#include #include "fe.h" #include "crypto_additions.h" /* sqrt(-1) */ static unsigned char i_bytes[32] = { 0xb0, 0xa0, 0x0e, 0x4a, 0x27, 0x1b, 0xee, 0xc4, 0x78, 0xe4, 0x2f, 0xad, 0x06, 0x18, 0x43, 0x2f, 0xa7, 0xd7, 0xfb, 0x3d, 0x99, 0x00, 0x4d, 0x2b, 0x0b, 0xdf, 0xc1, 0x4f, 0x80, 0x24, 0x83, 0x2b }; /* Preconditions: a is square or zero */ void fe_sqrt(fe out, const fe a) { fe exp, b, b2, bi, i; #ifndef NDEBUG fe legendre, zero, one; #endif fe_frombytes(i, i_bytes); fe_pow22523(exp, a); /* b = a^(q-5)/8 */ /* PRECONDITION: legendre symbol == 1 (square) or 0 (a == zero) */ #ifndef NDEBUG fe_sq(legendre, exp); /* in^((q-5)/4) */ fe_sq(legendre, legendre); /* in^((q-5)/2) */ fe_mul(legendre, legendre, a); /* in^((q-3)/2) */ fe_mul(legendre, legendre, a); /* in^((q-1)/2) */ fe_0(zero); fe_1(one); assert(fe_isequal(legendre, zero) || fe_isequal(legendre, one)); #endif fe_mul(b, a, exp); /* b = a * a^(q-5)/8 */ fe_sq(b2, b); /* b^2 = a * a^(q-1)/4 */ /* note b^4 == a^2, so b^2 == a or -a * if b^2 != a, multiply it by sqrt(-1) */ fe_mul(bi, b, i); fe_cmov(b, bi, 1 ^ fe_isequal(b2, a)); fe_copy(out, b); /* PRECONDITION: out^2 == a */ #ifndef NDEBUG fe_sq(b2, out); assert(fe_isequal(a, b2)); #endif }