// ========================================================== // LFPQuantizer class implementation // // Design and implementation by // - Carsten Klein (cklein05@users.sourceforge.net) // // This file is part of FreeImage 3 // // COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY // OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES // THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE // OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED // CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT // THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY // SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL // PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER // THIS DISCLAIMER. // // Use at your own risk! // ========================================================== #include "Quantizers.h" #include "FreeImage.h" #include "Utilities.h" LFPQuantizer::LFPQuantizer(unsigned PaletteSize) : m_size(0), m_limit(PaletteSize), m_index(0) { m_map = new MapEntry[MAP_SIZE]; memset(m_map, 0xFF, MAP_SIZE * sizeof(MapEntry)); } LFPQuantizer::~LFPQuantizer() { delete[] m_map; } FIBITMAP* LFPQuantizer::Quantize(FIBITMAP *dib, int ReserveSize, RGBQUAD *ReservePalette) { if (ReserveSize > 0 && ReservePalette != NULL) { AddReservePalette(ReservePalette, ReserveSize); } const unsigned width = FreeImage_GetWidth(dib); const unsigned height = FreeImage_GetHeight(dib); FIBITMAP *dib8 = FreeImage_Allocate(width, height, 8); if (dib8 == NULL) { return NULL; } const unsigned src_pitch = FreeImage_GetPitch(dib); const unsigned dst_pitch = FreeImage_GetPitch(dib8); const BYTE * const src_bits = FreeImage_GetBits(dib); BYTE * const dst_bits = FreeImage_GetBits(dib8); unsigned last_color = -1; int last_index = 0; if (FreeImage_GetBPP(dib) == 24) { // Getting the source pixel as an unsigned int is much faster than // working with FI_RGBA_xxx and shifting. However, this may fail // for the very last pixel, since its rgbReserved member (alpha) // may actually point to an address beyond the bitmap's memory. So, // we do not process the last scanline in the first loop. // Process all but the last scanline. for (unsigned y = 0; y < height - 1; ++y) { BYTE *dst_line = dst_bits + y * dst_pitch; const BYTE *src_line = src_bits + y * src_pitch; for (unsigned x = 0; x < width; ++x) { const unsigned color = *((unsigned *) src_line) & 0x00FFFFFF; if (color != last_color) { last_color = color; last_index = GetIndexForColor(color); if (last_index == -1) { FreeImage_Unload(dib8); return NULL; } } dst_line[x] = last_index; src_line += 3; } } // Process all but the last pixel of the last scanline. BYTE *dst_line = dst_bits + (height - 1) * dst_pitch; const BYTE *src_line = src_bits + (height - 1) * src_pitch; for (unsigned x = 0; x < width - 1; ++x) { const unsigned color = *((unsigned *) src_line) & 0x00FFFFFF; if (color != last_color) { last_color = color; last_index = GetIndexForColor(color); if (last_index == -1) { FreeImage_Unload(dib8); return NULL; } } dst_line[x] = last_index; src_line += 3; } // Process the last pixel (src_line should already point to it). const unsigned color = 0 | src_line[FI_RGBA_BLUE] << FI_RGBA_BLUE_SHIFT | src_line[FI_RGBA_GREEN] << FI_RGBA_GREEN_SHIFT | src_line[FI_RGBA_RED] << FI_RGBA_RED_SHIFT; if (color != last_color) { last_color = color; last_index = GetIndexForColor(color); if (last_index == -1) { FreeImage_Unload(dib8); return NULL; } } dst_line[width - 1] = last_index; } else { for (unsigned y = 0; y < height; ++y) { BYTE *dst_line = dst_bits + y * dst_pitch; const BYTE *src_line = src_bits + y * src_pitch; for (unsigned x = 0; x < width; ++x) { const unsigned color = *((unsigned *) src_line) & 0x00FFFFFF; if (color != last_color) { last_color = color; last_index = GetIndexForColor(color); if (last_index == -1) { FreeImage_Unload(dib8); return NULL; } } dst_line[x] = last_index; src_line += 4; } } } WritePalette(FreeImage_GetPalette(dib8)); return dib8; } /** * Returns the palette index of the specified color. Tries to put the * color into the map, if it's not already present in the map. In that * case, a new index is used for the color. Returns -1, if adding the * color would exceed the desired maximum number of colors in the * palette. * @param color the color to get the index from * @return the palette index of the specified color or -1, if there * is no space left in the palette */ inline int LFPQuantizer::GetIndexForColor(unsigned color) { unsigned bucket = hash(color) & (MAP_SIZE - 1); while (m_map[bucket].color != color) { if (m_map[bucket].color == EMPTY_BUCKET) { if (m_size == m_limit) { return -1; } m_map[bucket].color = color; m_map[bucket].index = m_index++; ++m_size; break; } bucket = (bucket + 1) % MAP_SIZE; } return m_map[bucket].index; } /** * Adds the specified number of entries of the specified reserve * palette to the newly created palette. * @param *palette a pointer to the reserve palette to copy from * @param size the number of entries to copy */ void LFPQuantizer::AddReservePalette(const void *palette, unsigned size) { if (size > MAX_SIZE) { size = MAX_SIZE; } unsigned *ppal = (unsigned *) palette; const unsigned offset = m_limit - size; for (unsigned i = 0; i < size; ++i) { const unsigned color = *ppal++; const unsigned index = i + offset; unsigned bucket = hash(color) & (MAP_SIZE - 1); while((m_map[bucket].color != EMPTY_BUCKET) && (m_map[bucket].color != color)) { bucket = (bucket + 1) % MAP_SIZE; } if(m_map[bucket].color != color) { m_map[bucket].color = color; m_map[bucket].index = index; } } m_size += size; } /** * Copies the newly created palette into the specified destination * palette. Although unused palette entries are not overwritten in * the destination palette, it is assumed to have space for at * least 256 entries. * @param palette a pointer to the destination palette */ void LFPQuantizer::WritePalette(void *palette) { for (unsigned i = 0; i < MAP_SIZE; ++i) { if (m_map[i].color != EMPTY_BUCKET) { ((unsigned *) palette)[m_map[i].index] = m_map[i].color; } } }