// Miranda NG: the free IM client for Microsoft* Windows* // // Copyright (c) 2012-17 Miranda NG project (https://miranda-ng.org) // Copyright (c) 2000-08 Miranda ICQ/IM project, // all portions of this codebase are copyrighted to the people // listed in contributors.txt. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef M_SKIN_H__ #define M_SKIN_H__ 1 #ifndef M_CORE_H__ #include #endif // event icons #define SKINICON_EVENT_MESSAGE 100 #define SKINICON_EVENT_URL 101 #define SKINICON_EVENT_FILE 102 // msgbox icons #define SKINICON_INFORMATION 150 #define SKINICON_WARNING 151 #define SKINICON_ERROR 152 #define SKINICON_FATAL 153 // other icons #define SKINICON_OTHER_MIRANDA 200 #define SKINICON_OTHER_EXIT 201 #define SKINICON_OTHER_SHOWHIDE 202 #define SKINICON_OTHER_GROUPOPEN 203 #define SKINICON_OTHER_USERONLINE 204 #define SKINICON_OTHER_GROUPSHUT 205 #define SKINICON_OTHER_CONNECTING 206 #define SKINICON_OTHER_ADDCONTACT 207 #define SKINICON_OTHER_USERDETAILS 208 #define SKINICON_OTHER_HISTORY 209 #define SKINICON_OTHER_DOWNARROW 210 #define SKINICON_OTHER_FINDUSER 211 #define SKINICON_OTHER_OPTIONS 212 #define SKINICON_OTHER_SENDEMAIL 213 #define SKINICON_OTHER_DELETE 214 #define SKINICON_OTHER_RENAME 215 #define SKINICON_OTHER_SMS 216 #define SKINICON_OTHER_SEARCHALL 217 #define SKINICON_OTHER_TICK 218 #define SKINICON_OTHER_NOTICK 219 #define SKINICON_OTHER_HELP 220 #define SKINICON_OTHER_MIRANDAWEB 221 #define SKINICON_OTHER_TYPING 222 #define SKINICON_OTHER_SMALLDOT 223 #define SKINICON_OTHER_FILLEDBLOB 224 #define SKINICON_OTHER_EMPTYBLOB 225 #define SKINICON_OTHER_UNICODE 226 #define SKINICON_OTHER_ANSI 227 #define SKINICON_OTHER_LOADED 228 #define SKINICON_OTHER_NOTLOADED 229 #define SKINICON_OTHER_UNDO 230 #define SKINICON_OTHER_WINDOW 231 #define SKINICON_OTHER_WINDOWS 232 #define SKINICON_OTHER_ACCMGR 233 #define SKINICON_OTHER_MAINMENU 234 #define SKINICON_OTHER_STATUS 235 #define SKINICON_CHAT_JOIN 236 #define SKINICON_CHAT_LEAVE 237 #define SKINICON_OTHER_STATUS_LOCKED 238 #define SKINICON_OTHER_GROUP 239 #define SKINICON_OTHER_ON 240 #define SKINICON_OTHER_OFF 241 #define SKINICON_OTHER_LOADEDGRAY 242 #define SKINICON_OTHER_NOTLOADEDGRAY 243 #define SKINICON_OTHER_VISIBLE_ALL 244 #define SKINICON_OTHER_INVISIBLE_ALL 245 #define SKINICON_OTHER_FRAME 246 #define SKINICON_AUTH_ADD 247 #define SKINICON_AUTH_REQUEST 248 #define SKINICON_AUTH_GRANT 249 #define SKINICON_AUTH_REVOKE 250 #define SKINICON_OTHER_GROUPADD 251 ///////////////////////////////////////////////////////////////////////////////////////// // Miranda skin // in all these functions idx = SKINICON_* constant EXTERN_C MIR_APP_DLL(HICON) Skin_LoadIcon(int idx, bool big = false); EXTERN_C MIR_APP_DLL(HANDLE) Skin_GetIconHandle(int idx); EXTERN_C MIR_APP_DLL(char*) Skin_GetIconName(int idx); // status mode icons. NOTE: These are deprecated in favour of LoadSkinProtoIcon() #define SKINICON_STATUS_OFFLINE 0 #define SKINICON_STATUS_ONLINE 1 #define SKINICON_STATUS_AWAY 2 #define SKINICON_STATUS_NA 3 #define SKINICON_STATUS_OCCUPIED 4 #define SKINICON_STATUS_DND 5 #define SKINICON_STATUS_FREE4CHAT 6 #define SKINICON_STATUS_INVISIBLE 7 #define SKINICON_STATUS_ONTHEPHONE 8 #define SKINICON_STATUS_OUTTOLUNCH 9 ///////////////////////////////////////////////////////////////////////////////////////// // Loads an icon representing the status mode for a particular protocol. // returns an hIcon for the new icon. Do *not* DestroyIcon() the return value // returns NULL on failure // if szProto is NULL the function will load the user's selected 'all protocols' // status icon. EXTERN_C MIR_APP_DLL(HICON) Skin_LoadProtoIcon(const char *szProto, int status, bool big = false); ///////////////////////////////////////////////////////////////////////////////////////// // add a new sound so it has a default and can be changed in the options dialog // wParam = hLangpack // lParam = (LPARAM)(SKINSOUNDDESC*)ssd; // returns 0 on success, nonzero otherwise #define SSDF_UNICODE 0x0001 typedef struct { int cbSize; const char *pszName; // name to refer to sound when playing and in db union { const char *pszDescription; // [TRANSLATED-BY-CORE] description for options dialog const wchar_t *pwszDescription; }; union { const char *pszDefaultFile; // default sound file to use const wchar_t *pwszDefaultFile; }; union { const char *pszSection; // [TRANSLATED-BY-CORE] section name used to group sounds (NULL is acceptable) const wchar_t *pwszSection; }; DWORD dwFlags; } SKINSOUNDDESCEX; __forceinline INT_PTR SkinAddNewSoundEx(const char *name, const char *section, const char *description, const char *defaultFile = NULL) { SKINSOUNDDESCEX ssd = { 0 }; ssd.cbSize = sizeof(ssd); ssd.pszName = name; ssd.pszSection = section; ssd.pszDescription = description; ssd.pszDefaultFile = defaultFile; return CallService("Skin/Sounds/AddNew", hLangpack, (LPARAM)&ssd); } __forceinline INT_PTR SkinAddNewSoundExW(const char *name, const wchar_t *section, const wchar_t *description, const wchar_t *defaultFile = NULL) { SKINSOUNDDESCEX ssd = { 0 }; ssd.cbSize = sizeof(ssd); ssd.dwFlags = SSDF_UNICODE; ssd.pszName = name; ssd.pwszSection = section; ssd.pwszDescription = description; ssd.pwszDefaultFile = defaultFile; return CallService("Skin/Sounds/AddNew", hLangpack, (LPARAM)&ssd); } __forceinline INT_PTR Skin_AddSound(SKINSOUNDDESCEX *ssd) { return CallService("Skin/Sounds/AddNew", hLangpack, (LPARAM)ssd); } #define MS_SKIN_PLAYSOUND "Skin/Sounds/Play" ///////////////////////////////////////////////////////////////////////////////////////// // plays a named sound event // wParam = 0 // lParam = (LPARAM)(const char*)pszName // pszName should have been added with Skin/Sounds/AddNew, but if not the // function will not fail, it will play the Windows default sound instead. __forceinline INT_PTR SkinPlaySound(const char *name) { return CallService(MS_SKIN_PLAYSOUND, 0, (LPARAM)name); } #define MS_SKIN_PLAYSOUNDFILE "Skin/Sounds/PlayFile" ///////////////////////////////////////////////////////////////////////////////////////// // plays any sound file // wParam = 0 // lParam = (LPARAM)(const wchar_t*)ptszFileName __forceinline INT_PTR SkinPlaySoundFile(const wchar_t *ptszFileName) { return CallService(MS_SKIN_PLAYSOUNDFILE, 0, (LPARAM)ptszFileName); } ///////////////////////////////////////////////////////////////////////////////////////// EXTERN_C MIR_APP_DLL(void) KillModuleSounds(int hLangpack); ///////////////////////////////////////////////////////////////////////////////////////// // sent when the icons DLL has been changed in the options dialog, and everyone // should re-make their image lists // wParam = lParam = 0 #define ME_SKIN_ICONSCHANGED "Skin/IconsChanged" ///////////////////////////////////////////////////////////////////////////////////////// // wParam: 0 when playing sound (1 when sound is being previewed) // lParam: (wchar_t*) pszSoundFile // Affect: This hook is fired when the sound module needs to play a sound // Note : This event has default processing, if no one HookEvent()'s this event then it will // use the default hook code, which uses PlaySound() #define ME_SKIN_PLAYINGSOUND "Skin/Sounds/Playing" #endif //M_SKIN_H__