Debug
Win32
Debug
x64
Release
Win32
Release
x64
{FBC473A7-6383-4C9F-A8FD-282A3CC44FD1}
BuddyPounce
DynamicLibrary
v120_xp
Unicode
true
DynamicLibrary
v120_xp
Unicode
true
DynamicLibrary
v120_xp
Unicode
DynamicLibrary
v120_xp
Unicode
<_ProjectFileVersion>10.0.40219.1
$(SolutionDir)$(Configuration)\Plugins\
$(SolutionDir)$(Configuration)64\Plugins\
$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\
$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\
$(SolutionDir)$(Configuration)\Plugins\
$(SolutionDir)$(Configuration)64\Plugins\
$(SolutionDir)$(Configuration)\Obj\$(ProjectName)\
$(SolutionDir)$(Configuration)64\Obj\$(ProjectName)\
true
MultiThreadedDebugDLL
false
Disabled
Level3
true
EditAndContinue
_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
EnableFastChecks
..\..\include;%(AdditionalIncludeDirectories)
Use
headers.h
_DEBUG;%(PreprocessorDefinitions)
..\..\include\msapi
true
true
Windows
$(IntDir)$(TargetName).lib
$(ProfileDir)..\..\bin12\lib
false
false
MultiThreadedDebugDLL
false
Disabled
Level3
ProgramDatabase
_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
EnableFastChecks
..\..\include;%(AdditionalIncludeDirectories)
Use
headers.h
_DEBUG;%(PreprocessorDefinitions)
..\..\include\msapi
true
true
Windows
$(IntDir)$(TargetName).lib
$(ProfileDir)..\..\bin12\lib
false
true
true
Full
Level3
NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
..\..\include;%(AdditionalIncludeDirectories)
Size
Use
headers.h
NDEBUG;%(PreprocessorDefinitions)
..\..\include\msapi
true
Windows
$(IntDir)$(TargetName).lib
$(ProfileDir)..\..\bin12\lib
false
true
true
true
/PDBALTPATH:%_PDB% %(AdditionalOptions)
true
true
Full
Level3
NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
..\..\include;%(AdditionalIncludeDirectories)
Size
Use
headers.h
NDEBUG;%(PreprocessorDefinitions)
..\..\include\msapi
true
Windows
$(IntDir)$(TargetName).lib
$(ProfileDir)..\..\bin12\lib
false
true
true
true
/PDBALTPATH:%_PDB% %(AdditionalOptions)
Create