/* * test for gdi+ */ #include "hdr/modern_commonheaders.h" #undef Translate //otherwise will conflict with gdi plus Translate #include #include "hdr/modern_global_structure.h" using namespace Gdiplus; int mir_strlen(const char *a); HBITMAP ske_CreateDIB32(int cx, int cy); BYTE saved_alpha; ULONG_PTR g_gdiplusToken; int g_hottrack; void InitGdiPlus(void) { GdiplusStartupInput gdiplusStartupInput; g_CluiData.fGDIPlusFail = false; __try { if (g_gdiplusToken == 0) GdiplusStartup(&g_gdiplusToken, &gdiplusStartupInput, NULL); } __except ( EXCEPTION_EXECUTE_HANDLER ) { g_CluiData.fGDIPlusFail = true; } } void ShutdownGdiPlus(void) { GdiplusStartupInput gdiplusStartupInput; __try { if (g_gdiplusToken) GdiplusShutdown(g_gdiplusToken); } __except ( EXCEPTION_EXECUTE_HANDLER ) { g_CluiData.fGDIPlusFail = true; } g_gdiplusToken = 0; } static ColorMatrix ClrMatrix = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; DWORD argb_from_cola(COLORREF col, BYTE alpha) { return((BYTE) (alpha) << 24 | col); } HBITMAP GDIPlus_LoadGlyphImage(const TCHAR *tszFileName) { // Create a Bitmap object from a JPEG file. Bitmap bitmap(tszFileName, 0); // Clone a portion of the bitmap. Bitmap* clone = bitmap.Clone(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), PixelFormat32bppPARGB); HBITMAP hbmp = NULL; if (clone) { clone->GetHBITMAP(Color(0, 0, 0),&hbmp); delete clone; } return hbmp; } void TextOutWithGDIp(HDC hDestDC, int x, int y, LPCTSTR lpString, int nCount) { } void DrawAvatarImageWithGDIp(HDC hDestDC,int x, int y, DWORD width, DWORD height, HBITMAP hbmp, int x1, int y1, DWORD width1, DWORD height1,DWORD flag,BYTE alpha) { BITMAP bmp; Bitmap *bm; BYTE * bmbits = NULL; GetObject(hbmp,sizeof(BITMAP),&bmp); Graphics g(hDestDC); if (bmp.bmBitsPixel == 32 && (flag&AVS_PREMULTIPLIED)) { bmbits = (BYTE*)bmp.bmBits; if ( !bmbits) { bmbits = (BYTE*)malloc(bmp.bmHeight*bmp.bmWidthBytes); GetBitmapBits(hbmp,bmp.bmHeight*bmp.bmWidthBytes,bmbits); } bm = new Bitmap(bmp.bmWidth,bmp.bmHeight,bmp.bmWidthBytes,PixelFormat32bppPARGB,bmbits); bm->RotateFlip(RotateNoneFlipY); if ( !bmp.bmBits) { bm->RotateFlip(RotateNoneFlipY); free(bmbits); } } else bm = new Bitmap(hbmp,NULL); ImageAttributes attr; ColorMatrix ClrMatrix = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, ((float)alpha)/255, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; attr.SetColorMatrix(&ClrMatrix, ColorMatrixFlagsDefault,ColorAdjustTypeBitmap); g.SetInterpolationMode(InterpolationModeHighQualityBicubic); RectF rect((float)x,(float)y,(float)width,(float)height); g.DrawImage(bm, rect, (float)x1, (float)y1, (float)width1, (float)height1 , UnitPixel, &attr, NULL, NULL); delete bm; } BOOL GDIPlus_AlphaBlend(HDC hdcDest,int nXOriginDest,int nYOriginDest,int nWidthDest,int nHeightDest,HDC hdcSrc,int nXOriginSrc,int nYOriginSrc,int nWidthSrc,int nHeightSrc, BLENDFUNCTION * bf) { Graphics g(hdcDest); BITMAP bmp; HBITMAP hbmp = (HBITMAP)GetCurrentObject(hdcSrc,OBJ_BITMAP); GetObject(hbmp,sizeof(BITMAP),&bmp); Bitmap *bm; if (bmp.bmBitsPixel == 32 && bf->AlphaFormat) { bm = new Bitmap(bmp.bmWidth,bmp.bmHeight,bmp.bmWidthBytes,PixelFormat32bppPARGB,(BYTE*)bmp.bmBits); bm->RotateFlip(RotateNoneFlipY); } else bm = new Bitmap(hbmp, NULL); ImageAttributes attr; ColorMatrix ClrMatrix = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, ((float)bf->SourceConstantAlpha)/255, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; attr.SetColorMatrix(&ClrMatrix, ColorMatrixFlagsDefault,ColorAdjustTypeBitmap); if (bf->BlendFlags&128 && nWidthDest < nWidthSrc && nHeightDest < nHeightSrc) { g.SetInterpolationMode(InterpolationModeHighQualityBicubic); g.SetPixelOffsetMode(PixelOffsetModeHalf); attr.SetGamma((REAL)0.8,ColorAdjustTypeBitmap); } else g.SetInterpolationMode(InterpolationModeLowQuality); RectF rect((float)nXOriginDest,(float)nYOriginDest,(float)nWidthDest,(float)nHeightDest); g.DrawImage(bm, rect, (float)nXOriginSrc, (float)nYOriginSrc, (float)nWidthSrc, (float)nHeightSrc , UnitPixel, &attr, NULL, NULL); delete bm; return TRUE; } COLORREF __inline _revcolref(COLORREF colref) { return RGB(GetBValue(colref), GetGValue(colref), GetRValue(colref)); } ///////////////////////////////////////////////////////////////////////////////// // GDIPlus_IsAnimatedGIF and GDIPlus_ExtractAnimatedGIF // based on routine from http://www.codeproject.com/vcpp/gdiplus/imageexgdi.asp // BOOL GDIPlus_IsAnimatedGif (TCHAR * szName) { int nFrameCount = 0; Image image(szName); UINT count = 0; count = image.GetFrameDimensionsCount(); GUID* pDimensionIDs = new GUID[count]; // Get the list of frame dimensions from the Image object. image.GetFrameDimensionsList(pDimensionIDs, count); // Get the number of frames in the first dimension. nFrameCount = image.GetFrameCount(&pDimensionIDs[0]); delete[] pDimensionIDs; return (BOOL) (nFrameCount > 1); } void GDIPlus_ExtractAnimatedGIF (TCHAR * szName, int width, int height, HBITMAP * pBitmap, int ** pframesDelay, int * pframesCount, SIZE * pSizeAvatar) { int nFrameCount = 0; Bitmap image(szName); PropertyItem * pPropertyItem; UINT count = 0; count = image.GetFrameDimensionsCount(); GUID* pDimensionIDs = new GUID[count]; // Get the list of frame dimensions from the Image object. image.GetFrameDimensionsList(pDimensionIDs, count); // Get the number of frames in the first dimension. nFrameCount = image.GetFrameCount(&pDimensionIDs[0]); // Assume that the image has a property item of type PropertyItemEquipMake. // Get the size of that property item. int nSize = image.GetPropertyItemSize(PropertyTagFrameDelay); // Allocate a buffer to receive the property item. pPropertyItem = (PropertyItem*) malloc(nSize); image.GetPropertyItem(PropertyTagFrameDelay, nSize, pPropertyItem); int clipWidth; int clipHeight; int imWidth = image.GetWidth(); int imHeight = image.GetHeight(); float xscale = (float)width/imWidth; float yscale = (float)height/imHeight; xscale = min(xscale,yscale); clipWidth = (int)(xscale*imWidth+.5); clipHeight = (int)(xscale*imHeight+.5); HBITMAP hBitmap = ske_CreateDIB32(clipWidth*nFrameCount, height); HDC hdc = CreateCompatibleDC(NULL); HBITMAP oldBmp = (HBITMAP)SelectObject(hdc,hBitmap); Graphics graphics(hdc); ImageAttributes attr; graphics.SetInterpolationMode( InterpolationModeHighQualityBicubic ); graphics.SetPixelOffsetMode( PixelOffsetModeHalf ); int * delays = (int*)malloc(nFrameCount*sizeof(int)); memset(delays, 0, nFrameCount*sizeof(int)); GUID pageGuid = FrameDimensionTime; /* The GDIPlus strange behavior: without next 2 lines it will draw first frame anti aliased, but next - not */ if ( nFrameCount > 1 ) image.SelectActiveFrame(&pageGuid, 1 ); for (int i=0; i < nFrameCount; i++) { image.SelectActiveFrame( &pageGuid, i ); graphics.DrawImage( &image, Rect(i*clipWidth, 0, clipWidth,clipHeight ), 0, 0, imWidth, imHeight , UnitPixel, &attr); long lPause = ((long*) pPropertyItem->value)[i] * 10; delays[i] = (int)lPause; } SelectObject(hdc,oldBmp); DeleteDC(hdc); free(pPropertyItem); delete[] pDimensionIDs; if (pBitmap && pframesDelay && pframesCount && pSizeAvatar) { *pBitmap = hBitmap; *pframesDelay = delays; *pframesCount = nFrameCount; pSizeAvatar->cx = clipWidth; pSizeAvatar->cy = clipHeight; } GdiFlush(); }