#ifndef _COMMON_INC #define _COMMON_INC #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define VC_EXTRALEAN #include <windows.h> #include <shellapi.h> #include <newpluginapi.h> #include <m_utils.h> #include <m_options.h> #include <m_skin.h> #include <m_protosvc.h> #include <m_langpack.h> #include <m_popup.h> #include <m_clist.h> #include <m_idle.h> #include <m_cluiframes.h> #include <m_fontservice.h> #include <m_icolib.h> #include <win2k.h> #include <m_toptoolbar.h> #include <m_alarms.h> #include "resource.h" #include "version.h" #define MODULE "Alarm" extern HINSTANCE hInst; extern HANDLE hTopToolbarButton; typedef struct ALARM_tag { unsigned short id; wchar_t *szTitle; wchar_t *szDesc; Occurrence occurrence; BOOL snoozer; SYSTEMTIME time; unsigned short action; wchar_t *szCommand; wchar_t *szCommandParams; BYTE sound_num; int flags, day_mask; } ALARM; #endif