objects
+// 
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE        104
+#define _APS_NEXT_COMMAND_VALUE         40001
+#define _APS_NEXT_CONTROL_VALUE         1001
+#define _APS_NEXT_SYMED_VALUE           101
+#endif
+#endif
-- 
cgit v1.2.3