/* * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* This file has our secure PRNG code. On platforms that have arc4random(), * we just use that. Otherwise, we include arc4random.c as a bunch of static * functions, and wrap it lightly. We don't expose the arc4random*() APIs * because A) they aren't in our namespace, and B) it's not nice to name your * APIs after their implementations. We keep them in a separate file * so that other people can rip it out and use it for whatever. */ #include "event2/event-config.h" #include "evconfig-private.h" #include #include "util-internal.h" #include "evthread-internal.h" #ifdef EVENT__HAVE_ARC4RANDOM #include #include int evutil_secure_rng_set_urandom_device_file(char *fname) { (void) fname; return -1; } int evutil_secure_rng_init(void) { /* call arc4random() now to force it to self-initialize */ (void) arc4random(); return 0; } #ifndef EVENT__DISABLE_THREAD_SUPPORT int evutil_secure_rng_global_setup_locks_(const int enable_locks) { return 0; } #endif static void evutil_free_secure_rng_globals_locks(void) { } static void ev_arc4random_buf(void *buf, size_t n) { #if defined(EVENT__HAVE_ARC4RANDOM_BUF) && !defined(__APPLE__) arc4random_buf(buf, n); return; #else unsigned char *b = buf; #if defined(EVENT__HAVE_ARC4RANDOM_BUF) /* OSX 10.7 introducd arc4random_buf, so if you build your program * there, you'll get surprised when older versions of OSX fail to run. * To solve this, we can check whether the function pointer is set, * and fall back otherwise. (OSX does this using some linker * trickery.) */ { void (*tptr)(void *,size_t) = (void (*)(void*,size_t))arc4random_buf; if (tptr != NULL) { arc4random_buf(buf, n); return; } } #endif /* Make sure that we start out with b at a 4-byte alignment; plenty * of CPUs care about this for 32-bit access. */ if (n >= 4 && ((ev_uintptr_t)b) & 3) { ev_uint32_t u = arc4random(); int n_bytes = 4 - (((ev_uintptr_t)b) & 3); memcpy(b, &u, n_bytes); b += n_bytes; n -= n_bytes; } while (n >= 4) { *(ev_uint32_t*)b = arc4random(); b += 4; n -= 4; } if (n) { ev_uint32_t u = arc4random(); memcpy(b, &u, n); } #endif } #else /* !EVENT__HAVE_ARC4RANDOM { */ #ifdef EVENT__ssize_t #define ssize_t EVENT__ssize_t #endif #define ARC4RANDOM_EXPORT static #define ARC4_LOCK_() EVLOCK_LOCK(arc4rand_lock, 0) #define ARC4_UNLOCK_() EVLOCK_UNLOCK(arc4rand_lock, 0) #ifndef EVENT__DISABLE_THREAD_SUPPORT static void *arc4rand_lock; #endif #define ARC4RANDOM_UINT32 ev_uint32_t #define ARC4RANDOM_NOSTIR #define ARC4RANDOM_NORANDOM #define ARC4RANDOM_NOUNIFORM #include "./arc4random.cxx" #ifndef EVENT__DISABLE_THREAD_SUPPORT int evutil_secure_rng_global_setup_locks_(const int enable_locks) { EVTHREAD_SETUP_GLOBAL_LOCK(arc4rand_lock, 0); return 0; } #endif static void evutil_free_secure_rng_globals_locks(void) { #ifndef EVENT__DISABLE_THREAD_SUPPORT if (arc4rand_lock != NULL) { EVTHREAD_FREE_LOCK(arc4rand_lock, 0); arc4rand_lock = NULL; } #endif return; } int evutil_secure_rng_set_urandom_device_file(char *fname) { #ifdef TRY_SEED_URANDOM ARC4_LOCK_(); arc4random_urandom_filename = fname; ARC4_UNLOCK_(); #endif return 0; } int evutil_secure_rng_init(void) { int val; ARC4_LOCK_(); if (!arc4_seeded_ok) arc4_stir(); val = arc4_seeded_ok ? 0 : -1; ARC4_UNLOCK_(); return val; } static void ev_arc4random_buf(void *buf, size_t n) { arc4random_buf(buf, n); } #endif /* } !EVENT__HAVE_ARC4RANDOM */ void evutil_secure_rng_get_bytes(void *buf, size_t n) { ev_arc4random_buf(buf, n); } void evutil_secure_rng_add_bytes(const char *buf, size_t n) { arc4random_addrandom((unsigned char*)buf, n>(size_t)INT_MAX ? INT_MAX : (int)n); } void evutil_free_secure_rng_globals_(void) { evutil_free_secure_rng_globals_locks(); }