#ifndef _COMMONHEADERS_H #define _COMMONHEADERS_H #define WIN32_LEAN_AND_MEAN #include #include #include #include #include #include #include #include #include #include #include #include #include "resource.h" #include "Version.h" //======================================================= // Definitions //======================================================= #define modname "buddypounce" #define modFullname "Buddy Pounce" #define msg(a,b) MessageBox(0,a,b,MB_OK) #define SECONDSINADAY 86400 /* flags for the sending and recieving.... */ #define ANY 1 #define ONLINE 2 #define AWAY 4 #define NA 8 #define OCCUPIED 16 #define DND 32 #define FFC 64 #define INVISIBLE 128 #define PHONE 256 #define LUNCH 512 //======================================================= // Variables //======================================================= struct windowInfo { MCONTACT hContact; HWND SendIfMy; HWND SendWhenThey; }; struct SendPounceDlgProcStruct { MCONTACT hContact; int timer; TCHAR *message; }; extern HINSTANCE hInst; //======================================================= // Functions //======================================================= // main.c void SendPounce(TCHAR* text, MCONTACT hContact); //dialog.c INT_PTR CALLBACK BuddyPounceDlgProc(HWND hwndDlg, UINT msg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK BuddyPounceSimpleDlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK BuddyPounceOptionsDlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); INT_PTR CALLBACK SendPounceDlgProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); void CreateMessageAcknowlegedWindow(MCONTACT hContact, int SentSuccess); #endif //_COMMONHEADERS_H