//*********************************************************** // Copyright 2003-2008 Alexander S. Kiselev, Valentin Pavlyuchenko // // This file is part of Boltun. // // Boltun is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 2 of the License, or // (at your option) any later version. // // Boltun is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Boltun. If not, see . // //*********************************************************** #include "boltun.h" #include "newpluginapi.h" #include "m_database.h" #include "m_system.h" #include "m_protosvc.h" using namespace std; extern TalkBot* bot; typedef void (*ActionHandler)(HANDLE hContact, const TalkBot::MessageInfo *inf); typedef struct _QueueElement { HANDLE hContact; const TalkBot::MessageInfo *inf; ActionHandler Handler; bool Sticky; int TimeOffset; _QueueElement(HANDLE contact, ActionHandler handler, int timeOffset, const TalkBot::MessageInfo *info = NULL, bool sticky = false) :hContact(contact), Handler(handler), TimeOffset(timeOffset), inf(info), Sticky(sticky) { } } QueueElement; static list actionQueue; static set typingContacts; UINT_PTR timerID = 0; CriticalSection cs; CriticalSection typingContactsLock; void UpdateTimer(); VOID CALLBACK TimerProc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime) { cs.Enter(); QueueElement q = actionQueue.front(); actionQueue.pop_front(); UpdateTimer(); cs.Leave(); q.Handler(q.hContact, q.inf); } void UpdateTimer() { if (timerID) KillTimer(NULL, timerID); if (actionQueue.size()) timerID = SetTimer(NULL, 0, actionQueue.front().TimeOffset, TimerProc); else timerID = 0; } static bool NotifyTyping(HANDLE hContact) { int res = db_get_b(hContact, "SRMsg", "SupportTyping", 2); if (res == 2) res = db_get_b(NULL, "SRMsg", "DefaultTyping", 1); return res != 0; } static void TimerAnswer(HANDLE hContact, const TalkBot::MessageInfo* info) { DBEVENTINFO ldbei; int size = (int)info->Answer.length() + 1; int bufsize = size; char* msg; bufsize *= sizeof(TCHAR) + 1; msg = new char[bufsize]; if (!WideCharToMultiByte(CP_ACP, 0, info->Answer.c_str(), -1, msg, size, NULL, NULL)) FillMemory(msg, size - 1, '-'); //In case of fault return "----" in ANSI part CopyMemory(msg + size, info->Answer.c_str(), size * 2); CallContactService(hContact, PSS_MESSAGE, PREF_TCHAR, (LPARAM)msg); ZeroMemory(&ldbei, sizeof(ldbei)); ldbei.cbSize = sizeof(ldbei); //FIXME: Error may happen ldbei.cbBlob = bufsize; ldbei.pBlob = (PBYTE)(void*)msg; ldbei.eventType = EVENTTYPE_MESSAGE; ldbei.flags = DBEF_SENT; ldbei.szModule = BOLTUN_NAME; ldbei.timestamp = (DWORD)time(NULL); db_event_add(hContact, &ldbei); bot->AnswerGiven(hContact, *info); delete info; delete msg; typingContactsLock.Enter(); typingContacts.erase(hContact); typingContactsLock.Leave(); } static void StartTyping(HANDLE hContact, const TalkBot::MessageInfo*) { CallService(MS_PROTO_SELFISTYPING, (WPARAM)hContact, (LPARAM)PROTOTYPE_SELFTYPING_ON); typingContactsLock.Enter(); typingContacts.insert(hContact); typingContactsLock.Leave(); } void DoAnswer(HANDLE hContact, const TalkBot::MessageInfo *info, bool sticky = false) { if (info->Answer[0] == _T('\0')) return; int waitTime, thinkTime = 0; int defWaitTime = Config.AnswerPauseTime * 1000; if (Config.PauseDepends) waitTime = defWaitTime * (int)info->Answer.length() / 25; else waitTime = defWaitTime; if (Config.PauseRandom) { //Let it be up to 4 times longer. waitTime = waitTime * (rand() % 300) / 100 + waitTime; } if (waitTime == 0) waitTime = 50; //it's essential, because otherwise message will be added later //then its response, that will cause incorrect ordering of //messages in the opened history (reopening will //help, but anyway it's no good) if (NotifyTyping(hContact) && Config.AnswerThinkTime) { thinkTime = Config.AnswerThinkTime * 1000; if (Config.PauseRandom) { //Let it be up to 4 times longer. thinkTime = thinkTime * (rand() % 300) / 100 + thinkTime; } } cs.Enter(); //Check if this contact's timer handler is now waiting for a cs. bool needTimerRearrange = false; if (!actionQueue.empty() && actionQueue.front().hContact == hContact) { needTimerRearrange = true; KillTimer(NULL, timerID); cs.Leave(); cs.Enter(); } if (!actionQueue.empty()) { list::iterator it = actionQueue.end(); it--; while (true) { if ((*it).hContact == hContact) { if ((*it).Sticky) break; list::iterator tmp = it; if (tmp != actionQueue.begin()) tmp--; actionQueue.erase(it); it = tmp; if (actionQueue.empty()) break; } if (it == actionQueue.begin()) break; it--; } } typingContactsLock.Enter(); if (typingContacts.find(hContact) != typingContacts.end()) { CallService(MS_PROTO_SELFISTYPING, (WPARAM)hContact, (LPARAM)PROTOTYPE_SELFTYPING_OFF); typingContacts.erase(hContact); } typingContactsLock.Leave(); if (actionQueue.empty()) needTimerRearrange = true; if (thinkTime) actionQueue.push_back(QueueElement(hContact, StartTyping, thinkTime, NULL, sticky)); actionQueue.push_back(QueueElement(hContact, TimerAnswer, waitTime, info, sticky)); if (needTimerRearrange) UpdateTimer(); cs.Leave(); } void AnswerToContact(HANDLE hContact, const TCHAR* messageToAnswer) { if (Config.TalkWarnContacts && db_get_b(hContact, BOLTUN_KEY, DB_CONTACT_WARNED, FALSE) == FALSE) { DoAnswer(hContact, new TalkBot::MessageInfo((const TCHAR*)Config.WarnText), true); db_set_b(hContact, BOLTUN_KEY, DB_CONTACT_WARNED, TRUE); } else DoAnswer(hContact, bot->Reply(hContact, messageToAnswer, false)); } void StartChatting(HANDLE hContact) { DoAnswer(hContact, new TalkBot::MessageInfo(bot->GetInitMessage(hContact)), true); }