/* Miranda NG: the free IM client for Microsoft* Windows* Copyright (c) 2012-17 Miranda NG project (https://miranda-ng.org) Copyright (c) 2000-08 Miranda ICQ/IM project, all portions of this codebase are copyrighted to the people listed in contributors.txt. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef M_MESSAGE_H__ #define M_MESSAGE_H__ 1 #include #include ///////////////////////////////////////////////////////////////////////////////////////// // brings up the send message dialog for a contact // wParam = (MCONTACT)hContact // lParam = (LPARAM)(char*)szText // returns 0 on success or nonzero on failure // returns immediately, just after the dialog is shown // szText is the text to put in the edit box of the window (but not send) // szText = NULL will not use any text // szText != NULL is only supported on v0.1.2.0+ #define MS_MSG_SENDMESSAGE "SRMsg/SendCommand" #define MS_MSG_SENDMESSAGEW "SRMsg/SendCommandW" ///////////////////////////////////////////////////////////////////////////////////////// // reads a message from contact list event structure // wParam = 0 (unused) // lParam = (CLISTEVT*)pEvent // always returns 0 #define MS_MSG_READMESSAGE "SRMsg/ReadMessage" #define MS_MSG_TYPINGMESSAGE "SRMsg/TypingMessage" ///////////////////////////////////////////////////////////////////////////////////////// // gets fired when a message window appears/disappears // wparam = 0 // lparam = (WPARAM)(MessageWindowEventData*)hWindowEvent; #define MSG_WINDOW_EVT_OPENING 1 // window is about to be opened #define MSG_WINDOW_EVT_OPEN 2 // window has been opened #define MSG_WINDOW_EVT_CLOSING 3 // window is about to be closed #define MSG_WINDOW_EVT_CLOSE 4 // window has been closed #define MSG_WINDOW_UFLAG_MSG_FROM 0x00000001 #define MSG_WINDOW_UFLAG_MSG_TO 0x00000002 #define MSG_WINDOW_UFLAG_MSG_BOTH 0x00000004 struct MessageWindowEventData { MCONTACT hContact; HWND hwndWindow; // top level window for the contact uint32_t uType; // see event types above uint32_t uFlags; // used to indicate message direction for all event types except custom HWND hwndInput; // input area window for the contact (or NULL if there is none) HWND hwndLog; // log area window for the contact (or NULL if there is none) }; #define ME_MSG_WINDOWEVENT "MessageAPI/WindowEvent" ///////////////////////////////////////////////////////////////////////////////////////// // retrieves some particular info about a SRMM window by contact // returns 0 if a window was found or an error code otherwise #define MSG_WINDOW_STATE_EXISTS 0x00000001 // Window exists should always be true if hwndWindow exists #define MSG_WINDOW_STATE_VISIBLE 0x00000002 #define MSG_WINDOW_STATE_FOCUS 0x00000004 #define MSG_WINDOW_STATE_ICONIC 0x00000008 struct MessageWindowData { HWND hwndWindow; //top level window for the contact or NULL if no window exists int uState; // see window states class CSrmmBaseDialog *pDlg; // window class object }; EXTERN_C MIR_APP_DLL(int) Srmm_GetWindowData(MCONTACT hContact, MessageWindowData &mwd); ///////////////////////////////////////////////////////////////////////////////////////// // sets the status text & icon in a window associated with hContact EXTERN_C MIR_APP_DLL(void) Srmm_SetStatusText(MCONTACT hContact, const wchar_t *wszText, HICON hIcon = nullptr); ///////////////////////////////////////////////////////////////////////////////////////// // wparam = 0 (unused) // lparam = (MessageWindowEvent*) // fired before SRMM writes an entered message into the database #define ME_MSG_PRECREATEEVENT "MessageAPI/PreCreateEvent" struct MessageWindowEvent { int seq; // number returned by PSS_MESSAGE MCONTACT hContact; DBEVENTINFO *dbei; // database event written on the basis of message sent }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SRMM popup menu // wParam = 0 // lParam = (MessageWindowPopupData *)&MessageWindowPopupData; // Fired to allow plugins to add items to the msg window popup menu // Always fired twice: once with MSG_WINDOWPOPUP_SHOWING and once with MSG_WINDOWPOPUP_SELECTED. // This is done to allow cleaning of resources. #define ME_MSG_WINDOWPOPUP "MessageAPI/WindowPopupRequested" #define MSG_WINDOWPOPUP_SHOWING 1 #define MSG_WINDOWPOPUP_SELECTED 2 #define MSG_WINDOWPOPUP_INPUT 1 #define MSG_WINDOWPOPUP_LOG 2 struct MessageWindowPopupData { unsigned int uType; // see popup types above unsigned int uFlags; // used to indicate in which window the popup was requested MCONTACT hContact; HWND hwnd; // window where the popup was requested HMENU hMenu; // The handle to the menu POINT pt; // The point, in screen coords int selection; // The menu control id or 0 if no one was selected }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // status icons #define MBF_DISABLED 0x01 #define MBF_HIDDEN 0x02 #define MBF_UNICODE 0x04 struct StatusIconData { char *szModule; // used in combo with the dwId below to create a unique identifier DWORD dwId; // uniquely defines a button inside a module HICON hIcon, hIconDisabled; // hIconDisabled is optional - if null, will use hIcon in the disabled state int flags; // bitwize OR of MBF_* flags above union { char *szTooltip; // controlled by MBF_UNICODE wchar_t *tszTooltip; wchar_t *wszTooltip; }; }; #define MBCF_RIGHTBUTTON 0x01 // if this flag is specified, the click was a right button - otherwize it was a left click // adds an icon EXTERN_C MIR_APP_DLL(int) Srmm_AddIcon(StatusIconData *sid, int _hLang = hLangpack); // removes an icon EXTERN_C MIR_APP_DLL(void) Srmm_RemoveIcon(const char *szProto, DWORD iconId); // if hContact is null, icon is modified for all contacts // otherwise, only the flags field is valid // if either hIcon, hIconDisabled or szTooltip is null, they will not be modified EXTERN_C MIR_APP_DLL(int) Srmm_ModifyIcon(MCONTACT hContact, StatusIconData *sid); // wParam = (HANDLE)hContact // lParam = (int)zero-based index of a visible icon // returns (StatusIconData*)icon description filled for the required contact // don't free this memory. EXTERN_C MIR_APP_DLL(StatusIconData*) Srmm_GetNthIcon(MCONTACT hContact, int index); /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // status icons click notification struct StatusIconClickData { POINT clickLocation; // click location, in screen coordinates char *szModule; DWORD dwId; int flags; // bitwize OR of MBCF_* flags above }; // wParam = (HANDLE)hContact; // lParam = (StatusIconClickData *)&StatusIconClickData; // catch to show a popup menu, etc. #define ME_MSG_ICONPRESSED "MessageAPI/IconPressed" // wParam = (HANDLE)hContact; // lParam = (StatusIconkData*)pIcon // catch to be notified about the icon list's change. #define ME_MSG_ICONSCHANGED "MessageAPI/IconsChanged" /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // srmm toolbar icons' support // default section for all SRMM toolbar hotkeys #define BB_HK_SECTION LPGEN("Message window toolbar") // button state flags #define BBSF_HIDDEN (1<<0) #define BBSF_DISABLED (1<<1) #define BBSF_PUSHED (1<<2) #define BBSF_RELEASED (1<<3) // button flags #define BBBF_DISABLED (1<<0) #define BBBF_HIDDEN (1<<1) #define BBBF_ISPUSHBUTTON (1<<2) #define BBBF_ISARROWBUTTON (1<<3) #define BBBF_ISCHATBUTTON (1<<4) #define BBBF_ISIMBUTTON (1<<5) #define BBBF_ISRSIDEBUTTON (1<<7) #define BBBF_CANBEHIDDEN (1<<8) #define BBBF_ISSEPARATOR (1<<9) #define BBBF_CANTBEHIDDEN (1<<10) #define BBBF_CREATEBYID (1<<11) // only for the internal use struct BBButton { const char *pszModuleName; // module name without spaces and underline symbols (e.g. "tabsrmm") int dwButtonID; // your button ID, will be combined with pszModuleName for storing settings, etc... const wchar_t *pwszText; // button's text, might be NULL const wchar_t *pwszTooltip; // button's tooltip, might be NULL DWORD dwDefPos; // default order pos of button, counted from window edge (left or right) // use value >100, because internal buttons using 10,20,30... 80, etc DWORD bbbFlags; // combine of BBBF_ flags above HANDLE hIcon; // Handle to icolib registered icon const char *pszHotkey; // name of the registered hotkey or NULL }; // adds a new toolbar button // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(int) Srmm_AddButton(const BBButton *bbdi, int = hLangpack); // modifies the existing toolbar button // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(int) Srmm_ModifyButton(BBButton *bbdi); // removes a toolbar button identified by a structure // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(int) Srmm_RemoveButton(BBButton *bbdi); // retrieves data from a toolbar button to a structure // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(int) Srmm_GetButtonState(HWND hwndDlg, BBButton *bbdi); // applies a new data to a toolbar button // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(int) Srmm_SetButtonState(MCONTACT hContact, BBButton *bbdi); // resets toolbar settings to these default values // returns 0 on success and nonzero value otherwise EXTERN_C MIR_APP_DLL(void) Srmm_ResetToolbar(); // updates all toolbar icons in a message dialog EXTERN_C MIR_APP_DLL(void) Srmm_UpdateToolbarIcons(HWND hdlg); // draws all toolbar icons in a message dialog EXTERN_C MIR_APP_DLL(void) Srmm_RedrawToolbarIcons(HWND hwndDlg); // ToolBar loaded event // This event will be send after module loaded and after each toolbar reset // You should add your buttons on this event // NOTE: this event is temporary, you need to hook it using HookTemporaryEvent #define ME_MSG_TOOLBARLOADED "SRMM/ButtonsBar/ModuleLoaded" /////////////////////////////////////////////////////////////////////////////////////////////////////////////// // toolbar button clicked event // wParam = (HANDLE)hContact; // lParam = (CustomButtonClickData*) pointer to the click data; // catch to show a popup menu, etc. #define ME_MSG_BUTTONPRESSED "SRMM/ButtonsBar/ButtonPressed" // event flags #define BBCF_RIGHTBUTTON (1<<0) #define BBCF_SHIFTPRESSED (1<<1) #define BBCF_CONTROLPRESSED (1<<2) #define BBCF_ARROWCLICKED (1<<3) struct CustomButtonClickData { char *pszModule; // button owners name POINT pt; // screen coordinates for menus DWORD dwButtonId; // registered button ID HWND hwndFrom; // button parents HWND MCONTACT hContact; DWORD flags; // BBCF_ flags }; #endif // M_MESSAGE_H__