[SkinInfo]
Version=5
Name=Base Skin for Clist NG

; Frameless metrics describe the window metrics for the fully skinned mode where
; no default window border or title bar is visible.
; These values are left, right, top and bottom paddings.

[FramelessMetrics]
CLeft=0
CRight=0
CTop=0
CBottom=2
StatusBarHeight=22
CaptionHeight=26
LeftBorderWidth=5
RightBorderWidth=5
BottomBorderWidth=3

; normal metrics, when a normal window border and title bar is present.

[Metrics]
CLeft=2
CRight=2
CTop=0
CBottom=0

[Settings]
DefaultWindowStyle=3
ButtonHeight=22

[Buttonset]
Top=24
Left=0
Right=0
Bottom=0

; Skinning the contact list items with IMAGES

; 2. Image items
; --------------
;
; image items are separated from the normal item definitions. This allows to
; use a single image for multiple items. Images are optional, because the skinning
; engine can work without them and draw skin items in a traditional way, using gradients
; and such.
;
; images have to be 32bit PNG images - other formats are not supported. They can be
; partially transparent using per-pixel alpha values.

; Image item definitions MUST start with a $ character. The name is free - you can use
; any name you want. The image filenames are RELATIVE to the location of the .cln file,
; so the best solution would be to place them in the same directory as this skin definition
; and then
;
; To define the contents of an image item, you can use either:
;
; Image=foo.png      (use a separate image for this item)
;
; OR
;
; Glyph=left,top,right,bottom       (extract the contents of the image from the $glyphs
;                                    item at the specified coordinates)
;
; sizing margins:
;
; sizing margins have to be specified as Left, Right, Top and Bottom. These margins
; divide the image into 9 parts. The corner parts are rendered without stretching
; or shrinking, other parts of the image are stretched to make it fit the target
; area. Sizing margins are only valid and used when ALL 4 margin values are specified.
;
; ALPHA is a constant alpha value which is applied AFTER per pixel alpha values- this
; can be used to make a non-transparent image translucent. Alpha values are in percent,
; so the valid range is from 0 (completely transparent) to 100 (completely opaque).
;
; assign images to actual skin item(s).
;
; This is done with the ItemX=Itemname value. X is a 0-based index number, so the first
; assignment has to be Item0=foo, the 2nd Item1=bar and so on. Itemname refers to one of
; the skin item names listed at the beginning of this document, WITHOUT the % character.
;
; FillColor
; This is a color value, which, if present, will be used to fill the inner part of the
; target area. This can speed up rendering significantly and should be used when an image
; item is covered by other parts and only the margins of the image are important.

; $Window is a SPECIAL item - it is used to skin the contact list background and nothing
; else. You can name it whatever you want, but you MUST assign it to the CLUI item.
; Since clist_nicer+ is NOT a layered skinning engine, this picture should not use
; partially transparent pixels. It can still use fully transparent pixels for implementing
; rounded window corners.
; Also, set the colorkey to a "rare" color (magenta #ff00ff is always a good choice) and
; activate the full transparency option.
; FillColor can be used to fill the inner part of the divided image with a solid color
; this can speed up painting significantly.

[$Window]
Image=back.png
Left=5
Right=5
Top=25
Bottom=5
Item0=CLUIAero
Item1=CLUI
Alpha=100
Colorkey=ff00ff

[$CluiClient]
Glyph=1,108,33,126
Right=3
Top=3
Bottom=3
Left=3
Alpha=80
Item0=CLUIClient

[$Frametitle]
Glyph=0,0,37,24
Item0=Frame titlebars
Left=5
Top=5
Right=5
Bottom=5
Alpha=100

[$Button]
Glyph=1,62,35,82
Right=4
Top=4
Bottom=4
Left=4
Alpha=100
Item0=UI button normal

[$Buttonhover]
Glyph=0,85,36,105
Right=4
Top=4
Bottom=4
Left=4
Alpha=100
Item0=UI button hover

[$Buttonpressed]
Glyph=0,107,34,127
Right=4
Top=4
Bottom=4
Left=4
Alpha=100
Item0=UI button pressed

[$FrameSkin]
Glyph=0,129,38,140
Right=3
Top=3
Bottom=3
Left=3
Alpha=100
Item0=Frame border no titlebar
FillColor=ffffff

[$FrameSkinTB]
Glyph=0,26,37,34
Right=3
Top=1
Bottom=4
Left=3
Alpha=100
Item0=Frame border with titlebar
FillColor=ffffff

[$Avatar]
Glyph=88,24,107,39
Right=4
Top=4
Bottom=4
Left=4
Alpha=80
;Item0=Avatarframe

[$Avataroffline]
Glyph=88,0,107,20
Right=4
Top=4
Bottom=4
Left=4
Alpha=50
;Item0=Avatarframe offline

; This is an independent image item. It is not connected to any skin item and can be used for
; the buttons. Useful for things like defining a graphical window caption in skinned mode or
; just give one single button a different look.

[@BtnNormal]
Glyph=64,0,83,20
Right=4
Top=4
Bottom=4
Left=4
Alpha=50

[@BtnHover]
Glyph=64,22,83,42
Right=4
Top=4
Bottom=4
Left=4
Alpha=100

[@BtnPushed]
Glyph=64,44,83,64
Right=4
Top=4
Bottom=4
Left=4
Alpha=100

[$Thumb]
Glyph=0,142,17,158
Right=6
Top=5
Bottom=5
Left=5
Alpha=100
Item0=Scrollbar thumb

[$Thumbpressed]
Glyph=0,159,17,175
Right=6
Top=5
Bottom=5
Left=5
Alpha=100
Item0=Scrollbar thumb pressed
Item1=Scrollbar thumb hovered

[$Scrollback]
Glyph=18,142,35,155
Right=2
Top=2
Bottom=2
Left=2
Alpha=100
Item0=Scrollbar backgroundupper
Item1=Scrollbar backgroundlower
Item2=Scrollbar button
Item3=Scrollbar button pressed
Item4=Scrollbar button hovered

[$ScrollArrowUp]
Glyph=18,167,28,175
Right=2
Top=2
Bottom=2
Left=2
Alpha=100
Item0=Scrollbar arrow up

[$ScrollArrowDown]
Glyph=18,157,28,165
Right=2
Top=2
Bottom=2
Left=2
Alpha=100
Item0=Scrollbar arrow down

[$Groups]
Glyph=0,215,31,233
Left=5
Right=5
Top=5
Bottom=5
Item0=Expanded Group

[$Selection]
Glyph=63,65,84,87
Alpha=50
Left=3
Top=3
Right=3
Bottom=3
Item0=Selection

[$Hottrack]
Glyph=63,87,84,109
Alpha=50
Left=3
Top=3
Right=3
Bottom=3
Item0=Hottracked

; all contacts share the same background image (could be different though) - even/odd rows
; can be implemented on the background+ page by using the appropriate item(s).

[$Contacts]
Glyph=0,36,36,59
Alpha=85
left=1
top=1
right=1
bottom=1
Item0=Online
Item1=Offline
Item2=Away
Item3=DND
Item4=NA
Item5=Occupied
Item6=Invisible
Item7=Free for chat
Item8=Out to lunch
Item9=On the phone
;Fillcolor=DCDACE

; Glyphs
; ------
; this is a special image item. It contains glyphs which can be used as image items.
; This item is optional unless you are using button glyphs.

; using a single image for all glpyhs may look strange at the first glance, but has a lot
; of advantages performance-wise (people who have been working on mods for games may know
; these technique for creating textures and collecting them in a single image file).

[$glyphs]
Image=glyphs.png
Alpha=100

; button definitions
; * there can be as many buttons as you want
; * name MUST start with a !
; * to make room for the buttons, set the client margins on the Options->Contact List->Window
;   page (left, top, bottom, right) and MAKE SURE TO EXPORT the skin definition from the
;   Background+ page after you have set them. Doing so will export quite a few important
;   settings to the skin file.

; The Pressed, Normal and Hover properties represent image items for the different button states
; You can re-use image items of course, but if needed, every button can have its own
;
; xOff/yOff -> offset values from the left/top edge of the clist window. Use negative
; values to specify offsets from the right or bottom
;
; Width/Height -> dimensions of the button

; Action: can be one of:
;
; cln_* 	constants to replicate the clist_nicer+ internal toolbar buttons. See below for
;   			valid cln_ constants.

; Service:      execute a normal service
; ProtoService: execute a protocol service. Requires a contact selection on the list.
; Database:     Set a database value (see below for more info)

; Service = Service to execute on push (depends on the Action property whether it will
; be considered a normal or protocol service);

; PassContact -  must bei either w or l (if set, handle of currently selected contact
;				 will be passed in either wParam or lParam)
;				 if this is set for a button definion and you press the button without
;				 a valid contact list selection, you will receive an error.
;
; Tip: 		  - set the tooltip for the button
; Toggle - 	  - 0/1 value. if 1, button is a toggle button which will stay pressed until you
;          		click it again

; Here are the constants for the predefined buttons (you have to put them in the Action=
; property).

; CLN_topmenu  -> the miranda menu
; CLN_online   -> toggle hide offline
; CLN_groups   -> toggle group mode
; CLN_findadd  -> find and add contacts
; CLN_options  -> open options
; CLN_sound	   -> toggle sounds
; CLN_minimize -> minimize the clist
; CLN_topstatus -> open status menu
; CLN_slist	    -> tabsrmm session list
; CLN_menu	    -> tabsrmm traycontext menu
; CLN_CLVM_select -> select a view mode (dropdown menu)
; CLN_CLVM_options -> configure view modes
; CLN_CLVM_reset   -> clear currently selected view mode

; the button definitions start here
; ---------------------------------

[!CloseButton]
Width=12
Height=12
xoff=-18
yoff=6
NormalGlyph=51,0,62,11
HoverGlyph=51,12,62,23
PressedGlyph=51,24,62,35
Action=cln_minimize
FramelessOnly=1
FakeTitleButton=1

[!ButtonOnlineOffline]
Width=20
Height=20
xoff=4
yoff=2
Normal=BtnNormal
Pressed=BtnPushed
Hover=BtnHover
NormalGlyph=40,81,53,96
PressedGlyph=40,65,53,80
HoverGlyph=40,97,53,112
Action=cln_online
Toggle=1

[!ButtonGroups]
Width=20
Height=20
xoff=26
yoff=2
Normal=BtnNormal
Pressed=BtnPushed
Hover=BtnHover
NormalGlyph=40,130,53,145
PressedGlyph=40,114,53,129
HoverGlyph=40,130,53,145
Action=cln_groups
Toggle=1

[!ButtonOptions]
Width=20
Height=20
xoff=48
yoff=2
Normal=BtnNormal
Pressed=BtnPushed
Hover=BtnHover
NormalGlyph=40,147,53,162
PressedGlyph=40,147,53,162
HoverGlyph=40,147,53,162
Action=cln_options

[!ButtonFind]
Width=20
Height=20
xoff=-48
yoff=2
Normal=BtnNormal
Pressed=BtnPushed
Hover=BtnHover
NormalGlyph=39,48,54,63
PressedGlyph=39,48,54,63
HoverGlyph=39,48,54,63
Action=cln_findadd
Tip=Find contacts

[!ButtonMenu]
Width=18
Height=14
xoff=5
yoff=4
NormalGlyph=39,36,54,45
PressedGlyph=39,36,54,45
HoverGlyph=39,36,54,45
Action=cln_topmenu
Tip=Open main menu
FramelessOnly=1
FakeTitleButton=1

[!ButtonMinimize]
Width=12
Height=12
xoff=-36
yoff=6
NormalGlyph=39,0,50,11
PressedGlyph=39,24,50,35
HoverGlyph=39,12,50,23
Action=cln_minimize
Tip=Minimize
FramelessOnly=1
FakeTitleButton=1

[!ButtonStatus]
Width=20
Height=20
xoff=-26
yoff=2
Pressed=BtnPushed
Normal=BtnNormal
Hover=BtnHover
NormalGlyph=38,48,48,58
PressedGlyph=38,48,48,58
HoverGlyph=38,48,48,58
Action=cln_topstatus
Tip=Status menu

[!ButtonSound]
Width=20
Height=20
xoff=70
yoff=2
Pressed=BtnPushed
Normal=BtnNormal
Hover=BtnHover
NormalGlyph=66,130,81,144
PressedGlyph=66,114,81,128
HoverGlyph=66,130,81,144
Action=cln_sound
Tip=Toggle sounds
Toggle=1

; A button which modifies a database value on push/release
;
; special entries for such a button:
;
; Action:   must be "database"
; Module:   The module name. It can be $c in which case it will be replaced by the
;           protocol of the currently selected contact.
;           in this case, a contact must be selected when you use the button, otherwise.
;           using the button will result in an error message.
;
; Setting:  the db setting to change
;
; dbonpush: The db value. You MUST prefix it with b, w, d or s to specify the type
;           of setting (byte, word, dword, string)
;
; dbonrelease: same as above, only valid if button is set to a toggle button
;              if button is set to be a toggle button (Toggle=1) and no dbonrelease
;              is present, releasing the button to unpressed state will DELETE the
;              specified database value. Be careful :)
;
; Contact:     if set to any numeric value != 0, then it will modify the value under
;              the record of the currently selected contact, otherwise it will modify
;              the global db value if no contact is selected in the clist.

[Offline]
ColorHigh=14079702
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=80
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Online]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Away]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[DND]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[NA]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Occupied]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Free for chat]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Invisible]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[On the phone]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Out to lunch]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=9
[Idle]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Expanded Group]
ColorHigh=33023
ColorLow=33023
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=9
Flags=68
[Collapsed Group]
ColorHigh=12632256
ColorLow=12632256
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=9
Flags=68
[Empty Group]
ColorHigh=12046066
ColorLow=7783902
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=80
Alpha2=80
Corner=0
Gradient=9
Flags=68
[First contact of a group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Single item in group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Last contact of a group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[First contact of NON-group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Single item in NON-group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Last contact of NON-group]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Even Contact Positions]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Odd Contact Positions]
ColorHigh=15658734
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=80
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Selection]
ColorHigh=16744576
ColorLow=16744576
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=9
Flags=68
[Hottracked]
ColorHigh=8454143
ColorLow=8454143
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=9
Flags=68
[Frame titlebars]
ColorHigh=0
ColorLow=0
Textcolor=16777215
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Event area]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Status Bar]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[UI Button - pressed]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[UI Button - not pressed]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[UI Button - mouseover]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Status floater]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Frame border no titlebar]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=1
Top=1
Right=1
Bottom=1
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=32
[Frame border with titlebar]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=1
Top=1
Right=1
Bottom=1
Alpha=100
Alpha2=100
Corner=0
Gradient=0
Flags=32
[Avatarframe]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=32
[Avatarframe offline]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=32
[AIM_1]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[ICQ]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[IRC]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[JABBER]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[JABBER_1]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[JABBER_2]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[MetaContacts]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[mPhantomUser]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[mRadio]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[MSN]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[MSN_SC]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[TV]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Twitter_1]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Weather]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[YAHOO]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=1
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1

[Font0]
Name=Segoe UI Semibold
Size=9
Style=0
Set=0
Color=0
Flags=297
[Font1]
Name=Segoe UI Semibold
Size=9
Style=2
Set=0
Color=0
Flags=297
[Font2]
Name=Segoe UI
Size=9
Style=0
Set=0
Color=0
Flags=297
[Font3]
Name=Segoe UI
Size=9
Style=0
Set=0
Color=0
Flags=297
[Font4]
Name=Segoe UI
Size=9
Style=1
Set=0
Color=0
Flags=297
[Font5]
Name=Segoe UI
Size=9
Style=0
Set=0
Color=0
Flags=297
[Font6]
Name=Ubuntu
Size=8
Style=0
Set=0
Color=0
Flags=297
[Font7]
Name=Ubuntu
Size=8
Style=0
Set=0
Color=0
Flags=297
[Font8]
Name=Ubuntu
Size=8
Style=0
Set=0
Color=16580
Flags=297
[Font9]
Name=Segoe UI Semibold
Size=10
Style=0
Set=0
Color=16777215
Flags=297
[Font10]
Name=Segoe UI Semibold
Size=9
Style=0
Set=0
Color=0
Flags=297
[Font11]
Name=Ubuntu
Size=8
Style=0
Set=0
Color=255
Flags=297
[Even rows]
ColorHigh=16777215
ColorLow=16777215
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=9
Flags=68
[Odd rows]
ColorHigh=16771304
ColorLow=16771304
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=90
Alpha2=90
Corner=0
Gradient=9
Flags=68
[Hottracked]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[UI Button pressed]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[UI Button normal]
ColorHigh=12632256
ColorLow=12632256
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=100
Alpha2=100
Corner=0
Gradient=0
Flags=65
[UI Button hover]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1
[Frame border no titlebar]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=1
Top=1
Right=1
Bottom=1
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=32
[Frame border with titlebar]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=32
[MSN_1]
ColorHigh=0
ColorLow=0
Textcolor=0
Ignored=0
Left=0
Top=0
Right=0
Bottom=0
Alpha=1
Alpha2=1
Corner=0
Gradient=0
Flags=1