#ifndef modern_skinned_profile_h__ #define modern_skinned_profile_h__ //#include "modern_commonheaders.h" //#include "modern_commonprototypes.h" #include #include //#include class MString { private: TCHAR * _buffer; public: MString() : _buffer( NULL ) {}; MString( const TCHAR * str ) { _buffer = str ? _tcsdup( str ) : NULL; } MString( const MString& str ) { _buffer = str._buffer ? _tcsdup( str._buffer ) : NULL; } MString& operator=( const MString& str ) { if ( _buffer ) free( _buffer ); _buffer = str._buffer ? _tcsdup( str._buffer ) : NULL; } TCHAR* operator()( const MString& str ) { return _buffer; } ~MString() { if ( _buffer ) free( _buffer ); _buffer = NULL; } #ifdef _UNICODE MString( const char * str) { if ( !str ) _buffer = NULL; else { int cbLen = MultiByteToWideChar( 0, 0, str, -1, NULL, 0 ); wchar_t* _buffer = ( wchar_t* )malloc( sizeof( wchar_t )*(cbLen+1)); if ( _buffer == NULL ) return; MultiByteToWideChar( 0, 0, str, -1, _buffer, cbLen ); _buffer[ cbLen ] = 0; } } #endif }; class CAutoCriticalSection { public: CAutoCriticalSection() //Init critical section here : _pLinkedCS( NULL ) { InitializeCriticalSection( &_CS ); _ifCSOwner = true; _ifLocked = false; } CAutoCriticalSection( CAutoCriticalSection& Locker, bool doLock = true ) : _pLinkedCS ( &Locker ) { _ifCSOwner = false; _ifLocked = false; if ( doLock ) Lock(); } ~CAutoCriticalSection() // Leave if auto locker, and destroy if not { if ( _ifLocked ) Unlock(); if ( _ifCSOwner ) DeleteCriticalSection( &_CS ); } void Lock() // Enter Section { if ( _ifLocked ) return; if ( _ifCSOwner ) EnterCriticalSection( &_CS ); else _pLinkedCS->Lock(); _ifLocked = true; return; } void Unlock() // Leave Section { if ( !_ifLocked ) return; if ( _ifCSOwner ) LeaveCriticalSection( &_CS ); else _pLinkedCS->Unlock(); _ifLocked = false; } private: CRITICAL_SECTION _CS; CAutoCriticalSection * _pLinkedCS; bool _ifCSOwner; bool _ifLocked; }; class ValueVariant { public: ValueVariant() : _type( VVT_EMPTY ) {}; ValueVariant( BYTE bValue ) : _type( VVT_BYTE ), _bValue( bValue ) {}; ValueVariant( WORD wValue ) : _type( VVT_WORD ), _wValue( wValue ) {}; ValueVariant( DWORD dwValue ) : _type( VVT_DWORD ), _dwValue( dwValue ) {}; ValueVariant( const MString& strValue ) : _type( VVT_STRING ), _strValue( strValue ) {}; ValueVariant( const char * szValue ) : _type( VVT_STRING ), _strValue( szValue ) {}; #ifdef _UNICODE ValueVariant( const wchar_t * szValue ) : _type( VVT_STRING ), _strValue( szValue ) {}; #endif BYTE GetByte() { switch ( _type ) { case VVT_BYTE: return ( BYTE ) _bValue; case VVT_WORD: case VVT_DWORD: DebugBreak(); return ( BYTE ) _bValue; default: DebugBreak(); } return 0; } WORD GetWord() { switch ( _type ) { case VVT_WORD: return ( WORD ) _wValue; case VVT_BYTE: case VVT_DWORD: DebugBreak(); return ( WORD ) _wValue; default: DebugBreak(); } return 0; } DWORD GetDword() { switch ( _type ) { case VVT_DWORD: return ( DWORD ) _dwValue; case VVT_BYTE: case VVT_WORD: DebugBreak(); return ( DWORD ) _dwValue; default: DebugBreak(); } return 0; } MString GetString() { switch ( _type ) { case VVT_STRING: return _strValue; default: DebugBreak(); } return ""; } const MString& GetStringStatic() { switch ( _type ) { case VVT_STRING: return _strValue; default: DebugBreak(); } return _strValue; } bool IsEmpty() { return _type==VVT_EMPTY; } private: enum { VVT_EMPTY = 0, VVT_BYTE, VVT_WORD, VVT_DWORD, VVT_STRING }; int _type; union { BYTE _bValue; WORD _wValue; DWORD _dwValue; }; MString _strValue; }; // this is single tone class to represent some profile settings to be skinned class CSkinnedProfile { private: static CSkinnedProfile _me; CSkinnedProfile(); ~CSkinnedProfile(); private: // Skinned profile holded attributes MString _strSkinFilename; bool _bLoadedFonts; bool _bLoadedOthers; typedef std::map ValueList_t; typedef std::map KeyList_t; KeyList_t SkinnedProfile; ValueVariant* _GetValue( const char * szSection, const char * szKey ); CAutoCriticalSection _Lock; // critical section to matable skinned profile access public: static CSkinnedProfile* SkinProfile() { return &_me; } HRESULT Init(); HRESULT Clear(); static BYTE SpiGetSkinByte ( HANDLE hContact, const char * szSection, const char * szKey, const BYTE defValue ); static WORD SpiGetSkinWord ( HANDLE hContact, const char * szSection, const char * szKey, const WORD defValue ); static DWORD SpiGetSkinDword( HANDLE hContact, const char * szSection, const char * szKey, const DWORD defValue ); static BOOL SpiCheckSkinned( HANDLE hContact, const char * szSection, const char * szKey ); }; #endif // modern_skinned_profile_h__