//---------------------------------------------------------------------------- // Anti-Grain Geometry (AGG) - Version 2.5 // A high quality rendering engine for C++ // Copyright (C) 2002-2006 Maxim Shemanarev // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://antigrain.com // // AGG is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // AGG is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with AGG; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, // MA 02110-1301, USA. //---------------------------------------------------------------------------- #ifndef AGG_CTRL_INCLUDED #define AGG_CTRL_INCLUDED #include "agg_trans_affine.h" #include "agg_renderer_scanline.h" namespace agg { //--------------------------------------------------------------------ctrl class ctrl { public: //-------------------------------------------------------------------- virtual ~ctrl() {} ctrl(double x1, double y1, double x2, double y2, bool flip_y) : m_x1(x1), m_y1(y1), m_x2(x2), m_y2(y2), m_flip_y(flip_y), m_mtx(0) { } //-------------------------------------------------------------------- virtual bool in_rect(double x, double y) const = 0; virtual bool on_mouse_button_down(double x, double y) = 0; virtual bool on_mouse_button_up(double x, double y) = 0; virtual bool on_mouse_move(double x, double y, bool button_flag) = 0; virtual bool on_arrow_keys(bool left, bool right, bool down, bool up) = 0; //-------------------------------------------------------------------- void transform(const trans_affine& mtx) { m_mtx = &mtx; } void no_transform() { m_mtx = 0; } //-------------------------------------------------------------------- void transform_xy(double* x, double* y) const { if(m_flip_y) *y = m_y1 + m_y2 - *y; if(m_mtx) m_mtx->transform(x, y); } //-------------------------------------------------------------------- void inverse_transform_xy(double* x, double* y) const { if(m_mtx) m_mtx->inverse_transform(x, y); if(m_flip_y) *y = m_y1 + m_y2 - *y; } //-------------------------------------------------------------------- double scale() const { return m_mtx ? m_mtx->scale() : 1.0; } private: ctrl(const ctrl&); const ctrl& operator = (const ctrl&); protected: double m_x1; double m_y1; double m_x2; double m_y2; private: bool m_flip_y; const trans_affine* m_mtx; }; //-------------------------------------------------------------------- template void render_ctrl(Rasterizer& ras, Scanline& sl, Renderer& r, Ctrl& c) { unsigned i; for(i = 0; i < c.num_paths(); i++) { ras.reset(); ras.add_path(c, i); render_scanlines_aa_solid(ras, sl, r, c.color(i)); } } //-------------------------------------------------------------------- template void render_ctrl_rs(Rasterizer& ras, Scanline& sl, Renderer& r, Ctrl& c) { unsigned i; for(i = 0; i < c.num_paths(); i++) { ras.reset(); ras.add_path(c, i); r.color(c.color(i)); render_scanlines(ras, sl, r); } } } #endif