#include #include #include #include #include #include #include #include "DMUtil.h" #include "DXUtil.h" //----------------------------------------------------------------------------- // Defines, constants, and global variables //----------------------------------------------------------------------------- namespace playSnd { extern BOOL g_bInOption; HRESULT Init(); void Destroy(); HRESULT LoadSegmentFile( TCHAR* strFileName ); BOOL WINAPI PlaySound(char* pszSound, HMODULE hmod, DWORD fdwSound); BOOL SetVolume(long Value); }