;[%miranda_path%] ;[%s (*.png, *.bmp)%c*.png;*.bmp%c%c] ;[%s (*.wav, *.mp3)%c*.wav;*.mp3%c%c] ;[%s:\t\t%s\n] ;[%s\\%s.log] ;[%s\\*.*] ;[%s\\plugins\\advaimg.dll] ;[.bmp] ;[.png] ;[Advaimg path] ;[Bitmap load failed] ;[Call Splash Service] ;[Disabled.] ;[Dll Name] ;[Enabled.] ;[Extention] ;[File has valid ext] ;[Found file] ;[Graphic files] ;[Job done] ;[Loading advaimg] ;[Loading modules] ;[Loading splash file] ;[Miranda version] ;[MyBitmap::loadFromFile] ;[On Modules Loaded timer] ;[On Modules Loaded workaround] ;[PNG and BMP files\0*.png;*.bmp\0\0] ;[PlugDisableHook] ;[PluginDisable] ;[Posted WM_LOADED message] ;[Set path] ;[Set sound path] ;[ShowTime value] ;[Shows a splash at Miranda startup.] ;[Showtime timer] ;[SoundFilePath] ;[Sounds disabled.] ;[Sounds enabled.] ;[Thread] ;[Timer ID] ;[Timer Modules loaded] ;[Timer TimeToShow] ;[Triggered] ;[Unload] ;[UseSound] ;[Verdana] ;[WM_DESTROY] ;[WM_LOADED] ;[WM_PAINT] ;[Your advaimg.dll is either obsolete or damaged. Get latest from Miranda alpha builds.] ;[called] ;[close song1] ;[done] ;[final file] ;[open "%s" type mpegvideo alias song1] ;[painting..] ;[play song1] ;[set] ;[sounds\\startup.wav] ;[splash\\splash.png] ;[start] ;[triggered] ;[user32.dll] ;[yes]