<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectName>Bonsai</ProjectName> <ProjectGuid>{C2F9A2EE-128B-43BD-9F3A-DAD0D954CB67}</ProjectGuid> <RootNamespace>Bonsai</RootNamespace> <Keyword>Win32Proj</Keyword> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> <WholeProgramOptimization>true</WholeProgramOptimization> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>DynamicLibrary</ConfigurationType> <CharacterSet>MultiByte</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup> <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)/Obj/$(ProjectName)\</IntDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Plugins\</OutDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)64/Obj/$(ProjectName)\</IntDir> <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</IgnoreImportLibrary> <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary> <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</IgnoreImportLibrary> <IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;_DEBUG;_WINDOWS;_USRDLL;FIXOPTIONS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> </ClCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <BaseAddress>0x2F080000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <AdditionalIncludeDirectories>../../include/msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <Optimization>Disabled</Optimization> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN64;_DEBUG;_WINDOWS;_USRDLL;FIXOPTIONS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> </ClCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <BaseAddress>0x2F080000</BaseAddress> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <AdditionalIncludeDirectories>../../include/msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN32;NDEBUG;_WINDOWS;_USRDLL;FIXOPTIONS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> </ClCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <BaseAddress>0x2F080000</BaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <AdditionalIncludeDirectories>../../include/msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Midl> <TargetEnvironment>X64</TargetEnvironment> </Midl> <ClCompile> <AdditionalIncludeDirectories>../../include;../ExternalAPI;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;WIN64;NDEBUG;_WINDOWS;_USRDLL;FIXOPTIONS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <WarningLevel>Level3</WarningLevel> <Optimization>Full</Optimization> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> </ClCompile> <Link> <AdditionalDependencies>comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies> <GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem> <OptimizeReferences>true</OptimizeReferences> <EnableCOMDATFolding>true</EnableCOMDATFolding> <BaseAddress>0x2F080000</BaseAddress> <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary> <RandomizedBaseAddress>false</RandomizedBaseAddress> </Link> <ResourceCompile> <AdditionalIncludeDirectories>../../include/msapi</AdditionalIncludeDirectories> </ResourceCompile> </ItemDefinitionGroup> <ItemGroup> <ClCompile Include="Bonsai.cpp"> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </PrecompiledHeader> </ClCompile> <ClCompile Include="dlg_handlers.cpp" /> <ClCompile Include="hooked_events.cpp" /> <ClCompile Include="list.cpp" /> <ClCompile Include="services.cpp" /> <ClCompile Include="utils.cpp" /> </ItemGroup> <ItemGroup> <ClInclude Include="commonheaders.h" /> <ClInclude Include="dlg_handlers.h" /> <ClInclude Include="hooked_events.h" /> <ClInclude Include="list.h" /> <ClInclude Include="resource.h" /> <ClInclude Include="services.h" /> <ClInclude Include="utils.h" /> <ClInclude Include="version.h" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="Bonsai.rc" /> <ResourceCompile Include="version.rc" /> </ItemGroup> <ItemGroup> <None Include="icons\hidden.bmp" /> <None Include="icon1.ico" /> <None Include="icons\modified.bmp" /> <None Include="icons\modified.ico" /> <None Include="icons\newlymodified.bmp" /> <None Include="icons\unmodified.bmp" /> <None Include="icons\unmodified.ico" /> <None Include="..\docs\Bonsai_readme.txt" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>